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Fix Lunar Dance pp issue
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@ -6383,6 +6383,7 @@ static void atk76_various(void)
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}
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data[i] = gBattleMons[gActiveBattler].ppBonuses;
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BtlController_EmitSetMonData(0, REQUEST_PP_DATA_BATTLE, 0, 5, data);
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MarkBattlerForControllerExec(gActiveBattler);
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break;
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case VARIOUS_TRY_ACTIVATE_MOXIE:
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if (GetBattlerAbility(gActiveBattler) == ABILITY_MOXIE
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