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Finish tileset_anims macroization
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@ -7,9 +7,6 @@
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#include "battle_transition.h"
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#include "fieldmap.h"
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#define SECONDARY_TILESET_VRAM 0x2000
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#define TILE_VRAM(n) (0x20 * (n))
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// Static type declarations
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// Static RAM declarations
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@ -226,25 +223,25 @@ const u16 gTilesetAnims_Mauville1b_Frame1[] = INCBIN_U16("data/tilesets/secondar
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const u16 tileset_anims_space_1[16] = {};
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u16 *const gTilesetAnims_MauvilleVDests0[] = {
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(u16 *)(BG_VRAM + 0x4c00),
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(u16 *)(BG_VRAM + 0x4c80),
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(u16 *)(BG_VRAM + 0x4d00),
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(u16 *)(BG_VRAM + 0x4d80),
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(u16 *)(BG_VRAM + 0x4e00),
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(u16 *)(BG_VRAM + 0x4e80),
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(u16 *)(BG_VRAM + 0x4f00),
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(u16 *)(BG_VRAM + 0x4f80)
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 96)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 100)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 104)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 108)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 112)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 116)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 120)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 124))
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};
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u16 *const gTilesetAnims_MauvilleVDests1[] = {
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(u16 *)(BG_VRAM + 0x5000),
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(u16 *)(BG_VRAM + 0x5080),
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(u16 *)(BG_VRAM + 0x5100),
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(u16 *)(BG_VRAM + 0x5180),
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(u16 *)(BG_VRAM + 0x5200),
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(u16 *)(BG_VRAM + 0x5280),
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(u16 *)(BG_VRAM + 0x5300),
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(u16 *)(BG_VRAM + 0x5380)
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 128)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 132)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 136)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 140)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 144)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 148)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 152)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 156))
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};
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const u16 *const gTilesetAnims_Mauville0a[] = {
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@ -308,14 +305,14 @@ const u16 gTilesetAnims_Rustboro0_Frame6[] = INCBIN_U16("data/tilesets/secondary
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const u16 gTilesetAnims_Rustboro0_Frame7[] = INCBIN_U16("data/tilesets/secondary/rustboro/anim/0/7.4bpp");
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u16 *const gTilesetAnims_RustboroVDests0[] = {
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(u16 *)(BG_VRAM + 0x5000),
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(u16 *)(BG_VRAM + 0x5080),
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(u16 *)(BG_VRAM + 0x5100),
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(u16 *)(BG_VRAM + 0x5180),
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(u16 *)(BG_VRAM + 0x5200),
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(u16 *)(BG_VRAM + 0x5280),
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(u16 *)(BG_VRAM + 0x5300),
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(u16 *)(BG_VRAM + 0x5380)
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 128)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 132)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 136)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 140)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 144)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 148)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 152)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 156))
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};
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const u16 *const gTilesetAnims_Rustboro0[] = {
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@ -384,14 +381,14 @@ const u16 gTilesetAnims_EverGrande0_Frame7[] = INCBIN_U16("data/tilesets/seconda
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const u16 tileset_anims_space_4[16] = {};
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u16 *const gTilesetAnims_EverGrandeVDests0[] = {
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(u16 *)(BG_VRAM + 0x5c00),
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(u16 *)(BG_VRAM + 0x5c80),
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(u16 *)(BG_VRAM + 0x5d00),
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(u16 *)(BG_VRAM + 0x5d80),
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(u16 *)(BG_VRAM + 0x5e00),
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(u16 *)(BG_VRAM + 0x5e80),
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(u16 *)(BG_VRAM + 0x5f00),
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(u16 *)(BG_VRAM + 0x5f80)
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 224)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 228)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 232)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 236)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 240)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 244)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 248)),
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(u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 252))
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};
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const u16 *const gTilesetAnims_EverGrande0[] = {
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