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BSS: main_menu.o, battle_1.o
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17
src/battle_1.c
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17
src/battle_1.c
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@ -0,0 +1,17 @@
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// Includes
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#include "global.h"
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// Static type declarations
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// Static RAM declarations
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IWRAM_DATA u32 gUnknown_03000DD4;
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IWRAM_DATA u32 gUnknown_03000DD8;
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IWRAM_DATA u32 gUnknown_03000DDC;
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// Static ROM declarations
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// .rodata
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// .text
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15
src/main_menu.c
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src/main_menu.c
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@ -0,0 +1,15 @@
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// Includes
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#include "global.h"
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// Static type declarations
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// Static RAM declarations
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IWRAM_DATA u8 gUnknown_03000DD0;
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// Static ROM declarations
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// .rodata
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// .text
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15
sym_bss.txt
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sym_bss.txt
@ -8,19 +8,8 @@ gUnknown_03000000: @ 3000000
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.include "src/sprite.o"
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.include "src/link.o"
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.include "src/rtc.o"
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gUnknown_03000DD0: @ 3000DD0
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.space 0x4
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gUnknown_03000DD4: @ 3000DD4
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.space 0x4
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gUnknown_03000DD8: @ 3000DD8
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.space 0x4
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gUnknown_03000DDC: @ 3000DDC
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.space 0x4
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.include "src/main_menu.o"
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.include "src/battle_1.o"
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.include "src/egg_hatch.o"
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.space 0x4 @ why the gap?
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