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Remove unnecessary comments
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7f1fa72746
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@ -464,7 +464,6 @@ u8 GetLastTextColor(u8 colorType)
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inline static void GLYPH_COPY(u8 *windowTiles, u32 widthOffset, u32 j, u32 i, u32 *ptr, s32 width, s32 height) //
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{
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// WHYYYYYYYYY is dummyX needed aaaaaaaaaaaaaaaaaaaaa
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u32 xAdd, yAdd, r5, bits, toOrr, dummyX;
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u8 *dst;
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@ -476,7 +475,6 @@ inline static void GLYPH_COPY(u8 *windowTiles, u32 widthOffset, u32 j, u32 i, u3
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r5 = *ptr++;
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for (j = dummyX; j < xAdd; j++)
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{
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// This inline assignent turns out to be needed as well.
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if ((toOrr = r5 & 0xF))
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{
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dst = windowTiles + ((j / 8) * 32) + ((j % 8) / 2) + ((i / 8) * widthOffset) + ((i % 8) * 4);
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@ -500,7 +498,6 @@ void CopyGlyphToWindow(struct TextPrinter *textPrinter)
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win = &gWindows[textPrinter->printerTemplate.windowId];
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winTempl = &win->window;
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// these inline assignments are required as well to match. Compiler is super fucking sensitive and needs like SEVERAL changes.
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if ((r4 = (winTempl->width * 8) - textPrinter->printerTemplate.currentX) > gUnknown_03002F90.width)
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r4 = gUnknown_03002F90.width;
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@ -509,8 +506,6 @@ void CopyGlyphToWindow(struct TextPrinter *textPrinter)
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currX = textPrinter->printerTemplate.currentX;
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currY = textPrinter->printerTemplate.currentY;
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// i could only get this to work as a u32 due to lvalue bullshit and the macro
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// really needs to be an inline to avoid temp bullshit below. It might work as a macro too, but...
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unkStruct = (u32 *)&gUnknown_03002F90.unk0;
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windowTiles = win->tileData;
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widthOffset = winTempl->width * 32;
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