Remove superfluous define of LEVEL_UP_END

LEVEL_UP_END is already defined in constants/pokemon.h
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AmbientDinosaur 2021-04-10 22:55:07 +02:00 committed by GitHub
parent e11fd352fa
commit 232acab1a2
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@ -1,5 +1,4 @@
#define LEVEL_UP_MOVE(lvl, moveLearned) {.move = moveLearned, .level = lvl} #define LEVEL_UP_MOVE(lvl, moveLearned) {.move = moveLearned, .level = lvl}
#define LEVEL_UP_END (0xffff)
static const struct LevelUpMove sBulbasaurLevelUpLearnset[] = { static const struct LevelUpMove sBulbasaurLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_TACKLE),