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INDEX to SLOT in encounter inja template
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@ -5,9 +5,9 @@
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## for wild_encounter_field in wild_encounter_group.fields
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## for encounter_rate in wild_encounter_field.encounter_rates
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{% if trackVar(encounter_rate, 100) %}
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#define ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_INDEX_{{ loop.index }} {{ encounter_rate }} {% else %}#define ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_INDEX_{{ loop.index }} ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_INDEX_{{ subtract(loop.index, 1) }} + {{ encounter_rate }}{% endif %} {{ setVarInt(wild_encounter_field.type, loop.index) }}
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#define ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_SLOT_{{ loop.index }} {{ encounter_rate }} {% else %}#define ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_SLOT_{{ loop.index }} ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_SLOT_{{ subtract(loop.index, 1) }} + {{ encounter_rate }}{% endif %} {{ setVarInt(wild_encounter_field.type, loop.index) }}
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## endfor
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#define ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_TOTAL (ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_INDEX_{{ getVar(wild_encounter_field.type) }})
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#define ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_TOTAL (ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_SLOT_{{ getVar(wild_encounter_field.type) }})
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## endfor
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{% endif %}
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