Reverted BattleMove power to u8

Nothing was using it, despite what the comment suggested
This commit is contained in:
Eduardo Quezada 2023-07-14 10:53:40 -04:00
parent d8c8ee1183
commit 240f41fc58

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@ -337,7 +337,7 @@ struct SpeciesInfo /*0x24*/
struct BattleMove
{
u16 effect;
u16 power; //higher than 255 for z moves
u8 power;
u8 type;
u8 accuracy;
u8 pp;