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Removed BattleScript_EffectHit_Ret
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@ -423,22 +423,62 @@ gBattleScriptsForMoveEffects::
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.4byte BattleScript_EffectBarbBarrage @ EFFECT_BARB_BARRAGE
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.4byte BattleScript_EffectBarbBarrage @ EFFECT_BARB_BARRAGE
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BattleScript_EffectStoneAxe::
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BattleScript_EffectStoneAxe::
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call BattleScript_EffectHit_Ret
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attackcanceler
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accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
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attackstring
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ppreduce
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critcalc
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damagecalc
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adjustdamage
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attackanimation
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waitanimation
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effectivenesssound
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hitanimation BS_TARGET
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waitstate
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healthbarupdate BS_TARGET
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datahpupdate BS_TARGET
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critmessage
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waitmessage B_WAIT_TIME_LONG
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resultmessage
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waitmessage B_WAIT_TIME_LONG
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seteffectwithchance
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tryfaintmon BS_TARGET
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setstealthrock BattleScript_ButItFailed
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setstealthrock BattleScript_ButItFailed
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printstring STRINGID_POINTEDSTONESFLOAT
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printstring STRINGID_POINTEDSTONESFLOAT
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waitmessage B_WAIT_TIME_LONG
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waitmessage B_WAIT_TIME_LONG
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goto BattleScript_MoveEnd
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moveendall
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end
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BattleScript_EffectDireClaw::
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BattleScript_EffectDireClaw::
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setmoveeffect MOVE_EFFECT_DIRE_CLAW
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setmoveeffect MOVE_EFFECT_DIRE_CLAW
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goto BattleScript_EffectHit
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goto BattleScript_EffectHit
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BattleScript_EffectCeaselessEdge::
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BattleScript_EffectCeaselessEdge::
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call BattleScript_EffectHit_Ret
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attackcanceler
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accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
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attackstring
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ppreduce
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critcalc
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damagecalc
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adjustdamage
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attackanimation
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waitanimation
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effectivenesssound
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hitanimation BS_TARGET
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waitstate
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healthbarupdate BS_TARGET
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datahpupdate BS_TARGET
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critmessage
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waitmessage B_WAIT_TIME_LONG
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resultmessage
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waitmessage B_WAIT_TIME_LONG
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seteffectwithchance
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tryfaintmon BS_TARGET
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trysetspikes BattleScript_ButItFailedAtkStringPpReduce
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trysetspikes BattleScript_ButItFailedAtkStringPpReduce
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printstring STRINGID_SPIKESSCATTERED
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printstring STRINGID_SPIKESSCATTERED
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waitmessage B_WAIT_TIME_LONG
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waitmessage B_WAIT_TIME_LONG
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goto BattleScript_MoveEnd
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moveendall
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end
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BattleScript_EffectTeatime::
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BattleScript_EffectTeatime::
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attackcanceler
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attackcanceler
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@ -3151,29 +3191,6 @@ BattleScript_MoveEnd::
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moveendall
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moveendall
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end
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end
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BattleScript_EffectHit_Ret::
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attackcanceler
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accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
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attackstring
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ppreduce
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critcalc
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damagecalc
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adjustdamage
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attackanimation
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waitanimation
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effectivenesssound
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hitanimation BS_TARGET
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waitstate
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healthbarupdate BS_TARGET
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datahpupdate BS_TARGET
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critmessage
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waitmessage B_WAIT_TIME_LONG
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resultmessage
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waitmessage B_WAIT_TIME_LONG
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seteffectwithchance
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tryfaintmon BS_TARGET
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return
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BattleScript_EffectNaturalGift:
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BattleScript_EffectNaturalGift:
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attackcanceler
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attackcanceler
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attackstring
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attackstring
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