Document Berry Crush

This commit is contained in:
GriffinR 2021-03-16 05:40:42 -04:00
parent 3cb9300744
commit 22e2c0a47c
24 changed files with 1855 additions and 1555 deletions

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@ -28,11 +28,11 @@ void SetBerryTreesSeen(void);
extern const struct Berry gBerries[]; extern const struct Berry gBerries[];
struct UnkStruct_0858AB24 { struct BerryCrushBerryData {
u8 unk0; u8 difficulty; // The number of A presses required to crush it
u16 unk1; u16 powder;
}; };
extern const struct UnkStruct_0858AB24 gUnknown_0858AB24[]; extern const struct BerryCrushBerryData gBerryCrush_BerryData[];
#endif // GUARD_BERRY_H #endif // GUARD_BERRY_H

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@ -3,6 +3,6 @@
#include "main.h" #include "main.h"
void StartBerryCrush(MainCallback callback); void StartBerryCrush(MainCallback exitCallback);
#endif // GUARD_BERRY_CRUSH_H #endif // GUARD_BERRY_CRUSH_H

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@ -52,7 +52,7 @@
#define GAME_STAT_RODE_CABLE_CAR 48 #define GAME_STAT_RODE_CABLE_CAR 48
#define GAME_STAT_ENTERED_HOT_SPRINGS 49 #define GAME_STAT_ENTERED_HOT_SPRINGS 49
#define GAME_STAT_NUM_UNION_ROOM_BATTLES 50 #define GAME_STAT_NUM_UNION_ROOM_BATTLES 50
#define GAME_STAT_51 51 #define GAME_STAT_PLAYED_BERRY_CRUSH 51
#define NUM_USED_GAME_STATS 52 #define NUM_USED_GAME_STATS 52
#define NUM_GAME_STATS 64 #define NUM_GAME_STATS 64

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@ -209,7 +209,7 @@ struct PyramidBag
struct BerryCrush struct BerryCrush
{ {
u16 berryCrushResults[4]; u16 pressingSpeeds[4]; // For the record with each possible group size, 2-5 players
u32 berryPowderAmount; u32 berryPowderAmount;
u32 unk; u32 unk;
}; };

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@ -5001,9 +5001,9 @@ extern const u16 gUsePokeblockUpDown_Pal[];
extern const u16 gUsePokeblockCondition_Pal[]; extern const u16 gUsePokeblockCondition_Pal[];
// Berry Crush // Berry Crush
extern const u32 gUnknown_08DE34B8[]; extern const u32 gBerryCrush_Crusher_Gfx[];
extern const u16 gUnknown_08DE3398[]; extern const u16 gBerryCrush_Crusher_Pal[];
extern const u32 gUnknown_08DE3FD4[]; extern const u32 gBerryCrush_Crusher_Tilemap[];
// Pokenav // Pokenav
extern const u32 gPokenavMessageBox_Gfx[]; extern const u32 gPokenavMessageBox_Gfx[];

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@ -2904,7 +2904,7 @@ extern const u8 gText_CrushingResults[];
extern const u8 gText_BerryCrush2[]; extern const u8 gText_BerryCrush2[];
extern const u8 gText_PressingSpeedRankings[]; extern const u8 gText_PressingSpeedRankings[];
extern const u8 gText_Var1Players[]; extern const u8 gText_Var1Players[];
extern const u8 gText_ReadyToBerryCrush[]; extern const u8 gText_ReadyPickBerry[];
extern const u8 gText_WaitForAllChooseBerry[]; extern const u8 gText_WaitForAllChooseBerry[];
extern const u8 gText_EndedWithXUnitsPowder[]; extern const u8 gText_EndedWithXUnitsPowder[];
extern const u8 gText_RecordingGameResults[]; extern const u8 gText_RecordingGameResults[];

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@ -889,50 +889,50 @@ const struct Berry gBerries[] =
}, },
}; };
const struct UnkStruct_0858AB24 gUnknown_0858AB24[] = { const struct BerryCrushBerryData gBerryCrush_BerryData[] = {
{ 50, 20}, [ITEM_CHERI_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 20},
{ 50, 20}, [ITEM_CHESTO_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 20},
{ 50, 20}, [ITEM_PECHA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 20},
{ 50, 20}, [ITEM_RAWST_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 20},
{ 50, 20}, [ITEM_ASPEAR_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 20},
{ 50, 30}, [ITEM_LEPPA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 30},
{ 50, 30}, [ITEM_ORAN_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 30},
{ 50, 30}, [ITEM_PERSIM_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 30},
{ 50, 30}, [ITEM_LUM_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 30},
{ 50, 30}, [ITEM_SITRUS_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 30},
{ 60, 50}, [ITEM_FIGY_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 60, .powder = 50},
{ 60, 50}, [ITEM_WIKI_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 60, .powder = 50},
{ 60, 50}, [ITEM_MAGO_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 60, .powder = 50},
{ 60, 50}, [ITEM_AGUAV_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 60, .powder = 50},
{ 60, 50}, [ITEM_IAPAPA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 60, .powder = 50},
{ 80, 70}, [ITEM_RAZZ_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 80, .powder = 70},
{ 80, 70}, [ITEM_BLUK_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 80, .powder = 70},
{ 80, 70}, [ITEM_NANAB_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 80, .powder = 70},
{ 80, 70}, [ITEM_WEPEAR_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 80, .powder = 70},
{ 80, 70}, [ITEM_PINAP_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 80, .powder = 70},
{100, 100}, [ITEM_POMEG_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 100, .powder = 100},
{100, 100}, [ITEM_KELPSY_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 100, .powder = 100},
{100, 100}, [ITEM_QUALOT_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 100, .powder = 100},
{100, 100}, [ITEM_HONDEW_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 100, .powder = 100},
{100, 100}, [ITEM_GREPA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 100, .powder = 100},
{130, 150}, [ITEM_TAMATO_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 130, .powder = 150},
{130, 150}, [ITEM_CORNN_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 130, .powder = 150},
{130, 150}, [ITEM_MAGOST_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 130, .powder = 150},
{130, 150}, [ITEM_RABUTA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 130, .powder = 150},
{130, 150}, [ITEM_NOMEL_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 130, .powder = 150},
{160, 250}, [ITEM_SPELON_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 160, .powder = 250},
{160, 250}, [ITEM_PAMTRE_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 160, .powder = 250},
{160, 250}, [ITEM_WATMEL_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 160, .powder = 250},
{160, 250}, [ITEM_DURIN_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 160, .powder = 250},
{160, 250}, [ITEM_BELUE_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 160, .powder = 250},
{180, 500}, [ITEM_LIECHI_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 180, .powder = 500},
{180, 500}, [ITEM_GANLON_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 180, .powder = 500},
{180, 500}, [ITEM_SALAC_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 180, .powder = 500},
{180, 500}, [ITEM_PETAYA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 180, .powder = 500},
{180, 500}, [ITEM_APICOT_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 180, .powder = 500},
{200, 750}, [ITEM_LANSAT_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 200, .powder = 750},
{200, 750}, [ITEM_STARF_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 200, .powder = 750},
{150, 200} [ITEM_ENIGMA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 150, .powder = 200}
}; };
const struct BerryTree gBlankBerryTree = {}; const struct BerryTree gBlankBerryTree = {};

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@ -1543,9 +1543,9 @@ const u16 gUnknown_08DE3350[] = INCBIN_U16("graphics/frontier_pass/tilemap1.bin"
const u16 gUnknown_08DE3374[] = INCBIN_U16("graphics/frontier_pass/tilemap2.bin"); const u16 gUnknown_08DE3374[] = INCBIN_U16("graphics/frontier_pass/tilemap2.bin");
// Berry Crush // Berry Crush
const u16 gUnknown_08DE3398[] = INCBIN_U16("graphics/berry_crusher/tiles.gbapal"); const u16 gBerryCrush_Crusher_Pal[] = INCBIN_U16("graphics/berry_crush/crusher.gbapal");
const u32 gUnknown_08DE34B8[] = INCBIN_U32("graphics/berry_crusher/tiles.4bpp.lz"); const u32 gBerryCrush_Crusher_Gfx[] = INCBIN_U32("graphics/berry_crush/crusher.4bpp.lz");
const u32 gUnknown_08DE3FD4[] = INCBIN_U32("graphics/berry_crusher/tiles.bin.lz"); const u32 gBerryCrush_Crusher_Tilemap[] = INCBIN_U32("graphics/berry_crush/crusher.bin.lz");
// random garbage at the end. // random garbage at the end.
static const u8 sEmpty3[0x54BAC] = {0}; static const u8 sEmpty3[0x54BAC] = {0};

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@ -48,8 +48,8 @@ static void Task_StaticCountdown_Free(u8 taskId);
static void Task_StaticCountdown_Start(u8 taskId); static void Task_StaticCountdown_Start(u8 taskId);
static void Task_StaticCountdown_Run(u8 taskId); static void Task_StaticCountdown_Run(u8 taskId);
static const u16 s321Start_Static_Pal[] = INCBIN_U16("graphics/link_games/321start_static.gbapal"); static const u16 s321Start_Static_Pal[] = INCBIN_U16("graphics/minigame_countdown/321start_static.gbapal");
static const u32 s321Start_Static_Gfx[] = INCBIN_U32("graphics/link_games/321start_static.4bpp.lz"); static const u32 s321Start_Static_Gfx[] = INCBIN_U32("graphics/minigame_countdown/321start_static.4bpp.lz");
static const struct CompressedSpriteSheet sSpriteSheet_321Start_Static[] = static const struct CompressedSpriteSheet sSpriteSheet_321Start_Static[] =
{ {
@ -374,8 +374,8 @@ static void CreateStartSprite(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subprior
static void InitStartGraphic(u8 spriteId1, u8 spriteId2, u8 spriteId3); static void InitStartGraphic(u8 spriteId1, u8 spriteId2, u8 spriteId3);
static void SpriteCB_Start(struct Sprite *sprite); static void SpriteCB_Start(struct Sprite *sprite);
static const u16 s321Start_Pal[] = INCBIN_U16("graphics/link_games/321start.gbapal"); static const u16 s321Start_Pal[] = INCBIN_U16("graphics/minigame_countdown/321start.gbapal");
static const u32 s321Start_Gfx[] = INCBIN_U32("graphics/link_games/321start.4bpp.lz"); static const u32 s321Start_Gfx[] = INCBIN_U32("graphics/minigame_countdown/321start.4bpp.lz");
#define tState data[0] #define tState data[0]
#define tTilesTag data[2] #define tTilesTag data[2]

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@ -1292,7 +1292,7 @@ const u8 gText_MatchCallMay_Intro1[] = _("My POKéMON and I help");
const u8 gText_MatchCallMay_Intro2[] = _("my father's research."); const u8 gText_MatchCallMay_Intro2[] = _("my father's research.");
const u8 gText_HatchedFromEgg[] = _("{STR_VAR_1} hatched from the EGG!"); const u8 gText_HatchedFromEgg[] = _("{STR_VAR_1} hatched from the EGG!");
const u8 gText_NicknameHatchPrompt[] = _("Would you like to nickname the newly\nhatched {STR_VAR_1}?"); const u8 gText_NicknameHatchPrompt[] = _("Would you like to nickname the newly\nhatched {STR_VAR_1}?");
ALIGNED(4) const u8 gText_ReadyToBerryCrush[] = _("Are you ready to BERRY-CRUSH?\nPlease pick a BERRY for use.\p"); ALIGNED(4) const u8 gText_ReadyPickBerry[] = _("Are you ready to BERRY-CRUSH?\nPlease pick a BERRY for use.\p");
ALIGNED(4) const u8 gText_WaitForAllChooseBerry[] = _("Please wait while each member\nchooses a BERRY."); ALIGNED(4) const u8 gText_WaitForAllChooseBerry[] = _("Please wait while each member\nchooses a BERRY.");
ALIGNED(4) const u8 gText_EndedWithXUnitsPowder[] = _("{PAUSE_MUSIC}{PLAY_BGM MUS_LEVEL_UP}You ended up with {STR_VAR_1} units of\nsilky-smooth BERRY POWDER.{RESUME_MUSIC}\pYour total amount of BERRY POWDER\nis {STR_VAR_2}.\p"); ALIGNED(4) const u8 gText_EndedWithXUnitsPowder[] = _("{PAUSE_MUSIC}{PLAY_BGM MUS_LEVEL_UP}You ended up with {STR_VAR_1} units of\nsilky-smooth BERRY POWDER.{RESUME_MUSIC}\pYour total amount of BERRY POWDER\nis {STR_VAR_2}.\p");
ALIGNED(4) const u8 gText_RecordingGameResults[] = _("Recording your game results in the\nsave file.\lPlease wait."); ALIGNED(4) const u8 gText_RecordingGameResults[] = _("Recording your game results in the\nsave file.\lPlease wait.");