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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
Decompile remaining region map data
This commit is contained in:
parent
c99a08d448
commit
22f6517423
@ -1,20 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2, 0
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gUnknown_085A1EE4:: @ 85A1EE4
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.incbin "baserom.gba", 0x5a1ee4, 0xc
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gUnknown_085A1EF0:: @ 85A1EF0
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.incbin "baserom.gba", 0x5a1ef0, 0x20
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gUnknown_085A1F10:: @ 85A1F10
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.incbin "baserom.gba", 0x5a1f10, 0x8
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gUnknown_085A1F18:: @ 85A1F18
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.incbin "baserom.gba", 0x5a1f18, 0x64
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gUnknown_085A1F7C:: @ 85A1F7C
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.incbin "baserom.gba", 0x5a1f7c, 0x18
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@ -412,7 +412,6 @@ SECTIONS {
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data/menu_helpers.o(.rodata);
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src/heal_location.o(.rodata);
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src/region_map.o(.rodata);
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data/region_map.o(.rodata);
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data/cute_sketch.o(.rodata);
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src/decoration.o(.rodata);
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data/slot_machine.o(.rodata);
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@ -326,11 +326,86 @@ static const struct {
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SYS_POKEMON_LEAGUE_FLY
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};
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extern const struct BgTemplate gUnknown_085A1EE4[];
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extern const struct WindowTemplate gUnknown_085A1EF0[];
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extern const struct SpritePalette gUnknown_085A1F10;
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extern const u16 gUnknown_085A1F18[][2];
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extern const struct SpriteTemplate gUnknown_085A1F7C;
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static const struct BgTemplate gUnknown_085A1EE4[] = {
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{ .bg = 0, .charBaseIndex = 0, .mapBaseIndex = 31, .screenSize = 0, .paletteMode = 0, .priority = 0 },
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{ .bg = 1, .charBaseIndex = 3, .mapBaseIndex = 30, .screenSize = 0, .paletteMode = 0, .priority = 1 },
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{ .bg = 2, .charBaseIndex = 2, .mapBaseIndex = 28, .screenSize = 2, .paletteMode = 1, .priority = 2 }
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};
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static const struct WindowTemplate gUnknown_085A1EF0[] = {
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{ 0, 17, 17, 12, 2, 15, 0x01 },
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{ 0, 17, 15, 12, 4, 15, 0x19 },
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{ 0, 1, 18, 14, 2, 15, 0x49 },
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DUMMY_WIN_TEMPLATE
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};
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static const struct SpritePalette gUnknown_085A1F10 = {
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Unknown_085A1D48, 2
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};
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static const u16 gUnknown_085A1F18[][2] = {
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{FLAG_UNLOCK_BATTLE_FRONTIER, MAPSEC_BATTLE_FRONTIER},
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{-1, MAPSEC_NONE}
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};
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static const struct OamData gOamData_085A1F20 = {
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.priority = 2
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};
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static const union AnimCmd gUnknown_085A1F28[] = {
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ANIMCMD_FRAME( 0, 5),
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ANIMCMD_END
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};
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static const union AnimCmd gUnknown_085A1F30[] = {
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ANIMCMD_FRAME( 1, 5),
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ANIMCMD_END
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};
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static const union AnimCmd gUnknown_085A1F38[] = {
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ANIMCMD_FRAME( 3, 5),
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ANIMCMD_END
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};
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static const union AnimCmd gUnknown_085A1F40[] = {
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ANIMCMD_FRAME( 5, 5),
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ANIMCMD_END
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};
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static const union AnimCmd gUnknown_085A1F48[] = {
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ANIMCMD_FRAME( 6, 5),
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ANIMCMD_END
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};
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static const union AnimCmd gUnknown_085A1F50[] = {
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ANIMCMD_FRAME( 8, 5),
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ANIMCMD_END
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};
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static const union AnimCmd gUnknown_085A1F58[] = {
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ANIMCMD_FRAME(10, 5),
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ANIMCMD_END
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};
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static const union AnimCmd *const gUnknown_085A1F60[] = {
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gUnknown_085A1F28,
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gUnknown_085A1F30,
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gUnknown_085A1F38,
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gUnknown_085A1F40,
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gUnknown_085A1F48,
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gUnknown_085A1F50,
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gUnknown_085A1F58
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};
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static const struct SpriteTemplate gUnknown_085A1F7C = {
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2,
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2,
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&gOamData_085A1F20,
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gUnknown_085A1F60,
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NULL,
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gDummySpriteAffineAnimTable,
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SpriteCallbackDummy
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};
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// .text
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