Fix tabs, do suggested rename

This commit is contained in:
Phlosioneer 2019-03-02 04:13:27 -05:00
parent a7e5852f1d
commit 25050b9944
3 changed files with 7 additions and 7 deletions

View File

@ -98,7 +98,7 @@ u8 GetCurrentMapType(void);
u8 GetLastUsedWarpMapType(void);
bool8 IsMapTypeOutdoors(u8 mapType);
bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType);
bool8 Overworld_MapTypeIsIndoors(u8 mapType);
bool8 IsMapTypeIndoors(u8 mapType);
u8 GetSavedWarpRegionMapSectionId(void);
u8 GetCurrentRegionMapSectionId(void);
u8 GetCurrentMapBattleScene(void);

View File

@ -838,7 +838,7 @@ static void mli0_load_map(u32 a1)
}
isOutdoors = IsMapTypeOutdoors(gMapHeader.mapType);
isIndoors = Overworld_MapTypeIsIndoors(gMapHeader.mapType);
isIndoors = IsMapTypeIndoors(gMapHeader.mapType);
sub_80EB218();
TrySetMapSaveWarpStatus();
@ -1199,7 +1199,7 @@ void Overworld_ChangeMusicTo(u16 newMusic)
u8 GetMapMusicFadeoutSpeed(void)
{
const struct MapHeader *mapHeader = GetDestinationWarpMapHeader();
if (Overworld_MapTypeIsIndoors(mapHeader->mapType) == TRUE)
if (IsMapTypeIndoors(mapHeader->mapType) == TRUE)
return 2;
else
return 4;
@ -1353,7 +1353,7 @@ bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType)
return FALSE;
}
bool8 Overworld_MapTypeIsIndoors(u8 mapType)
bool8 IsMapTypeIndoors(u8 mapType)
{
if (mapType == MAP_TYPE_INDOOR
|| mapType == MAP_TYPE_SECRET_BASE)