mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Merge branch 'master' of github.com:pret/pokeemerald into trade
This commit is contained in:
commit
2592803460
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
1632
asm/battle_anim_effects_3.s
Normal file
1632
asm/battle_anim_effects_3.s
Normal file
File diff suppressed because it is too large
Load Diff
12
asm/dark.s
12
asm/dark.s
@ -447,7 +447,7 @@ sub_8113A58: @ 8113A58
|
||||
cmp r0, 0
|
||||
bne _08113A8A
|
||||
adds r0, r3, 0
|
||||
bl move_anim_8074EE0
|
||||
bl DestroySpriteAndMatrix
|
||||
_08113A8A:
|
||||
pop {r0}
|
||||
bx r0
|
||||
@ -581,7 +581,7 @@ sub_8113B90: @ 8113B90
|
||||
cmp r0, 0
|
||||
beq _08113BA4
|
||||
adds r0, r4, 0
|
||||
bl move_anim_8074EE0
|
||||
bl DestroySpriteAndMatrix
|
||||
_08113BA4:
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
@ -1684,7 +1684,7 @@ sub_81144BC: @ 81144BC
|
||||
ldrb r1, [r1, 0x4]
|
||||
adds r0, r4, 0
|
||||
bl StartSpriteAnim
|
||||
ldr r0, =sub_80A67D8
|
||||
ldr r0, =RunStoredCallbackWhenAnimEnds
|
||||
str r0, [r4, 0x1C]
|
||||
ldr r1, =DestroyAnimSprite
|
||||
adds r0, r4, 0
|
||||
@ -1895,7 +1895,7 @@ _0811465C:
|
||||
bne _08114708
|
||||
adds r0, r1, 0
|
||||
movs r1, 0
|
||||
bl sub_80A750C
|
||||
bl SetGreyscaleOrOriginalPalette
|
||||
b _08114714
|
||||
.pool
|
||||
_08114708:
|
||||
@ -1984,7 +1984,7 @@ _08114776:
|
||||
bne _081147B8
|
||||
adds r0, r1, 0
|
||||
movs r1, 0x1
|
||||
bl sub_80A750C
|
||||
bl SetGreyscaleOrOriginalPalette
|
||||
_081147B8:
|
||||
movs r0, 0x8
|
||||
ldrsh r1, [r4, r0]
|
||||
@ -2159,7 +2159,7 @@ _0811492E:
|
||||
adds r0, 0x10
|
||||
ldr r1, =gBattleAnimArgs
|
||||
ldrb r1, [r1, 0x2]
|
||||
bl sub_80A750C
|
||||
bl SetGreyscaleOrOriginalPalette
|
||||
_0811494A:
|
||||
adds r0, r5, 0
|
||||
bl DestroyAnimVisualTask
|
||||
|
10
asm/flying.s
10
asm/flying.s
@ -201,7 +201,7 @@ _0810DFC8:
|
||||
strh r0, [r6, 0x36]
|
||||
adds r0, r6, 0
|
||||
bl InitAnimLinearTranslation
|
||||
ldr r0, =sub_80A67BC
|
||||
ldr r0, =RunStoredCallbackWhenAffineAnimEnds
|
||||
str r0, [r6, 0x1C]
|
||||
ldr r1, =sub_810E028
|
||||
adds r0, r6, 0
|
||||
@ -2056,7 +2056,7 @@ _0810EE42:
|
||||
str r0, [sp]
|
||||
adds r0, r5, 0
|
||||
movs r1, 0
|
||||
bl sub_80A73E0
|
||||
bl TrySetSpriteRotScale
|
||||
ldrh r0, [r5, 0x2E]
|
||||
adds r0, 0x1
|
||||
strh r0, [r5, 0x2E]
|
||||
@ -2085,7 +2085,7 @@ _0810EE92:
|
||||
ldrsh r3, [r5, r0]
|
||||
str r1, [sp]
|
||||
adds r0, r5, 0
|
||||
bl sub_80A73E0
|
||||
bl TrySetSpriteRotScale
|
||||
ldrb r1, [r5, 0x3]
|
||||
lsls r1, 26
|
||||
lsrs r1, 27
|
||||
@ -2409,7 +2409,7 @@ sub_810F084: @ 810F084
|
||||
mov r0, r8
|
||||
movs r1, 0x1
|
||||
adds r2, r3, 0
|
||||
bl sub_80A73E0
|
||||
bl TrySetSpriteRotScale
|
||||
ldr r0, =sub_810F140
|
||||
mov r2, r8
|
||||
str r0, [r2, 0x1C]
|
||||
@ -2456,7 +2456,7 @@ sub_810F140: @ 810F140
|
||||
bge _0810F180
|
||||
_0810F17A:
|
||||
adds r0, r2, 0
|
||||
bl move_anim_8074EE0
|
||||
bl DestroySpriteAndMatrix
|
||||
_0810F180:
|
||||
pop {r0}
|
||||
bx r0
|
||||
|
@ -355,7 +355,7 @@ sub_810B8AC: @ 810B8AC
|
||||
ldr r1, =DestroyAnimSprite
|
||||
adds r0, r4, 0
|
||||
bl StoreSpriteCallbackInData6
|
||||
ldr r1, =sub_80A634C
|
||||
ldr r1, =TranslateSpriteInGrowingCircleOverDuration
|
||||
str r1, [r4, 0x1C]
|
||||
adds r0, r4, 0
|
||||
bl _call_via_r1
|
||||
@ -466,7 +466,7 @@ _0810B9C6:
|
||||
ldr r1, =sub_810B9E8
|
||||
adds r0, r4, 0
|
||||
bl StoreSpriteCallbackInData6
|
||||
ldr r0, =sub_80A67BC
|
||||
ldr r0, =RunStoredCallbackWhenAffineAnimEnds
|
||||
str r0, [r4, 0x1C]
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
@ -501,7 +501,7 @@ sub_810B9E8: @ 810B9E8
|
||||
cmp r0, 0x14
|
||||
bne _0810BA1E
|
||||
adds r0, r3, 0
|
||||
bl move_anim_8074EE0
|
||||
bl DestroySpriteAndMatrix
|
||||
_0810BA1E:
|
||||
pop {r0}
|
||||
bx r0
|
||||
@ -2816,7 +2816,7 @@ sub_810CD1C: @ 810CD1C
|
||||
adds r0, r4, 0
|
||||
movs r1, 0x1
|
||||
bl StartSpriteAnim
|
||||
ldr r0, =sub_80A67D8
|
||||
ldr r0, =RunStoredCallbackWhenAnimEnds
|
||||
str r0, [r4, 0x1C]
|
||||
ldr r1, =DestroyAnimSprite
|
||||
adds r0, r4, 0
|
||||
|
@ -535,7 +535,7 @@ _0810F618:
|
||||
cmp r0, 0
|
||||
beq _0810F62C
|
||||
adds r0, r4, 0
|
||||
bl move_anim_8074EE0
|
||||
bl DestroySpriteAndMatrix
|
||||
_0810F62C:
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
@ -589,7 +589,7 @@ _0810F692:
|
||||
ldr r1, =DestroyAnimSprite
|
||||
adds r0, r5, 0
|
||||
bl StoreSpriteCallbackInData6
|
||||
ldr r0, =sub_80A67D8
|
||||
ldr r0, =RunStoredCallbackWhenAnimEnds
|
||||
str r0, [r5, 0x1C]
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
@ -656,7 +656,7 @@ _0810F722:
|
||||
ldr r1, =sub_810F740
|
||||
adds r0, r5, 0
|
||||
bl StoreSpriteCallbackInData6
|
||||
ldr r0, =sub_80A67D8
|
||||
ldr r0, =RunStoredCallbackWhenAnimEnds
|
||||
str r0, [r5, 0x1C]
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
@ -760,7 +760,7 @@ sub_810F7D4: @ 810F7D4
|
||||
strh r1, [r4, 0x8]
|
||||
ldr r2, =gUnknown_0859675C
|
||||
adds r0, r4, 0
|
||||
bl sub_80A7CFC
|
||||
bl PrepareAffineAnimInTaskData
|
||||
ldr r0, =sub_810F810
|
||||
str r0, [r4]
|
||||
pop {r4}
|
||||
@ -779,7 +779,7 @@ sub_810F810: @ 810F810
|
||||
lsls r0, 3
|
||||
ldr r1, =gTasks
|
||||
adds r0, r1
|
||||
bl sub_80A7D34
|
||||
bl RunAffineAnimFromTaskData
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
bne _0810F830
|
||||
@ -823,7 +823,7 @@ _0810F870:
|
||||
ldrb r1, [r4, 0x8]
|
||||
ldr r2, =gUnknown_0859677C
|
||||
adds r0, r4, 0
|
||||
bl sub_80A7CFC
|
||||
bl PrepareAffineAnimInTaskData
|
||||
ldr r0, =sub_810F898
|
||||
str r0, [r4]
|
||||
pop {r4}
|
||||
@ -852,7 +852,7 @@ sub_810F898: @ 810F898
|
||||
.pool
|
||||
_0810F8BC:
|
||||
adds r0, r4, 0
|
||||
bl sub_80A7D34
|
||||
bl RunAffineAnimFromTaskData
|
||||
ldrh r0, [r4, 0xC]
|
||||
adds r0, 0x1
|
||||
strh r0, [r4, 0xC]
|
||||
@ -907,7 +907,7 @@ _0810F900:
|
||||
lsls r1, 1
|
||||
strh r1, [r0, 0x20]
|
||||
ldrb r0, [r4, 0x8]
|
||||
bl sub_80A7344
|
||||
bl ResetSpriteRotScale
|
||||
adds r0, r5, 0
|
||||
bl DestroyAnimVisualTask
|
||||
_0810F936:
|
||||
@ -1805,7 +1805,7 @@ sub_8110034: @ 8110034
|
||||
_0811006C:
|
||||
ldr r1, =gBattleAnimArgs
|
||||
ldrb r0, [r1]
|
||||
bl duplicate_obj_of_side_rel2move_in_transparent_mode
|
||||
bl CloneBattlerSpriteWithBlend
|
||||
lsls r0, 16
|
||||
lsrs r1, r0, 16
|
||||
mov r9, r1
|
||||
@ -1860,7 +1860,7 @@ _08110094:
|
||||
lsls r2, 1
|
||||
adds r1, r2, 0
|
||||
movs r3, 0
|
||||
bl obj_id_set_rotscale
|
||||
bl SetSpriteRotScale
|
||||
ldrb r3, [r4, 0x1]
|
||||
lsrs r1, r3, 6
|
||||
ldrb r2, [r4, 0x3]
|
||||
@ -1942,14 +1942,14 @@ _08110166:
|
||||
ldrsh r2, [r4, r1]
|
||||
adds r1, r2, 0
|
||||
movs r3, 0
|
||||
bl obj_id_set_rotscale
|
||||
bl SetSpriteRotScale
|
||||
ldrh r0, [r4, 0x26]
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldrh r1, [r4, 0x22]
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
bl sub_80A7EC0
|
||||
bl SetBattlerSpriteYOffsetFromOtherYScale
|
||||
movs r2, 0xA
|
||||
ldrsh r0, [r4, r2]
|
||||
cmp r0, 0x30
|
||||
@ -1980,14 +1980,14 @@ _081101B8:
|
||||
ldrsh r2, [r4, r1]
|
||||
adds r1, r2, 0
|
||||
movs r3, 0
|
||||
bl obj_id_set_rotscale
|
||||
bl SetSpriteRotScale
|
||||
ldrh r0, [r4, 0x26]
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldrh r1, [r4, 0x22]
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
bl sub_80A7EC0
|
||||
bl SetBattlerSpriteYOffsetFromOtherYScale
|
||||
movs r2, 0xA
|
||||
ldrsh r0, [r4, r2]
|
||||
cmp r0, 0
|
||||
|
18
asm/water.s
18
asm/water.s
@ -315,7 +315,7 @@ sub_8107408: @ 8107408
|
||||
negs r1, r1
|
||||
ands r1, r2
|
||||
strb r1, [r3]
|
||||
ldr r1, =sub_80A67D8
|
||||
ldr r1, =RunStoredCallbackWhenAnimEnds
|
||||
str r1, [r0, 0x1C]
|
||||
ldr r1, =sub_8107430
|
||||
bl StoreSpriteCallbackInData6
|
||||
@ -331,7 +331,7 @@ sub_8107430: @ 8107430
|
||||
strh r1, [r0, 0x2E]
|
||||
ldr r1, =WaitAnimForDuration
|
||||
str r1, [r0, 0x1C]
|
||||
ldr r1, =move_anim_8074EE0
|
||||
ldr r1, =DestroySpriteAndMatrix
|
||||
bl StoreSpriteCallbackInData6
|
||||
pop {r0}
|
||||
bx r0
|
||||
@ -711,7 +711,7 @@ sub_8107730: @ 8107730
|
||||
ldr r6, =0x0000fff6
|
||||
strh r6, [r4, 0x26]
|
||||
ldrb r0, [r7]
|
||||
bl GetBattlerSubpriority
|
||||
bl GetBattlerSpriteSubpriority
|
||||
lsls r0, 24
|
||||
lsrs r5, r0, 24
|
||||
bl IsContest
|
||||
@ -1906,7 +1906,7 @@ sub_81080E4: @ 81080E4
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
movs r1, 0
|
||||
bl sub_80A7270
|
||||
bl PrepareBattlerSpriteForRotScale
|
||||
ldr r0, =sub_8108140
|
||||
str r0, [r4]
|
||||
pop {r4}
|
||||
@ -2026,7 +2026,7 @@ _08108222:
|
||||
ldrh r0, [r4, 0x26]
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
bl sub_80A7E6C
|
||||
bl SetBattlerSpriteYOffsetFromYScale
|
||||
ldr r2, =gSprites
|
||||
movs r0, 0x26
|
||||
ldrsh r1, [r4, r0]
|
||||
@ -2166,7 +2166,7 @@ _08108320:
|
||||
ldrh r0, [r4, 0x26]
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
bl sub_80A7344
|
||||
bl ResetSpriteRotScale
|
||||
movs r0, 0x26
|
||||
ldrsh r1, [r4, r0]
|
||||
lsls r0, r1, 4
|
||||
@ -2286,7 +2286,7 @@ sub_8108408: @ 8108408
|
||||
lsrs r6, r0, 24
|
||||
movs r5, 0xAC
|
||||
ldrb r0, [r4]
|
||||
bl GetBattlerSubpriority
|
||||
bl GetBattlerSpriteSubpriority
|
||||
subs r0, 0x1
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
@ -3517,7 +3517,7 @@ _08108DE2:
|
||||
strh r0, [r4, 0x30]
|
||||
ldr r0, =gBattleAnimAttacker
|
||||
ldrb r0, [r0]
|
||||
bl GetBattlerSubpriority
|
||||
bl GetBattlerSpriteSubpriority
|
||||
subs r0, 0x1
|
||||
adds r1, r4, 0
|
||||
adds r1, 0x43
|
||||
@ -3572,7 +3572,7 @@ _08108E58:
|
||||
strh r0, [r4, 0x30]
|
||||
ldr r0, =gBattleAnimAttacker
|
||||
ldrb r0, [r0]
|
||||
bl GetBattlerSubpriority
|
||||
bl GetBattlerSpriteSubpriority
|
||||
subs r0, 0x1
|
||||
adds r1, r4, 0
|
||||
adds r1, 0x43
|
||||
|
@ -1,510 +0,0 @@
|
||||
#include "constants/battle_anim.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.section .rodata
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE004:: @ 85CE004
|
||||
.2byte 0x0000, 0x0004, 0x0010, 0x0004
|
||||
.2byte 0x0020, 0x0004, 0x0030, 0x0004
|
||||
.2byte 0x0040, 0x0004, 0xffff, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE01C:: @ 85CE01C
|
||||
.4byte gUnknown_085CE004
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE020:: @ 85CE020
|
||||
spr_template ANIM_TAG_SCRATCH, ANIM_TAG_SCRATCH, gUnknown_08524A34, gUnknown_085CE01C, NULL, gDummySpriteAffineAnimTable, sub_80A77C8
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE038:: @ 85CE038
|
||||
spr_template ANIM_TAG_BLACK_SMOKE, ANIM_TAG_BLACK_SMOKE, gUnknown_08524934, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815A0D4
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE050:: @ 85CE050
|
||||
spr_template ANIM_TAG_BLACK_BALL, ANIM_TAG_BLACK_BALL, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A78AC
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE068:: @ 85CE068
|
||||
.2byte 0x0000, 0x0028, 0x0010, 0x0008
|
||||
.2byte 0x0020, 0x0028, 0xffff, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE078:: @ 85CE078
|
||||
.4byte gUnknown_085CE068
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE07C:: @ 85CE07C
|
||||
spr_template ANIM_TAG_OPENING_EYE, ANIM_TAG_OPENING_EYE, gUnknown_08524914, gUnknown_085CE078, NULL, gDummySpriteAffineAnimTable, sub_80A77C8
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE094::
|
||||
spr_template ANIM_TAG_ROUND_WHITE_HALO, ANIM_TAG_ROUND_WHITE_HALO, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815A1B0
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE0AC::
|
||||
spr_template ANIM_TAG_TEAL_ALERT, ANIM_TAG_TEAL_ALERT, gUnknown_08524974, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815A254
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE0C4:: @ 85CE0C4
|
||||
.2byte 0x0180, 0x0180, 0x0000, 0x0000
|
||||
.2byte 0xffe0, 0x0018, 0x0500, 0x0000
|
||||
.2byte 0x0018, 0xffe0, 0x0500, 0x0000
|
||||
.2byte 0x7ffe, 0x0001, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE0E4:: @ 85CE0E4
|
||||
.2byte 0x0030, 0x0030, 0x0000, 0x0000
|
||||
.2byte 0x0020, 0x0020, 0x0600, 0x0000
|
||||
.2byte 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE0FC:: @ 85CE0FC
|
||||
.4byte gUnknown_085CE0C4
|
||||
.4byte gUnknown_085CE0E4
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE104:: @ 85CE104
|
||||
spr_template ANIM_TAG_EYE, ANIM_TAG_EYE, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_085CE0FC, sub_815A2F0
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE11C:: @ 85CE11C
|
||||
spr_template ANIM_TAG_SPIKES, ANIM_TAG_SPIKES, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815A6C4
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE134:: @ 85CE134
|
||||
.2byte 0x0000, 0x0003, 0x0010, 0x0003
|
||||
.2byte 0x0020, 0x0003, 0x0030, 0x0003
|
||||
.2byte 0x0040, 0x0003, 0xffff, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE14C:: @ 85CE14C
|
||||
.4byte gUnknown_085CE134
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE150:: @ 85CE150
|
||||
spr_template ANIM_TAG_LEER, ANIM_TAG_LEER, gUnknown_08524914, gUnknown_085CE14C, NULL, gDummySpriteAffineAnimTable, sub_815A7B0
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE168:: @ 85CE168
|
||||
.2byte 0x0000, 0x0003, 0xffff, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE170:: @ 85CE170
|
||||
.4byte gUnknown_085CE168
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE174:: @ 85CE174
|
||||
.2byte 0xfff9, 0xfff9, 0x10fd, 0x0000
|
||||
.2byte 0x0007, 0x0007, 0x1003, 0x0000
|
||||
.2byte 0x7ffe, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE18C:: @ 85CE18C
|
||||
.4byte gUnknown_085CE174
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE190:: @ 85CE190
|
||||
spr_template ANIM_TAG_LETTER_Z, ANIM_TAG_LETTER_Z, gUnknown_08524974, gUnknown_085CE170, NULL, gUnknown_085CE18C, sub_815A7EC
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE1A8:: @ 85CE1A8
|
||||
.2byte 0x0000, 0x0008, 0x0010, 0x0010, 0x0020, 0x0004, 0x0030, 0x0004, 0xffff, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE1BC:: @ 85CE1BC
|
||||
.4byte gUnknown_085CE1A8
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE1C0:: @ 85CE1C0
|
||||
.2byte 0x0200, 0x0200, 0x0000, 0x0000
|
||||
.2byte 0xffe0, 0xffe0, 0x0800, 0x0000
|
||||
.2byte 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE1D8:: @ 85CE1D8
|
||||
.4byte gUnknown_085CE1C0
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE1DC:: @ 85CE1DC
|
||||
spr_template ANIM_TAG_FANG_ATTACK, ANIM_TAG_FANG_ATTACK, gUnknown_085249D4, gUnknown_085CE1BC, NULL, gUnknown_085CE1D8, sub_815A8AC
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE1F4:: @ 85CE1F4
|
||||
.2byte 0x0000, 0x0180, 0x0000, 0x0000
|
||||
.2byte 0x0010, 0x0000, 0x1400, 0x0000
|
||||
.2byte 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE20C:: @ 85CE20C
|
||||
.2byte 0x0140, 0x0180, 0x0000, 0x0000
|
||||
.2byte 0xfff0, 0x0000, 0x1300, 0x0000
|
||||
.2byte 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE224:: @ 85CE224
|
||||
.4byte gUnknown_085CE1F4
|
||||
.4byte gUnknown_085CE20C
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE22C:: @ 85CE22C
|
||||
spr_template ANIM_TAG_SPOTLIGHT, ANIM_TAG_SPOTLIGHT, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_085CE224, sub_815A934
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE244::
|
||||
spr_template ANIM_TAG_TAG_HAND, ANIM_TAG_TAG_HAND, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815AAA4
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE25C::
|
||||
spr_template ANIM_TAG_TAG_HAND, ANIM_TAG_TAG_HAND, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815ABD0
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE274:: @ 85CE274
|
||||
.2byte 0x0000, 0x0002, 0x0008, 0x0002
|
||||
.2byte 0x0010, 0x0002, 0xfffe, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE284:: @ 85CE284
|
||||
.4byte gUnknown_085CE274
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE288:: @ 85CE288
|
||||
spr_template ANIM_TAG_RAPID_SPIN, ANIM_TAG_RAPID_SPIN, gUnknown_08524934, gUnknown_085CE284, NULL, gDummySpriteAffineAnimTable, sub_815ACD0
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE2A0:: @ 85CE2A0
|
||||
.2byte 0xfff4, 0x0008, 0x0400, 0x0000, 0x0014, 0xffec, 0x0400, 0x0000, 0xfff8, 0x000c, 0x0400, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE2C0:: @ 85CE2C0
|
||||
.2byte 0x0000, 0x0008, 0xffff, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE2C8:: @ 85CE2C8
|
||||
.4byte gUnknown_085CE2C0
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE2CC:: @ 85CE2CC
|
||||
.2byte 0x0000, 0x0000, 0x2805, 0x0000, 0x0000, 0x0000, 0x0a0a, 0x0000, 0x0000, 0x0000, 0x0a0f, 0x0000, 0x0000, 0x0000, 0x2814, 0x0000
|
||||
.2byte 0x7ffe, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE2F4:: @ 85CE2F4
|
||||
.4byte gUnknown_085CE2CC
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE2F8:: @ 85CE2F8
|
||||
spr_template ANIM_TAG_TRI_FORCE_TRIANGLE, ANIM_TAG_TRI_FORCE_TRIANGLE, gUnknown_085249DC, gUnknown_085CE2C8, NULL, gUnknown_085CE2F4, sub_815B27C
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE310:: @ 85CE310
|
||||
.2byte 0x0000, 0x0003, 0x0010, 0x0003, 0x0020, 0x0003, 0x0030, 0x0003, 0x0020, 0x0043, 0x0010, 0x0043, 0x0000, 0x0043, 0xfffd, 0x0001
|
||||
.2byte 0xffff, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE334:: @ 85CE334
|
||||
.4byte gUnknown_085CE310
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE338:: @ 85CE338
|
||||
spr_template ANIM_TAG_ECLIPSING_ORB, ANIM_TAG_ECLIPSING_ORB, gUnknown_08524914, gUnknown_085CE334, NULL, gDummySpriteAffineAnimTable, sub_80A77C8
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE350:: @ 85CE350
|
||||
.2byte 0xfff4, 0x0014, 0x0800, 0x0000, 0x000c, 0xffec, 0x0800, 0x0000, 0x7ffd, 0x0002, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE370:: @ 85CE370
|
||||
spr_template ANIM_TAG_POKEBALL, ANIM_TAG_POKEBALL, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815B394
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE388:: @ 85CE388
|
||||
spr_template ANIM_TAG_GOLD_STARS, ANIM_TAG_GOLD_STARS, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815B49C
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE3A0:: @ 85CE3A0
|
||||
spr_template ANIM_TAG_GOLD_STARS, ANIM_TAG_GOLD_STARS, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815B570
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE3B8:: @ 85CE3B8
|
||||
.2byte 0x0008, 0xfff8, 0x0c00, 0x0000, 0xfff0, 0x0010, 0x0c00, 0x0000, 0x0008, 0xfff8, 0x0c00, 0x0000, 0x7ffd, 0x0001, 0x0000, 0x0000
|
||||
.2byte 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE3E0:: @ 85CE3E0
|
||||
.2byte 0x0000, 0x0006, 0x1400, 0x0000, 0x0000, 0x0000, 0x1400, 0x0000, 0x0000, 0xffee, 0x0600, 0x0000, 0xffee, 0xffee, 0x0300, 0x0000
|
||||
.2byte 0x0000, 0x0000, 0x0f00, 0x0000, 0x0004, 0x0004, 0x0d00, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE418:: @ 85CE418
|
||||
spr_template ANIM_TAG_BLUE_ORB, ANIM_TAG_BLUE_ORB, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815B70C
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE430:: @ 85CE430
|
||||
.2byte 0x0000, 0x0006, 0x1400, 0x0000, 0x0000, 0x0000, 0x1400, 0x0000, 0x0007, 0xffe2, 0x0600, 0x0000, 0x0000, 0x0000, 0x1400, 0x0000
|
||||
.2byte 0xfffe, 0x0003, 0x1400, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE460:: @ 85CE460
|
||||
.byte 0xe8, 0x18, 0xfc, 0x00
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE464:: @ 85CE464
|
||||
.2byte 0x0000, 0x0006, 0x0004, 0x0006, 0xfffe, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE470:: @ 85CE470
|
||||
.2byte 0x0008, 0x0006, 0xffff, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE478:: @ 85CE478
|
||||
.2byte 0x000c, 0x0006, 0xffff, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE480:: @ 85CE480
|
||||
.4byte gUnknown_085CE464
|
||||
.4byte gUnknown_085CE470
|
||||
.4byte gUnknown_085CE478
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE48C:: @ 85CE48C
|
||||
spr_template ANIM_TAG_GREEN_STAR, ANIM_TAG_GREEN_STAR, gUnknown_0852490C, gUnknown_085CE480, NULL, gDummySpriteAffineAnimTable, sub_815BE04
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE4A4:: @ 85CE4A4
|
||||
.byte 0x78, 0x50, 0x28, 0x00
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE4A8:: @ 85CE4A8
|
||||
.2byte 0x0000, 0x0000, 0x0032, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE4B0:: @ 85CE4B0
|
||||
.2byte 0x0000, 0xfff1, 0x0700, 0x0000, 0x0000, 0x000f, 0x0700, 0x0000, 0x7ffd, 0x0002, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE4D0:: @ 85CE4D0
|
||||
spr_template ANIM_TAG_ANGER, ANIM_TAG_ANGER, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815C400
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE4E8:: @ 85CE4E8
|
||||
.2byte 0x0000, 0x0008, 0x0001, 0x0008, 0x0002, 0x0008, 0x0003, 0x0008, 0x0003, 0x0088, 0x0002, 0x0088, 0x0000, 0x0088, 0x0001, 0x0088
|
||||
.2byte 0xfffe, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE50C:: @ 85CE50C
|
||||
.2byte 0x0000, 0x0048, 0x0001, 0x0048, 0x0002, 0x0048, 0x0003, 0x0048, 0x0003, 0x00c8, 0x0002, 0x00c8, 0x0000, 0x00c8, 0x0001, 0x00c8
|
||||
.2byte 0xfffe, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE530:: @ 85CE530
|
||||
.2byte 0x0000, 0x0008, 0xffff, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE538:: @ 85CE538
|
||||
.4byte gUnknown_085CE4E8
|
||||
.4byte gUnknown_085CE50C
|
||||
.4byte gUnknown_085CE530
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE544:: @ 85CE544
|
||||
spr_template ANIM_TAG_PINK_PETAL, ANIM_TAG_PINK_PETAL, gUnknown_08524904, gUnknown_085CE538, NULL, gDummySpriteAffineAnimTable, sub_815C6B0
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE55C:: @ 85CE55C
|
||||
.byte 0x0c, 0x18, 0x10, 0x16, 0x13, 0x13, 0x15, 0x10, 0x17, 0x0c, 0x16, 0x07, 0x13, 0x04, 0x10, 0x01, 0x0b, 0x00, 0x06, 0x01, 0x04, 0x04, 0x01, 0x07, 0x00, 0x0c, 0x02, 0x11, 0x04, 0x13, 0x08, 0x16
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE57C:: @ 85CE57C
|
||||
.2byte 0x0000, 0x0005, 0x0004, 0x0009, 0x0008, 0x0005, 0xffff, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE58C:: @ 85CE58C
|
||||
.4byte gUnknown_085CE57C
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE590:: @ 85CE590
|
||||
spr_template ANIM_TAG_PAIN_SPLIT, ANIM_TAG_PAIN_SPLIT, gUnknown_0852490C, gUnknown_085CE58C, NULL, gDummySpriteAffineAnimTable, sub_815C95C
|
||||
gUnknown_085CE5A8::
|
||||
spr_template ANIM_TAG_CONFETTI, ANIM_TAG_CONFETTI, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815CB88
|
||||
gUnknown_085CE5C0::
|
||||
spr_template ANIM_TAG_SPOTLIGHT, ANIM_TAG_SPOTLIGHT, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_085CE224, sub_815CC94
|
||||
gBattleAnimSpriteTemplate_85CE5D8::
|
||||
spr_template ANIM_TAG_BLUE_ORB, ANIM_TAG_BLUE_ORB, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815CDB4
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE5F0:: @ 85CE5F0
|
||||
.2byte 0x0010, 0x0000, 0x0400, 0x0000, 0x0000, 0xfffd, 0x1000, 0x0000, 0x0004, 0x0000, 0x0400, 0x0000, 0x0000, 0x0000, 0x1800, 0x0000
|
||||
.2byte 0xfffb, 0x0003, 0x1000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE620:: @ 85CE620
|
||||
.2byte 0x0080, 0x0080, 0x0000, 0x0000, 0xfff8, 0xfff8, 0x0800, 0x0000, 0x0008, 0x0008, 0x0800, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE640:: @ 85CE640
|
||||
.2byte 0x00c0, 0x00c0, 0x0000, 0x0000, 0x0008, 0x0008, 0x0800, 0x0000, 0xfff8, 0xfff8, 0x0800, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE660:: @ 85CE660
|
||||
.2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x0008, 0x0008, 0x0800, 0x0000, 0xfff8, 0xfff8, 0x0800, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE680:: @ 85CE680
|
||||
.4byte gUnknown_085CE620
|
||||
.4byte gUnknown_085CE640
|
||||
.4byte gUnknown_085CE660
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE68C:: @ 85CE68C
|
||||
spr_template ANIM_TAG_PINK_CLOUD, ANIM_TAG_PINK_CLOUD, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_085CE680, sub_815D7B4
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE6A4:: @ 85CE6A4
|
||||
.2byte 0x0080, 0x0080, 0x0000, 0x0000, 0xfffc, 0xfffa, 0x1000, 0x0000, 0x0004, 0x0006, 0x1000, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE6C4:: @ 85CE6C4
|
||||
.2byte 0x00c0, 0x00c0, 0x0000, 0x0000, 0x0004, 0x0006, 0x1000, 0x0000, 0xfffc, 0xfffa, 0x1000, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE6E4:: @ 85CE6E4
|
||||
.2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x0004, 0x0006, 0x1000, 0x0000, 0xfffc, 0xfffa, 0x1000, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE704:: @ 85CE704
|
||||
.2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x0008, 0x000a, 0x1e00, 0x0000, 0xfff8, 0xfff6, 0x1000, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE724:: @ 85CE724
|
||||
.4byte gUnknown_085CE6A4
|
||||
.4byte gUnknown_085CE6C4
|
||||
.4byte gUnknown_085CE6E4
|
||||
.4byte gUnknown_085CE704
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE734:: @ 85CE734
|
||||
spr_template ANIM_TAG_PINK_CLOUD, ANIM_TAG_PINK_CLOUD, gUnknown_085249D4, gDummySpriteAnimTable, NULL, gUnknown_085CE724, sub_815D870
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE74C:: @ 85CE74C
|
||||
.2byte 0xfff0, 0x0010, 0x0600, 0x0000, 0x0010, 0xfff0, 0x0c00, 0x0000, 0xfff0, 0x0010, 0x0600, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE76C:: @ 85CE76C
|
||||
spr_template ANIM_TAG_SWEAT_DROP, ANIM_TAG_SWEAT_DROP, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815DEBC
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE784:: @ 85CE784
|
||||
.byte 0x3c, 0x07, 0xbc, 0x16, 0x5b, 0x22, 0xdb, 0x2d, 0x5a, 0x3d, 0xfa, 0x48, 0x79, 0x54, 0x19, 0x64, 0x19, 0x5c, 0x19, 0x50, 0x19, 0x40, 0x19, 0x34, 0x1a, 0x28, 0x1a, 0x18, 0x1a, 0x0c, 0x1b, 0x00
|
||||
.byte 0x3b, 0x00, 0xbb, 0x00, 0x3b, 0x01, 0x9b, 0x01, 0x1c, 0x02, 0x7c, 0x02, 0xfc, 0x02, 0x7d, 0x03
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE7B4:: @ 85CE7B4
|
||||
.2byte 0x0000, 0x0003, 0x0010, 0x0003, 0xfffe, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE7C0:: @ 85CE7C0
|
||||
.2byte 0x0020, 0x0003, 0x0030, 0x0003, 0xfffe, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE7CC:: @ 85CE7CC
|
||||
.4byte gUnknown_085CE7B4
|
||||
.4byte gUnknown_085CE7C0
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE7D4:: @ 85CE7D4
|
||||
spr_template ANIM_TAG_NOISE_LINE, ANIM_TAG_NOISE_LINE, gUnknown_08524914, gUnknown_085CE7CC, NULL, gDummySpriteAffineAnimTable, sub_815E01C
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE7EC:: @ 85CE7EC
|
||||
spr_template ANIM_TAG_SMALL_RED_EYE, ANIM_TAG_SMALL_RED_EYE, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815E404
|
||||
gUnknown_085CE804::
|
||||
spr_template ANIM_TAG_PAW_PRINT, ANIM_TAG_PAW_PRINT, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815E444
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE81C:: @ 85CE81C
|
||||
.2byte 0x0000, 0x0000, 0x18fc, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE82C:: @ 85CE82C
|
||||
.2byte 0x0100, 0x0100, 0x00c0, 0x0000, 0x0000, 0x0000, 0x1804, 0x0000
|
||||
.2byte 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE844:: @ 85CE844
|
||||
.4byte gUnknown_085CE81C
|
||||
.4byte gUnknown_085CE82C
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE84C:: @ 85CE84C
|
||||
spr_template ANIM_TAG_RED_BALL, ANIM_TAG_RED_BALL, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_085CE844, SpriteCallbackDummy
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE864::
|
||||
spr_template ANIM_TAG_TAG_HAND, ANIM_TAG_TAG_HAND, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815E6D8
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE87C:: @ 85CE87C
|
||||
.2byte 0x0000, 0xfff0, 0x0600, 0x0000, 0x0000, 0x0010, 0x0600, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE894:: @ 85CE894
|
||||
spr_template ANIM_TAG_SMELLINGSALT_EFFECT, ANIM_TAG_SMELLINGSALT_EFFECT, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815E954
|
||||
gUnknown_085CE8AC::
|
||||
spr_template ANIM_TAG_TAG_HAND, ANIM_TAG_TAG_HAND, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815EA14
|
||||
gUnknown_085CE8C4::
|
||||
spr_template ANIM_TAG_MAGNIFYING_GLASS, ANIM_TAG_MAGNIFYING_GLASS, gUnknown_08524A34, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815EE84
|
||||
gUnknown_085CE8DC::
|
||||
spr_template ANIM_TAG_GOLD_STARS, ANIM_TAG_GOLD_STARS, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815F18C
|
||||
gUnknown_085CE8F4::
|
||||
spr_template ANIM_TAG_GOLD_STARS, ANIM_TAG_GOLD_STARS, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81061C4
|
||||
gUnknown_085CE90C::
|
||||
spr_template ANIM_TAG_X_SIGN, ANIM_TAG_X_SIGN, gUnknown_0852491C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815F48C
|
||||
gUnknown_085CE924::
|
||||
spr_template ANIM_TAG_ITEM_BAG, ANIM_TAG_ITEM_BAG, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815FE80
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE93C:: @ 85CE93C
|
||||
.2byte 0x0000, 0x0004, 0x0040, 0x0004, 0xffff, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE948:: @ 85CE948
|
||||
.4byte gUnknown_085CE93C
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE94C:: @ 85CE94C
|
||||
.2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x0000, 0x0000, 0x08fc, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE964:: @ 85CE964
|
||||
.2byte 0xff00, 0x0100, 0x0000, 0x0000, 0x0000, 0x0000, 0x0804, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE97C:: @ 85CE97C
|
||||
.4byte gUnknown_085CE94C
|
||||
.4byte gUnknown_085CE964
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE984:: @ 85CE984
|
||||
spr_template ANIM_TAG_SLAM_HIT_2, ANIM_TAG_SLAM_HIT_2, gUnknown_0852497C, gUnknown_085CE948, NULL, gUnknown_085CE97C, sub_8160338
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE99C:: @ 85CE99C
|
||||
.2byte 0x0000, 0x0000, 0x40fc, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE9AC:: @ 85CE9AC
|
||||
.4byte gUnknown_085CE99C
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE9B0:: @ 85CE9B0
|
||||
spr_template ANIM_TAG_RECYCLE, ANIM_TAG_RECYCLE, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_085CE9AC, sub_81603A8
|
||||
|
||||
.align 2
|
||||
gUnknown_085CE9C8:: @ 85CE9C8
|
||||
.2byte 0x0000, 0x0010, 0x0400, 0x0000, 0xfffe, 0x0000, 0x0800, 0x0000, 0x0000, 0x0004, 0x0400, 0x0000, 0x0000, 0x0000, 0x1800, 0x0000
|
||||
.2byte 0x0001, 0xfffb, 0x1000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
|
||||
|
@ -1326,7 +1326,7 @@ Move_SWORDS_DANCE:
|
||||
setalpha 12, 8
|
||||
playsewithpan SE_W014, SOUND_PAN_ATTACKER
|
||||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 16, 6, 1, 4
|
||||
createsprite gBattleAnimSpriteTemplate_8593380, ANIM_ATTACKER, 2, 0, 0
|
||||
createsprite gSwordsDanceBladeSpriteTemplate, ANIM_ATTACKER, 2, 0, 0
|
||||
delay 22
|
||||
createvisualtask sub_8115D94, 2, ANIM_TAG_SWORD, 2, 2, RGB(18, 31, 31), 16, 0, 0
|
||||
waitforvisualfinish
|
||||
@ -1712,10 +1712,10 @@ Frustration_Strongest:
|
||||
waitforvisualfinish
|
||||
delay 20
|
||||
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
|
||||
createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28
|
||||
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
|
||||
waitforvisualfinish
|
||||
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
|
||||
createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28
|
||||
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
|
||||
waitforvisualfinish
|
||||
delay 10
|
||||
createvisualtask AnimTask_SwayMon, 5, 0, 16, 6144, 8, ANIM_ATTACKER
|
||||
@ -1748,7 +1748,7 @@ Frustration_Strong:
|
||||
waitforvisualfinish
|
||||
delay 20
|
||||
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
|
||||
createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28
|
||||
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
|
||||
waitforvisualfinish
|
||||
delay 5
|
||||
createvisualtask sub_815C3A8, 5
|
||||
@ -1769,7 +1769,7 @@ Frustration_Strong:
|
||||
goto Frustration_Continue
|
||||
Frustration_Medium:
|
||||
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
|
||||
createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28
|
||||
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
|
||||
waitforvisualfinish
|
||||
delay 5
|
||||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
|
||||
@ -1843,8 +1843,8 @@ Move_VICE_GRIP:
|
||||
monbg ANIM_DEF_PARTNER
|
||||
setalpha 12, 8
|
||||
playsewithpan SE_W011, SOUND_PAN_TARGET
|
||||
createsprite gUnknown_08593590, ANIM_ATTACKER, 2, 0
|
||||
createsprite gUnknown_08593590, ANIM_ATTACKER, 2, 1
|
||||
createsprite gViceGripSpriteTemplate, ANIM_ATTACKER, 2, 0
|
||||
createsprite gViceGripSpriteTemplate, ANIM_ATTACKER, 2, 1
|
||||
delay 9
|
||||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 5, 1
|
||||
@ -1861,8 +1861,8 @@ Move_GUILLOTINE:
|
||||
fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS
|
||||
waitbgfadein
|
||||
playsewithpan SE_W011, SOUND_PAN_TARGET
|
||||
createsprite gUnknown_085935D0, ANIM_ATTACKER, 2, 0
|
||||
createsprite gUnknown_085935D0, ANIM_ATTACKER, 2, 1
|
||||
createsprite gGuillotineSpriteTemplate, ANIM_ATTACKER, 2, 0
|
||||
createsprite gGuillotineSpriteTemplate, ANIM_ATTACKER, 2, 1
|
||||
createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_BLACK
|
||||
delay 9
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 23, 1
|
||||
@ -2750,10 +2750,10 @@ Move_RAGE:
|
||||
monbg ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_ATTACKER, RGB_RED, 10, 0, 2
|
||||
createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, -20, -28
|
||||
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, -20, -28
|
||||
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
|
||||
delay 20
|
||||
createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28
|
||||
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
|
||||
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
|
||||
waitforvisualfinish
|
||||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
|
||||
@ -2803,7 +2803,7 @@ Move_DOUBLE_TEAM:
|
||||
|
||||
Move_MINIMIZE:
|
||||
setalpha 10, 8
|
||||
createvisualtask sub_8104674, 2
|
||||
createvisualtask AnimTask_Minimize, 2
|
||||
loopsewithpan SE_W107, SOUND_PAN_ATTACKER, 34, 3
|
||||
waitforvisualfinish
|
||||
blendoff
|
||||
@ -2872,8 +2872,8 @@ Move_KINESIS:
|
||||
playsewithpan SE_W060, SOUND_PAN_ATTACKER
|
||||
call SetPsychicBackground
|
||||
createsprite gUnknown_085966DC, ANIM_ATTACKER, 20
|
||||
createsprite gUnknown_08593344, ANIM_ATTACKER, 19, 32, -8, 0
|
||||
createsprite gUnknown_08593344, ANIM_ATTACKER, 19, 32, 16, 1
|
||||
createsprite gKinesisZapEnergySpriteTemplate, ANIM_ATTACKER, 19, 32, -8, 0
|
||||
createsprite gKinesisZapEnergySpriteTemplate, ANIM_ATTACKER, 19, 32, 16, 1
|
||||
loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 21, 2
|
||||
delay 60
|
||||
playsewithpan SE_W146, SOUND_PAN_ATTACKER
|
||||
@ -2987,7 +2987,7 @@ Move_FLASH:
|
||||
end
|
||||
|
||||
Move_SPLASH:
|
||||
createvisualtask sub_8104938, 2, 0, 3
|
||||
createvisualtask AnimTask_Splash, 2, 0, 3
|
||||
delay 8
|
||||
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 3
|
||||
waitforvisualfinish
|
||||
@ -3066,7 +3066,7 @@ Move_SKETCH:
|
||||
createsprite gUnknown_085936D4, ANIM_TARGET, 2
|
||||
waitforvisualfinish
|
||||
clearmonbg ANIM_TARGET
|
||||
createvisualtask sub_8104938, 2, 0, 2
|
||||
createvisualtask AnimTask_Splash, 2, 0, 2
|
||||
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 2
|
||||
end
|
||||
|
||||
@ -3278,17 +3278,17 @@ Move_FALSE_SWIPE:
|
||||
Move_SWAGGER:
|
||||
loadspritegfx ANIM_TAG_BREATH
|
||||
loadspritegfx ANIM_TAG_ANGER
|
||||
createvisualtask sub_8104AB4, 2
|
||||
createvisualtask AnimTask_GrowAndShrink, 2
|
||||
playsewithpan SE_W207, SOUND_PAN_ATTACKER
|
||||
waitforvisualfinish
|
||||
createsprite gUnknown_08593658, ANIM_ATTACKER, 2
|
||||
createsprite gBreathPuffSpriteTemplate, ANIM_ATTACKER, 2
|
||||
loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2
|
||||
waitforvisualfinish
|
||||
delay 24
|
||||
createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, -20, -28
|
||||
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -28
|
||||
playsewithpan SE_W207B, SOUND_PAN_TARGET
|
||||
delay 12
|
||||
createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, 20, -28
|
||||
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, 20, -28
|
||||
playsewithpan SE_W207B, SOUND_PAN_TARGET
|
||||
waitforvisualfinish
|
||||
end
|
||||
@ -3496,10 +3496,10 @@ Move_TORMENT:
|
||||
createvisualtask sub_815AFF0, 2
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1
|
||||
createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, -20, -28
|
||||
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -28
|
||||
playsewithpan SE_W207B, SOUND_PAN_TARGET
|
||||
delay 20
|
||||
createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, 20, -28
|
||||
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, 20, -28
|
||||
playsewithpan SE_W207B, SOUND_PAN_TARGET
|
||||
end
|
||||
|
||||
@ -3606,11 +3606,11 @@ Move_TAUNT:
|
||||
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2
|
||||
waitforvisualfinish
|
||||
delay 8
|
||||
createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, -20, -28
|
||||
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -28
|
||||
playsewithpan SE_W207B, SOUND_PAN_TARGET
|
||||
waitforvisualfinish
|
||||
delay 12
|
||||
createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, 20, -28
|
||||
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, 20, -28
|
||||
playsewithpan SE_W207B, SOUND_PAN_TARGET
|
||||
end
|
||||
|
||||
@ -4008,7 +4008,7 @@ Move_TEETER_DANCE:
|
||||
|
||||
Move_MUD_SPORT:
|
||||
loadspritegfx ANIM_TAG_MUD_SAND
|
||||
createvisualtask sub_8104938, 2, 0, 6
|
||||
createvisualtask AnimTask_Splash, 2, 0, 6
|
||||
delay 24
|
||||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, -4, -16
|
||||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, 4, -12
|
||||
@ -4381,10 +4381,10 @@ Move_HOWL:
|
||||
|
||||
Move_BULK_UP:
|
||||
loadspritegfx ANIM_TAG_BREATH
|
||||
createvisualtask sub_8104AB4, 2
|
||||
createvisualtask AnimTask_GrowAndShrink, 2
|
||||
playsewithpan SE_W207, SOUND_PAN_ATTACKER
|
||||
waitforvisualfinish
|
||||
createsprite gUnknown_08593658, ANIM_ATTACKER, 2
|
||||
createsprite gBreathPuffSpriteTemplate, ANIM_ATTACKER, 2
|
||||
loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2
|
||||
waitforvisualfinish
|
||||
end
|
||||
@ -5386,7 +5386,7 @@ IceBeam1:
|
||||
|
||||
Move_WITHDRAW:
|
||||
playsewithpan SE_W029, SOUND_PAN_ATTACKER
|
||||
createvisualtask sub_81036A0, 5
|
||||
createvisualtask AnimTask_Withdraw, 5
|
||||
waitforvisualfinish
|
||||
end
|
||||
|
||||
@ -7509,9 +7509,9 @@ RazorWindContinue:
|
||||
RazorWindSetUp:
|
||||
loadspritegfx ANIM_TAG_GUST
|
||||
playsewithpan SE_W016, SOUND_PAN_ATTACKER
|
||||
createsprite gUnknown_08593550, ANIM_ATTACKER, 2, 32, 0, 16, 16, 0, 7, 40
|
||||
createsprite gUnknown_08593550, ANIM_ATTACKER, 2, 32, 0, 16, 16, 85, 7, 40
|
||||
createsprite gUnknown_08593550, ANIM_ATTACKER, 2, 32, 0, 16, 16, 170, 7, 40
|
||||
createsprite gRazorWindTornadoSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 16, 16, 0, 7, 40
|
||||
createsprite gRazorWindTornadoSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 16, 16, 85, 7, 40
|
||||
createsprite gRazorWindTornadoSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 16, 16, 170, 7, 40
|
||||
waitforvisualfinish
|
||||
playsewithpan SE_W016B, SOUND_PAN_ATTACKER
|
||||
goto RazorWindContinue
|
||||
@ -7546,7 +7546,7 @@ Move_DISABLE:
|
||||
playsewithpan SE_W197, SOUND_PAN_ATTACKER
|
||||
createsprite gUnknown_0853EE84, ANIM_ATTACKER, 13, 24, -16
|
||||
waitforvisualfinish
|
||||
createvisualtask sub_81045B0, 5
|
||||
createvisualtask AnimTask_GrowAndGreyscale, 5
|
||||
loopsewithpan SE_W020, SOUND_PAN_TARGET, 15, 4
|
||||
waitforvisualfinish
|
||||
delay 1
|
||||
|
19
graphics/unknown/unknown_85CE55C.pal
Executable file
19
graphics/unknown/unknown_85CE55C.pal
Executable file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
98 0 49
|
||||
131 131 41
|
||||
156 197 32
|
||||
172 0 32
|
||||
189 0 24
|
||||
180 197 8
|
||||
156 0 8
|
||||
131 65 0
|
||||
90 0 0
|
||||
49 65 0
|
||||
32 0 8
|
||||
8 197 8
|
||||
0 0 24
|
||||
16 65 32
|
||||
32 197 32
|
||||
65 131 41
|
@ -623,7 +623,7 @@ struct BattleHealthboxInfo
|
||||
u8 battlerBounceSpriteId;
|
||||
u8 animationState;
|
||||
u8 field_5;
|
||||
u8 field_6;
|
||||
u8 matrixNum;
|
||||
u8 shadowSpriteId;
|
||||
u8 field_8;
|
||||
u8 field_9;
|
||||
|
@ -76,8 +76,8 @@ int GetAnimBgAttribute(u8 bgId, u8 attributeId);
|
||||
// battle_anim_80A5C6C.s
|
||||
void sub_80A6450(struct Sprite *sprite);
|
||||
void SetAverageBattlerPositions(u8 battlerId, bool8 a2, s16 *x, s16 *y);
|
||||
void move_anim_8074EE0(struct Sprite *sprite);
|
||||
void sub_80A656C(struct Sprite *sprite);
|
||||
void DestroySpriteAndMatrix(struct Sprite *sprite);
|
||||
void TranslateAnimLinearSimple(struct Sprite *sprite);
|
||||
void InitAnimSpritePos(struct Sprite *sprite, u8 a2);
|
||||
void sub_80A6980(struct Sprite *sprite, bool8 a2);
|
||||
void StartAnimLinearTranslation(struct Sprite *sprite);
|
||||
@ -88,11 +88,11 @@ void sub_80A8EE4(struct Sprite *sprite);
|
||||
u8 GetBattlerSpriteCoord2(u8 battlerId, u8 attributeId);
|
||||
void sub_80A6FD4(struct Sprite *sprite);
|
||||
u16 ArcTan2Neg(s16 a, s16 b);
|
||||
void sub_80A73E0(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation);
|
||||
void sub_80A67BC(struct Sprite *sprite);
|
||||
void TrySetSpriteRotScale(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation);
|
||||
void RunStoredCallbackWhenAffineAnimEnds(struct Sprite *sprite);
|
||||
void sub_80A66DC(struct Sprite *sprite);
|
||||
void sub_80A6838(struct Sprite *sprite);
|
||||
void sub_80A67D8(struct Sprite *sprite);
|
||||
void SetSpriteCoordsToAnimAttackerCoords(struct Sprite *sprite);
|
||||
void RunStoredCallbackWhenAnimEnds(struct Sprite *sprite);
|
||||
void sub_80A6864(struct Sprite *sprite, s16 a2);
|
||||
s16 sub_80A861C(u8 battlerId, u8 a2);
|
||||
u8 GetBattlerYCoordWithElevation(u8 battlerId);
|
||||
@ -101,32 +101,32 @@ void sub_80A7938(struct Sprite *sprite);
|
||||
void InitAnimLinearTranslation(struct Sprite *sprite);
|
||||
void sub_80A6F98(struct Sprite *sprite);
|
||||
u8 sub_80A8328(u8 battlerId);
|
||||
void *sub_80A8050(s16 bottom, s16 top);
|
||||
void sub_80A8048(s16 *bottom, s16 *top, const void *ptr);
|
||||
void *LoadPointerFromVars(s16 bottom, s16 top);
|
||||
void StorePointerInVars(s16 *bottom, s16 *top, const void *ptr);
|
||||
void sub_80A8278(void);
|
||||
void sub_80A6B30(struct UnknownAnimStruct2*);
|
||||
void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1);
|
||||
u8 GetBattlerSubpriority(u8 battlerId);
|
||||
u8 GetBattlerSpriteSubpriority(u8 battlerId);
|
||||
bool8 TranslateAnimArc(struct Sprite *sprite);
|
||||
void sub_80A6630(struct Sprite *sprite);
|
||||
void sub_80A6680(struct Sprite *sprite);
|
||||
void sub_80A7344(u8 spriteId);
|
||||
void obj_id_set_rotscale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation);
|
||||
void ResetSpriteRotScale(u8 spriteId);
|
||||
void SetSpriteRotScale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation);
|
||||
void InitSpriteDataForLinearTranslation(struct Sprite *sprite);
|
||||
void sub_80A7270(u8 spriteId, u8 objMode);
|
||||
void sub_80A73A0(u8 spriteId);
|
||||
void PrepareBattlerSpriteForRotScale(u8 spriteId, u8 objMode);
|
||||
void SetBattlerSpriteYOffsetFromRotation(u8 spriteId);
|
||||
u32 sub_80A75AC(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7);
|
||||
u32 sub_80A76C4(u8 a1, u8 a2, u8 a3, u8 a4);
|
||||
u8 sub_80A77AC(u8 a1);
|
||||
s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8);
|
||||
s16 CloneBattlerSpriteWithBlend(u8);
|
||||
void obj_delete_but_dont_free_vram(struct Sprite*);
|
||||
u8 sub_80A89C8(int, u8, int);
|
||||
void sub_80A6D60(struct UnknownAnimStruct2*, const void*, u32);
|
||||
void sub_80A6CC0(u32, const void*, u32);
|
||||
void sub_80A6DAC(bool8);
|
||||
void sub_80A634C(struct Sprite *);
|
||||
void TranslateSpriteInGrowingCircleOverDuration(struct Sprite *);
|
||||
void sub_80A653C(struct Sprite *);
|
||||
void sub_80A7E6C(u8 spriteId);
|
||||
void SetBattlerSpriteYOffsetFromYScale(u8 spriteId);
|
||||
void sub_80A805C(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7);
|
||||
u8 sub_80A80C8(struct Task *task);
|
||||
void sub_80A8EE4(struct Sprite *);
|
||||
@ -138,14 +138,25 @@ void sub_80A70C0(struct Sprite *sprite);
|
||||
void TranslateMonBGUntil(struct Sprite *sprite);
|
||||
void TranslateSpriteOverDuration(struct Sprite *sprite);
|
||||
void sub_80A77C8(struct Sprite *sprite);
|
||||
void sub_80A7000(struct Sprite *sprite);
|
||||
void TranslateSpriteInCircleOverDuration(struct Sprite *sprite);
|
||||
void SetGreyscaleOrOriginalPalette(u16 a1, bool8 a2);
|
||||
void PrepareAffineAnimInTaskData(struct Task *task, u8 spriteId, const union AffineAnimCmd *affineAnimCmds);
|
||||
bool8 RunAffineAnimFromTaskData(struct Task *task);
|
||||
void sub_80A78AC(struct Sprite *sprite);
|
||||
void sub_80A6BFC(struct UnknownAnimStruct2 *unk, u8 unused);
|
||||
u8 sub_80A8394(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, u32 a10);
|
||||
void sub_80A749C(struct Sprite *sprite);
|
||||
void sub_80A6814(u8 taskId);
|
||||
void sub_80A8610(struct Sprite *sprite);
|
||||
|
||||
enum
|
||||
{
|
||||
BATTLER_COORD_X,
|
||||
BATTLER_COORD_Y,
|
||||
BATTLER_COORD_X_2,
|
||||
BATTLER_COORD_3,
|
||||
BATTLER_COORD_4,
|
||||
BATTLER_COORD_Y_PIC_OFFSET,
|
||||
BATTLER_COORD_Y_PIC_OFFSET_DEFAULT,
|
||||
};
|
||||
|
||||
u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId);
|
||||
@ -179,6 +190,7 @@ u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 selectedPalettes,
|
||||
|
||||
// battle_anim_utility_funcs.s
|
||||
void sub_8116EB4(u8);
|
||||
void sub_8117854(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, u8 arg6, u8 arg7, const u8 *arg8, const u8 *arg9, const u16 *palette);
|
||||
|
||||
u32 UnpackSelectedBattleAnimPalettes(s16);
|
||||
|
||||
|
@ -416,7 +416,6 @@ extern struct ContestResources *gContestResources;
|
||||
#define eContestAI (gContestResources->field_C)
|
||||
#define shared19328 (*gContestResources->field_10)
|
||||
#define shared19338 (*gContestResources->field_14)
|
||||
#define shared19348 (*gContestResources->field_18)
|
||||
|
||||
#define shared15800 (gHeap + 0x18000)
|
||||
#define shared18000 (*(struct Shared18000 *)(gHeap + 0x1a000))
|
||||
|
@ -4154,6 +4154,8 @@ extern const u32 gBattleAnimSpriteSheet_050[];
|
||||
extern const u32 gBattleAnimSpriteSheet_051[];
|
||||
extern const u32 gBattleAnimSpriteSheet_052[];
|
||||
extern const u32 gBattleAnimSpriteSheet_053[];
|
||||
extern const u32 gUnknown_08C2EA50[];
|
||||
extern const u32 gUnknown_08C2EA9C[];
|
||||
extern const u32 gBattleAnimSpriteSheet_054[];
|
||||
extern const u32 gBattleAnimSpriteSheet_055[];
|
||||
extern const u32 gBattleAnimSpriteSheet_056[];
|
||||
@ -4372,6 +4374,9 @@ extern const u32 gBattleAnimSpriteSheet_280[];
|
||||
extern const u32 gBattleAnimSpriteSheet_281[];
|
||||
extern const u32 gBattleAnimSpriteSheet_282[];
|
||||
extern const u32 gBattleAnimSpriteSheet_283[];
|
||||
extern const u32 gBattleAnimBackgroundTilemap_ScaryFacePlayer[];
|
||||
extern const u32 gBattleAnimBackgroundTilemap_ScaryFaceOpponent[];
|
||||
extern const u32 gBattleAnimBackgroundTilemap_ScaryFaceContest[];
|
||||
extern const u32 gBattleAnimSpriteSheet_284[];
|
||||
extern const u32 gBattleAnimSpriteSheet_285[];
|
||||
|
||||
@ -4584,10 +4589,15 @@ extern const u32 gBattleAnimSpritePalette_209[];
|
||||
extern const u32 gBattleAnimSpritePalette_210[];
|
||||
extern const u32 gBattleAnimSpritePalette_211[];
|
||||
extern const u32 gBattleAnimSpritePalette_215[];
|
||||
extern const u32 gUnknown_08C249D0[];
|
||||
extern const u32 gUnknown_08C249F8[];
|
||||
extern const u32 gBattleAnimSpritePalette_216[];
|
||||
extern const u32 gBattleAnimSpritePalette_217[];
|
||||
extern const u32 gBattleAnimSpritePalette_218[];
|
||||
extern const u32 gBattleAnimSpritePalette_219[];
|
||||
extern const u32 gUnknown_08C232E0;
|
||||
extern const u32 gUnknown_08C23D50;
|
||||
extern const u32 gUnknown_08C23D78;
|
||||
extern const u32 gBattleAnimSpritePalette_220[];
|
||||
extern const u32 gBattleAnimSpritePalette_221[];
|
||||
extern const u32 gBattleAnimSpritePalette_222[];
|
||||
@ -4611,6 +4621,9 @@ extern const u32 gBattleAnimSpritePalette_241[];
|
||||
extern const u32 gBattleAnimSpritePalette_242[];
|
||||
extern const u32 gBattleAnimSpritePalette_243[];
|
||||
extern const u32 gBattleAnimSpritePalette_244[];
|
||||
extern const u32 gUnknown_08C2DC68[];
|
||||
extern const u32 gUnknown_08C2DDA4[];
|
||||
extern const u32 gUnknown_08C2DDC4[];
|
||||
extern const u32 gBattleAnimSpritePalette_245[];
|
||||
extern const u32 gBattleAnimSpritePalette_248[];
|
||||
extern const u32 gBattleAnimSpritePalette_249[];
|
||||
@ -4689,6 +4702,9 @@ extern const u32 gBattleAnimBackgroundTilemap_07[];
|
||||
extern const u32 gBattleAnimBackgroundTilemap_08[];
|
||||
extern const u32 gBattleAnimBackgroundTilemap_09[];
|
||||
extern const u32 gBattleAnimBackgroundTilemap_10[];
|
||||
extern const u32 gUnknown_08C2A634[];
|
||||
extern const u32 gUnknown_08C2A6D4[];
|
||||
extern const u32 gUnknown_08C2A6EC[];
|
||||
extern const u32 gBattleAnimBackgroundTilemap_11[];
|
||||
extern const u32 gBattleAnimBackgroundTilemap_12[];
|
||||
extern const u32 gBattleAnimBackgroundTilemap_13[];
|
||||
@ -4749,11 +4765,6 @@ extern const u32 gCableCarDoor_Gfx[];
|
||||
extern const u32 gCableCarCord_Gfx[];
|
||||
extern const u16 gCableCar_Pal[];
|
||||
|
||||
// Battle Anim
|
||||
extern const u32 gUnknown_08C2DDA4[];
|
||||
extern const u32 gUnknown_08C2EA50[];
|
||||
extern const u32 gUnknown_08C2EA9C[];
|
||||
|
||||
// Trade
|
||||
extern const u16 gUnknown_08DDB3E4[];
|
||||
extern const u8 gUnknown_08DDB464[];
|
||||
|
14
include/math_util.h
Executable file
14
include/math_util.h
Executable file
@ -0,0 +1,14 @@
|
||||
#ifndef GUARD_MATH_UTIL_H
|
||||
#define GUARD_MATH_UTIL_H
|
||||
|
||||
s16 sub_8151534(s16 x, s16 y);
|
||||
s16 sub_8151550(u8 s, s16 x, s16 y);
|
||||
s32 sub_8151574(s32 x, s32 y);
|
||||
s16 sub_81515B0(s16 x, s16 y);
|
||||
s16 sub_81515D4(u8 s, s16 x, s16 y);
|
||||
s32 sub_81515FC(s32 x, s32 y);
|
||||
s16 sub_8151624(s16 y);
|
||||
s16 sub_815163C(u8 s, s16 y);
|
||||
s32 sub_815165C(s32 y);
|
||||
|
||||
#endif // GUARD_MATH_UTIL_H
|
@ -3,6 +3,7 @@
|
||||
|
||||
// DMA control value to transfer a single 16-bit value at HBlank
|
||||
#define SCANLINE_EFFECT_DMACNT_16BIT (((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_SRC_INC | DMA_DEST_INC | DMA_16BIT | DMA_DEST_RELOAD) << 16) | 1)
|
||||
#define SCANLINE_EFFECT_DMACNT_32BIT (((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_SRC_INC | DMA_DEST_INC | DMA_32BIT | DMA_DEST_RELOAD) << 16) | 1)
|
||||
|
||||
#define SCANLINE_EFFECT_REG_BG0HOFS (REG_ADDR_BG0HOFS - REG_ADDR_BG0HOFS)
|
||||
#define SCANLINE_EFFECT_REG_BG0VOFS (REG_ADDR_BG0VOFS - REG_ADDR_BG0HOFS)
|
||||
|
@ -159,7 +159,7 @@ SECTIONS {
|
||||
asm/contest_link_80FC4F4.o(.text);
|
||||
src/item_use.o(.text);
|
||||
src/battle_anim_effects_1.o(.text);
|
||||
asm/battle_anim_effects_2.o(.text);
|
||||
src/battle_anim_effects_2.o(.text);
|
||||
asm/water.o(.text);
|
||||
src/fire.o(.text);
|
||||
src/electric.o(.text);
|
||||
@ -225,7 +225,8 @@ SECTIONS {
|
||||
src/battle_anim_sound_tasks.o(.text);
|
||||
src/battle_controller_safari.o(.text);
|
||||
src/fldeff_sweetscent.o(.text);
|
||||
asm/battle_anim_815A0D4.o(.text);
|
||||
src/battle_anim_effects_3.o(.text);
|
||||
asm/battle_anim_effects_3.o(.text);
|
||||
src/learn_move.o(.text);
|
||||
src/fldeff_softboiled.o(.text);
|
||||
src/decoration_inventory.o(.text);
|
||||
@ -485,7 +486,7 @@ SECTIONS {
|
||||
src/rotating_gate.o(.rodata);
|
||||
src/item_use.o(.rodata);
|
||||
src/battle_anim_effects_1.o(.rodata);
|
||||
src/effects_2.o(.rodata);
|
||||
src/battle_anim_effects_2.o(.rodata);
|
||||
src/water.o(.rodata);
|
||||
src/fire.o(.rodata);
|
||||
src/electric.o(.rodata);
|
||||
@ -539,7 +540,7 @@ SECTIONS {
|
||||
data/field_effect_helpers.o(.rodata);
|
||||
src/contest_ai.o(.rodata);
|
||||
src/battle_controller_safari.o(.rodata);
|
||||
data/battle_anim_815A0D4.o(.rodata);
|
||||
src/battle_anim_effects_3.o(.rodata);
|
||||
src/learn_move.o(.rodata);
|
||||
src/roamer.o(.rodata);
|
||||
src/battle_tower.o(.rodata);
|
||||
|
@ -1656,7 +1656,7 @@ static void ScriptCmd_createsprite(void)
|
||||
else
|
||||
argVar *= -1;
|
||||
|
||||
subpriority = GetBattlerSubpriority(gBattleAnimTarget) + (s8)(argVar);
|
||||
subpriority = GetBattlerSpriteSubpriority(gBattleAnimTarget) + (s8)(argVar);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -1665,7 +1665,7 @@ static void ScriptCmd_createsprite(void)
|
||||
else
|
||||
argVar *= -1;
|
||||
|
||||
subpriority = GetBattlerSubpriority(gBattleAnimAttacker) + (s8)(argVar);
|
||||
subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) + (s8)(argVar);
|
||||
}
|
||||
|
||||
if (subpriority < 3)
|
||||
|
@ -40,18 +40,17 @@ void sub_80A7144(struct Sprite *sprite);
|
||||
void sub_80A791C(struct Sprite *sprite);
|
||||
void sub_80A8DFC(struct Sprite *sprite);
|
||||
void sub_80A8E88(struct Sprite *sprite);
|
||||
void sub_80A7E6C(u8 spriteId);
|
||||
u16 sub_80A7F18(u8 spriteId);
|
||||
void SetBattlerSpriteYOffsetFromYScale(u8 spriteId);
|
||||
u16 GetBattlerYDeltaFromSpriteId(u8 spriteId);
|
||||
void AnimTask_BlendMonInAndOutSetup(struct Task *task);
|
||||
void sub_80A7AFC(u8 taskId);
|
||||
void sub_80A8CAC(u8 taskId);
|
||||
void AnimTask_BlendMonInAndOutStep(u8 taskId);
|
||||
bool8 sub_80A7238(void);
|
||||
u8 GetBattlerSubpriority(u8 battlerId);
|
||||
void sub_80A8D78(struct Task *task, u8 taskId);
|
||||
|
||||
// EWRAM vars
|
||||
EWRAM_DATA static union AffineAnimCmd *gUnknown_02038444 = NULL;
|
||||
EWRAM_DATA static union AffineAnimCmd *gAnimTaskAffineAnim = NULL;
|
||||
|
||||
// Const rom data
|
||||
static const struct UCoords8 sBattlerCoords[][4] =
|
||||
@ -124,8 +123,7 @@ static const struct SpriteSheet sUnknown_08525FC0[] =
|
||||
{ gMiscBlank_Gfx, 0x800, 55126, },
|
||||
};
|
||||
|
||||
// code
|
||||
u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId)
|
||||
u8 GetBattlerSpriteCoord(u8 battlerId, u8 coordType)
|
||||
{
|
||||
u8 retVal;
|
||||
u16 species;
|
||||
@ -133,11 +131,11 @@ u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId)
|
||||
|
||||
if (IsContest())
|
||||
{
|
||||
if (attributeId == BATTLER_COORD_3 && battlerId == 3)
|
||||
attributeId = BATTLER_COORD_Y;
|
||||
if (coordType == BATTLER_COORD_Y_PIC_OFFSET && battlerId == 3)
|
||||
coordType = BATTLER_COORD_Y;
|
||||
}
|
||||
|
||||
switch (attributeId)
|
||||
switch (coordType)
|
||||
{
|
||||
case BATTLER_COORD_X:
|
||||
case BATTLER_COORD_X_2:
|
||||
@ -146,15 +144,15 @@ u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId)
|
||||
case BATTLER_COORD_Y:
|
||||
retVal = sBattlerCoords[IS_DOUBLE_BATTLE()][GetBattlerPosition(battlerId)].y;
|
||||
break;
|
||||
case BATTLER_COORD_3:
|
||||
case BATTLER_COORD_4:
|
||||
case BATTLER_COORD_Y_PIC_OFFSET:
|
||||
case BATTLER_COORD_Y_PIC_OFFSET_DEFAULT:
|
||||
default:
|
||||
if (IsContest())
|
||||
{
|
||||
if (shared19348.unk4_0)
|
||||
species = shared19348.unk2;
|
||||
if (gContestResources->field_18->unk4_0)
|
||||
species = gContestResources->field_18->unk2;
|
||||
else
|
||||
species = shared19348.species;
|
||||
species = gContestResources->field_18->species;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -175,7 +173,7 @@ u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId)
|
||||
species = spriteInfo[battlerId].transformSpecies;
|
||||
}
|
||||
}
|
||||
if (attributeId == BATTLER_COORD_3)
|
||||
if (coordType == BATTLER_COORD_Y_PIC_OFFSET)
|
||||
retVal = GetBattlerSpriteFinal_Y(battlerId, species, TRUE);
|
||||
else
|
||||
retVal = GetBattlerSpriteFinal_Y(battlerId, species, FALSE);
|
||||
@ -199,10 +197,10 @@ u8 GetBattlerYDelta(u8 battlerId, u16 species)
|
||||
{
|
||||
if (IsContest())
|
||||
{
|
||||
if (shared19348.unk4_0)
|
||||
personality = shared19348.unk10;
|
||||
if (gContestResources->field_18->unk4_0)
|
||||
personality = gContestResources->field_18->unk10;
|
||||
else
|
||||
personality = shared19348.unk8;
|
||||
personality = gContestResources->field_18->unk8;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -307,19 +305,19 @@ u8 GetBattlerSpriteFinal_Y(u8 battlerId, u16 species, bool8 a3)
|
||||
return y;
|
||||
}
|
||||
|
||||
u8 GetBattlerSpriteCoord2(u8 battlerId, u8 attributeId)
|
||||
u8 GetBattlerSpriteCoord2(u8 battlerId, u8 coordType)
|
||||
{
|
||||
u16 species;
|
||||
struct BattleSpriteInfo *spriteInfo;
|
||||
|
||||
if (attributeId == BATTLER_COORD_3 || attributeId == BATTLER_COORD_4)
|
||||
if (coordType == BATTLER_COORD_Y_PIC_OFFSET || coordType == BATTLER_COORD_Y_PIC_OFFSET_DEFAULT)
|
||||
{
|
||||
if (IsContest())
|
||||
{
|
||||
if (shared19348.unk4_0)
|
||||
species = shared19348.unk2;
|
||||
if (gContestResources->field_18->unk4_0)
|
||||
species = gContestResources->field_18->unk2;
|
||||
else
|
||||
species = shared19348.species;
|
||||
species = gContestResources->field_18->species;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -329,20 +327,20 @@ u8 GetBattlerSpriteCoord2(u8 battlerId, u8 attributeId)
|
||||
else
|
||||
species = spriteInfo[battlerId].transformSpecies;
|
||||
}
|
||||
if (attributeId == BATTLER_COORD_3)
|
||||
if (coordType == BATTLER_COORD_Y_PIC_OFFSET)
|
||||
return GetBattlerSpriteFinal_Y(battlerId, species, TRUE);
|
||||
else
|
||||
return GetBattlerSpriteFinal_Y(battlerId, species, FALSE);
|
||||
}
|
||||
else
|
||||
{
|
||||
return GetBattlerSpriteCoord(battlerId, attributeId);
|
||||
return GetBattlerSpriteCoord(battlerId, coordType);
|
||||
}
|
||||
}
|
||||
|
||||
u8 GetBattlerSpriteDefault_Y(u8 battlerId)
|
||||
{
|
||||
return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_4);
|
||||
return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y_PIC_OFFSET_DEFAULT);
|
||||
}
|
||||
|
||||
u8 GetSubstituteSpriteDefault_Y(u8 battlerId)
|
||||
@ -386,11 +384,11 @@ u8 GetBattlerYCoordWithElevation(u8 battlerId)
|
||||
return y;
|
||||
}
|
||||
|
||||
u8 GetAnimBattlerSpriteId(u8 which)
|
||||
u8 GetAnimBattlerSpriteId(u8 animBattler)
|
||||
{
|
||||
u8 *sprites;
|
||||
|
||||
if (which == ANIM_ATTACKER)
|
||||
if (animBattler == ANIM_ATTACKER)
|
||||
{
|
||||
if (IsBattlerSpritePresent(gBattleAnimAttacker))
|
||||
{
|
||||
@ -402,7 +400,7 @@ u8 GetAnimBattlerSpriteId(u8 which)
|
||||
return 0xff;
|
||||
}
|
||||
}
|
||||
else if (which == ANIM_TARGET)
|
||||
else if (animBattler == ANIM_TARGET)
|
||||
{
|
||||
if (IsBattlerSpritePresent(gBattleAnimTarget))
|
||||
{
|
||||
@ -414,7 +412,7 @@ u8 GetAnimBattlerSpriteId(u8 which)
|
||||
return 0xff;
|
||||
}
|
||||
}
|
||||
else if (which == ANIM_ATK_PARTNER)
|
||||
else if (animBattler == ANIM_ATK_PARTNER)
|
||||
{
|
||||
if (!IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker)))
|
||||
return 0xff;
|
||||
@ -442,7 +440,7 @@ void SetCallbackToStoredInData6(struct Sprite *sprite)
|
||||
sprite->callback = (void (*)(struct Sprite *))callback;
|
||||
}
|
||||
|
||||
void sub_80A62EC(struct Sprite *sprite)
|
||||
void TranslateSpriteInCircleOverDuration(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->data[3])
|
||||
{
|
||||
@ -461,7 +459,7 @@ void sub_80A62EC(struct Sprite *sprite)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80A634C(struct Sprite *sprite)
|
||||
void TranslateSpriteInGrowingCircleOverDuration(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->data[3])
|
||||
{
|
||||
@ -570,7 +568,7 @@ void TranslateSpriteOverDuration(struct Sprite *sprite)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80A656C(struct Sprite *sprite)
|
||||
void TranslateAnimLinearSimple(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->data[0] > 0)
|
||||
{
|
||||
@ -665,7 +663,7 @@ void sub_80A66DC(struct Sprite *sprite)
|
||||
}
|
||||
}
|
||||
|
||||
void move_anim_8074EE0(struct Sprite *sprite)
|
||||
void DestroySpriteAndMatrix(struct Sprite *sprite)
|
||||
{
|
||||
FreeSpriteOamMatrix(sprite);
|
||||
DestroyAnimSprite(sprite);
|
||||
@ -683,16 +681,16 @@ void sub_80A6760(struct Sprite *sprite)
|
||||
void sub_80A67A4(struct Sprite *sprite)
|
||||
{
|
||||
ResetPaletteStructByUid(sprite->data[5]);
|
||||
move_anim_8074EE0(sprite);
|
||||
DestroySpriteAndMatrix(sprite);
|
||||
}
|
||||
|
||||
void sub_80A67BC(struct Sprite *sprite)
|
||||
void RunStoredCallbackWhenAffineAnimEnds(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->affineAnimEnded)
|
||||
SetCallbackToStoredInData6(sprite);
|
||||
}
|
||||
|
||||
void sub_80A67D8(struct Sprite *sprite)
|
||||
void RunStoredCallbackWhenAnimEnds(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->animEnded)
|
||||
SetCallbackToStoredInData6(sprite);
|
||||
@ -712,31 +710,31 @@ void sub_80A6814(u8 taskId)
|
||||
DestroyAnimVisualTask(taskId);
|
||||
}
|
||||
|
||||
void sub_80A6838(struct Sprite *sprite)
|
||||
void SetSpriteCoordsToAnimAttackerCoords(struct Sprite *sprite)
|
||||
{
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
}
|
||||
|
||||
void sub_80A6864(struct Sprite *sprite, s16 a2)
|
||||
void sub_80A6864(struct Sprite *sprite, s16 xOffset)
|
||||
{
|
||||
u16 v1 = GetBattlerSpriteCoord(gBattleAnimAttacker, 0);
|
||||
u16 v2 = GetBattlerSpriteCoord(gBattleAnimTarget, 0);
|
||||
u16 attackerX = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X);
|
||||
u16 targetX = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X);
|
||||
|
||||
if (v1 > v2)
|
||||
if (attackerX > targetX)
|
||||
{
|
||||
sprite->pos1.x -= a2;
|
||||
sprite->pos1.x -= xOffset;
|
||||
}
|
||||
else if (v1 < v2)
|
||||
else if (attackerX < targetX)
|
||||
{
|
||||
sprite->pos1.x += a2;
|
||||
sprite->pos1.x += xOffset;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GetBattlerSide(gBattleAnimAttacker) != 0)
|
||||
sprite->pos1.x -= a2;
|
||||
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
|
||||
sprite->pos1.x -= xOffset;
|
||||
else
|
||||
sprite->pos1.x += a2;
|
||||
sprite->pos1.x += xOffset;
|
||||
}
|
||||
}
|
||||
|
||||
@ -779,24 +777,24 @@ void sub_80A6980(struct Sprite *sprite, bool8 a2)
|
||||
{
|
||||
if (!a2)
|
||||
{
|
||||
sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimTarget, 0);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimTarget, 1);
|
||||
sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimTarget, BATTLER_COORD_X);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimTarget, BATTLER_COORD_Y);
|
||||
}
|
||||
sub_80A6864(sprite, gBattleAnimArgs[0]);
|
||||
sprite->pos1.y += gBattleAnimArgs[1];
|
||||
}
|
||||
|
||||
void InitAnimSpritePos(struct Sprite *sprite, u8 a2)
|
||||
void InitAnimSpritePos(struct Sprite *sprite, u8 respectMonPicOffsets)
|
||||
{
|
||||
if (!a2)
|
||||
if (!respectMonPicOffsets)
|
||||
{
|
||||
sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimAttacker, 0);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimAttacker, 1);
|
||||
sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimAttacker, BATTLER_COORD_X);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimAttacker, BATTLER_COORD_Y);
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimAttacker, 2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimAttacker, 3);
|
||||
sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimAttacker, BATTLER_COORD_X_2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
}
|
||||
sub_80A6864(sprite, gBattleAnimArgs[0]);
|
||||
sprite->pos1.y += gBattleAnimArgs[1];
|
||||
@ -908,7 +906,7 @@ void sub_80A6B90(struct UnknownAnimStruct2 *unk, u32 arg1)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80A6BFC(struct UnknownAnimStruct2 *unk)
|
||||
void sub_80A6BFC(struct UnknownAnimStruct2 *unk, u8 unused)
|
||||
{
|
||||
unk->bgTiles = gUnknown_0202305C;
|
||||
unk->unk4 = (u16 *)gUnknown_02023060;
|
||||
@ -1208,7 +1206,7 @@ void sub_80A718C(struct Sprite *sprite)
|
||||
sprite->callback(sprite);
|
||||
}
|
||||
|
||||
void obj_id_set_rotscale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation)
|
||||
void SetSpriteRotScale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation)
|
||||
{
|
||||
int i;
|
||||
struct ObjAffineSrcData src;
|
||||
@ -1242,7 +1240,7 @@ bool8 sub_80A7238(void)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80A7270(u8 spriteId, u8 objMode)
|
||||
void PrepareBattlerSpriteForRotScale(u8 spriteId, u8 objMode)
|
||||
{
|
||||
u8 battlerId = gSprites[spriteId].data[0];
|
||||
|
||||
@ -1251,32 +1249,34 @@ void sub_80A7270(u8 spriteId, u8 objMode)
|
||||
gSprites[spriteId].oam.objMode = objMode;
|
||||
gSprites[spriteId].affineAnimPaused = TRUE;
|
||||
if (!IsContest() && !gSprites[spriteId].oam.affineMode)
|
||||
gSprites[spriteId].oam.matrixNum = gBattleSpritesDataPtr->healthBoxesData[battlerId].field_6;
|
||||
gSprites[spriteId].oam.affineMode = 3;
|
||||
gSprites[spriteId].oam.matrixNum = gBattleSpritesDataPtr->healthBoxesData[battlerId].matrixNum;
|
||||
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
|
||||
CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode);
|
||||
}
|
||||
|
||||
void sub_80A7344(u8 spriteId)
|
||||
void ResetSpriteRotScale(u8 spriteId)
|
||||
{
|
||||
obj_id_set_rotscale(spriteId, 0x100, 0x100, 0);
|
||||
gSprites[spriteId].oam.affineMode = 1;
|
||||
SetSpriteRotScale(spriteId, 0x100, 0x100, 0);
|
||||
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
||||
gSprites[spriteId].oam.objMode = 0;
|
||||
gSprites[spriteId].affineAnimPaused = FALSE;
|
||||
CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode);
|
||||
}
|
||||
|
||||
void sub_80A73A0(u8 spriteId)
|
||||
// Sets the sprite's y offset equal to the y displacement caused by the
|
||||
// matrix's rotation.
|
||||
void SetBattlerSpriteYOffsetFromRotation(u8 spriteId)
|
||||
{
|
||||
u16 matrix = gSprites[spriteId].oam.matrixNum;
|
||||
s16 c = gOamMatrices[matrix].c;
|
||||
|
||||
u16 matrixNum = gSprites[spriteId].oam.matrixNum;
|
||||
// The "c" component of the battler sprite matrix contains the sine of the rotation angle divided by some scale amount.
|
||||
s16 c = gOamMatrices[matrixNum].c;
|
||||
if (c < 0)
|
||||
c = -c;
|
||||
|
||||
gSprites[spriteId].pos2.y = c >> 3;
|
||||
}
|
||||
|
||||
// related to obj_id_set_rotscale
|
||||
void sub_80A73E0(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation)
|
||||
void TrySetSpriteRotScale(struct Sprite *sprite, bool8 recalcCenterVector, s16 xScale, s16 yScale, u16 rotation)
|
||||
{
|
||||
int i;
|
||||
struct ObjAffineSrcData src;
|
||||
@ -1285,7 +1285,7 @@ void sub_80A73E0(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 ro
|
||||
if (sprite->oam.affineMode & 1)
|
||||
{
|
||||
sprite->affineAnimPaused = TRUE;
|
||||
if (a2)
|
||||
if (recalcCenterVector)
|
||||
CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode);
|
||||
src.xScale = xScale;
|
||||
src.yScale = yScale;
|
||||
@ -1303,7 +1303,7 @@ void sub_80A73E0(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 ro
|
||||
|
||||
void sub_80A749C(struct Sprite *sprite)
|
||||
{
|
||||
sub_80A73E0(sprite, TRUE, 0x100, 0x100, 0);
|
||||
TrySetSpriteRotScale(sprite, TRUE, 0x100, 0x100, 0);
|
||||
sprite->affineAnimPaused = FALSE;
|
||||
CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode);
|
||||
}
|
||||
@ -1319,32 +1319,32 @@ u16 ArcTan2Neg(s16 a, s16 b)
|
||||
return -var;
|
||||
}
|
||||
|
||||
void sub_80A750C(u16 a1, bool8 a2)
|
||||
void SetGreyscaleOrOriginalPalette(u16 paletteNum, bool8 restoreOriginalColor)
|
||||
{
|
||||
int i;
|
||||
struct PlttData *c;
|
||||
struct PlttData *c2;
|
||||
struct PlttData *originalColor;
|
||||
struct PlttData *destColor;
|
||||
u16 average;
|
||||
|
||||
a1 *= 0x10;
|
||||
paletteNum *= 16;
|
||||
|
||||
if (!a2)
|
||||
if (!restoreOriginalColor)
|
||||
{
|
||||
for (i = 0; i < 0x10; i++)
|
||||
for (i = 0; i < 16; i++)
|
||||
{
|
||||
c = (struct PlttData *)&gPlttBufferUnfaded[a1 + i];
|
||||
average = c->r + c->g + c->b;
|
||||
originalColor = (struct PlttData *)&gPlttBufferUnfaded[paletteNum + i];
|
||||
average = originalColor->r + originalColor->g + originalColor->b;
|
||||
average /= 3;
|
||||
|
||||
c2 = (struct PlttData *)&gPlttBufferFaded[a1 + i];
|
||||
c2->r = average;
|
||||
c2->g = average;
|
||||
c2->b = average;
|
||||
destColor = (struct PlttData *)&gPlttBufferFaded[paletteNum + i];
|
||||
destColor->r = average;
|
||||
destColor->g = average;
|
||||
destColor->b = average;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
CpuCopy32(&gPlttBufferUnfaded[a1], &gPlttBufferFaded[a1], 0x20);
|
||||
CpuCopy32(&gPlttBufferUnfaded[paletteNum], &gPlttBufferFaded[paletteNum], 32);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1479,7 +1479,7 @@ void sub_80A77C8(struct Sprite *sprite)
|
||||
}
|
||||
else if (sprite->animEnded || sprite->affineAnimEnded)
|
||||
{
|
||||
move_anim_8074EE0(sprite);
|
||||
DestroySpriteAndMatrix(sprite);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1494,7 +1494,7 @@ void sub_80A77C8(struct Sprite *sprite)
|
||||
void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite)
|
||||
{
|
||||
bool8 v1;
|
||||
u8 attributeId;
|
||||
u8 coordType;
|
||||
|
||||
if (!(gBattleAnimArgs[5] & 0xff00))
|
||||
v1 = TRUE;
|
||||
@ -1502,9 +1502,9 @@ void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite)
|
||||
v1 = FALSE;
|
||||
|
||||
if (!(gBattleAnimArgs[5] & 0xff))
|
||||
attributeId = BATTLER_COORD_3;
|
||||
coordType = BATTLER_COORD_Y_PIC_OFFSET;
|
||||
else
|
||||
attributeId = BATTLER_COORD_Y;
|
||||
coordType = BATTLER_COORD_Y;
|
||||
|
||||
InitAnimSpritePos(sprite, v1);
|
||||
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
|
||||
@ -1512,7 +1512,7 @@ void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite)
|
||||
|
||||
sprite->data[0] = gBattleAnimArgs[4];
|
||||
sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[2];
|
||||
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, attributeId) + gBattleAnimArgs[3];
|
||||
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, coordType) + gBattleAnimArgs[3];
|
||||
sprite->callback = StartAnimLinearTranslation;
|
||||
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
|
||||
}
|
||||
@ -1544,7 +1544,7 @@ void sub_80A7938(struct Sprite *sprite)
|
||||
if (!gBattleAnimArgs[6])
|
||||
{
|
||||
r4 = TRUE;
|
||||
attributeId = BATTLER_COORD_3;
|
||||
attributeId = BATTLER_COORD_Y_PIC_OFFSET;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -1571,19 +1571,19 @@ void sub_80A7938(struct Sprite *sprite)
|
||||
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
|
||||
}
|
||||
|
||||
s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8 whichBattler)
|
||||
s16 CloneBattlerSpriteWithBlend(u8 animBattler)
|
||||
{
|
||||
u16 i;
|
||||
u8 spriteId = GetAnimBattlerSpriteId(whichBattler);
|
||||
u8 spriteId = GetAnimBattlerSpriteId(animBattler);
|
||||
|
||||
if (spriteId != 0xff)
|
||||
if (spriteId != 0xFF)
|
||||
{
|
||||
for (i = 0; i < MAX_SPRITES; i++)
|
||||
{
|
||||
if (!gSprites[i].inUse)
|
||||
{
|
||||
gSprites[i] = gSprites[spriteId];
|
||||
gSprites[i].oam.objMode = 1;
|
||||
gSprites[i].oam.objMode = ST_OAM_OBJ_BLEND;
|
||||
gSprites[i].invisible = FALSE;
|
||||
return i;
|
||||
}
|
||||
@ -1730,49 +1730,49 @@ void sub_80A7CB4(u8 task)
|
||||
AnimTask_BlendMonInAndOutSetup(&gTasks[task]);
|
||||
}
|
||||
|
||||
void sub_80A7CFC(struct Task *task, u8 a2, const void *a3)
|
||||
void PrepareAffineAnimInTaskData(struct Task *task, u8 spriteId, const union AffineAnimCmd *affineAnimCmds)
|
||||
{
|
||||
task->data[7] = 0;
|
||||
task->data[8] = 0;
|
||||
task->data[9] = 0;
|
||||
task->data[15] = a2;
|
||||
task->data[15] = spriteId;
|
||||
task->data[10] = 0x100;
|
||||
task->data[11] = 0x100;
|
||||
task->data[12] = 0;
|
||||
sub_80A8048(&task->data[13], &task->data[14], a3);
|
||||
sub_80A7270(a2, 0);
|
||||
StorePointerInVars(&task->data[13], &task->data[14], affineAnimCmds);
|
||||
PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL);
|
||||
}
|
||||
|
||||
bool8 sub_80A7D34(struct Task *task)
|
||||
bool8 RunAffineAnimFromTaskData(struct Task *task)
|
||||
{
|
||||
gUnknown_02038444 = sub_80A8050(task->data[13], task->data[14]) + (task->data[7] << 3);
|
||||
switch (gUnknown_02038444->type)
|
||||
gAnimTaskAffineAnim = LoadPointerFromVars(task->data[13], task->data[14]) + (task->data[7] << 3);
|
||||
switch (gAnimTaskAffineAnim->type)
|
||||
{
|
||||
default:
|
||||
if (!gUnknown_02038444->frame.duration)
|
||||
if (!gAnimTaskAffineAnim->frame.duration)
|
||||
{
|
||||
task->data[10] = gUnknown_02038444->frame.xScale;
|
||||
task->data[11] = gUnknown_02038444->frame.yScale;
|
||||
task->data[12] = gUnknown_02038444->frame.rotation;
|
||||
task->data[10] = gAnimTaskAffineAnim->frame.xScale;
|
||||
task->data[11] = gAnimTaskAffineAnim->frame.yScale;
|
||||
task->data[12] = gAnimTaskAffineAnim->frame.rotation;
|
||||
task->data[7]++;
|
||||
gUnknown_02038444++;
|
||||
gAnimTaskAffineAnim++;
|
||||
}
|
||||
task->data[10] += gUnknown_02038444->frame.xScale;
|
||||
task->data[11] += gUnknown_02038444->frame.yScale;
|
||||
task->data[12] += gUnknown_02038444->frame.rotation;
|
||||
obj_id_set_rotscale(task->data[15], task->data[10], task->data[11], task->data[12]);
|
||||
sub_80A7E6C(task->data[15]);
|
||||
if (++task->data[8] >= gUnknown_02038444->frame.duration)
|
||||
task->data[10] += gAnimTaskAffineAnim->frame.xScale;
|
||||
task->data[11] += gAnimTaskAffineAnim->frame.yScale;
|
||||
task->data[12] += gAnimTaskAffineAnim->frame.rotation;
|
||||
SetSpriteRotScale(task->data[15], task->data[10], task->data[11], task->data[12]);
|
||||
SetBattlerSpriteYOffsetFromYScale(task->data[15]);
|
||||
if (++task->data[8] >= gAnimTaskAffineAnim->frame.duration)
|
||||
{
|
||||
task->data[8] = 0;
|
||||
task->data[7]++;
|
||||
}
|
||||
break;
|
||||
case AFFINEANIMCMDTYPE_JUMP:
|
||||
task->data[7] = gUnknown_02038444->jump.target;
|
||||
task->data[7] = gAnimTaskAffineAnim->jump.target;
|
||||
break;
|
||||
case AFFINEANIMCMDTYPE_LOOP:
|
||||
if (gUnknown_02038444->loop.count)
|
||||
if (gAnimTaskAffineAnim->loop.count)
|
||||
{
|
||||
if (task->data[9])
|
||||
{
|
||||
@ -1784,7 +1784,7 @@ bool8 sub_80A7D34(struct Task *task)
|
||||
}
|
||||
else
|
||||
{
|
||||
task->data[9] = gUnknown_02038444->loop.count;
|
||||
task->data[9] = gAnimTaskAffineAnim->loop.count;
|
||||
}
|
||||
if (!task->data[7])
|
||||
{
|
||||
@ -1793,8 +1793,8 @@ bool8 sub_80A7D34(struct Task *task)
|
||||
for (;;)
|
||||
{
|
||||
task->data[7]--;
|
||||
gUnknown_02038444--;
|
||||
if (gUnknown_02038444->type == AFFINEANIMCMDTYPE_LOOP)
|
||||
gAnimTaskAffineAnim--;
|
||||
if (gAnimTaskAffineAnim->type == AFFINEANIMCMDTYPE_LOOP)
|
||||
{
|
||||
task->data[7]++;
|
||||
return TRUE;
|
||||
@ -1807,36 +1807,40 @@ bool8 sub_80A7D34(struct Task *task)
|
||||
break;
|
||||
case AFFINEANIMCMDTYPE_END:
|
||||
gSprites[task->data[15]].pos2.y = 0;
|
||||
sub_80A7344(task->data[15]);
|
||||
ResetSpriteRotScale(task->data[15]);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void sub_80A7E6C(u8 spriteId)
|
||||
// Sets the sprite's y offset equal to the y displacement caused by the
|
||||
// matrix's scale in the y dimension.
|
||||
void SetBattlerSpriteYOffsetFromYScale(u8 spriteId)
|
||||
{
|
||||
int var = 0x40 - sub_80A7F18(spriteId) * 2;
|
||||
int var = 64 - GetBattlerYDeltaFromSpriteId(spriteId) * 2;
|
||||
u16 matrix = gSprites[spriteId].oam.matrixNum;
|
||||
int var2 = (var << 8) / gOamMatrices[matrix].d;
|
||||
|
||||
if (var2 > 0x80)
|
||||
var2 = 0x80;
|
||||
if (var2 > 128)
|
||||
var2 = 128;
|
||||
gSprites[spriteId].pos2.y = (var - var2) / 2;
|
||||
}
|
||||
|
||||
void sub_80A7EC0(u8 spriteId, u8 spriteId2)
|
||||
// Sets the sprite's y offset equal to the y displacement caused by another sprite
|
||||
// matrix's scale in the y dimension.
|
||||
void SetBattlerSpriteYOffsetFromOtherYScale(u8 spriteId, u8 otherSpriteId)
|
||||
{
|
||||
int var = 0x40 - sub_80A7F18(spriteId2) * 2;
|
||||
int var = 64 - GetBattlerYDeltaFromSpriteId(otherSpriteId) * 2;
|
||||
u16 matrix = gSprites[spriteId].oam.matrixNum;
|
||||
int var2 = (var << 8) / gOamMatrices[matrix].d;
|
||||
|
||||
if (var2 > 0x80)
|
||||
var2 = 0x80;
|
||||
if (var2 > 128)
|
||||
var2 = 128;
|
||||
gSprites[spriteId].pos2.y = (var - var2) / 2;
|
||||
}
|
||||
|
||||
u16 sub_80A7F18(u8 spriteId)
|
||||
u16 GetBattlerYDeltaFromSpriteId(u8 spriteId)
|
||||
{
|
||||
struct BattleSpriteInfo *spriteInfo;
|
||||
u8 battlerId = gSprites[spriteId].data[0];
|
||||
@ -1849,7 +1853,7 @@ u16 sub_80A7F18(u8 spriteId)
|
||||
{
|
||||
if (IsContest())
|
||||
{
|
||||
species = shared19348.species;
|
||||
species = gContestResources->field_18->species;
|
||||
return gMonBackPicCoords[species].y_offset;
|
||||
}
|
||||
else
|
||||
@ -1883,18 +1887,18 @@ u16 sub_80A7F18(u8 spriteId)
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0x40;
|
||||
return 64;
|
||||
}
|
||||
|
||||
void sub_80A8048(s16 *bottom, s16 *top, const void *ptr)
|
||||
void StorePointerInVars(s16 *lo, s16 *hi, const void *ptr)
|
||||
{
|
||||
*bottom = ((intptr_t) ptr) & 0xffff;
|
||||
*top = (((intptr_t) ptr) >> 16) & 0xffff;
|
||||
*lo = ((intptr_t) ptr) & 0xffff;
|
||||
*hi = (((intptr_t) ptr) >> 16) & 0xffff;
|
||||
}
|
||||
|
||||
void *sub_80A8050(s16 bottom, s16 top)
|
||||
void *LoadPointerFromVars(s16 lo, s16 hi)
|
||||
{
|
||||
return (void *)((u16)bottom | ((u16)top << 16));
|
||||
return (void *)((u16)lo | ((u16)hi << 16));
|
||||
}
|
||||
|
||||
void sub_80A805C(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7)
|
||||
@ -1924,9 +1928,9 @@ u8 sub_80A80C8(struct Task *task)
|
||||
task->data[9] = task->data[13];
|
||||
task->data[10] = task->data[14];
|
||||
}
|
||||
obj_id_set_rotscale(task->data[15], task->data[9], task->data[10], 0);
|
||||
SetSpriteRotScale(task->data[15], task->data[9], task->data[10], 0);
|
||||
if (task->data[8])
|
||||
sub_80A7E6C(task->data[15]);
|
||||
SetBattlerSpriteYOffsetFromYScale(task->data[15]);
|
||||
else
|
||||
gSprites[task->data[15]].pos2.y = 0;
|
||||
return task->data[8];
|
||||
@ -1968,16 +1972,16 @@ void sub_80A8278(void)
|
||||
{
|
||||
if (IsBattlerSpriteVisible(i))
|
||||
{
|
||||
gSprites[gBattlerSpriteIds[i]].subpriority = GetBattlerSubpriority(i);
|
||||
gSprites[gBattlerSpriteIds[i]].subpriority = GetBattlerSpriteSubpriority(i);
|
||||
gSprites[gBattlerSpriteIds[i]].oam.priority = 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
u8 GetBattlerSubpriority(u8 battlerId)
|
||||
u8 GetBattlerSpriteSubpriority(u8 battlerId)
|
||||
{
|
||||
u8 position;
|
||||
u8 ret;
|
||||
u8 subpriority;
|
||||
|
||||
if (IsContest())
|
||||
{
|
||||
@ -1990,15 +1994,16 @@ u8 GetBattlerSubpriority(u8 battlerId)
|
||||
{
|
||||
position = GetBattlerPosition(battlerId);
|
||||
if (position == B_POSITION_PLAYER_LEFT)
|
||||
ret = 30;
|
||||
subpriority = 30;
|
||||
else if (position == B_POSITION_PLAYER_RIGHT)
|
||||
ret = 20;
|
||||
subpriority = 20;
|
||||
else if (position == B_POSITION_OPPONENT_LEFT)
|
||||
ret = 40;
|
||||
subpriority = 40;
|
||||
else
|
||||
ret = 50;
|
||||
subpriority = 50;
|
||||
}
|
||||
return ret;
|
||||
|
||||
return subpriority;
|
||||
}
|
||||
|
||||
u8 sub_80A8328(u8 battlerId)
|
||||
@ -2100,15 +2105,15 @@ s16 sub_80A861C(u8 battlerId, u8 a2)
|
||||
|
||||
if (IsContest())
|
||||
{
|
||||
if (shared19348.unk4_0)
|
||||
if (gContestResources->field_18->unk4_0)
|
||||
{
|
||||
species = shared19348.unk2;
|
||||
personality = shared19348.unk10;
|
||||
species = gContestResources->field_18->unk2;
|
||||
personality = gContestResources->field_18->unk10;
|
||||
}
|
||||
else
|
||||
{
|
||||
species = shared19348.species;
|
||||
personality = shared19348.unk8;
|
||||
species = gContestResources->field_18->species;
|
||||
personality = gContestResources->field_18->unk8;
|
||||
}
|
||||
if (species == SPECIES_UNOWN)
|
||||
{
|
||||
@ -2270,7 +2275,7 @@ u8 sub_80A89C8(int battlerId, u8 spriteId, int species)
|
||||
|
||||
void sub_80A8A6C(struct Sprite *sprite)
|
||||
{
|
||||
sub_80A6838(sprite);
|
||||
SetSpriteCoordsToAnimAttackerCoords(sprite);
|
||||
if (GetBattlerSide(gBattleAnimAttacker))
|
||||
{
|
||||
sprite->pos1.x -= gBattleAnimArgs[0];
|
||||
@ -2286,7 +2291,7 @@ void sub_80A8A6C(struct Sprite *sprite)
|
||||
sprite->data[1] = gBattleAnimArgs[3];
|
||||
sprite->data[3] = gBattleAnimArgs[4];
|
||||
sprite->data[5] = gBattleAnimArgs[5];
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
sprite->callback = sub_80A66DC;
|
||||
}
|
||||
|
||||
@ -2307,19 +2312,19 @@ void sub_80A8AEC(struct Sprite *sprite)
|
||||
sprite->data[3] = gBattleAnimArgs[4];
|
||||
sprite->data[5] = gBattleAnimArgs[5];
|
||||
StartSpriteAnim(sprite, gBattleAnimArgs[6]);
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
sprite->callback = sub_80A66DC;
|
||||
}
|
||||
|
||||
void sub_80A8B64(struct Sprite *sprite)
|
||||
{
|
||||
sub_80A6838(sprite);
|
||||
SetSpriteCoordsToAnimAttackerCoords(sprite);
|
||||
if (GetBattlerSide(gBattleAnimAttacker))
|
||||
sprite->pos1.x -= gBattleAnimArgs[0];
|
||||
else
|
||||
sprite->pos1.x += gBattleAnimArgs[0];
|
||||
sprite->pos1.y += gBattleAnimArgs[1];
|
||||
sprite->callback = sub_80A67D8;
|
||||
sprite->callback = RunStoredCallbackWhenAnimEnds;
|
||||
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
|
||||
}
|
||||
|
||||
@ -2339,7 +2344,7 @@ void sub_80A8BC4(u8 taskId)
|
||||
|
||||
dest = (task->data[4] + 0x10) * 0x10;
|
||||
src = (gSprites[task->data[0]].oam.paletteNum + 0x10) * 0x10;
|
||||
task->data[6] = GetBattlerSubpriority(gBattleAnimAttacker);
|
||||
task->data[6] = GetBattlerSpriteSubpriority(gBattleAnimAttacker);
|
||||
if (task->data[6] == 20 || task->data[6] == 40)
|
||||
task->data[6] = 2;
|
||||
else
|
||||
@ -2384,7 +2389,7 @@ void sub_80A8CAC(u8 taskId)
|
||||
|
||||
void sub_80A8D78(struct Task *task, u8 taskId)
|
||||
{
|
||||
s16 spriteId = duplicate_obj_of_side_rel2move_in_transparent_mode(0);
|
||||
s16 spriteId = CloneBattlerSpriteWithBlend(0);
|
||||
if (spriteId >= 0)
|
||||
{
|
||||
gSprites[spriteId].oam.priority = task->data[6];
|
||||
@ -2410,7 +2415,7 @@ void sub_80A8DFC(struct Sprite *sprite)
|
||||
void sub_80A8E30(struct Sprite *sprite)
|
||||
{
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_3);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
if (!GetBattlerSide(gBattleAnimAttacker))
|
||||
sprite->data[0] = 5;
|
||||
else
|
||||
|
@ -175,7 +175,7 @@ static void sub_80A9E78(struct Sprite *sprite)
|
||||
void sub_80A9EF4(u8 taskId)
|
||||
{
|
||||
s16 x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) - 32;
|
||||
s16 y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_3) - 36;
|
||||
s16 y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) - 36;
|
||||
u8 spriteId;
|
||||
|
||||
if (IsContest())
|
||||
|
@ -834,7 +834,7 @@ void AnimTask_ScaleMonAndRestore(u8 taskId)
|
||||
{
|
||||
u8 spriteId;
|
||||
spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[3]);
|
||||
sub_80A7270(spriteId, gBattleAnimArgs[4]);
|
||||
PrepareBattlerSpriteForRotScale(spriteId, gBattleAnimArgs[4]);
|
||||
gTasks[taskId].data[0] = gBattleAnimArgs[0];
|
||||
gTasks[taskId].data[1] = gBattleAnimArgs[1];
|
||||
gTasks[taskId].data[2] = gBattleAnimArgs[2];
|
||||
@ -851,7 +851,7 @@ void AnimTask_ScaleMonAndRestoreStep(u8 taskId)
|
||||
gTasks[taskId].data[10] += gTasks[taskId].data[0];
|
||||
gTasks[taskId].data[11] += gTasks[taskId].data[1];
|
||||
spriteId = gTasks[taskId].data[4];
|
||||
obj_id_set_rotscale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[11], 0);
|
||||
SetSpriteRotScale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[11], 0);
|
||||
if (--gTasks[taskId].data[2] == 0)
|
||||
{
|
||||
if (gTasks[taskId].data[3] > 0)
|
||||
@ -863,7 +863,7 @@ void AnimTask_ScaleMonAndRestoreStep(u8 taskId)
|
||||
}
|
||||
else
|
||||
{
|
||||
sub_80A7344(spriteId);
|
||||
ResetSpriteRotScale(spriteId);
|
||||
DestroyAnimVisualTask(taskId);
|
||||
return;
|
||||
}
|
||||
@ -874,7 +874,7 @@ void sub_80D6134(u8 taskId)
|
||||
{
|
||||
u8 spriteId;
|
||||
spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[2]);
|
||||
sub_80A7270(spriteId, 0);
|
||||
PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL);
|
||||
gTasks[taskId].data[1] = 0;
|
||||
gTasks[taskId].data[2] = gBattleAnimArgs[0];
|
||||
if (gBattleAnimArgs[3] != 1)
|
||||
@ -918,7 +918,7 @@ void sub_80D622C(u8 taskId)
|
||||
{
|
||||
u8 spriteId;
|
||||
spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[2]);
|
||||
sub_80A7270(spriteId, 0);
|
||||
PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL);
|
||||
gTasks[taskId].data[1] = 0;
|
||||
gTasks[taskId].data[2] = gBattleAnimArgs[0];
|
||||
if (gBattleAnimArgs[2] == 0)
|
||||
@ -955,17 +955,17 @@ void sub_80D622C(u8 taskId)
|
||||
void sub_80D6308(u8 taskId)
|
||||
{
|
||||
gTasks[taskId].data[3] += gTasks[taskId].data[4];
|
||||
obj_id_set_rotscale(gTasks[taskId].data[5], 0x100, 0x100, gTasks[taskId].data[3]);
|
||||
SetSpriteRotScale(gTasks[taskId].data[5], 0x100, 0x100, gTasks[taskId].data[3]);
|
||||
if (gTasks[taskId].data[7])
|
||||
{
|
||||
sub_80A73A0(gTasks[taskId].data[5]);
|
||||
SetBattlerSpriteYOffsetFromRotation(gTasks[taskId].data[5]);
|
||||
}
|
||||
if (++gTasks[taskId].data[1] >= gTasks[taskId].data[2])
|
||||
{
|
||||
switch (gTasks[taskId].data[6])
|
||||
{
|
||||
case 1:
|
||||
sub_80A7344(gTasks[taskId].data[5]);
|
||||
ResetSpriteRotScale(gTasks[taskId].data[5]);
|
||||
case 0:
|
||||
default:
|
||||
DestroyAnimVisualTask(taskId);
|
||||
|
@ -604,19 +604,19 @@ void sub_8170B04(u8 taskId)
|
||||
switch (gTasks[taskId].data[0])
|
||||
{
|
||||
case 0:
|
||||
sub_80A7270(spriteId, 0);
|
||||
PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL);
|
||||
gTasks[taskId].data[10] = 0x100;
|
||||
gTasks[taskId].data[0]++;
|
||||
break;
|
||||
case 1:
|
||||
gTasks[taskId].data[10] += 0x30;
|
||||
obj_id_set_rotscale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[10], 0);
|
||||
sub_80A7E6C(spriteId);
|
||||
SetSpriteRotScale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[10], 0);
|
||||
SetBattlerSpriteYOffsetFromYScale(spriteId);
|
||||
if (gTasks[taskId].data[10] >= 0x2D0)
|
||||
gTasks[taskId].data[0]++;
|
||||
break;
|
||||
case 2:
|
||||
sub_80A7344(spriteId);
|
||||
ResetSpriteRotScale(spriteId);
|
||||
gSprites[spriteId].invisible = 1;
|
||||
DestroyAnimVisualTask(taskId);
|
||||
break;
|
||||
@ -756,7 +756,7 @@ void sub_8170F2C(u8 taskId)
|
||||
}
|
||||
|
||||
ballId = ItemIdToBallId(gLastUsedItem);
|
||||
subpriority = GetBattlerSubpriority(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)) + 1;
|
||||
subpriority = GetBattlerSpriteSubpriority(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)) + 1;
|
||||
spriteId = CreateSprite(&gBallSpriteTemplates[ballId], x + 32, y | 80, subpriority);
|
||||
gSprites[spriteId].data[0] = 34;
|
||||
gSprites[spriteId].data[1] = GetBattlerSpriteCoord(gBattleAnimTarget, 0);
|
||||
@ -862,7 +862,7 @@ static void sub_8171240(struct Sprite *sprite)
|
||||
switch (gTasks[taskId].data[0])
|
||||
{
|
||||
case 0:
|
||||
sub_80A7270(spriteId, 0);
|
||||
PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL);
|
||||
gTasks[taskId].data[10] = 256;
|
||||
gUnknown_030062DC = 28;
|
||||
gUnknown_030062E4 = (gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y) - (sprite->pos1.y + sprite->pos2.y);
|
||||
@ -872,14 +872,14 @@ static void sub_8171240(struct Sprite *sprite)
|
||||
break;
|
||||
case 1:
|
||||
gTasks[taskId].data[10] += 0x20;
|
||||
obj_id_set_rotscale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[10], 0);
|
||||
SetSpriteRotScale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[10], 0);
|
||||
gTasks[taskId].data[3] += gTasks[taskId].data[2];
|
||||
gSprites[spriteId].pos2.y = -gTasks[taskId].data[3] >> 8;
|
||||
if (gTasks[taskId].data[10] >= 0x480)
|
||||
gTasks[taskId].data[0]++;
|
||||
break;
|
||||
case 2:
|
||||
sub_80A7344(spriteId);
|
||||
ResetSpriteRotScale(spriteId);
|
||||
gSprites[spriteId].invisible = 1;
|
||||
gTasks[taskId].data[0]++;
|
||||
break;
|
||||
|
@ -1,9 +1,15 @@
|
||||
#include "global.h"
|
||||
#include "alloc.h"
|
||||
#include "battle_anim.h"
|
||||
#include "battle_interface.h"
|
||||
#include "decompress.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "graphics.h"
|
||||
#include "main.h"
|
||||
#include "math_util.h"
|
||||
#include "palette.h"
|
||||
#include "random.h"
|
||||
#include "scanline_effect.h"
|
||||
#include "sound.h"
|
||||
#include "trig.h"
|
||||
#include "util.h"
|
||||
@ -2220,7 +2226,7 @@ void sub_80FE8E0(struct Sprite* sprite)
|
||||
sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
|
||||
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
|
||||
sprite->callback = StartAnimLinearTranslation;
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
}
|
||||
|
||||
void sub_80FE930(struct Sprite* sprite)
|
||||
@ -2257,9 +2263,9 @@ static void sub_80FE9E4(struct Sprite* sprite)
|
||||
else
|
||||
{
|
||||
if (sprite->data[5] > 0x7F)
|
||||
sprite->subpriority = GetBattlerSubpriority(gBattleAnimTarget) + 1;
|
||||
sprite->subpriority = GetBattlerSpriteSubpriority(gBattleAnimTarget) + 1;
|
||||
else
|
||||
sprite->subpriority = GetBattlerSubpriority(gBattleAnimTarget) + 6;
|
||||
sprite->subpriority = GetBattlerSpriteSubpriority(gBattleAnimTarget) + 6;
|
||||
|
||||
sprite->pos2.x += Sin(sprite->data[5], 5);
|
||||
sprite->pos2.y += Cos(sprite->data[5], 14);
|
||||
@ -2278,7 +2284,7 @@ void sub_80FEA58(u8 taskId)
|
||||
gBattleAnimArgs[1] = 0;
|
||||
gBattleAnimArgs[2] = 80;
|
||||
gBattleAnimArgs[3] = 0;
|
||||
CreateSpriteAndAnimate(&gUnknown_08592210, 0, 0, GetBattlerSubpriority(gBattleAnimTarget) + 1);
|
||||
CreateSpriteAndAnimate(&gUnknown_08592210, 0, 0, GetBattlerSpriteSubpriority(gBattleAnimTarget) + 1);
|
||||
}
|
||||
|
||||
if (gTasks[taskId].data[1] == 15)
|
||||
@ -2465,9 +2471,9 @@ static void sub_80FEECC(struct Sprite* sprite)
|
||||
sprite->pos2.x += Sin(sprite->data[5], 32);
|
||||
sprite->pos2.y += Cos(sprite->data[5], -5);
|
||||
if ((u16)(sprite->data[5] - 0x40) < 0x80)
|
||||
sprite->subpriority = GetBattlerSubpriority(gBattleAnimAttacker) - 1;
|
||||
sprite->subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) - 1;
|
||||
else
|
||||
sprite->subpriority = GetBattlerSubpriority(gBattleAnimAttacker) + 1;
|
||||
sprite->subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) + 1;
|
||||
|
||||
sprite->data[5] = (sprite->data[5] + 5) & 0xFF;
|
||||
}
|
||||
@ -2731,7 +2737,7 @@ void sub_80FF458(u8 taskId)
|
||||
}
|
||||
else
|
||||
{
|
||||
sub_80A7270(spriteId, 1);
|
||||
PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_BLEND);
|
||||
gTasks[taskId].data[14] = gSprites[spriteId].oam.priority;
|
||||
gSprites[spriteId].oam.priority = sub_80A8328(gBattleAnimTarget);
|
||||
spriteId = GetAnimBattlerSpriteId(ANIM_DEF_PARTNER);
|
||||
@ -2753,8 +2759,8 @@ static void sub_80FF53C(u8 taskId)
|
||||
gSprites[spriteId].pos2.x = -gSprites[spriteId].pos2.x;
|
||||
|
||||
gTasks[taskId].data[11] += 16;
|
||||
obj_id_set_rotscale(spriteId, gTasks[taskId].data[11], gTasks[taskId].data[11], 0);
|
||||
sub_80A7E6C(spriteId);
|
||||
SetSpriteRotScale(spriteId, gTasks[taskId].data[11], gTasks[taskId].data[11], 0);
|
||||
SetBattlerSpriteYOffsetFromYScale(spriteId);
|
||||
if (--gTasks[taskId].data[1] == 0)
|
||||
{
|
||||
gTasks[taskId].data[0] = 0;
|
||||
@ -2769,7 +2775,7 @@ static void sub_80FF5CC(u8 taskId)
|
||||
if (gTasks[taskId].data[0] == 0)
|
||||
{
|
||||
u8 spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
|
||||
sub_80A7344(spriteId);
|
||||
ResetSpriteRotScale(spriteId);
|
||||
gSprites[spriteId].pos2.x = 0;
|
||||
gSprites[spriteId].pos2.y = 0;
|
||||
gSprites[spriteId].oam.priority = gTasks[taskId].data[14];
|
||||
@ -2795,7 +2801,6 @@ void sub_80FF698(struct Sprite* sprite)
|
||||
switch (sprite->data[0])
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER)
|
||||
gBattleAnimArgs[0] *= -1;
|
||||
|
||||
@ -2804,9 +2809,7 @@ void sub_80FF698(struct Sprite* sprite)
|
||||
sprite->invisible = 1;
|
||||
sprite->data[0]++;
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
sprite->invisible = 0;
|
||||
if (sprite->affineAnimEnded)
|
||||
{
|
||||
@ -2819,7 +2822,6 @@ void sub_80FF698(struct Sprite* sprite)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80FF768(struct Sprite* sprite)
|
||||
@ -3205,7 +3207,7 @@ void sub_80FFFC0(u8 taskId)
|
||||
{
|
||||
struct Task *task = &gTasks[taskId];
|
||||
|
||||
task->data[4] = GetBattlerSubpriority(gBattleAnimTarget) - 1;
|
||||
task->data[4] = GetBattlerSpriteSubpriority(gBattleAnimTarget) - 1;
|
||||
task->data[6] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
|
||||
task->data[7] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
|
||||
task->data[10] = sub_80A861C(gBattleAnimTarget, 1);
|
||||
@ -3529,7 +3531,7 @@ static void sub_810074C(struct Sprite* sprite)
|
||||
return;
|
||||
}
|
||||
|
||||
move_anim_8074EE0(sprite);
|
||||
DestroySpriteAndMatrix(sprite);
|
||||
}
|
||||
|
||||
void sub_81007C4(u8 taskId)
|
||||
@ -3613,7 +3615,7 @@ void sub_8100898(struct Sprite* sprite)
|
||||
if (IsContest())
|
||||
c -= 0x8000;
|
||||
|
||||
sub_80A73E0(sprite, 0, 0x100, 0x100, c);
|
||||
TrySetSpriteRotScale(sprite, 0, 0x100, 0x100, c);
|
||||
sprite->callback = sub_81009A0;
|
||||
}
|
||||
}
|
||||
@ -3630,7 +3632,7 @@ static void sub_81009A0(struct Sprite* sprite)
|
||||
}
|
||||
else
|
||||
{
|
||||
move_anim_8074EE0(sprite);
|
||||
DestroySpriteAndMatrix(sprite);
|
||||
}
|
||||
}
|
||||
|
||||
@ -3653,7 +3655,7 @@ void sub_81009F8(struct Sprite* sprite)
|
||||
sprite->pos1.y += gBattleAnimArgs[1];
|
||||
}
|
||||
|
||||
sprite->callback = sub_80A67D8;
|
||||
sprite->callback = RunStoredCallbackWhenAnimEnds;
|
||||
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
|
||||
}
|
||||
|
||||
@ -3676,7 +3678,7 @@ void sub_8100A94(struct Sprite* sprite)
|
||||
sprite->data[3] = gBattleAnimArgs[4];
|
||||
sprite->data[5] = gBattleAnimArgs[5];
|
||||
StartSpriteAffineAnim(sprite, gBattleAnimArgs[6]);
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
sprite->callback = sub_80A66DC;
|
||||
}
|
||||
|
||||
@ -4024,7 +4026,7 @@ static void sub_8101298(struct Sprite* sprite, int unk1, int unk2)
|
||||
void sub_810130C(struct Sprite* sprite)
|
||||
{
|
||||
if (!gBattleAnimArgs[2])
|
||||
sub_80A6838(sprite);
|
||||
SetSpriteCoordsToAnimAttackerCoords(sprite);
|
||||
|
||||
sub_80A6864(sprite, gBattleAnimArgs[0]);
|
||||
sprite->pos1.y += gBattleAnimArgs[1];
|
||||
@ -4032,7 +4034,7 @@ void sub_810130C(struct Sprite* sprite)
|
||||
sprite->data[1] = gBattleAnimArgs[3];
|
||||
sprite->data[2] = gBattleAnimArgs[4];
|
||||
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
|
||||
sprite->callback = sub_80A656C;
|
||||
sprite->callback = TranslateAnimLinearSimple;
|
||||
}
|
||||
|
||||
void sub_810135C(struct Sprite* sprite)
|
||||
@ -4069,13 +4071,13 @@ void sub_810135C(struct Sprite* sprite)
|
||||
sprite->data[1] = gBattleAnimArgs[3];
|
||||
sprite->data[2] = gBattleAnimArgs[4];
|
||||
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
|
||||
sprite->callback = sub_80A656C;
|
||||
sprite->callback = TranslateAnimLinearSimple;
|
||||
}
|
||||
|
||||
void sub_8101440(struct Sprite* sprite)
|
||||
{
|
||||
sub_80A6838(sprite);
|
||||
if (GetBattlerSide(gBattleAnimAttacker) == 0)
|
||||
SetSpriteCoordsToAnimAttackerCoords(sprite);
|
||||
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
|
||||
{
|
||||
sprite->pos1.x += gBattleAnimArgs[0];
|
||||
sprite->pos1.y += gBattleAnimArgs[1];
|
||||
@ -4105,7 +4107,7 @@ static void sub_81014A0(struct Sprite* sprite)
|
||||
|
||||
void sub_81014F4(struct Sprite* sprite)
|
||||
{
|
||||
sub_80A6838(sprite);
|
||||
SetSpriteCoordsToAnimAttackerCoords(sprite);
|
||||
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
|
||||
{
|
||||
sprite->pos1.x += gBattleAnimArgs[0];
|
||||
@ -4130,7 +4132,7 @@ static void sub_8101560(struct Sprite* sprite)
|
||||
sprite->data[4] += sprite->data[3] * 2;
|
||||
sprite->data[0] += sprite->data[1];
|
||||
if (++sprite->data[1] > 60)
|
||||
move_anim_8074EE0(sprite);
|
||||
DestroySpriteAndMatrix(sprite);
|
||||
}
|
||||
|
||||
void sub_81015AC(struct Sprite* sprite)
|
||||
@ -4347,14 +4349,14 @@ static void sub_81019E8(struct Sprite* sprite)
|
||||
if (sprite->data[0] == 0)
|
||||
{
|
||||
sprite->data[3] = gBattlerSpriteIds[gBattleAnimAttacker];
|
||||
sub_80A7270(sprite->data[3], 0);
|
||||
PrepareBattlerSpriteForRotScale(sprite->data[3], ST_OAM_OBJ_NORMAL);
|
||||
sprite->data[4] = (sprite->data[6] = GetBattlerSide(gBattleAnimAttacker)) ? 0x300 : 0xFFFFFD00;
|
||||
sprite->data[5] = 0;
|
||||
}
|
||||
|
||||
sprite->data[5] += sprite->data[4];
|
||||
obj_id_set_rotscale(sprite->data[3], 0x100, 0x100, sprite->data[5]);
|
||||
sub_80A73A0(sprite->data[3]);
|
||||
SetSpriteRotScale(sprite->data[3], 0x100, 0x100, sprite->data[5]);
|
||||
SetBattlerSpriteYOffsetFromRotation(sprite->data[3]);
|
||||
if (++sprite->data[0] > 3)
|
||||
{
|
||||
sprite->data[0] = 0;
|
||||
@ -4400,11 +4402,11 @@ static void sub_8101AE8(struct Sprite* sprite)
|
||||
}
|
||||
|
||||
sprite->data[5] += sprite->data[4];
|
||||
obj_id_set_rotscale(sprite->data[3], 0x100, 0x100, sprite->data[5]);
|
||||
sub_80A73A0(sprite->data[3]);
|
||||
SetSpriteRotScale(sprite->data[3], 0x100, 0x100, sprite->data[5]);
|
||||
SetBattlerSpriteYOffsetFromRotation(sprite->data[3]);
|
||||
if (++sprite->data[0] > 2)
|
||||
{
|
||||
sub_80A7344(sprite->data[3]);
|
||||
ResetSpriteRotScale(sprite->data[3]);
|
||||
sprite->callback = sub_8101B84;
|
||||
}
|
||||
}
|
||||
@ -4430,13 +4432,13 @@ static void sub_8101BA0(struct Sprite *sprite)
|
||||
sprite->data[3] = GetBattlerSide(gBattleAnimAttacker);
|
||||
sprite->data[4] = (sprite->data[3] != B_SIDE_PLAYER) ? 0x200 : -0x200;
|
||||
sprite->data[5] = 0;
|
||||
sub_80A7270(sprite->data[2], 0);
|
||||
PrepareBattlerSpriteForRotScale(sprite->data[2], ST_OAM_OBJ_NORMAL);
|
||||
sprite->data[0]++;
|
||||
// fall through
|
||||
case 1:
|
||||
sprite->data[5] += sprite->data[4];
|
||||
obj_id_set_rotscale(sprite->data[2], 0x100, 0x100, sprite->data[5]);
|
||||
sub_80A73A0(sprite->data[2]);
|
||||
SetSpriteRotScale(sprite->data[2], 0x100, 0x100, sprite->data[5]);
|
||||
SetBattlerSpriteYOffsetFromRotation(sprite->data[2]);
|
||||
if (++sprite->data[1] > 3)
|
||||
{
|
||||
sprite->data[1] = 0;
|
||||
@ -4446,11 +4448,11 @@ static void sub_8101BA0(struct Sprite *sprite)
|
||||
break;
|
||||
case 2:
|
||||
sprite->data[5] += sprite->data[4];
|
||||
obj_id_set_rotscale(sprite->data[2], 0x100, 0x100, sprite->data[5]);
|
||||
sub_80A73A0(sprite->data[2]);
|
||||
SetSpriteRotScale(sprite->data[2], 0x100, 0x100, sprite->data[5]);
|
||||
SetBattlerSpriteYOffsetFromRotation(sprite->data[2]);
|
||||
if (++sprite->data[1] > 3)
|
||||
{
|
||||
sub_80A7344(sprite->data[2]);
|
||||
ResetSpriteRotScale(sprite->data[2]);
|
||||
DestroyAnimSprite(sprite);
|
||||
}
|
||||
break;
|
||||
@ -4512,7 +4514,7 @@ static void sub_8101D2C(u8 taskId)
|
||||
task->data[3] = 8;
|
||||
task->data[4] = 0;
|
||||
task->data[5] = (task->data[1] == 0) ? -0xC0 : 0xC0;
|
||||
sub_80A7270(task->data[0], 0);
|
||||
PrepareBattlerSpriteForRotScale(task->data[0], ST_OAM_OBJ_NORMAL);
|
||||
task->data[2]++;
|
||||
}
|
||||
break;
|
||||
@ -4520,8 +4522,8 @@ static void sub_8101D2C(u8 taskId)
|
||||
if (task->data[3])
|
||||
{
|
||||
task->data[4] += task->data[5];
|
||||
obj_id_set_rotscale(task->data[0], 0x100, 0x100, task->data[4]);
|
||||
sub_80A73A0(task->data[0]);
|
||||
SetSpriteRotScale(task->data[0], 0x100, 0x100, task->data[4]);
|
||||
SetBattlerSpriteYOffsetFromRotation(task->data[0]);
|
||||
task->data[3]--;
|
||||
}
|
||||
else
|
||||
@ -4592,13 +4594,13 @@ static void sub_8101EEC(u8 taskId)
|
||||
if (task->data[3])
|
||||
{
|
||||
task->data[4] -= task->data[5];
|
||||
obj_id_set_rotscale(task->data[0], 0x100, 0x100, task->data[4]);
|
||||
sub_80A73A0(task->data[0]);
|
||||
SetSpriteRotScale(task->data[0], 0x100, 0x100, task->data[4]);
|
||||
SetBattlerSpriteYOffsetFromRotation(task->data[0]);
|
||||
task->data[3]--;
|
||||
}
|
||||
else
|
||||
{
|
||||
sub_80A7344(task->data[0]);
|
||||
ResetSpriteRotScale(task->data[0]);
|
||||
DestroyAnimVisualTask(taskId);
|
||||
}
|
||||
}
|
||||
@ -4619,7 +4621,7 @@ void sub_8101F40(struct Sprite* sprite)
|
||||
sprite->data[0] = 0;
|
||||
sprite->data[1] = 0;
|
||||
StoreSpriteCallbackInData6(sprite, sub_810208C);
|
||||
sprite->callback = sub_80A67D8;
|
||||
sprite->callback = RunStoredCallbackWhenAnimEnds;
|
||||
}
|
||||
|
||||
void sub_8101FA8(struct Sprite* sprite)
|
||||
@ -4627,7 +4629,7 @@ void sub_8101FA8(struct Sprite* sprite)
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + 0xFFD0;
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
|
||||
StoreSpriteCallbackInData6(sprite, sub_8102044);
|
||||
sprite->callback = sub_80A67D8;
|
||||
sprite->callback = RunStoredCallbackWhenAnimEnds;
|
||||
}
|
||||
|
||||
void sub_8101FF0(struct Sprite* sprite)
|
||||
@ -4914,7 +4916,7 @@ void sub_81025C0(u8 taskId)
|
||||
gTasks[taskId].data[9] = 15;
|
||||
b = sub_80A76C4(1, 1, 1, 1);
|
||||
c = a | b;
|
||||
sub_80A8048(&gTasks[taskId].data[14], &gTasks[taskId].data[15], (void*)c);
|
||||
StorePointerInVars(&gTasks[taskId].data[14], &gTasks[taskId].data[15], (void*)c);
|
||||
b = b | (0x10000 << IndexOfSpritePaletteTag(ANIM_TAG_MOON));
|
||||
d = IndexOfSpritePaletteTag(ANIM_TAG_GREEN_SPARKLE);
|
||||
BeginNormalPaletteFade((0x10000 << d) | b, 0, 0, 16, RGB(27, 29, 31));
|
||||
@ -4989,7 +4991,7 @@ void sub_81026A8(u8 taskId)
|
||||
case 2:
|
||||
if (++task->data[1] > 30)
|
||||
{
|
||||
BeginNormalPaletteFade((u32)sub_80A8050(task->data[14], task->data[15]), 0, 16, 0, RGB(27, 29, 31));
|
||||
BeginNormalPaletteFade((u32)LoadPointerFromVars(task->data[14], task->data[15]), 0, 16, 0, RGB(27, 29, 31));
|
||||
task->data[0]++;
|
||||
}
|
||||
break;
|
||||
@ -5080,7 +5082,7 @@ void sub_81029B4(u8 taskId)
|
||||
BlendPalette(r3, 16, 11, RGB(0, 0, 0));
|
||||
task->data[3] = 0;
|
||||
i = 0;
|
||||
while (i < 2 && (obj = duplicate_obj_of_side_rel2move_in_transparent_mode(0)) >= 0)
|
||||
while (i < 2 && (obj = CloneBattlerSpriteWithBlend(0)) >= 0)
|
||||
{
|
||||
gSprites[obj].oam.paletteNum = task->data[1];
|
||||
gSprites[obj].data[0] = 0;
|
||||
@ -5138,7 +5140,7 @@ static void sub_8102B3C(struct Sprite* sprite)
|
||||
void sub_8102BCC(struct Sprite* sprite)
|
||||
{
|
||||
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
|
||||
sprite->callback = sub_80A67D8;
|
||||
sprite->callback = RunStoredCallbackWhenAnimEnds;
|
||||
}
|
||||
|
||||
void sub_8102BE8(u8 taskId)
|
||||
@ -5183,7 +5185,7 @@ void sub_8102CD4(struct Sprite* sprite)
|
||||
u8 index;
|
||||
u8 a;
|
||||
u8 b;
|
||||
sub_80A6838(sprite);
|
||||
SetSpriteCoordsToAnimAttackerCoords(sprite);
|
||||
StartSpriteAnim(sprite, gBattleAnimArgs[0]);
|
||||
if ((index = IndexOfSpritePaletteTag(gUnknown_08593020[gBattleAnimArgs[1]][0])) != 0xFF)
|
||||
sprite->oam.paletteNum = index;
|
||||
@ -5242,7 +5244,7 @@ static void sub_8102DE4(struct Sprite* sprite)
|
||||
|
||||
if ((u32)((c + 16) << 16) > (0x110) << 16 || a < -16 || a > 0x80)
|
||||
{
|
||||
move_anim_8074EE0(sprite);
|
||||
DestroySpriteAndMatrix(sprite);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -5296,7 +5298,7 @@ static void sub_8102F40(struct Sprite* sprite)
|
||||
}
|
||||
|
||||
if (++sprite->data[0] == 48)
|
||||
move_anim_8074EE0(sprite);
|
||||
DestroySpriteAndMatrix(sprite);
|
||||
}
|
||||
|
||||
void sub_8102FB8(struct Sprite* sprite)
|
||||
@ -5323,7 +5325,7 @@ void sub_8103028(struct Sprite* sprite)
|
||||
{
|
||||
s16 xDiff;
|
||||
u8 index;
|
||||
sub_80A6838(sprite);
|
||||
SetSpriteCoordsToAnimAttackerCoords(sprite);
|
||||
sprite->pos1.y += 8;
|
||||
StartSpriteAnim(sprite, gBattleAnimArgs[1]);
|
||||
index = IndexOfSpritePaletteTag(gUnknown_08593020[gBattleAnimArgs[2]][0]);
|
||||
@ -5385,7 +5387,7 @@ void sub_8103164(struct Sprite* sprite)
|
||||
sprite->data[1] = a + 2;
|
||||
StartSpriteAnim(sprite, a);
|
||||
StoreSpriteCallbackInData6(sprite, sub_81031D0);
|
||||
sprite->callback = sub_80A67D8;
|
||||
sprite->callback = RunStoredCallbackWhenAnimEnds;
|
||||
}
|
||||
|
||||
static void sub_81031D0(struct Sprite* sprite)
|
||||
@ -5394,7 +5396,7 @@ static void sub_81031D0(struct Sprite* sprite)
|
||||
{
|
||||
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
|
||||
StartSpriteAnim(sprite, sprite->data[1]);
|
||||
sprite->callback = sub_80A67D8;
|
||||
sprite->callback = RunStoredCallbackWhenAnimEnds;
|
||||
}
|
||||
}
|
||||
|
||||
@ -5409,7 +5411,7 @@ void sub_8103208(struct Sprite* sprite)
|
||||
sub_810310C(battler, sprite);
|
||||
sprite->data[0] = 0;
|
||||
StoreSpriteCallbackInData6(sprite, sub_8103250);
|
||||
sprite->callback = sub_80A67BC;
|
||||
sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
|
||||
}
|
||||
|
||||
static void sub_8103250(struct Sprite* sprite)
|
||||
@ -5417,8 +5419,8 @@ static void sub_8103250(struct Sprite* sprite)
|
||||
if (++sprite->data[0] > 16)
|
||||
{
|
||||
StartSpriteAffineAnim(sprite, 1);
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
sprite->callback = sub_80A67BC;
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
|
||||
}
|
||||
}
|
||||
|
||||
@ -5441,7 +5443,7 @@ void sub_8103284(struct Sprite* sprite)
|
||||
sprite->data[3] = sprite->subpriority + 4;
|
||||
sprite->data[4] = 0;
|
||||
StoreSpriteCallbackInData6(sprite, sub_8103300);
|
||||
sprite->callback = sub_80A67BC;
|
||||
sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
|
||||
}
|
||||
|
||||
static void sub_8103300(struct Sprite* sprite)
|
||||
@ -5509,7 +5511,7 @@ static void sub_81033F0(struct Sprite* sprite)
|
||||
sprite->data[1] = 0;
|
||||
StartSpriteAnim(sprite, sprite->data[0]);
|
||||
StoreSpriteCallbackInData6(sprite, sub_810342C);
|
||||
sprite->callback = sub_80A67D8;
|
||||
sprite->callback = RunStoredCallbackWhenAnimEnds;
|
||||
}
|
||||
}
|
||||
|
||||
|
3884
src/battle_anim_effects_2.c
Executable file
3884
src/battle_anim_effects_2.c
Executable file
File diff suppressed because it is too large
Load Diff
4889
src/battle_anim_effects_3.c
Executable file
4889
src/battle_anim_effects_3.c
Executable file
File diff suppressed because it is too large
Load Diff
@ -236,7 +236,7 @@ static void sub_81169F8(u8 taskId)
|
||||
}
|
||||
else
|
||||
{
|
||||
task->data[6] = duplicate_obj_of_side_rel2move_in_transparent_mode(task->data[0]);
|
||||
task->data[6] = CloneBattlerSpriteWithBlend(task->data[0]);
|
||||
if (task->data[6] >= 0)
|
||||
{
|
||||
gSprites[task->data[6]].oam.priority = task->data[0] ? 1 : 2;
|
||||
|
@ -1136,7 +1136,7 @@ static void LinkOpponentHandleLoadMonSprite(void)
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
|
||||
GetBattlerSpriteCoord(gActiveBattler, 2),
|
||||
GetBattlerSpriteDefault_Y(gActiveBattler),
|
||||
GetBattlerSubpriority(gActiveBattler));
|
||||
GetBattlerSpriteSubpriority(gActiveBattler));
|
||||
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
|
||||
@ -1170,7 +1170,7 @@ static void sub_8066494(u8 battlerId, bool8 dontClearSubstituteBit)
|
||||
&gMultiuseSpriteTemplate,
|
||||
GetBattlerSpriteCoord(battlerId, 2),
|
||||
GetBattlerSpriteDefault_Y(battlerId),
|
||||
GetBattlerSubpriority(battlerId));
|
||||
GetBattlerSpriteSubpriority(battlerId));
|
||||
|
||||
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
|
||||
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
|
||||
@ -1302,7 +1302,7 @@ static void LinkOpponentHandleDrawTrainerPic(void)
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
|
||||
xPos,
|
||||
(8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40,
|
||||
GetBattlerSubpriority(gActiveBattler));
|
||||
GetBattlerSpriteSubpriority(gActiveBattler));
|
||||
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
|
||||
|
@ -1024,7 +1024,7 @@ static void LinkPartnerHandleLoadMonSprite(void)
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
|
||||
GetBattlerSpriteCoord(gActiveBattler, 2),
|
||||
GetBattlerSpriteDefault_Y(gActiveBattler),
|
||||
GetBattlerSubpriority(gActiveBattler));
|
||||
GetBattlerSpriteSubpriority(gActiveBattler));
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
|
||||
@ -1055,7 +1055,7 @@ static void sub_814CC98(u8 battlerId, bool8 dontClearSubstituteBit)
|
||||
&gMultiuseSpriteTemplate,
|
||||
GetBattlerSpriteCoord(battlerId, 2),
|
||||
GetBattlerSpriteDefault_Y(battlerId),
|
||||
GetBattlerSubpriority(battlerId));
|
||||
GetBattlerSpriteSubpriority(battlerId));
|
||||
|
||||
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
|
||||
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
|
||||
@ -1143,7 +1143,7 @@ static void LinkPartnerHandleDrawTrainerPic(void)
|
||||
|
||||
DecompressTrainerBackPic(trainerPicId, gActiveBattler);
|
||||
SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80, GetBattlerSubpriority(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80, GetBattlerSpriteSubpriority(gActiveBattler));
|
||||
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
|
||||
|
@ -1128,7 +1128,7 @@ static void OpponentHandleLoadMonSprite(void)
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
|
||||
GetBattlerSpriteCoord(gActiveBattler, 2),
|
||||
GetBattlerSpriteDefault_Y(gActiveBattler),
|
||||
GetBattlerSubpriority(gActiveBattler));
|
||||
GetBattlerSpriteSubpriority(gActiveBattler));
|
||||
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
|
||||
@ -1163,7 +1163,7 @@ static void sub_80613DC(u8 battlerId, bool8 dontClearSubstituteBit)
|
||||
gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate,
|
||||
GetBattlerSpriteCoord(battlerId, 2),
|
||||
GetBattlerSpriteDefault_Y(battlerId),
|
||||
GetBattlerSubpriority(battlerId));
|
||||
GetBattlerSpriteSubpriority(battlerId));
|
||||
|
||||
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
|
||||
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
|
||||
@ -1293,7 +1293,7 @@ static void OpponentHandleDrawTrainerPic(void)
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
|
||||
xPos,
|
||||
(8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40,
|
||||
GetBattlerSubpriority(gActiveBattler));
|
||||
GetBattlerSpriteSubpriority(gActiveBattler));
|
||||
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
|
||||
|
@ -2200,7 +2200,7 @@ static void sub_805B258(u8 battlerId, bool8 dontClearSubstituteBit)
|
||||
&gMultiuseSpriteTemplate,
|
||||
GetBattlerSpriteCoord(battlerId, 2),
|
||||
GetBattlerSpriteDefault_Y(battlerId),
|
||||
GetBattlerSubpriority(battlerId));
|
||||
GetBattlerSpriteSubpriority(battlerId));
|
||||
|
||||
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
|
||||
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
|
||||
@ -2314,7 +2314,7 @@ static void PlayerHandleDrawTrainerPic(void)
|
||||
trainerPicId = PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender);
|
||||
DecompressTrainerFrontPic(trainerPicId, gActiveBattler);
|
||||
SetMultiuseSpriteTemplateToTrainerFront(trainerPicId, GetBattlerPosition(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSubpriority(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler));
|
||||
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
|
||||
@ -2329,7 +2329,7 @@ static void PlayerHandleDrawTrainerPic(void)
|
||||
{
|
||||
DecompressTrainerBackPic(trainerPicId, gActiveBattler);
|
||||
SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSubpriority(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler));
|
||||
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
|
||||
|
@ -1211,7 +1211,7 @@ static void PlayerPartnerHandleLoadMonSprite(void)
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
|
||||
GetBattlerSpriteCoord(gActiveBattler, 2),
|
||||
GetBattlerSpriteDefault_Y(gActiveBattler),
|
||||
GetBattlerSubpriority(gActiveBattler));
|
||||
GetBattlerSpriteSubpriority(gActiveBattler));
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
|
||||
@ -1242,7 +1242,7 @@ static void sub_81BD0E4(u8 battlerId, bool8 dontClearSubstituteBit)
|
||||
&gMultiuseSpriteTemplate,
|
||||
GetBattlerSpriteCoord(battlerId, 2),
|
||||
GetBattlerSpriteDefault_Y(battlerId),
|
||||
GetBattlerSubpriority(battlerId));
|
||||
GetBattlerSpriteSubpriority(battlerId));
|
||||
|
||||
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
|
||||
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
|
||||
@ -1322,7 +1322,7 @@ static void PlayerPartnerHandleDrawTrainerPic(void)
|
||||
{
|
||||
DecompressTrainerBackPic(trainerPicId, gActiveBattler);
|
||||
SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSubpriority(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler));
|
||||
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
|
||||
@ -1333,7 +1333,7 @@ static void PlayerPartnerHandleDrawTrainerPic(void)
|
||||
{
|
||||
DecompressTrainerFrontPic(trainerPicId, gActiveBattler);
|
||||
SetMultiuseSpriteTemplateToTrainerFront(trainerPicId, GetBattlerPosition(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSubpriority(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler));
|
||||
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
|
||||
|
@ -1119,9 +1119,7 @@ static void RecordedOpponentHandleLoadMonSprite(void)
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
|
||||
GetBattlerSpriteCoord(gActiveBattler, 2),
|
||||
GetBattlerSpriteDefault_Y(gActiveBattler),
|
||||
GetBattlerSubpriority(gActiveBattler));
|
||||
|
||||
|
||||
GetBattlerSpriteSubpriority(gActiveBattler));
|
||||
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
|
||||
@ -1154,7 +1152,7 @@ static void sub_81885D8(u8 battlerId, bool8 dontClearSubstituteBit)
|
||||
gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate,
|
||||
GetBattlerSpriteCoord(battlerId, 2),
|
||||
GetBattlerSpriteDefault_Y(battlerId),
|
||||
GetBattlerSubpriority(battlerId));
|
||||
GetBattlerSpriteSubpriority(battlerId));
|
||||
|
||||
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
|
||||
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
|
||||
@ -1251,7 +1249,7 @@ static void RecordedOpponentHandleDrawTrainerPic(void)
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
|
||||
xPos,
|
||||
(8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40,
|
||||
GetBattlerSubpriority(gActiveBattler));
|
||||
GetBattlerSpriteSubpriority(gActiveBattler));
|
||||
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
|
||||
|
@ -1105,7 +1105,7 @@ static void RecordedPlayerHandleLoadMonSprite(void)
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
|
||||
GetBattlerSpriteCoord(gActiveBattler, 2),
|
||||
GetBattlerSpriteDefault_Y(gActiveBattler),
|
||||
GetBattlerSubpriority(gActiveBattler));
|
||||
GetBattlerSpriteSubpriority(gActiveBattler));
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
|
||||
@ -1136,7 +1136,7 @@ static void sub_818BA6C(u8 battlerId, bool8 dontClearSubstituteBit)
|
||||
&gMultiuseSpriteTemplate,
|
||||
GetBattlerSpriteCoord(battlerId, 2),
|
||||
GetBattlerSpriteDefault_Y(battlerId),
|
||||
GetBattlerSubpriority(battlerId));
|
||||
GetBattlerSpriteSubpriority(battlerId));
|
||||
|
||||
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
|
||||
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
|
||||
@ -1236,7 +1236,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void)
|
||||
trainerPicId = PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender);
|
||||
DecompressTrainerFrontPic(trainerPicId, gActiveBattler);
|
||||
SetMultiuseSpriteTemplateToTrainerFront(trainerPicId, GetBattlerPosition(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSubpriority(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler));
|
||||
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
|
||||
@ -1250,7 +1250,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void)
|
||||
{
|
||||
DecompressTrainerBackPic(trainerPicId, gActiveBattler);
|
||||
SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSubpriority(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler));
|
||||
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
|
||||
|
@ -1464,7 +1464,7 @@ static void sub_816AA80(u8 battlerId)
|
||||
gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate,
|
||||
GetBattlerSpriteCoord(battlerId, 2),
|
||||
GetBattlerSpriteDefault_Y(battlerId),
|
||||
GetBattlerSubpriority(battlerId));
|
||||
GetBattlerSpriteSubpriority(battlerId));
|
||||
|
||||
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
|
||||
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
|
||||
|
@ -526,7 +526,7 @@ static void sub_81A67EC(void)
|
||||
}
|
||||
var_40 = sub_81A6F70(factoryBattleMode, factoryLvlMode);
|
||||
|
||||
currSpecies = 0;
|
||||
currSpecies = SPECIES_NONE;
|
||||
i = 0;
|
||||
while (i != PARTY_SIZE)
|
||||
{
|
||||
@ -546,7 +546,7 @@ static void sub_81A67EC(void)
|
||||
break;
|
||||
if (species[j] == gFacilityTrainerMons[monSetId].species)
|
||||
{
|
||||
if (currSpecies == 0)
|
||||
if (currSpecies == SPECIES_NONE)
|
||||
currSpecies = gFacilityTrainerMons[monSetId].species;
|
||||
else
|
||||
break;
|
||||
@ -561,7 +561,7 @@ static void sub_81A67EC(void)
|
||||
if (heldItems[j] != 0 && heldItems[j] == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId])
|
||||
{
|
||||
if (gFacilityTrainerMons[monSetId].species == currSpecies)
|
||||
currSpecies = 0;
|
||||
currSpecies = SPECIES_NONE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -579,7 +579,7 @@ static void sub_81A67EC(void)
|
||||
static void sub_81A6A08(void)
|
||||
{
|
||||
u8 i;
|
||||
u8 typesCount[18];
|
||||
u8 typesCount[NUMBER_OF_MON_TYPES];
|
||||
u8 usedType[2];
|
||||
|
||||
gFacilityTrainerMons = gBattleFrontierMons;
|
||||
|
@ -1097,14 +1097,14 @@ void sub_805EB9C(u8 affineMode)
|
||||
if (IsBattlerSpritePresent(i))
|
||||
{
|
||||
gSprites[gBattlerSpriteIds[i]].oam.affineMode = affineMode;
|
||||
if (affineMode == 0)
|
||||
if (affineMode == ST_OAM_AFFINE_OFF)
|
||||
{
|
||||
gBattleSpritesDataPtr->healthBoxesData[i].field_6 = gSprites[gBattlerSpriteIds[i]].oam.matrixNum;
|
||||
gBattleSpritesDataPtr->healthBoxesData[i].matrixNum = gSprites[gBattlerSpriteIds[i]].oam.matrixNum;
|
||||
gSprites[gBattlerSpriteIds[i]].oam.matrixNum = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
gSprites[gBattlerSpriteIds[i]].oam.matrixNum = gBattleSpritesDataPtr->healthBoxesData[i].field_6;
|
||||
gSprites[gBattlerSpriteIds[i]].oam.matrixNum = gBattleSpritesDataPtr->healthBoxesData[i].matrixNum;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2122,12 +2122,12 @@ static void sub_8038B94(u8 taskId)
|
||||
if (species != SPECIES_EGG && hp != 0 && status == 0)
|
||||
r7 |= 1 << i * 2;
|
||||
|
||||
if (species == 0)
|
||||
if (species == SPECIES_NONE)
|
||||
continue;
|
||||
if (hp != 0 && (species == SPECIES_EGG || status != 0))
|
||||
r7 |= 2 << i * 2;
|
||||
|
||||
if (species == 0)
|
||||
if (species == SPECIES_NONE)
|
||||
continue;
|
||||
if (species != SPECIES_EGG && hp == 0)
|
||||
r7 |= 3 << i * 2;
|
||||
|
@ -8648,7 +8648,7 @@ static void atkAE_healpartystatus(void)
|
||||
u16 species = GetMonData(&party[i], MON_DATA_SPECIES2);
|
||||
u8 abilityBit = GetMonData(&party[i], MON_DATA_ALT_ABILITY);
|
||||
|
||||
if (species != 0 && species != SPECIES_EGG)
|
||||
if (species != SPECIES_NONE && species != SPECIES_EGG)
|
||||
{
|
||||
u8 ability;
|
||||
|
||||
|
@ -13,6 +13,7 @@
|
||||
#include "string_util.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/region_map_sections.h"
|
||||
#include "constants/species.h"
|
||||
|
||||
// This file's functions.
|
||||
static void sub_81B99D4(void);
|
||||
@ -292,7 +293,7 @@ static void sub_81B9EC0(void)
|
||||
heldItems[i] = 0;
|
||||
}
|
||||
gFacilityTrainerMons = gSlateportBattleTentMons;
|
||||
currSpecies = 0;
|
||||
currSpecies = SPECIES_NONE;
|
||||
i = 0;
|
||||
while (i != PARTY_SIZE)
|
||||
{
|
||||
@ -305,7 +306,7 @@ static void sub_81B9EC0(void)
|
||||
break;
|
||||
if (species[j] == gFacilityTrainerMons[monSetId].species)
|
||||
{
|
||||
if (currSpecies == 0)
|
||||
if (currSpecies == SPECIES_NONE)
|
||||
currSpecies = gFacilityTrainerMons[monSetId].species;
|
||||
else
|
||||
break;
|
||||
@ -320,7 +321,7 @@ static void sub_81B9EC0(void)
|
||||
if (heldItems[j] != 0 && heldItems[j] == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId])
|
||||
{
|
||||
if (gFacilityTrainerMons[monSetId].species == currSpecies)
|
||||
currSpecies = 0;
|
||||
currSpecies = SPECIES_NONE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -395,7 +395,7 @@ void AnimTranslateStinger(struct Sprite *sprite)
|
||||
lVarY = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3];
|
||||
rot = ArcTan2Neg(lVarX - sprite->pos1.x, lVarY - sprite->pos1.y);
|
||||
rot += 0xC000;
|
||||
sub_80A73E0(sprite, FALSE, 0x100, 0x100, rot);
|
||||
TrySetSpriteRotScale(sprite, FALSE, 0x100, 0x100, rot);
|
||||
|
||||
sprite->data[0] = gBattleAnimArgs[4];
|
||||
sprite->data[2] = lVarX;
|
||||
@ -458,7 +458,7 @@ static void AnimMissileArcStep(struct Sprite *sprite)
|
||||
u16 rotation = ArcTan2Neg(sprite->pos1.x + sprite->pos2.x - x2,
|
||||
sprite->pos1.y + sprite->pos2.y - y2);
|
||||
rotation += 0xC000;
|
||||
sub_80A73E0(sprite, FALSE, 0x100, 0x100, rotation);
|
||||
TrySetSpriteRotScale(sprite, FALSE, 0x100, 0x100, rotation);
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
data[i] = tempData[i];
|
||||
@ -479,6 +479,6 @@ void sub_8110994(struct Sprite *sprite)
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + 18;
|
||||
}
|
||||
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
sprite->callback = sub_80A67BC;
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
|
||||
}
|
||||
|
@ -2520,7 +2520,7 @@ u8 sub_80DB174(u16 species, u32 otId, u32 personality, u32 index)
|
||||
spriteId = CreateSprite(&gMultiuseSpriteTemplate, 0x70, GetBattlerSpriteFinal_Y(2, species, FALSE), 30);
|
||||
gSprites[spriteId].oam.paletteNum = 2;
|
||||
gSprites[spriteId].oam.priority = 2;
|
||||
gSprites[spriteId].subpriority = GetBattlerSubpriority(2);
|
||||
gSprites[spriteId].subpriority = GetBattlerSpriteSubpriority(2);
|
||||
gSprites[spriteId].callback = SpriteCallbackDummy;
|
||||
gSprites[spriteId].data[0] = gSprites[spriteId].oam.paletteNum;
|
||||
gSprites[spriteId].data[2] = species;
|
||||
|
@ -1,4 +1,4 @@
|
||||
|
||||
|
||||
const union AnimCmd gAnimCmd_NONE_1[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 30),
|
||||
@ -6946,446 +6946,449 @@ const union AnimCmd *const gAnims_UNOWN_QMARK[] ={
|
||||
gAnimCmd_UNOWN_QMARK_1,
|
||||
};
|
||||
|
||||
#define ANIM_CMD(name) [SPECIES_##name] = gAnims_##name
|
||||
#define ANIM_CMD_FULL(name, anims) [SPECIES_##name] = anims
|
||||
|
||||
const union AnimCmd* const * const gMonAnimationsSpriteAnimsPtrTable[] =
|
||||
{
|
||||
gAnims_NONE,
|
||||
gAnims_BULBASAUR,
|
||||
gAnims_IVYSAUR,
|
||||
gAnims_VENUSAUR,
|
||||
gAnims_CHARMANDER,
|
||||
gAnims_CHARMELEON,
|
||||
gAnims_CHARIZARD,
|
||||
gAnims_SQUIRTLE,
|
||||
gAnims_WARTORTLE,
|
||||
gAnims_BLASTOISE,
|
||||
gAnims_CATERPIE,
|
||||
gAnims_METAPOD,
|
||||
gAnims_BUTTERFREE,
|
||||
gAnims_WEEDLE,
|
||||
gAnims_KAKUNA,
|
||||
gAnims_BEEDRILL,
|
||||
gAnims_PIDGEY,
|
||||
gAnims_PIDGEOTTO,
|
||||
gAnims_PIDGEOT,
|
||||
gAnims_RATTATA,
|
||||
gAnims_RATICATE,
|
||||
gAnims_SPEAROW,
|
||||
gAnims_FEAROW,
|
||||
gAnims_EKANS,
|
||||
gAnims_ARBOK,
|
||||
gAnims_PIKACHU,
|
||||
gAnims_RAICHU,
|
||||
gAnims_SANDSHREW,
|
||||
gAnims_SANDSLASH,
|
||||
gAnims_NIDORAN_F,
|
||||
gAnims_NIDORINA,
|
||||
gAnims_NIDOQUEEN,
|
||||
gAnims_NIDORAN_M,
|
||||
gAnims_NIDORINO,
|
||||
gAnims_NIDOKING,
|
||||
gAnims_CLEFAIRY,
|
||||
gAnims_CLEFABLE,
|
||||
gAnims_VULPIX,
|
||||
gAnims_NINETALES,
|
||||
gAnims_JIGGLYPUFF,
|
||||
gAnims_WIGGLYTUFF,
|
||||
gAnims_ZUBAT,
|
||||
gAnims_GOLBAT,
|
||||
gAnims_ODDISH,
|
||||
gAnims_GLOOM,
|
||||
gAnims_VILEPLUME,
|
||||
gAnims_PARAS,
|
||||
gAnims_PARASECT,
|
||||
gAnims_VENONAT,
|
||||
gAnims_VENOMOTH,
|
||||
gAnims_DIGLETT,
|
||||
gAnims_DUGTRIO,
|
||||
gAnims_MEOWTH,
|
||||
gAnims_PERSIAN,
|
||||
gAnims_PSYDUCK,
|
||||
gAnims_GOLDUCK,
|
||||
gAnims_MANKEY,
|
||||
gAnims_PRIMEAPE,
|
||||
gAnims_GROWLITHE,
|
||||
gAnims_ARCANINE,
|
||||
gAnims_POLIWAG,
|
||||
gAnims_POLIWHIRL,
|
||||
gAnims_POLIWRATH,
|
||||
gAnims_ABRA,
|
||||
gAnims_KADABRA,
|
||||
gAnims_ALAKAZAM,
|
||||
gAnims_MACHOP,
|
||||
gAnims_MACHOKE,
|
||||
gAnims_MACHAMP,
|
||||
gAnims_BELLSPROUT,
|
||||
gAnims_WEEPINBELL,
|
||||
gAnims_VICTREEBEL,
|
||||
gAnims_TENTACOOL,
|
||||
gAnims_TENTACRUEL,
|
||||
gAnims_GEODUDE,
|
||||
gAnims_GRAVELER,
|
||||
gAnims_GOLEM,
|
||||
gAnims_PONYTA,
|
||||
gAnims_RAPIDASH,
|
||||
gAnims_SLOWPOKE,
|
||||
gAnims_SLOWBRO,
|
||||
gAnims_MAGNEMITE,
|
||||
gAnims_MAGNETON,
|
||||
gAnims_FARFETCHD,
|
||||
gAnims_DODUO,
|
||||
gAnims_DODRIO,
|
||||
gAnims_SEEL,
|
||||
gAnims_DEWGONG,
|
||||
gAnims_GRIMER,
|
||||
gAnims_MUK,
|
||||
gAnims_SHELLDER,
|
||||
gAnims_CLOYSTER,
|
||||
gAnims_GASTLY,
|
||||
gAnims_HAUNTER,
|
||||
gAnims_GENGAR,
|
||||
gAnims_ONIX,
|
||||
gAnims_DROWZEE,
|
||||
gAnims_HYPNO,
|
||||
gAnims_KRABBY,
|
||||
gAnims_KINGLER,
|
||||
gAnims_VOLTORB,
|
||||
gAnims_ELECTRODE,
|
||||
gAnims_EXEGGCUTE,
|
||||
gAnims_EXEGGUTOR,
|
||||
gAnims_CUBONE,
|
||||
gAnims_MAROWAK,
|
||||
gAnims_HITMONLEE,
|
||||
gAnims_HITMONCHAN,
|
||||
gAnims_LICKITUNG,
|
||||
gAnims_KOFFING,
|
||||
gAnims_WEEZING,
|
||||
gAnims_RHYHORN,
|
||||
gAnims_RHYDON,
|
||||
gAnims_CHANSEY,
|
||||
gAnims_TANGELA,
|
||||
gAnims_KANGASKHAN,
|
||||
gAnims_HORSEA,
|
||||
gAnims_SEADRA,
|
||||
gAnims_GOLDEEN,
|
||||
gAnims_SEAKING,
|
||||
gAnims_STARYU,
|
||||
gAnims_STARMIE,
|
||||
gAnims_MR_MIME,
|
||||
gAnims_SCYTHER,
|
||||
gAnims_JYNX,
|
||||
gAnims_ELECTABUZZ,
|
||||
gAnims_MAGMAR,
|
||||
gAnims_PINSIR,
|
||||
gAnims_TAUROS,
|
||||
gAnims_MAGIKARP,
|
||||
gAnims_GYARADOS,
|
||||
gAnims_LAPRAS,
|
||||
gAnims_DITTO,
|
||||
gAnims_EEVEE,
|
||||
gAnims_VAPOREON,
|
||||
gAnims_JOLTEON,
|
||||
gAnims_FLAREON,
|
||||
gAnims_PORYGON,
|
||||
gAnims_OMANYTE,
|
||||
gAnims_OMASTAR,
|
||||
gAnims_KABUTO,
|
||||
gAnims_KABUTOPS,
|
||||
gAnims_AERODACTYL,
|
||||
gAnims_SNORLAX,
|
||||
gAnims_ARTICUNO,
|
||||
gAnims_ZAPDOS,
|
||||
gAnims_MOLTRES,
|
||||
gAnims_DRATINI,
|
||||
gAnims_DRAGONAIR,
|
||||
gAnims_DRAGONITE,
|
||||
gAnims_MEWTWO,
|
||||
gAnims_MEW,
|
||||
gAnims_CHIKORITA,
|
||||
gAnims_BAYLEEF,
|
||||
gAnims_MEGANIUM,
|
||||
gAnims_CYNDAQUIL,
|
||||
gAnims_QUILAVA,
|
||||
gAnims_TYPHLOSION,
|
||||
gAnims_TOTODILE,
|
||||
gAnims_CROCONAW,
|
||||
gAnims_FERALIGATR,
|
||||
gAnims_SENTRET,
|
||||
gAnims_FURRET,
|
||||
gAnims_HOOTHOOT,
|
||||
gAnims_NOCTOWL,
|
||||
gAnims_LEDYBA,
|
||||
gAnims_LEDIAN,
|
||||
gAnims_SPINARAK,
|
||||
gAnims_ARIADOS,
|
||||
gAnims_CROBAT,
|
||||
gAnims_CHINCHOU,
|
||||
gAnims_LANTURN,
|
||||
gAnims_PICHU,
|
||||
gAnims_CLEFFA,
|
||||
gAnims_IGGLYBUFF,
|
||||
gAnims_TOGEPI,
|
||||
gAnims_TOGETIC,
|
||||
gAnims_NATU,
|
||||
gAnims_XATU,
|
||||
gAnims_MAREEP,
|
||||
gAnims_FLAAFFY,
|
||||
gAnims_AMPHAROS,
|
||||
gAnims_BELLOSSOM,
|
||||
gAnims_MARILL,
|
||||
gAnims_AZUMARILL,
|
||||
gAnims_SUDOWOODO,
|
||||
gAnims_POLITOED,
|
||||
gAnims_HOPPIP,
|
||||
gAnims_SKIPLOOM,
|
||||
gAnims_JUMPLUFF,
|
||||
gAnims_AIPOM,
|
||||
gAnims_SUNKERN,
|
||||
gAnims_SUNFLORA,
|
||||
gAnims_YANMA,
|
||||
gAnims_WOOPER,
|
||||
gAnims_QUAGSIRE,
|
||||
gAnims_ESPEON,
|
||||
gAnims_UMBREON,
|
||||
gAnims_MURKROW,
|
||||
gAnims_SLOWKING,
|
||||
gAnims_MISDREAVUS,
|
||||
gAnims_UNOWN,
|
||||
gAnims_WOBBUFFET,
|
||||
gAnims_GIRAFARIG,
|
||||
gAnims_PINECO,
|
||||
gAnims_FORRETRESS,
|
||||
gAnims_DUNSPARCE,
|
||||
gAnims_GLIGAR,
|
||||
gAnims_STEELIX,
|
||||
gAnims_SNUBBULL,
|
||||
gAnims_GRANBULL,
|
||||
gAnims_QWILFISH,
|
||||
gAnims_SCIZOR,
|
||||
gAnims_SHUCKLE,
|
||||
gAnims_HERACROSS,
|
||||
gAnims_SNEASEL,
|
||||
gAnims_TEDDIURSA,
|
||||
gAnims_URSARING,
|
||||
gAnims_SLUGMA,
|
||||
gAnims_MAGCARGO,
|
||||
gAnims_SWINUB,
|
||||
gAnims_PILOSWINE,
|
||||
gAnims_CORSOLA,
|
||||
gAnims_REMORAID,
|
||||
gAnims_OCTILLERY,
|
||||
gAnims_DELIBIRD,
|
||||
gAnims_MANTINE,
|
||||
gAnims_SKARMORY,
|
||||
gAnims_HOUNDOUR,
|
||||
gAnims_HOUNDOOM,
|
||||
gAnims_KINGDRA,
|
||||
gAnims_PHANPY,
|
||||
gAnims_DONPHAN,
|
||||
gAnims_PORYGON2,
|
||||
gAnims_STANTLER,
|
||||
gAnims_SMEARGLE,
|
||||
gAnims_TYROGUE,
|
||||
gAnims_HITMONTOP,
|
||||
gAnims_SMOOCHUM,
|
||||
gAnims_ELEKID,
|
||||
gAnims_MAGBY,
|
||||
gAnims_MILTANK,
|
||||
gAnims_BLISSEY,
|
||||
gAnims_RAIKOU,
|
||||
gAnims_ENTEI,
|
||||
gAnims_SUICUNE,
|
||||
gAnims_LARVITAR,
|
||||
gAnims_PUPITAR,
|
||||
gAnims_TYRANITAR,
|
||||
gAnims_LUGIA,
|
||||
gAnims_HO_OH,
|
||||
gAnims_CELEBI,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_OLD_UNOWN_B,
|
||||
gAnims_TREECKO,
|
||||
gAnims_GROVYLE,
|
||||
gAnims_SCEPTILE,
|
||||
gAnims_TORCHIC,
|
||||
gAnims_COMBUSKEN,
|
||||
gAnims_BLAZIKEN,
|
||||
gAnims_MUDKIP,
|
||||
gAnims_MARSHTOMP,
|
||||
gAnims_SWAMPERT,
|
||||
gAnims_POOCHYENA,
|
||||
gAnims_MIGHTYENA,
|
||||
gAnims_ZIGZAGOON,
|
||||
gAnims_LINOONE,
|
||||
gAnims_WURMPLE,
|
||||
gAnims_SILCOON,
|
||||
gAnims_BEAUTIFLY,
|
||||
gAnims_CASCOON,
|
||||
gAnims_DUSTOX,
|
||||
gAnims_LOTAD,
|
||||
gAnims_LOMBRE,
|
||||
gAnims_LUDICOLO,
|
||||
gAnims_SEEDOT,
|
||||
gAnims_NUZLEAF,
|
||||
gAnims_SHIFTRY,
|
||||
gAnims_NINCADA,
|
||||
gAnims_NINJASK,
|
||||
gAnims_SHEDINJA,
|
||||
gAnims_TAILLOW,
|
||||
gAnims_SWELLOW,
|
||||
gAnims_SHROOMISH,
|
||||
gAnims_BRELOOM,
|
||||
gAnims_SPINDA,
|
||||
gAnims_WINGULL,
|
||||
gAnims_PELIPPER,
|
||||
gAnims_SURSKIT,
|
||||
gAnims_MASQUERAIN,
|
||||
gAnims_WAILMER,
|
||||
gAnims_WAILORD,
|
||||
gAnims_SKITTY,
|
||||
gAnims_DELCATTY,
|
||||
gAnims_KECLEON,
|
||||
gAnims_BALTOY,
|
||||
gAnims_CLAYDOL,
|
||||
gAnims_NOSEPASS,
|
||||
gAnims_TORKOAL,
|
||||
gAnims_SABLEYE,
|
||||
gAnims_BARBOACH,
|
||||
gAnims_WHISCASH,
|
||||
gAnims_LUVDISC,
|
||||
gAnims_CORPHISH,
|
||||
gAnims_CRAWDAUNT,
|
||||
gAnims_FEEBAS,
|
||||
gAnims_MILOTIC,
|
||||
gAnims_CARVANHA,
|
||||
gAnims_SHARPEDO,
|
||||
gAnims_TRAPINCH,
|
||||
gAnims_VIBRAVA,
|
||||
gAnims_FLYGON,
|
||||
gAnims_MAKUHITA,
|
||||
gAnims_HARIYAMA,
|
||||
gAnims_ELECTRIKE,
|
||||
gAnims_MANECTRIC,
|
||||
gAnims_NUMEL,
|
||||
gAnims_CAMERUPT,
|
||||
gAnims_SPHEAL,
|
||||
gAnims_SEALEO,
|
||||
gAnims_WALREIN,
|
||||
gAnims_CACNEA,
|
||||
gAnims_CACTURNE,
|
||||
gAnims_SNORUNT,
|
||||
gAnims_GLALIE,
|
||||
gAnims_LUNATONE,
|
||||
gAnims_SOLROCK,
|
||||
gAnims_AZURILL,
|
||||
gAnims_SPOINK,
|
||||
gAnims_GRUMPIG,
|
||||
gAnims_PLUSLE,
|
||||
gAnims_MINUN,
|
||||
gAnims_MAWILE,
|
||||
gAnims_MEDITITE,
|
||||
gAnims_MEDICHAM,
|
||||
gAnims_SWABLU,
|
||||
gAnims_ALTARIA,
|
||||
gAnims_WYNAUT,
|
||||
gAnims_DUSKULL,
|
||||
gAnims_DUSCLOPS,
|
||||
gAnims_ROSELIA,
|
||||
gAnims_SLAKOTH,
|
||||
gAnims_VIGOROTH,
|
||||
gAnims_SLAKING,
|
||||
gAnims_GULPIN,
|
||||
gAnims_SWALOT,
|
||||
gAnims_TROPIUS,
|
||||
gAnims_WHISMUR,
|
||||
gAnims_LOUDRED,
|
||||
gAnims_EXPLOUD,
|
||||
gAnims_CLAMPERL,
|
||||
gAnims_HUNTAIL,
|
||||
gAnims_GOREBYSS,
|
||||
gAnims_ABSOL,
|
||||
gAnims_SHUPPET,
|
||||
gAnims_BANETTE,
|
||||
gAnims_SEVIPER,
|
||||
gAnims_ZANGOOSE,
|
||||
gAnims_RELICANTH,
|
||||
gAnims_ARON,
|
||||
gAnims_LAIRON,
|
||||
gAnims_AGGRON,
|
||||
gAnims_CASTFORM,
|
||||
gAnims_VOLBEAT,
|
||||
gAnims_ILLUMISE,
|
||||
gAnims_LILEEP,
|
||||
gAnims_CRADILY,
|
||||
gAnims_ANORITH,
|
||||
gAnims_ARMALDO,
|
||||
gAnims_RALTS,
|
||||
gAnims_KIRLIA,
|
||||
gAnims_GARDEVOIR,
|
||||
gAnims_BAGON,
|
||||
gAnims_SHELGON,
|
||||
gAnims_SALAMENCE,
|
||||
gAnims_BELDUM,
|
||||
gAnims_METANG,
|
||||
gAnims_METAGROSS,
|
||||
gAnims_REGIROCK,
|
||||
gAnims_REGICE,
|
||||
gAnims_REGISTEEL,
|
||||
gAnims_KYOGRE,
|
||||
gAnims_GROUDON,
|
||||
gAnims_RAYQUAZA,
|
||||
gAnims_LATIAS,
|
||||
gAnims_LATIOS,
|
||||
gAnims_JIRACHI,
|
||||
gAnims_DEOXYS,
|
||||
gAnims_CHIMECHO,
|
||||
gAnims_EGG,
|
||||
gAnims_UNOWN_B,
|
||||
gAnims_UNOWN_C,
|
||||
gAnims_UNOWN_D,
|
||||
gAnims_UNOWN_E,
|
||||
gAnims_UNOWN_F,
|
||||
gAnims_UNOWN_G,
|
||||
gAnims_UNOWN_H,
|
||||
gAnims_UNOWN_I,
|
||||
gAnims_UNOWN_J,
|
||||
gAnims_UNOWN_K,
|
||||
gAnims_UNOWN_L,
|
||||
gAnims_UNOWN_M,
|
||||
gAnims_UNOWN_N,
|
||||
gAnims_UNOWN_O,
|
||||
gAnims_UNOWN_P,
|
||||
gAnims_UNOWN_Q,
|
||||
gAnims_UNOWN_R,
|
||||
gAnims_UNOWN_S,
|
||||
gAnims_UNOWN_T,
|
||||
gAnims_UNOWN_U,
|
||||
gAnims_UNOWN_V,
|
||||
gAnims_UNOWN_W,
|
||||
gAnims_UNOWN_X,
|
||||
gAnims_UNOWN_Y,
|
||||
gAnims_UNOWN_Z,
|
||||
gAnims_UNOWN_EMARK,
|
||||
gAnims_UNOWN_QMARK,
|
||||
ANIM_CMD(NONE),
|
||||
ANIM_CMD(BULBASAUR),
|
||||
ANIM_CMD(IVYSAUR),
|
||||
ANIM_CMD(VENUSAUR),
|
||||
ANIM_CMD(CHARMANDER),
|
||||
ANIM_CMD(CHARMELEON),
|
||||
ANIM_CMD(CHARIZARD),
|
||||
ANIM_CMD(SQUIRTLE),
|
||||
ANIM_CMD(WARTORTLE),
|
||||
ANIM_CMD(BLASTOISE),
|
||||
ANIM_CMD(CATERPIE),
|
||||
ANIM_CMD(METAPOD),
|
||||
ANIM_CMD(BUTTERFREE),
|
||||
ANIM_CMD(WEEDLE),
|
||||
ANIM_CMD(KAKUNA),
|
||||
ANIM_CMD(BEEDRILL),
|
||||
ANIM_CMD(PIDGEY),
|
||||
ANIM_CMD(PIDGEOTTO),
|
||||
ANIM_CMD(PIDGEOT),
|
||||
ANIM_CMD(RATTATA),
|
||||
ANIM_CMD(RATICATE),
|
||||
ANIM_CMD(SPEAROW),
|
||||
ANIM_CMD(FEAROW),
|
||||
ANIM_CMD(EKANS),
|
||||
ANIM_CMD(ARBOK),
|
||||
ANIM_CMD(PIKACHU),
|
||||
ANIM_CMD(RAICHU),
|
||||
ANIM_CMD(SANDSHREW),
|
||||
ANIM_CMD(SANDSLASH),
|
||||
ANIM_CMD(NIDORAN_F),
|
||||
ANIM_CMD(NIDORINA),
|
||||
ANIM_CMD(NIDOQUEEN),
|
||||
ANIM_CMD(NIDORAN_M),
|
||||
ANIM_CMD(NIDORINO),
|
||||
ANIM_CMD(NIDOKING),
|
||||
ANIM_CMD(CLEFAIRY),
|
||||
ANIM_CMD(CLEFABLE),
|
||||
ANIM_CMD(VULPIX),
|
||||
ANIM_CMD(NINETALES),
|
||||
ANIM_CMD(JIGGLYPUFF),
|
||||
ANIM_CMD(WIGGLYTUFF),
|
||||
ANIM_CMD(ZUBAT),
|
||||
ANIM_CMD(GOLBAT),
|
||||
ANIM_CMD(ODDISH),
|
||||
ANIM_CMD(GLOOM),
|
||||
ANIM_CMD(VILEPLUME),
|
||||
ANIM_CMD(PARAS),
|
||||
ANIM_CMD(PARASECT),
|
||||
ANIM_CMD(VENONAT),
|
||||
ANIM_CMD(VENOMOTH),
|
||||
ANIM_CMD(DIGLETT),
|
||||
ANIM_CMD(DUGTRIO),
|
||||
ANIM_CMD(MEOWTH),
|
||||
ANIM_CMD(PERSIAN),
|
||||
ANIM_CMD(PSYDUCK),
|
||||
ANIM_CMD(GOLDUCK),
|
||||
ANIM_CMD(MANKEY),
|
||||
ANIM_CMD(PRIMEAPE),
|
||||
ANIM_CMD(GROWLITHE),
|
||||
ANIM_CMD(ARCANINE),
|
||||
ANIM_CMD(POLIWAG),
|
||||
ANIM_CMD(POLIWHIRL),
|
||||
ANIM_CMD(POLIWRATH),
|
||||
ANIM_CMD(ABRA),
|
||||
ANIM_CMD(KADABRA),
|
||||
ANIM_CMD(ALAKAZAM),
|
||||
ANIM_CMD(MACHOP),
|
||||
ANIM_CMD(MACHOKE),
|
||||
ANIM_CMD(MACHAMP),
|
||||
ANIM_CMD(BELLSPROUT),
|
||||
ANIM_CMD(WEEPINBELL),
|
||||
ANIM_CMD(VICTREEBEL),
|
||||
ANIM_CMD(TENTACOOL),
|
||||
ANIM_CMD(TENTACRUEL),
|
||||
ANIM_CMD(GEODUDE),
|
||||
ANIM_CMD(GRAVELER),
|
||||
ANIM_CMD(GOLEM),
|
||||
ANIM_CMD(PONYTA),
|
||||
ANIM_CMD(RAPIDASH),
|
||||
ANIM_CMD(SLOWPOKE),
|
||||
ANIM_CMD(SLOWBRO),
|
||||
ANIM_CMD(MAGNEMITE),
|
||||
ANIM_CMD(MAGNETON),
|
||||
ANIM_CMD(FARFETCHD),
|
||||
ANIM_CMD(DODUO),
|
||||
ANIM_CMD(DODRIO),
|
||||
ANIM_CMD(SEEL),
|
||||
ANIM_CMD(DEWGONG),
|
||||
ANIM_CMD(GRIMER),
|
||||
ANIM_CMD(MUK),
|
||||
ANIM_CMD(SHELLDER),
|
||||
ANIM_CMD(CLOYSTER),
|
||||
ANIM_CMD(GASTLY),
|
||||
ANIM_CMD(HAUNTER),
|
||||
ANIM_CMD(GENGAR),
|
||||
ANIM_CMD(ONIX),
|
||||
ANIM_CMD(DROWZEE),
|
||||
ANIM_CMD(HYPNO),
|
||||
ANIM_CMD(KRABBY),
|
||||
ANIM_CMD(KINGLER),
|
||||
ANIM_CMD(VOLTORB),
|
||||
ANIM_CMD(ELECTRODE),
|
||||
ANIM_CMD(EXEGGCUTE),
|
||||
ANIM_CMD(EXEGGUTOR),
|
||||
ANIM_CMD(CUBONE),
|
||||
ANIM_CMD(MAROWAK),
|
||||
ANIM_CMD(HITMONLEE),
|
||||
ANIM_CMD(HITMONCHAN),
|
||||
ANIM_CMD(LICKITUNG),
|
||||
ANIM_CMD(KOFFING),
|
||||
ANIM_CMD(WEEZING),
|
||||
ANIM_CMD(RHYHORN),
|
||||
ANIM_CMD(RHYDON),
|
||||
ANIM_CMD(CHANSEY),
|
||||
ANIM_CMD(TANGELA),
|
||||
ANIM_CMD(KANGASKHAN),
|
||||
ANIM_CMD(HORSEA),
|
||||
ANIM_CMD(SEADRA),
|
||||
ANIM_CMD(GOLDEEN),
|
||||
ANIM_CMD(SEAKING),
|
||||
ANIM_CMD(STARYU),
|
||||
ANIM_CMD(STARMIE),
|
||||
ANIM_CMD(MR_MIME),
|
||||
ANIM_CMD(SCYTHER),
|
||||
ANIM_CMD(JYNX),
|
||||
ANIM_CMD(ELECTABUZZ),
|
||||
ANIM_CMD(MAGMAR),
|
||||
ANIM_CMD(PINSIR),
|
||||
ANIM_CMD(TAUROS),
|
||||
ANIM_CMD(MAGIKARP),
|
||||
ANIM_CMD(GYARADOS),
|
||||
ANIM_CMD(LAPRAS),
|
||||
ANIM_CMD(DITTO),
|
||||
ANIM_CMD(EEVEE),
|
||||
ANIM_CMD(VAPOREON),
|
||||
ANIM_CMD(JOLTEON),
|
||||
ANIM_CMD(FLAREON),
|
||||
ANIM_CMD(PORYGON),
|
||||
ANIM_CMD(OMANYTE),
|
||||
ANIM_CMD(OMASTAR),
|
||||
ANIM_CMD(KABUTO),
|
||||
ANIM_CMD(KABUTOPS),
|
||||
ANIM_CMD(AERODACTYL),
|
||||
ANIM_CMD(SNORLAX),
|
||||
ANIM_CMD(ARTICUNO),
|
||||
ANIM_CMD(ZAPDOS),
|
||||
ANIM_CMD(MOLTRES),
|
||||
ANIM_CMD(DRATINI),
|
||||
ANIM_CMD(DRAGONAIR),
|
||||
ANIM_CMD(DRAGONITE),
|
||||
ANIM_CMD(MEWTWO),
|
||||
ANIM_CMD(MEW),
|
||||
ANIM_CMD(CHIKORITA),
|
||||
ANIM_CMD(BAYLEEF),
|
||||
ANIM_CMD(MEGANIUM),
|
||||
ANIM_CMD(CYNDAQUIL),
|
||||
ANIM_CMD(QUILAVA),
|
||||
ANIM_CMD(TYPHLOSION),
|
||||
ANIM_CMD(TOTODILE),
|
||||
ANIM_CMD(CROCONAW),
|
||||
ANIM_CMD(FERALIGATR),
|
||||
ANIM_CMD(SENTRET),
|
||||
ANIM_CMD(FURRET),
|
||||
ANIM_CMD(HOOTHOOT),
|
||||
ANIM_CMD(NOCTOWL),
|
||||
ANIM_CMD(LEDYBA),
|
||||
ANIM_CMD(LEDIAN),
|
||||
ANIM_CMD(SPINARAK),
|
||||
ANIM_CMD(ARIADOS),
|
||||
ANIM_CMD(CROBAT),
|
||||
ANIM_CMD(CHINCHOU),
|
||||
ANIM_CMD(LANTURN),
|
||||
ANIM_CMD(PICHU),
|
||||
ANIM_CMD(CLEFFA),
|
||||
ANIM_CMD(IGGLYBUFF),
|
||||
ANIM_CMD(TOGEPI),
|
||||
ANIM_CMD(TOGETIC),
|
||||
ANIM_CMD(NATU),
|
||||
ANIM_CMD(XATU),
|
||||
ANIM_CMD(MAREEP),
|
||||
ANIM_CMD(FLAAFFY),
|
||||
ANIM_CMD(AMPHAROS),
|
||||
ANIM_CMD(BELLOSSOM),
|
||||
ANIM_CMD(MARILL),
|
||||
ANIM_CMD(AZUMARILL),
|
||||
ANIM_CMD(SUDOWOODO),
|
||||
ANIM_CMD(POLITOED),
|
||||
ANIM_CMD(HOPPIP),
|
||||
ANIM_CMD(SKIPLOOM),
|
||||
ANIM_CMD(JUMPLUFF),
|
||||
ANIM_CMD(AIPOM),
|
||||
ANIM_CMD(SUNKERN),
|
||||
ANIM_CMD(SUNFLORA),
|
||||
ANIM_CMD(YANMA),
|
||||
ANIM_CMD(WOOPER),
|
||||
ANIM_CMD(QUAGSIRE),
|
||||
ANIM_CMD(ESPEON),
|
||||
ANIM_CMD(UMBREON),
|
||||
ANIM_CMD(MURKROW),
|
||||
ANIM_CMD(SLOWKING),
|
||||
ANIM_CMD(MISDREAVUS),
|
||||
ANIM_CMD(UNOWN),
|
||||
ANIM_CMD(WOBBUFFET),
|
||||
ANIM_CMD(GIRAFARIG),
|
||||
ANIM_CMD(PINECO),
|
||||
ANIM_CMD(FORRETRESS),
|
||||
ANIM_CMD(DUNSPARCE),
|
||||
ANIM_CMD(GLIGAR),
|
||||
ANIM_CMD(STEELIX),
|
||||
ANIM_CMD(SNUBBULL),
|
||||
ANIM_CMD(GRANBULL),
|
||||
ANIM_CMD(QWILFISH),
|
||||
ANIM_CMD(SCIZOR),
|
||||
ANIM_CMD(SHUCKLE),
|
||||
ANIM_CMD(HERACROSS),
|
||||
ANIM_CMD(SNEASEL),
|
||||
ANIM_CMD(TEDDIURSA),
|
||||
ANIM_CMD(URSARING),
|
||||
ANIM_CMD(SLUGMA),
|
||||
ANIM_CMD(MAGCARGO),
|
||||
ANIM_CMD(SWINUB),
|
||||
ANIM_CMD(PILOSWINE),
|
||||
ANIM_CMD(CORSOLA),
|
||||
ANIM_CMD(REMORAID),
|
||||
ANIM_CMD(OCTILLERY),
|
||||
ANIM_CMD(DELIBIRD),
|
||||
ANIM_CMD(MANTINE),
|
||||
ANIM_CMD(SKARMORY),
|
||||
ANIM_CMD(HOUNDOUR),
|
||||
ANIM_CMD(HOUNDOOM),
|
||||
ANIM_CMD(KINGDRA),
|
||||
ANIM_CMD(PHANPY),
|
||||
ANIM_CMD(DONPHAN),
|
||||
ANIM_CMD(PORYGON2),
|
||||
ANIM_CMD(STANTLER),
|
||||
ANIM_CMD(SMEARGLE),
|
||||
ANIM_CMD(TYROGUE),
|
||||
ANIM_CMD(HITMONTOP),
|
||||
ANIM_CMD(SMOOCHUM),
|
||||
ANIM_CMD(ELEKID),
|
||||
ANIM_CMD(MAGBY),
|
||||
ANIM_CMD(MILTANK),
|
||||
ANIM_CMD(BLISSEY),
|
||||
ANIM_CMD(RAIKOU),
|
||||
ANIM_CMD(ENTEI),
|
||||
ANIM_CMD(SUICUNE),
|
||||
ANIM_CMD(LARVITAR),
|
||||
ANIM_CMD(PUPITAR),
|
||||
ANIM_CMD(TYRANITAR),
|
||||
ANIM_CMD(LUGIA),
|
||||
ANIM_CMD(HO_OH),
|
||||
ANIM_CMD(CELEBI),
|
||||
ANIM_CMD(OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_C, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_D, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_E, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_F, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_G, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_H, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_I, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_J, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_K, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_L, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_M, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_N, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_O, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_P, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_Q, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_R, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_S, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_T, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_U, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_V, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_W, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_X, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_Y, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD_FULL(OLD_UNOWN_Z, gAnims_OLD_UNOWN_B),
|
||||
ANIM_CMD(TREECKO),
|
||||
ANIM_CMD(GROVYLE),
|
||||
ANIM_CMD(SCEPTILE),
|
||||
ANIM_CMD(TORCHIC),
|
||||
ANIM_CMD(COMBUSKEN),
|
||||
ANIM_CMD(BLAZIKEN),
|
||||
ANIM_CMD(MUDKIP),
|
||||
ANIM_CMD(MARSHTOMP),
|
||||
ANIM_CMD(SWAMPERT),
|
||||
ANIM_CMD(POOCHYENA),
|
||||
ANIM_CMD(MIGHTYENA),
|
||||
ANIM_CMD(ZIGZAGOON),
|
||||
ANIM_CMD(LINOONE),
|
||||
ANIM_CMD(WURMPLE),
|
||||
ANIM_CMD(SILCOON),
|
||||
ANIM_CMD(BEAUTIFLY),
|
||||
ANIM_CMD(CASCOON),
|
||||
ANIM_CMD(DUSTOX),
|
||||
ANIM_CMD(LOTAD),
|
||||
ANIM_CMD(LOMBRE),
|
||||
ANIM_CMD(LUDICOLO),
|
||||
ANIM_CMD(SEEDOT),
|
||||
ANIM_CMD(NUZLEAF),
|
||||
ANIM_CMD(SHIFTRY),
|
||||
ANIM_CMD(NINCADA),
|
||||
ANIM_CMD(NINJASK),
|
||||
ANIM_CMD(SHEDINJA),
|
||||
ANIM_CMD(TAILLOW),
|
||||
ANIM_CMD(SWELLOW),
|
||||
ANIM_CMD(SHROOMISH),
|
||||
ANIM_CMD(BRELOOM),
|
||||
ANIM_CMD(SPINDA),
|
||||
ANIM_CMD(WINGULL),
|
||||
ANIM_CMD(PELIPPER),
|
||||
ANIM_CMD(SURSKIT),
|
||||
ANIM_CMD(MASQUERAIN),
|
||||
ANIM_CMD(WAILMER),
|
||||
ANIM_CMD(WAILORD),
|
||||
ANIM_CMD(SKITTY),
|
||||
ANIM_CMD(DELCATTY),
|
||||
ANIM_CMD(KECLEON),
|
||||
ANIM_CMD(BALTOY),
|
||||
ANIM_CMD(CLAYDOL),
|
||||
ANIM_CMD(NOSEPASS),
|
||||
ANIM_CMD(TORKOAL),
|
||||
ANIM_CMD(SABLEYE),
|
||||
ANIM_CMD(BARBOACH),
|
||||
ANIM_CMD(WHISCASH),
|
||||
ANIM_CMD(LUVDISC),
|
||||
ANIM_CMD(CORPHISH),
|
||||
ANIM_CMD(CRAWDAUNT),
|
||||
ANIM_CMD(FEEBAS),
|
||||
ANIM_CMD(MILOTIC),
|
||||
ANIM_CMD(CARVANHA),
|
||||
ANIM_CMD(SHARPEDO),
|
||||
ANIM_CMD(TRAPINCH),
|
||||
ANIM_CMD(VIBRAVA),
|
||||
ANIM_CMD(FLYGON),
|
||||
ANIM_CMD(MAKUHITA),
|
||||
ANIM_CMD(HARIYAMA),
|
||||
ANIM_CMD(ELECTRIKE),
|
||||
ANIM_CMD(MANECTRIC),
|
||||
ANIM_CMD(NUMEL),
|
||||
ANIM_CMD(CAMERUPT),
|
||||
ANIM_CMD(SPHEAL),
|
||||
ANIM_CMD(SEALEO),
|
||||
ANIM_CMD(WALREIN),
|
||||
ANIM_CMD(CACNEA),
|
||||
ANIM_CMD(CACTURNE),
|
||||
ANIM_CMD(SNORUNT),
|
||||
ANIM_CMD(GLALIE),
|
||||
ANIM_CMD(LUNATONE),
|
||||
ANIM_CMD(SOLROCK),
|
||||
ANIM_CMD(AZURILL),
|
||||
ANIM_CMD(SPOINK),
|
||||
ANIM_CMD(GRUMPIG),
|
||||
ANIM_CMD(PLUSLE),
|
||||
ANIM_CMD(MINUN),
|
||||
ANIM_CMD(MAWILE),
|
||||
ANIM_CMD(MEDITITE),
|
||||
ANIM_CMD(MEDICHAM),
|
||||
ANIM_CMD(SWABLU),
|
||||
ANIM_CMD(ALTARIA),
|
||||
ANIM_CMD(WYNAUT),
|
||||
ANIM_CMD(DUSKULL),
|
||||
ANIM_CMD(DUSCLOPS),
|
||||
ANIM_CMD(ROSELIA),
|
||||
ANIM_CMD(SLAKOTH),
|
||||
ANIM_CMD(VIGOROTH),
|
||||
ANIM_CMD(SLAKING),
|
||||
ANIM_CMD(GULPIN),
|
||||
ANIM_CMD(SWALOT),
|
||||
ANIM_CMD(TROPIUS),
|
||||
ANIM_CMD(WHISMUR),
|
||||
ANIM_CMD(LOUDRED),
|
||||
ANIM_CMD(EXPLOUD),
|
||||
ANIM_CMD(CLAMPERL),
|
||||
ANIM_CMD(HUNTAIL),
|
||||
ANIM_CMD(GOREBYSS),
|
||||
ANIM_CMD(ABSOL),
|
||||
ANIM_CMD(SHUPPET),
|
||||
ANIM_CMD(BANETTE),
|
||||
ANIM_CMD(SEVIPER),
|
||||
ANIM_CMD(ZANGOOSE),
|
||||
ANIM_CMD(RELICANTH),
|
||||
ANIM_CMD(ARON),
|
||||
ANIM_CMD(LAIRON),
|
||||
ANIM_CMD(AGGRON),
|
||||
ANIM_CMD(CASTFORM),
|
||||
ANIM_CMD(VOLBEAT),
|
||||
ANIM_CMD(ILLUMISE),
|
||||
ANIM_CMD(LILEEP),
|
||||
ANIM_CMD(CRADILY),
|
||||
ANIM_CMD(ANORITH),
|
||||
ANIM_CMD(ARMALDO),
|
||||
ANIM_CMD(RALTS),
|
||||
ANIM_CMD(KIRLIA),
|
||||
ANIM_CMD(GARDEVOIR),
|
||||
ANIM_CMD(BAGON),
|
||||
ANIM_CMD(SHELGON),
|
||||
ANIM_CMD(SALAMENCE),
|
||||
ANIM_CMD(BELDUM),
|
||||
ANIM_CMD(METANG),
|
||||
ANIM_CMD(METAGROSS),
|
||||
ANIM_CMD(REGIROCK),
|
||||
ANIM_CMD(REGICE),
|
||||
ANIM_CMD(REGISTEEL),
|
||||
ANIM_CMD(KYOGRE),
|
||||
ANIM_CMD(GROUDON),
|
||||
ANIM_CMD(RAYQUAZA),
|
||||
ANIM_CMD(LATIAS),
|
||||
ANIM_CMD(LATIOS),
|
||||
ANIM_CMD(JIRACHI),
|
||||
ANIM_CMD(DEOXYS),
|
||||
ANIM_CMD(CHIMECHO),
|
||||
ANIM_CMD(EGG),
|
||||
ANIM_CMD(UNOWN_B),
|
||||
ANIM_CMD(UNOWN_C),
|
||||
ANIM_CMD(UNOWN_D),
|
||||
ANIM_CMD(UNOWN_E),
|
||||
ANIM_CMD(UNOWN_F),
|
||||
ANIM_CMD(UNOWN_G),
|
||||
ANIM_CMD(UNOWN_H),
|
||||
ANIM_CMD(UNOWN_I),
|
||||
ANIM_CMD(UNOWN_J),
|
||||
ANIM_CMD(UNOWN_K),
|
||||
ANIM_CMD(UNOWN_L),
|
||||
ANIM_CMD(UNOWN_M),
|
||||
ANIM_CMD(UNOWN_N),
|
||||
ANIM_CMD(UNOWN_O),
|
||||
ANIM_CMD(UNOWN_P),
|
||||
ANIM_CMD(UNOWN_Q),
|
||||
ANIM_CMD(UNOWN_R),
|
||||
ANIM_CMD(UNOWN_S),
|
||||
ANIM_CMD(UNOWN_T),
|
||||
ANIM_CMD(UNOWN_U),
|
||||
ANIM_CMD(UNOWN_V),
|
||||
ANIM_CMD(UNOWN_W),
|
||||
ANIM_CMD(UNOWN_X),
|
||||
ANIM_CMD(UNOWN_Y),
|
||||
ANIM_CMD(UNOWN_Z),
|
||||
ANIM_CMD(UNOWN_EMARK),
|
||||
ANIM_CMD(UNOWN_QMARK),
|
||||
};
|
||||
|
@ -1,446 +1,448 @@
|
||||
#define STILL_FRONT_PIC(species, frontpic) [SPECIES_##species] = {frontpic, 0x800, SPECIES_##species}
|
||||
|
||||
const struct CompressedSpriteSheet gMonStillFrontPicTable[] =
|
||||
{ //.data .size .tag
|
||||
gMonStillFrontPic_CircledQuestionMark, 0x800, 0,
|
||||
gMonStillFrontPic_Bulbasaur, 0x800, 1,
|
||||
gMonStillFrontPic_Ivysaur, 0x800, 2,
|
||||
gMonStillFrontPic_Venusaur, 0x800, 3,
|
||||
gMonStillFrontPic_Charmander, 0x800, 4,
|
||||
gMonStillFrontPic_Charmeleon, 0x800, 5,
|
||||
gMonStillFrontPic_Charizard, 0x800, 6,
|
||||
gMonStillFrontPic_Squirtle, 0x800, 7,
|
||||
gMonStillFrontPic_Wartortle, 0x800, 8,
|
||||
gMonStillFrontPic_Blastoise, 0x800, 9,
|
||||
gMonStillFrontPic_Caterpie, 0x800, 10,
|
||||
gMonStillFrontPic_Metapod, 0x800, 11,
|
||||
gMonStillFrontPic_Butterfree, 0x800, 12,
|
||||
gMonStillFrontPic_Weedle, 0x800, 13,
|
||||
gMonStillFrontPic_Kakuna, 0x800, 14,
|
||||
gMonStillFrontPic_Beedrill, 0x800, 15,
|
||||
gMonStillFrontPic_Pidgey, 0x800, 16,
|
||||
gMonStillFrontPic_Pidgeotto, 0x800, 17,
|
||||
gMonStillFrontPic_Pidgeot, 0x800, 18,
|
||||
gMonStillFrontPic_Rattata, 0x800, 19,
|
||||
gMonStillFrontPic_Raticate, 0x800, 20,
|
||||
gMonStillFrontPic_Spearow, 0x800, 21,
|
||||
gMonStillFrontPic_Fearow, 0x800, 22,
|
||||
gMonStillFrontPic_Ekans, 0x800, 23,
|
||||
gMonStillFrontPic_Arbok, 0x800, 24,
|
||||
gMonStillFrontPic_Pikachu, 0x800, 25,
|
||||
gMonStillFrontPic_Raichu, 0x800, 26,
|
||||
gMonStillFrontPic_Sandshrew, 0x800, 27,
|
||||
gMonStillFrontPic_Sandslash, 0x800, 28,
|
||||
gMonStillFrontPic_NidoranF, 0x800, 29,
|
||||
gMonStillFrontPic_Nidorina, 0x800, 30,
|
||||
gMonStillFrontPic_Nidoqueen, 0x800, 31,
|
||||
gMonStillFrontPic_NidoranM, 0x800, 32,
|
||||
gMonStillFrontPic_Nidorino, 0x800, 33,
|
||||
gMonStillFrontPic_Nidoking, 0x800, 34,
|
||||
gMonStillFrontPic_Clefairy, 0x800, 35,
|
||||
gMonStillFrontPic_Clefable, 0x800, 36,
|
||||
gMonStillFrontPic_Vulpix, 0x800, 37,
|
||||
gMonStillFrontPic_Ninetales, 0x800, 38,
|
||||
gMonStillFrontPic_Jigglypuff, 0x800, 39,
|
||||
gMonStillFrontPic_Wigglytuff, 0x800, 40,
|
||||
gMonStillFrontPic_Zubat, 0x800, 41,
|
||||
gMonStillFrontPic_Golbat, 0x800, 42,
|
||||
gMonStillFrontPic_Oddish, 0x800, 43,
|
||||
gMonStillFrontPic_Gloom, 0x800, 44,
|
||||
gMonStillFrontPic_Vileplume, 0x800, 45,
|
||||
gMonStillFrontPic_Paras, 0x800, 46,
|
||||
gMonStillFrontPic_Parasect, 0x800, 47,
|
||||
gMonStillFrontPic_Venonat, 0x800, 48,
|
||||
gMonStillFrontPic_Venomoth, 0x800, 49,
|
||||
gMonStillFrontPic_Diglett, 0x800, 50,
|
||||
gMonStillFrontPic_Dugtrio, 0x800, 51,
|
||||
gMonStillFrontPic_Meowth, 0x800, 52,
|
||||
gMonStillFrontPic_Persian, 0x800, 53,
|
||||
gMonStillFrontPic_Psyduck, 0x800, 54,
|
||||
gMonStillFrontPic_Golduck, 0x800, 55,
|
||||
gMonStillFrontPic_Mankey, 0x800, 56,
|
||||
gMonStillFrontPic_Primeape, 0x800, 57,
|
||||
gMonStillFrontPic_Growlithe, 0x800, 58,
|
||||
gMonStillFrontPic_Arcanine, 0x800, 59,
|
||||
gMonStillFrontPic_Poliwag, 0x800, 60,
|
||||
gMonStillFrontPic_Poliwhirl, 0x800, 61,
|
||||
gMonStillFrontPic_Poliwrath, 0x800, 62,
|
||||
gMonStillFrontPic_Abra, 0x800, 63,
|
||||
gMonStillFrontPic_Kadabra, 0x800, 64,
|
||||
gMonStillFrontPic_Alakazam, 0x800, 65,
|
||||
gMonStillFrontPic_Machop, 0x800, 66,
|
||||
gMonStillFrontPic_Machoke, 0x800, 67,
|
||||
gMonStillFrontPic_Machamp, 0x800, 68,
|
||||
gMonStillFrontPic_Bellsprout, 0x800, 69,
|
||||
gMonStillFrontPic_Weepinbell, 0x800, 70,
|
||||
gMonStillFrontPic_Victreebel, 0x800, 71,
|
||||
gMonStillFrontPic_Tentacool, 0x800, 72,
|
||||
gMonStillFrontPic_Tentacruel, 0x800, 73,
|
||||
gMonStillFrontPic_Geodude, 0x800, 74,
|
||||
gMonStillFrontPic_Graveler, 0x800, 75,
|
||||
gMonStillFrontPic_Golem, 0x800, 76,
|
||||
gMonStillFrontPic_Ponyta, 0x800, 77,
|
||||
gMonStillFrontPic_Rapidash, 0x800, 78,
|
||||
gMonStillFrontPic_Slowpoke, 0x800, 79,
|
||||
gMonStillFrontPic_Slowbro, 0x800, 80,
|
||||
gMonStillFrontPic_Magnemite, 0x800, 81,
|
||||
gMonStillFrontPic_Magneton, 0x800, 82,
|
||||
gMonStillFrontPic_Farfetchd, 0x800, 83,
|
||||
gMonStillFrontPic_Doduo, 0x800, 84,
|
||||
gMonStillFrontPic_Dodrio, 0x800, 85,
|
||||
gMonStillFrontPic_Seel, 0x800, 86,
|
||||
gMonStillFrontPic_Dewgong, 0x800, 87,
|
||||
gMonStillFrontPic_Grimer, 0x800, 88,
|
||||
gMonStillFrontPic_Muk, 0x800, 89,
|
||||
gMonStillFrontPic_Shellder, 0x800, 90,
|
||||
gMonStillFrontPic_Cloyster, 0x800, 91,
|
||||
gMonStillFrontPic_Gastly, 0x800, 92,
|
||||
gMonStillFrontPic_Haunter, 0x800, 93,
|
||||
gMonStillFrontPic_Gengar, 0x800, 94,
|
||||
gMonStillFrontPic_Onix, 0x800, 95,
|
||||
gMonStillFrontPic_Drowzee, 0x800, 96,
|
||||
gMonStillFrontPic_Hypno, 0x800, 97,
|
||||
gMonStillFrontPic_Krabby, 0x800, 98,
|
||||
gMonStillFrontPic_Kingler, 0x800, 99,
|
||||
gMonStillFrontPic_Voltorb, 0x800, 100,
|
||||
gMonStillFrontPic_Electrode, 0x800, 101,
|
||||
gMonStillFrontPic_Exeggcute, 0x800, 102,
|
||||
gMonStillFrontPic_Exeggutor, 0x800, 103,
|
||||
gMonStillFrontPic_Cubone, 0x800, 104,
|
||||
gMonStillFrontPic_Marowak, 0x800, 105,
|
||||
gMonStillFrontPic_Hitmonlee, 0x800, 106,
|
||||
gMonStillFrontPic_Hitmonchan, 0x800, 107,
|
||||
gMonStillFrontPic_Lickitung, 0x800, 108,
|
||||
gMonStillFrontPic_Koffing, 0x800, 109,
|
||||
gMonStillFrontPic_Weezing, 0x800, 110,
|
||||
gMonStillFrontPic_Rhyhorn, 0x800, 111,
|
||||
gMonStillFrontPic_Rhydon, 0x800, 112,
|
||||
gMonStillFrontPic_Chansey, 0x800, 113,
|
||||
gMonStillFrontPic_Tangela, 0x800, 114,
|
||||
gMonStillFrontPic_Kangaskhan, 0x800, 115,
|
||||
gMonStillFrontPic_Horsea, 0x800, 116,
|
||||
gMonStillFrontPic_Seadra, 0x800, 117,
|
||||
gMonStillFrontPic_Goldeen, 0x800, 118,
|
||||
gMonStillFrontPic_Seaking, 0x800, 119,
|
||||
gMonStillFrontPic_Staryu, 0x800, 120,
|
||||
gMonStillFrontPic_Starmie, 0x800, 121,
|
||||
gMonStillFrontPic_Mrmime, 0x800, 122,
|
||||
gMonStillFrontPic_Scyther, 0x800, 123,
|
||||
gMonStillFrontPic_Jynx, 0x800, 124,
|
||||
gMonStillFrontPic_Electabuzz, 0x800, 125,
|
||||
gMonStillFrontPic_Magmar, 0x800, 126,
|
||||
gMonStillFrontPic_Pinsir, 0x800, 127,
|
||||
gMonStillFrontPic_Tauros, 0x800, 128,
|
||||
gMonStillFrontPic_Magikarp, 0x800, 129,
|
||||
gMonStillFrontPic_Gyarados, 0x800, 130,
|
||||
gMonStillFrontPic_Lapras, 0x800, 131,
|
||||
gMonStillFrontPic_Ditto, 0x800, 132,
|
||||
gMonStillFrontPic_Eevee, 0x800, 133,
|
||||
gMonStillFrontPic_Vaporeon, 0x800, 134,
|
||||
gMonStillFrontPic_Jolteon, 0x800, 135,
|
||||
gMonStillFrontPic_Flareon, 0x800, 136,
|
||||
gMonStillFrontPic_Porygon, 0x800, 137,
|
||||
gMonStillFrontPic_Omanyte, 0x800, 138,
|
||||
gMonStillFrontPic_Omastar, 0x800, 139,
|
||||
gMonStillFrontPic_Kabuto, 0x800, 140,
|
||||
gMonStillFrontPic_Kabutops, 0x800, 141,
|
||||
gMonStillFrontPic_Aerodactyl, 0x800, 142,
|
||||
gMonStillFrontPic_Snorlax, 0x800, 143,
|
||||
gMonStillFrontPic_Articuno, 0x800, 144,
|
||||
gMonStillFrontPic_Zapdos, 0x800, 145,
|
||||
gMonStillFrontPic_Moltres, 0x800, 146,
|
||||
gMonStillFrontPic_Dratini, 0x800, 147,
|
||||
gMonStillFrontPic_Dragonair, 0x800, 148,
|
||||
gMonStillFrontPic_Dragonite, 0x800, 149,
|
||||
gMonStillFrontPic_Mewtwo, 0x800, 150,
|
||||
gMonStillFrontPic_Mew, 0x800, 151,
|
||||
{
|
||||
STILL_FRONT_PIC(NONE, gMonStillFrontPic_CircledQuestionMark),
|
||||
STILL_FRONT_PIC(BULBASAUR, gMonStillFrontPic_Bulbasaur),
|
||||
STILL_FRONT_PIC(IVYSAUR, gMonStillFrontPic_Ivysaur),
|
||||
STILL_FRONT_PIC(VENUSAUR, gMonStillFrontPic_Venusaur),
|
||||
STILL_FRONT_PIC(CHARMANDER, gMonStillFrontPic_Charmander),
|
||||
STILL_FRONT_PIC(CHARMELEON, gMonStillFrontPic_Charmeleon),
|
||||
STILL_FRONT_PIC(CHARIZARD, gMonStillFrontPic_Charizard),
|
||||
STILL_FRONT_PIC(SQUIRTLE, gMonStillFrontPic_Squirtle),
|
||||
STILL_FRONT_PIC(WARTORTLE, gMonStillFrontPic_Wartortle),
|
||||
STILL_FRONT_PIC(BLASTOISE, gMonStillFrontPic_Blastoise),
|
||||
STILL_FRONT_PIC(CATERPIE, gMonStillFrontPic_Caterpie),
|
||||
STILL_FRONT_PIC(METAPOD, gMonStillFrontPic_Metapod),
|
||||
STILL_FRONT_PIC(BUTTERFREE, gMonStillFrontPic_Butterfree),
|
||||
STILL_FRONT_PIC(WEEDLE, gMonStillFrontPic_Weedle),
|
||||
STILL_FRONT_PIC(KAKUNA, gMonStillFrontPic_Kakuna),
|
||||
STILL_FRONT_PIC(BEEDRILL, gMonStillFrontPic_Beedrill),
|
||||
STILL_FRONT_PIC(PIDGEY, gMonStillFrontPic_Pidgey),
|
||||
STILL_FRONT_PIC(PIDGEOTTO, gMonStillFrontPic_Pidgeotto),
|
||||
STILL_FRONT_PIC(PIDGEOT, gMonStillFrontPic_Pidgeot),
|
||||
STILL_FRONT_PIC(RATTATA, gMonStillFrontPic_Rattata),
|
||||
STILL_FRONT_PIC(RATICATE, gMonStillFrontPic_Raticate),
|
||||
STILL_FRONT_PIC(SPEAROW, gMonStillFrontPic_Spearow),
|
||||
STILL_FRONT_PIC(FEAROW, gMonStillFrontPic_Fearow),
|
||||
STILL_FRONT_PIC(EKANS, gMonStillFrontPic_Ekans),
|
||||
STILL_FRONT_PIC(ARBOK, gMonStillFrontPic_Arbok),
|
||||
STILL_FRONT_PIC(PIKACHU, gMonStillFrontPic_Pikachu),
|
||||
STILL_FRONT_PIC(RAICHU, gMonStillFrontPic_Raichu),
|
||||
STILL_FRONT_PIC(SANDSHREW, gMonStillFrontPic_Sandshrew),
|
||||
STILL_FRONT_PIC(SANDSLASH, gMonStillFrontPic_Sandslash),
|
||||
STILL_FRONT_PIC(NIDORAN_F, gMonStillFrontPic_NidoranF),
|
||||
STILL_FRONT_PIC(NIDORINA, gMonStillFrontPic_Nidorina),
|
||||
STILL_FRONT_PIC(NIDOQUEEN, gMonStillFrontPic_Nidoqueen),
|
||||
STILL_FRONT_PIC(NIDORAN_M, gMonStillFrontPic_NidoranM),
|
||||
STILL_FRONT_PIC(NIDORINO, gMonStillFrontPic_Nidorino),
|
||||
STILL_FRONT_PIC(NIDOKING, gMonStillFrontPic_Nidoking),
|
||||
STILL_FRONT_PIC(CLEFAIRY, gMonStillFrontPic_Clefairy),
|
||||
STILL_FRONT_PIC(CLEFABLE, gMonStillFrontPic_Clefable),
|
||||
STILL_FRONT_PIC(VULPIX, gMonStillFrontPic_Vulpix),
|
||||
STILL_FRONT_PIC(NINETALES, gMonStillFrontPic_Ninetales),
|
||||
STILL_FRONT_PIC(JIGGLYPUFF, gMonStillFrontPic_Jigglypuff),
|
||||
STILL_FRONT_PIC(WIGGLYTUFF, gMonStillFrontPic_Wigglytuff),
|
||||
STILL_FRONT_PIC(ZUBAT, gMonStillFrontPic_Zubat),
|
||||
STILL_FRONT_PIC(GOLBAT, gMonStillFrontPic_Golbat),
|
||||
STILL_FRONT_PIC(ODDISH, gMonStillFrontPic_Oddish),
|
||||
STILL_FRONT_PIC(GLOOM, gMonStillFrontPic_Gloom),
|
||||
STILL_FRONT_PIC(VILEPLUME, gMonStillFrontPic_Vileplume),
|
||||
STILL_FRONT_PIC(PARAS, gMonStillFrontPic_Paras),
|
||||
STILL_FRONT_PIC(PARASECT, gMonStillFrontPic_Parasect),
|
||||
STILL_FRONT_PIC(VENONAT, gMonStillFrontPic_Venonat),
|
||||
STILL_FRONT_PIC(VENOMOTH, gMonStillFrontPic_Venomoth),
|
||||
STILL_FRONT_PIC(DIGLETT, gMonStillFrontPic_Diglett),
|
||||
STILL_FRONT_PIC(DUGTRIO, gMonStillFrontPic_Dugtrio),
|
||||
STILL_FRONT_PIC(MEOWTH, gMonStillFrontPic_Meowth),
|
||||
STILL_FRONT_PIC(PERSIAN, gMonStillFrontPic_Persian),
|
||||
STILL_FRONT_PIC(PSYDUCK, gMonStillFrontPic_Psyduck),
|
||||
STILL_FRONT_PIC(GOLDUCK, gMonStillFrontPic_Golduck),
|
||||
STILL_FRONT_PIC(MANKEY, gMonStillFrontPic_Mankey),
|
||||
STILL_FRONT_PIC(PRIMEAPE, gMonStillFrontPic_Primeape),
|
||||
STILL_FRONT_PIC(GROWLITHE, gMonStillFrontPic_Growlithe),
|
||||
STILL_FRONT_PIC(ARCANINE, gMonStillFrontPic_Arcanine),
|
||||
STILL_FRONT_PIC(POLIWAG, gMonStillFrontPic_Poliwag),
|
||||
STILL_FRONT_PIC(POLIWHIRL, gMonStillFrontPic_Poliwhirl),
|
||||
STILL_FRONT_PIC(POLIWRATH, gMonStillFrontPic_Poliwrath),
|
||||
STILL_FRONT_PIC(ABRA, gMonStillFrontPic_Abra),
|
||||
STILL_FRONT_PIC(KADABRA, gMonStillFrontPic_Kadabra),
|
||||
STILL_FRONT_PIC(ALAKAZAM, gMonStillFrontPic_Alakazam),
|
||||
STILL_FRONT_PIC(MACHOP, gMonStillFrontPic_Machop),
|
||||
STILL_FRONT_PIC(MACHOKE, gMonStillFrontPic_Machoke),
|
||||
STILL_FRONT_PIC(MACHAMP, gMonStillFrontPic_Machamp),
|
||||
STILL_FRONT_PIC(BELLSPROUT, gMonStillFrontPic_Bellsprout),
|
||||
STILL_FRONT_PIC(WEEPINBELL, gMonStillFrontPic_Weepinbell),
|
||||
STILL_FRONT_PIC(VICTREEBEL, gMonStillFrontPic_Victreebel),
|
||||
STILL_FRONT_PIC(TENTACOOL, gMonStillFrontPic_Tentacool),
|
||||
STILL_FRONT_PIC(TENTACRUEL, gMonStillFrontPic_Tentacruel),
|
||||
STILL_FRONT_PIC(GEODUDE, gMonStillFrontPic_Geodude),
|
||||
STILL_FRONT_PIC(GRAVELER, gMonStillFrontPic_Graveler),
|
||||
STILL_FRONT_PIC(GOLEM, gMonStillFrontPic_Golem),
|
||||
STILL_FRONT_PIC(PONYTA, gMonStillFrontPic_Ponyta),
|
||||
STILL_FRONT_PIC(RAPIDASH, gMonStillFrontPic_Rapidash),
|
||||
STILL_FRONT_PIC(SLOWPOKE, gMonStillFrontPic_Slowpoke),
|
||||
STILL_FRONT_PIC(SLOWBRO, gMonStillFrontPic_Slowbro),
|
||||
STILL_FRONT_PIC(MAGNEMITE, gMonStillFrontPic_Magnemite),
|
||||
STILL_FRONT_PIC(MAGNETON, gMonStillFrontPic_Magneton),
|
||||
STILL_FRONT_PIC(FARFETCHD, gMonStillFrontPic_Farfetchd),
|
||||
STILL_FRONT_PIC(DODUO, gMonStillFrontPic_Doduo),
|
||||
STILL_FRONT_PIC(DODRIO, gMonStillFrontPic_Dodrio),
|
||||
STILL_FRONT_PIC(SEEL, gMonStillFrontPic_Seel),
|
||||
STILL_FRONT_PIC(DEWGONG, gMonStillFrontPic_Dewgong),
|
||||
STILL_FRONT_PIC(GRIMER, gMonStillFrontPic_Grimer),
|
||||
STILL_FRONT_PIC(MUK, gMonStillFrontPic_Muk),
|
||||
STILL_FRONT_PIC(SHELLDER, gMonStillFrontPic_Shellder),
|
||||
STILL_FRONT_PIC(CLOYSTER, gMonStillFrontPic_Cloyster),
|
||||
STILL_FRONT_PIC(GASTLY, gMonStillFrontPic_Gastly),
|
||||
STILL_FRONT_PIC(HAUNTER, gMonStillFrontPic_Haunter),
|
||||
STILL_FRONT_PIC(GENGAR, gMonStillFrontPic_Gengar),
|
||||
STILL_FRONT_PIC(ONIX, gMonStillFrontPic_Onix),
|
||||
STILL_FRONT_PIC(DROWZEE, gMonStillFrontPic_Drowzee),
|
||||
STILL_FRONT_PIC(HYPNO, gMonStillFrontPic_Hypno),
|
||||
STILL_FRONT_PIC(KRABBY, gMonStillFrontPic_Krabby),
|
||||
STILL_FRONT_PIC(KINGLER, gMonStillFrontPic_Kingler),
|
||||
STILL_FRONT_PIC(VOLTORB, gMonStillFrontPic_Voltorb),
|
||||
STILL_FRONT_PIC(ELECTRODE, gMonStillFrontPic_Electrode),
|
||||
STILL_FRONT_PIC(EXEGGCUTE, gMonStillFrontPic_Exeggcute),
|
||||
STILL_FRONT_PIC(EXEGGUTOR, gMonStillFrontPic_Exeggutor),
|
||||
STILL_FRONT_PIC(CUBONE, gMonStillFrontPic_Cubone),
|
||||
STILL_FRONT_PIC(MAROWAK, gMonStillFrontPic_Marowak),
|
||||
STILL_FRONT_PIC(HITMONLEE, gMonStillFrontPic_Hitmonlee),
|
||||
STILL_FRONT_PIC(HITMONCHAN, gMonStillFrontPic_Hitmonchan),
|
||||
STILL_FRONT_PIC(LICKITUNG, gMonStillFrontPic_Lickitung),
|
||||
STILL_FRONT_PIC(KOFFING, gMonStillFrontPic_Koffing),
|
||||
STILL_FRONT_PIC(WEEZING, gMonStillFrontPic_Weezing),
|
||||
STILL_FRONT_PIC(RHYHORN, gMonStillFrontPic_Rhyhorn),
|
||||
STILL_FRONT_PIC(RHYDON, gMonStillFrontPic_Rhydon),
|
||||
STILL_FRONT_PIC(CHANSEY, gMonStillFrontPic_Chansey),
|
||||
STILL_FRONT_PIC(TANGELA, gMonStillFrontPic_Tangela),
|
||||
STILL_FRONT_PIC(KANGASKHAN, gMonStillFrontPic_Kangaskhan),
|
||||
STILL_FRONT_PIC(HORSEA, gMonStillFrontPic_Horsea),
|
||||
STILL_FRONT_PIC(SEADRA, gMonStillFrontPic_Seadra),
|
||||
STILL_FRONT_PIC(GOLDEEN, gMonStillFrontPic_Goldeen),
|
||||
STILL_FRONT_PIC(SEAKING, gMonStillFrontPic_Seaking),
|
||||
STILL_FRONT_PIC(STARYU, gMonStillFrontPic_Staryu),
|
||||
STILL_FRONT_PIC(STARMIE, gMonStillFrontPic_Starmie),
|
||||
STILL_FRONT_PIC(MR_MIME, gMonStillFrontPic_Mrmime),
|
||||
STILL_FRONT_PIC(SCYTHER, gMonStillFrontPic_Scyther),
|
||||
STILL_FRONT_PIC(JYNX, gMonStillFrontPic_Jynx),
|
||||
STILL_FRONT_PIC(ELECTABUZZ, gMonStillFrontPic_Electabuzz),
|
||||
STILL_FRONT_PIC(MAGMAR, gMonStillFrontPic_Magmar),
|
||||
STILL_FRONT_PIC(PINSIR, gMonStillFrontPic_Pinsir),
|
||||
STILL_FRONT_PIC(TAUROS, gMonStillFrontPic_Tauros),
|
||||
STILL_FRONT_PIC(MAGIKARP, gMonStillFrontPic_Magikarp),
|
||||
STILL_FRONT_PIC(GYARADOS, gMonStillFrontPic_Gyarados),
|
||||
STILL_FRONT_PIC(LAPRAS, gMonStillFrontPic_Lapras),
|
||||
STILL_FRONT_PIC(DITTO, gMonStillFrontPic_Ditto),
|
||||
STILL_FRONT_PIC(EEVEE, gMonStillFrontPic_Eevee),
|
||||
STILL_FRONT_PIC(VAPOREON, gMonStillFrontPic_Vaporeon),
|
||||
STILL_FRONT_PIC(JOLTEON, gMonStillFrontPic_Jolteon),
|
||||
STILL_FRONT_PIC(FLAREON, gMonStillFrontPic_Flareon),
|
||||
STILL_FRONT_PIC(PORYGON, gMonStillFrontPic_Porygon),
|
||||
STILL_FRONT_PIC(OMANYTE, gMonStillFrontPic_Omanyte),
|
||||
STILL_FRONT_PIC(OMASTAR, gMonStillFrontPic_Omastar),
|
||||
STILL_FRONT_PIC(KABUTO, gMonStillFrontPic_Kabuto),
|
||||
STILL_FRONT_PIC(KABUTOPS, gMonStillFrontPic_Kabutops),
|
||||
STILL_FRONT_PIC(AERODACTYL, gMonStillFrontPic_Aerodactyl),
|
||||
STILL_FRONT_PIC(SNORLAX, gMonStillFrontPic_Snorlax),
|
||||
STILL_FRONT_PIC(ARTICUNO, gMonStillFrontPic_Articuno),
|
||||
STILL_FRONT_PIC(ZAPDOS, gMonStillFrontPic_Zapdos),
|
||||
STILL_FRONT_PIC(MOLTRES, gMonStillFrontPic_Moltres),
|
||||
STILL_FRONT_PIC(DRATINI, gMonStillFrontPic_Dratini),
|
||||
STILL_FRONT_PIC(DRAGONAIR, gMonStillFrontPic_Dragonair),
|
||||
STILL_FRONT_PIC(DRAGONITE, gMonStillFrontPic_Dragonite),
|
||||
STILL_FRONT_PIC(MEWTWO, gMonStillFrontPic_Mewtwo),
|
||||
STILL_FRONT_PIC(MEW, gMonStillFrontPic_Mew),
|
||||
// Gen II
|
||||
gMonStillFrontPic_Chikorita, 0x800, 152,
|
||||
gMonStillFrontPic_Bayleef, 0x800, 153,
|
||||
gMonStillFrontPic_Meganium, 0x800, 154,
|
||||
gMonStillFrontPic_Cyndaquil, 0x800, 155,
|
||||
gMonStillFrontPic_Quilava, 0x800, 156,
|
||||
gMonStillFrontPic_Typhlosion, 0x800, 157,
|
||||
gMonStillFrontPic_Totodile, 0x800, 158,
|
||||
gMonStillFrontPic_Croconaw, 0x800, 159,
|
||||
gMonStillFrontPic_Feraligatr, 0x800, 160,
|
||||
gMonStillFrontPic_Sentret, 0x800, 161,
|
||||
gMonStillFrontPic_Furret, 0x800, 162,
|
||||
gMonStillFrontPic_Hoothoot, 0x800, 163,
|
||||
gMonStillFrontPic_Noctowl, 0x800, 164,
|
||||
gMonStillFrontPic_Ledyba, 0x800, 165,
|
||||
gMonStillFrontPic_Ledian, 0x800, 166,
|
||||
gMonStillFrontPic_Spinarak, 0x800, 167,
|
||||
gMonStillFrontPic_Ariados, 0x800, 168,
|
||||
gMonStillFrontPic_Crobat, 0x800, 169,
|
||||
gMonStillFrontPic_Chinchou, 0x800, 170,
|
||||
gMonStillFrontPic_Lanturn, 0x800, 171,
|
||||
gMonStillFrontPic_Pichu, 0x800, 172,
|
||||
gMonStillFrontPic_Cleffa, 0x800, 173,
|
||||
gMonStillFrontPic_Igglybuff, 0x800, 174,
|
||||
gMonStillFrontPic_Togepi, 0x800, 175,
|
||||
gMonStillFrontPic_Togetic, 0x800, 176,
|
||||
gMonStillFrontPic_Natu, 0x800, 177,
|
||||
gMonStillFrontPic_Xatu, 0x800, 178,
|
||||
gMonStillFrontPic_Mareep, 0x800, 179,
|
||||
gMonStillFrontPic_Flaaffy, 0x800, 180,
|
||||
gMonStillFrontPic_Ampharos, 0x800, 181,
|
||||
gMonStillFrontPic_Bellossom, 0x800, 182,
|
||||
gMonStillFrontPic_Marill, 0x800, 183,
|
||||
gMonStillFrontPic_Azumarill, 0x800, 184,
|
||||
gMonStillFrontPic_Sudowoodo, 0x800, 185,
|
||||
gMonStillFrontPic_Politoed, 0x800, 186,
|
||||
gMonStillFrontPic_Hoppip, 0x800, 187,
|
||||
gMonStillFrontPic_Skiploom, 0x800, 188,
|
||||
gMonStillFrontPic_Jumpluff, 0x800, 189,
|
||||
gMonStillFrontPic_Aipom, 0x800, 190,
|
||||
gMonStillFrontPic_Sunkern, 0x800, 191,
|
||||
gMonStillFrontPic_Sunflora, 0x800, 192,
|
||||
gMonStillFrontPic_Yanma, 0x800, 193,
|
||||
gMonStillFrontPic_Wooper, 0x800, 194,
|
||||
gMonStillFrontPic_Quagsire, 0x800, 195,
|
||||
gMonStillFrontPic_Espeon, 0x800, 196,
|
||||
gMonStillFrontPic_Umbreon, 0x800, 197,
|
||||
gMonStillFrontPic_Murkrow, 0x800, 198,
|
||||
gMonStillFrontPic_Slowking, 0x800, 199,
|
||||
gMonStillFrontPic_Misdreavus, 0x800, 200,
|
||||
gMonStillFrontPic_UnownA, 0x800, 201,
|
||||
gMonStillFrontPic_Wobbuffet, 0x800, 202,
|
||||
gMonStillFrontPic_Girafarig, 0x800, 203,
|
||||
gMonStillFrontPic_Pineco, 0x800, 204,
|
||||
gMonStillFrontPic_Forretress, 0x800, 205,
|
||||
gMonStillFrontPic_Dunsparce, 0x800, 206,
|
||||
gMonStillFrontPic_Gligar, 0x800, 207,
|
||||
gMonStillFrontPic_Steelix, 0x800, 208,
|
||||
gMonStillFrontPic_Snubbull, 0x800, 209,
|
||||
gMonStillFrontPic_Granbull, 0x800, 210,
|
||||
gMonStillFrontPic_Qwilfish, 0x800, 211,
|
||||
gMonStillFrontPic_Scizor, 0x800, 212,
|
||||
gMonStillFrontPic_Shuckle, 0x800, 213,
|
||||
gMonStillFrontPic_Heracross, 0x800, 214,
|
||||
gMonStillFrontPic_Sneasel, 0x800, 215,
|
||||
gMonStillFrontPic_Teddiursa, 0x800, 216,
|
||||
gMonStillFrontPic_Ursaring, 0x800, 217,
|
||||
gMonStillFrontPic_Slugma, 0x800, 218,
|
||||
gMonStillFrontPic_Magcargo, 0x800, 219,
|
||||
gMonStillFrontPic_Swinub, 0x800, 220,
|
||||
gMonStillFrontPic_Piloswine, 0x800, 221,
|
||||
gMonStillFrontPic_Corsola, 0x800, 222,
|
||||
gMonStillFrontPic_Remoraid, 0x800, 223,
|
||||
gMonStillFrontPic_Octillery, 0x800, 224,
|
||||
gMonStillFrontPic_Delibird, 0x800, 225,
|
||||
gMonStillFrontPic_Mantine, 0x800, 226,
|
||||
gMonStillFrontPic_Skarmory, 0x800, 227,
|
||||
gMonStillFrontPic_Houndour, 0x800, 228,
|
||||
gMonStillFrontPic_Houndoom, 0x800, 229,
|
||||
gMonStillFrontPic_Kingdra, 0x800, 230,
|
||||
gMonStillFrontPic_Phanpy, 0x800, 231,
|
||||
gMonStillFrontPic_Donphan, 0x800, 232,
|
||||
gMonStillFrontPic_Porygon2, 0x800, 233,
|
||||
gMonStillFrontPic_Stantler, 0x800, 234,
|
||||
gMonStillFrontPic_Smeargle, 0x800, 235,
|
||||
gMonStillFrontPic_Tyrogue, 0x800, 236,
|
||||
gMonStillFrontPic_Hitmontop, 0x800, 237,
|
||||
gMonStillFrontPic_Smoochum, 0x800, 238,
|
||||
gMonStillFrontPic_Elekid, 0x800, 239,
|
||||
gMonStillFrontPic_Magby, 0x800, 240,
|
||||
gMonStillFrontPic_Miltank, 0x800, 241,
|
||||
gMonStillFrontPic_Blissey, 0x800, 242,
|
||||
gMonStillFrontPic_Raikou, 0x800, 243,
|
||||
gMonStillFrontPic_Entei, 0x800, 244,
|
||||
gMonStillFrontPic_Suicune, 0x800, 245,
|
||||
gMonStillFrontPic_Larvitar, 0x800, 246,
|
||||
gMonStillFrontPic_Pupitar, 0x800, 247,
|
||||
gMonStillFrontPic_Tyranitar, 0x800, 248,
|
||||
gMonStillFrontPic_Lugia, 0x800, 249,
|
||||
gMonStillFrontPic_HoOh, 0x800, 250,
|
||||
gMonStillFrontPic_Celebi, 0x800, 251,
|
||||
STILL_FRONT_PIC(CHIKORITA, gMonStillFrontPic_Chikorita),
|
||||
STILL_FRONT_PIC(BAYLEEF, gMonStillFrontPic_Bayleef),
|
||||
STILL_FRONT_PIC(MEGANIUM, gMonStillFrontPic_Meganium),
|
||||
STILL_FRONT_PIC(CYNDAQUIL, gMonStillFrontPic_Cyndaquil),
|
||||
STILL_FRONT_PIC(QUILAVA, gMonStillFrontPic_Quilava),
|
||||
STILL_FRONT_PIC(TYPHLOSION, gMonStillFrontPic_Typhlosion),
|
||||
STILL_FRONT_PIC(TOTODILE, gMonStillFrontPic_Totodile),
|
||||
STILL_FRONT_PIC(CROCONAW, gMonStillFrontPic_Croconaw),
|
||||
STILL_FRONT_PIC(FERALIGATR, gMonStillFrontPic_Feraligatr),
|
||||
STILL_FRONT_PIC(SENTRET, gMonStillFrontPic_Sentret),
|
||||
STILL_FRONT_PIC(FURRET, gMonStillFrontPic_Furret),
|
||||
STILL_FRONT_PIC(HOOTHOOT, gMonStillFrontPic_Hoothoot),
|
||||
STILL_FRONT_PIC(NOCTOWL, gMonStillFrontPic_Noctowl),
|
||||
STILL_FRONT_PIC(LEDYBA, gMonStillFrontPic_Ledyba),
|
||||
STILL_FRONT_PIC(LEDIAN, gMonStillFrontPic_Ledian),
|
||||
STILL_FRONT_PIC(SPINARAK, gMonStillFrontPic_Spinarak),
|
||||
STILL_FRONT_PIC(ARIADOS, gMonStillFrontPic_Ariados),
|
||||
STILL_FRONT_PIC(CROBAT, gMonStillFrontPic_Crobat),
|
||||
STILL_FRONT_PIC(CHINCHOU, gMonStillFrontPic_Chinchou),
|
||||
STILL_FRONT_PIC(LANTURN, gMonStillFrontPic_Lanturn),
|
||||
STILL_FRONT_PIC(PICHU, gMonStillFrontPic_Pichu),
|
||||
STILL_FRONT_PIC(CLEFFA, gMonStillFrontPic_Cleffa),
|
||||
STILL_FRONT_PIC(IGGLYBUFF, gMonStillFrontPic_Igglybuff),
|
||||
STILL_FRONT_PIC(TOGEPI, gMonStillFrontPic_Togepi),
|
||||
STILL_FRONT_PIC(TOGETIC, gMonStillFrontPic_Togetic),
|
||||
STILL_FRONT_PIC(NATU, gMonStillFrontPic_Natu),
|
||||
STILL_FRONT_PIC(XATU, gMonStillFrontPic_Xatu),
|
||||
STILL_FRONT_PIC(MAREEP, gMonStillFrontPic_Mareep),
|
||||
STILL_FRONT_PIC(FLAAFFY, gMonStillFrontPic_Flaaffy),
|
||||
STILL_FRONT_PIC(AMPHAROS, gMonStillFrontPic_Ampharos),
|
||||
STILL_FRONT_PIC(BELLOSSOM, gMonStillFrontPic_Bellossom),
|
||||
STILL_FRONT_PIC(MARILL, gMonStillFrontPic_Marill),
|
||||
STILL_FRONT_PIC(AZUMARILL, gMonStillFrontPic_Azumarill),
|
||||
STILL_FRONT_PIC(SUDOWOODO, gMonStillFrontPic_Sudowoodo),
|
||||
STILL_FRONT_PIC(POLITOED, gMonStillFrontPic_Politoed),
|
||||
STILL_FRONT_PIC(HOPPIP, gMonStillFrontPic_Hoppip),
|
||||
STILL_FRONT_PIC(SKIPLOOM, gMonStillFrontPic_Skiploom),
|
||||
STILL_FRONT_PIC(JUMPLUFF, gMonStillFrontPic_Jumpluff),
|
||||
STILL_FRONT_PIC(AIPOM, gMonStillFrontPic_Aipom),
|
||||
STILL_FRONT_PIC(SUNKERN, gMonStillFrontPic_Sunkern),
|
||||
STILL_FRONT_PIC(SUNFLORA, gMonStillFrontPic_Sunflora),
|
||||
STILL_FRONT_PIC(YANMA, gMonStillFrontPic_Yanma),
|
||||
STILL_FRONT_PIC(WOOPER, gMonStillFrontPic_Wooper),
|
||||
STILL_FRONT_PIC(QUAGSIRE, gMonStillFrontPic_Quagsire),
|
||||
STILL_FRONT_PIC(ESPEON, gMonStillFrontPic_Espeon),
|
||||
STILL_FRONT_PIC(UMBREON, gMonStillFrontPic_Umbreon),
|
||||
STILL_FRONT_PIC(MURKROW, gMonStillFrontPic_Murkrow),
|
||||
STILL_FRONT_PIC(SLOWKING, gMonStillFrontPic_Slowking),
|
||||
STILL_FRONT_PIC(MISDREAVUS, gMonStillFrontPic_Misdreavus),
|
||||
STILL_FRONT_PIC(UNOWN, gMonStillFrontPic_UnownA),
|
||||
STILL_FRONT_PIC(WOBBUFFET, gMonStillFrontPic_Wobbuffet),
|
||||
STILL_FRONT_PIC(GIRAFARIG, gMonStillFrontPic_Girafarig),
|
||||
STILL_FRONT_PIC(PINECO, gMonStillFrontPic_Pineco),
|
||||
STILL_FRONT_PIC(FORRETRESS, gMonStillFrontPic_Forretress),
|
||||
STILL_FRONT_PIC(DUNSPARCE, gMonStillFrontPic_Dunsparce),
|
||||
STILL_FRONT_PIC(GLIGAR, gMonStillFrontPic_Gligar),
|
||||
STILL_FRONT_PIC(STEELIX, gMonStillFrontPic_Steelix),
|
||||
STILL_FRONT_PIC(SNUBBULL, gMonStillFrontPic_Snubbull),
|
||||
STILL_FRONT_PIC(GRANBULL, gMonStillFrontPic_Granbull),
|
||||
STILL_FRONT_PIC(QWILFISH, gMonStillFrontPic_Qwilfish),
|
||||
STILL_FRONT_PIC(SCIZOR, gMonStillFrontPic_Scizor),
|
||||
STILL_FRONT_PIC(SHUCKLE, gMonStillFrontPic_Shuckle),
|
||||
STILL_FRONT_PIC(HERACROSS, gMonStillFrontPic_Heracross),
|
||||
STILL_FRONT_PIC(SNEASEL, gMonStillFrontPic_Sneasel),
|
||||
STILL_FRONT_PIC(TEDDIURSA, gMonStillFrontPic_Teddiursa),
|
||||
STILL_FRONT_PIC(URSARING, gMonStillFrontPic_Ursaring),
|
||||
STILL_FRONT_PIC(SLUGMA, gMonStillFrontPic_Slugma),
|
||||
STILL_FRONT_PIC(MAGCARGO, gMonStillFrontPic_Magcargo),
|
||||
STILL_FRONT_PIC(SWINUB, gMonStillFrontPic_Swinub),
|
||||
STILL_FRONT_PIC(PILOSWINE, gMonStillFrontPic_Piloswine),
|
||||
STILL_FRONT_PIC(CORSOLA, gMonStillFrontPic_Corsola),
|
||||
STILL_FRONT_PIC(REMORAID, gMonStillFrontPic_Remoraid),
|
||||
STILL_FRONT_PIC(OCTILLERY, gMonStillFrontPic_Octillery),
|
||||
STILL_FRONT_PIC(DELIBIRD, gMonStillFrontPic_Delibird),
|
||||
STILL_FRONT_PIC(MANTINE, gMonStillFrontPic_Mantine),
|
||||
STILL_FRONT_PIC(SKARMORY, gMonStillFrontPic_Skarmory),
|
||||
STILL_FRONT_PIC(HOUNDOUR, gMonStillFrontPic_Houndour),
|
||||
STILL_FRONT_PIC(HOUNDOOM, gMonStillFrontPic_Houndoom),
|
||||
STILL_FRONT_PIC(KINGDRA, gMonStillFrontPic_Kingdra),
|
||||
STILL_FRONT_PIC(PHANPY, gMonStillFrontPic_Phanpy),
|
||||
STILL_FRONT_PIC(DONPHAN, gMonStillFrontPic_Donphan),
|
||||
STILL_FRONT_PIC(PORYGON2, gMonStillFrontPic_Porygon2),
|
||||
STILL_FRONT_PIC(STANTLER, gMonStillFrontPic_Stantler),
|
||||
STILL_FRONT_PIC(SMEARGLE, gMonStillFrontPic_Smeargle),
|
||||
STILL_FRONT_PIC(TYROGUE, gMonStillFrontPic_Tyrogue),
|
||||
STILL_FRONT_PIC(HITMONTOP, gMonStillFrontPic_Hitmontop),
|
||||
STILL_FRONT_PIC(SMOOCHUM, gMonStillFrontPic_Smoochum),
|
||||
STILL_FRONT_PIC(ELEKID, gMonStillFrontPic_Elekid),
|
||||
STILL_FRONT_PIC(MAGBY, gMonStillFrontPic_Magby),
|
||||
STILL_FRONT_PIC(MILTANK, gMonStillFrontPic_Miltank),
|
||||
STILL_FRONT_PIC(BLISSEY, gMonStillFrontPic_Blissey),
|
||||
STILL_FRONT_PIC(RAIKOU, gMonStillFrontPic_Raikou),
|
||||
STILL_FRONT_PIC(ENTEI, gMonStillFrontPic_Entei),
|
||||
STILL_FRONT_PIC(SUICUNE, gMonStillFrontPic_Suicune),
|
||||
STILL_FRONT_PIC(LARVITAR, gMonStillFrontPic_Larvitar),
|
||||
STILL_FRONT_PIC(PUPITAR, gMonStillFrontPic_Pupitar),
|
||||
STILL_FRONT_PIC(TYRANITAR, gMonStillFrontPic_Tyranitar),
|
||||
STILL_FRONT_PIC(LUGIA, gMonStillFrontPic_Lugia),
|
||||
STILL_FRONT_PIC(HO_OH, gMonStillFrontPic_HoOh),
|
||||
STILL_FRONT_PIC(CELEBI, gMonStillFrontPic_Celebi),
|
||||
// Empty slots
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 252,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 253,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 254,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 255,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 256,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 257,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 258,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 259,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 260,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 261,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 262,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 263,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 264,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 265,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 266,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 267,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 268,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 269,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 270,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 271,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 272,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 273,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 274,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 275,
|
||||
gMonStillFrontPic_DoubleQuestionMark, 0x800, 276,
|
||||
STILL_FRONT_PIC(OLD_UNOWN_B, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_C, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_D, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_E, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_F, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_G, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_H, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_I, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_J, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_K, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_L, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_M, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_N, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_O, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_P, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_Q, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_R, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_S, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_T, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_U, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_V, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_W, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_X, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_Y, gMonStillFrontPic_DoubleQuestionMark),
|
||||
STILL_FRONT_PIC(OLD_UNOWN_Z, gMonStillFrontPic_DoubleQuestionMark),
|
||||
// Gen III
|
||||
gMonStillFrontPic_Treecko, 0x800, 277,
|
||||
gMonStillFrontPic_Grovyle, 0x800, 278,
|
||||
gMonStillFrontPic_Sceptile, 0x800, 279,
|
||||
gMonStillFrontPic_Torchic, 0x800, 280,
|
||||
gMonStillFrontPic_Combusken, 0x800, 281,
|
||||
gMonStillFrontPic_Blaziken, 0x800, 282,
|
||||
gMonStillFrontPic_Mudkip, 0x800, 283,
|
||||
gMonStillFrontPic_Marshtomp, 0x800, 284,
|
||||
gMonStillFrontPic_Swampert, 0x800, 285,
|
||||
gMonStillFrontPic_Poochyena, 0x800, 286,
|
||||
gMonStillFrontPic_Mightyena, 0x800, 287,
|
||||
gMonStillFrontPic_Zigzagoon, 0x800, 288,
|
||||
gMonStillFrontPic_Linoone, 0x800, 289,
|
||||
gMonStillFrontPic_Wurmple, 0x800, 290,
|
||||
gMonStillFrontPic_Silcoon, 0x800, 291,
|
||||
gMonStillFrontPic_Beautifly, 0x800, 292,
|
||||
gMonStillFrontPic_Cascoon, 0x800, 293,
|
||||
gMonStillFrontPic_Dustox, 0x800, 294,
|
||||
gMonStillFrontPic_Lotad, 0x800, 295,
|
||||
gMonStillFrontPic_Lombre, 0x800, 296,
|
||||
gMonStillFrontPic_Ludicolo, 0x800, 297,
|
||||
gMonStillFrontPic_Seedot, 0x800, 298,
|
||||
gMonStillFrontPic_Nuzleaf, 0x800, 299,
|
||||
gMonStillFrontPic_Shiftry, 0x800, 300,
|
||||
gMonStillFrontPic_Nincada, 0x800, 301,
|
||||
gMonStillFrontPic_Ninjask, 0x800, 302,
|
||||
gMonStillFrontPic_Shedinja, 0x800, 303,
|
||||
gMonStillFrontPic_Taillow, 0x800, 304,
|
||||
gMonStillFrontPic_Swellow, 0x800, 305,
|
||||
gMonStillFrontPic_Shroomish, 0x800, 306,
|
||||
gMonStillFrontPic_Breloom, 0x800, 307,
|
||||
gMonStillFrontPic_Spinda, 0x800, 308,
|
||||
gMonStillFrontPic_Wingull, 0x800, 309,
|
||||
gMonStillFrontPic_Pelipper, 0x800, 310,
|
||||
gMonStillFrontPic_Surskit, 0x800, 311,
|
||||
gMonStillFrontPic_Masquerain, 0x800, 312,
|
||||
gMonStillFrontPic_Wailmer, 0x800, 313,
|
||||
gMonStillFrontPic_Wailord, 0x800, 314,
|
||||
gMonStillFrontPic_Skitty, 0x800, 315,
|
||||
gMonStillFrontPic_Delcatty, 0x800, 316,
|
||||
gMonStillFrontPic_Kecleon, 0x800, 317,
|
||||
gMonStillFrontPic_Baltoy, 0x800, 318,
|
||||
gMonStillFrontPic_Claydol, 0x800, 319,
|
||||
gMonStillFrontPic_Nosepass, 0x800, 320,
|
||||
gMonStillFrontPic_Torkoal, 0x800, 321,
|
||||
gMonStillFrontPic_Sableye, 0x800, 322,
|
||||
gMonStillFrontPic_Barboach, 0x800, 323,
|
||||
gMonStillFrontPic_Whiscash, 0x800, 324,
|
||||
gMonStillFrontPic_Luvdisc, 0x800, 325,
|
||||
gMonStillFrontPic_Corphish, 0x800, 326,
|
||||
gMonStillFrontPic_Crawdaunt, 0x800, 327,
|
||||
gMonStillFrontPic_Feebas, 0x800, 328,
|
||||
gMonStillFrontPic_Milotic, 0x800, 329,
|
||||
gMonStillFrontPic_Carvanha, 0x800, 330,
|
||||
gMonStillFrontPic_Sharpedo, 0x800, 331,
|
||||
gMonStillFrontPic_Trapinch, 0x800, 332,
|
||||
gMonStillFrontPic_Vibrava, 0x800, 333,
|
||||
gMonStillFrontPic_Flygon, 0x800, 334,
|
||||
gMonStillFrontPic_Makuhita, 0x800, 335,
|
||||
gMonStillFrontPic_Hariyama, 0x800, 336,
|
||||
gMonStillFrontPic_Electrike, 0x800, 337,
|
||||
gMonStillFrontPic_Manectric, 0x800, 338,
|
||||
gMonStillFrontPic_Numel, 0x800, 339,
|
||||
gMonStillFrontPic_Camerupt, 0x800, 340,
|
||||
gMonStillFrontPic_Spheal, 0x800, 341,
|
||||
gMonStillFrontPic_Sealeo, 0x800, 342,
|
||||
gMonStillFrontPic_Walrein, 0x800, 343,
|
||||
gMonStillFrontPic_Cacnea, 0x800, 344,
|
||||
gMonStillFrontPic_Cacturne, 0x800, 345,
|
||||
gMonStillFrontPic_Snorunt, 0x800, 346,
|
||||
gMonStillFrontPic_Glalie, 0x800, 347,
|
||||
gMonStillFrontPic_Lunatone, 0x800, 348,
|
||||
gMonStillFrontPic_Solrock, 0x800, 349,
|
||||
gMonStillFrontPic_Azurill, 0x800, 350,
|
||||
gMonStillFrontPic_Spoink, 0x800, 351,
|
||||
gMonStillFrontPic_Grumpig, 0x800, 352,
|
||||
gMonStillFrontPic_Plusle, 0x800, 353,
|
||||
gMonStillFrontPic_Minun, 0x800, 354,
|
||||
gMonStillFrontPic_Mawile, 0x800, 355,
|
||||
gMonStillFrontPic_Meditite, 0x800, 356,
|
||||
gMonStillFrontPic_Medicham, 0x800, 357,
|
||||
gMonStillFrontPic_Swablu, 0x800, 358,
|
||||
gMonStillFrontPic_Altaria, 0x800, 359,
|
||||
gMonStillFrontPic_Wynaut, 0x800, 360,
|
||||
gMonStillFrontPic_Duskull, 0x800, 361,
|
||||
gMonStillFrontPic_Dusclops, 0x800, 362,
|
||||
gMonStillFrontPic_Roselia, 0x800, 363,
|
||||
gMonStillFrontPic_Slakoth, 0x800, 364,
|
||||
gMonStillFrontPic_Vigoroth, 0x800, 365,
|
||||
gMonStillFrontPic_Slaking, 0x800, 366,
|
||||
gMonStillFrontPic_Gulpin, 0x800, 367,
|
||||
gMonStillFrontPic_Swalot, 0x800, 368,
|
||||
gMonStillFrontPic_Tropius, 0x800, 369,
|
||||
gMonStillFrontPic_Whismur, 0x800, 370,
|
||||
gMonStillFrontPic_Loudred, 0x800, 371,
|
||||
gMonStillFrontPic_Exploud, 0x800, 372,
|
||||
gMonStillFrontPic_Clamperl, 0x800, 373,
|
||||
gMonStillFrontPic_Huntail, 0x800, 374,
|
||||
gMonStillFrontPic_Gorebyss, 0x800, 375,
|
||||
gMonStillFrontPic_Absol, 0x800, 376,
|
||||
gMonStillFrontPic_Shuppet, 0x800, 377,
|
||||
gMonStillFrontPic_Banette, 0x800, 378,
|
||||
gMonStillFrontPic_Seviper, 0x800, 379,
|
||||
gMonStillFrontPic_Zangoose, 0x800, 380,
|
||||
gMonStillFrontPic_Relicanth, 0x800, 381,
|
||||
gMonStillFrontPic_Aron, 0x800, 382,
|
||||
gMonStillFrontPic_Lairon, 0x800, 383,
|
||||
gMonStillFrontPic_Aggron, 0x800, 384,
|
||||
gMonStillFrontPic_Castform, 0x800, 385,
|
||||
gMonStillFrontPic_Volbeat, 0x800, 386,
|
||||
gMonStillFrontPic_Illumise, 0x800, 387,
|
||||
gMonStillFrontPic_Lileep, 0x800, 388,
|
||||
gMonStillFrontPic_Cradily, 0x800, 389,
|
||||
gMonStillFrontPic_Anorith, 0x800, 390,
|
||||
gMonStillFrontPic_Armaldo, 0x800, 391,
|
||||
gMonStillFrontPic_Ralts, 0x800, 392,
|
||||
gMonStillFrontPic_Kirlia, 0x800, 393,
|
||||
gMonStillFrontPic_Gardevoir, 0x800, 394,
|
||||
gMonStillFrontPic_Bagon, 0x800, 395,
|
||||
gMonStillFrontPic_Shelgon, 0x800, 396,
|
||||
gMonStillFrontPic_Salamence, 0x800, 397,
|
||||
gMonStillFrontPic_Beldum, 0x800, 398,
|
||||
gMonStillFrontPic_Metang, 0x800, 399,
|
||||
gMonStillFrontPic_Metagross, 0x800, 400,
|
||||
gMonStillFrontPic_Regirock, 0x800, 401,
|
||||
gMonStillFrontPic_Regice, 0x800, 402,
|
||||
gMonStillFrontPic_Registeel, 0x800, 403,
|
||||
gMonStillFrontPic_Kyogre, 0x800, 404,
|
||||
gMonStillFrontPic_Groudon, 0x800, 405,
|
||||
gMonStillFrontPic_Rayquaza, 0x800, 406,
|
||||
gMonStillFrontPic_Latias, 0x800, 407,
|
||||
gMonStillFrontPic_Latios, 0x800, 408,
|
||||
gMonStillFrontPic_Jirachi, 0x800, 409,
|
||||
gMonStillFrontPic_Deoxys, 0x800, 410,
|
||||
gMonStillFrontPic_Chimecho, 0x800, 411,
|
||||
gMonStillFrontPic_Egg, 0x800, 412,
|
||||
gMonStillFrontPic_UnownB, 0x800, 413,
|
||||
gMonStillFrontPic_UnownC, 0x800, 414,
|
||||
gMonStillFrontPic_UnownD, 0x800, 415,
|
||||
gMonStillFrontPic_UnownE, 0x800, 416,
|
||||
gMonStillFrontPic_UnownF, 0x800, 417,
|
||||
gMonStillFrontPic_UnownG, 0x800, 418,
|
||||
gMonStillFrontPic_UnownH, 0x800, 419,
|
||||
gMonStillFrontPic_UnownI, 0x800, 420,
|
||||
gMonStillFrontPic_UnownJ, 0x800, 421,
|
||||
gMonStillFrontPic_UnownK, 0x800, 422,
|
||||
gMonStillFrontPic_UnownL, 0x800, 423,
|
||||
gMonStillFrontPic_UnownM, 0x800, 424,
|
||||
gMonStillFrontPic_UnownN, 0x800, 425,
|
||||
gMonStillFrontPic_UnownO, 0x800, 426,
|
||||
gMonStillFrontPic_UnownP, 0x800, 427,
|
||||
gMonStillFrontPic_UnownQ, 0x800, 428,
|
||||
gMonStillFrontPic_UnownR, 0x800, 429,
|
||||
gMonStillFrontPic_UnownS, 0x800, 430,
|
||||
gMonStillFrontPic_UnownT, 0x800, 431,
|
||||
gMonStillFrontPic_UnownU, 0x800, 432,
|
||||
gMonStillFrontPic_UnownV, 0x800, 433,
|
||||
gMonStillFrontPic_UnownW, 0x800, 434,
|
||||
gMonStillFrontPic_UnownX, 0x800, 435,
|
||||
gMonStillFrontPic_UnownY, 0x800, 436,
|
||||
gMonStillFrontPic_UnownZ, 0x800, 437,
|
||||
gMonStillFrontPic_UnownExclamationMark, 0x800, 438,
|
||||
gMonStillFrontPic_UnownQuestionMark, 0x800, 439,
|
||||
STILL_FRONT_PIC(TREECKO, gMonStillFrontPic_Treecko),
|
||||
STILL_FRONT_PIC(GROVYLE, gMonStillFrontPic_Grovyle),
|
||||
STILL_FRONT_PIC(SCEPTILE, gMonStillFrontPic_Sceptile),
|
||||
STILL_FRONT_PIC(TORCHIC, gMonStillFrontPic_Torchic),
|
||||
STILL_FRONT_PIC(COMBUSKEN, gMonStillFrontPic_Combusken),
|
||||
STILL_FRONT_PIC(BLAZIKEN, gMonStillFrontPic_Blaziken),
|
||||
STILL_FRONT_PIC(MUDKIP, gMonStillFrontPic_Mudkip),
|
||||
STILL_FRONT_PIC(MARSHTOMP, gMonStillFrontPic_Marshtomp),
|
||||
STILL_FRONT_PIC(SWAMPERT, gMonStillFrontPic_Swampert),
|
||||
STILL_FRONT_PIC(POOCHYENA, gMonStillFrontPic_Poochyena),
|
||||
STILL_FRONT_PIC(MIGHTYENA, gMonStillFrontPic_Mightyena),
|
||||
STILL_FRONT_PIC(ZIGZAGOON, gMonStillFrontPic_Zigzagoon),
|
||||
STILL_FRONT_PIC(LINOONE, gMonStillFrontPic_Linoone),
|
||||
STILL_FRONT_PIC(WURMPLE, gMonStillFrontPic_Wurmple),
|
||||
STILL_FRONT_PIC(SILCOON, gMonStillFrontPic_Silcoon),
|
||||
STILL_FRONT_PIC(BEAUTIFLY, gMonStillFrontPic_Beautifly),
|
||||
STILL_FRONT_PIC(CASCOON, gMonStillFrontPic_Cascoon),
|
||||
STILL_FRONT_PIC(DUSTOX, gMonStillFrontPic_Dustox),
|
||||
STILL_FRONT_PIC(LOTAD, gMonStillFrontPic_Lotad),
|
||||
STILL_FRONT_PIC(LOMBRE, gMonStillFrontPic_Lombre),
|
||||
STILL_FRONT_PIC(LUDICOLO, gMonStillFrontPic_Ludicolo),
|
||||
STILL_FRONT_PIC(SEEDOT, gMonStillFrontPic_Seedot),
|
||||
STILL_FRONT_PIC(NUZLEAF, gMonStillFrontPic_Nuzleaf),
|
||||
STILL_FRONT_PIC(SHIFTRY, gMonStillFrontPic_Shiftry),
|
||||
STILL_FRONT_PIC(NINCADA, gMonStillFrontPic_Nincada),
|
||||
STILL_FRONT_PIC(NINJASK, gMonStillFrontPic_Ninjask),
|
||||
STILL_FRONT_PIC(SHEDINJA, gMonStillFrontPic_Shedinja),
|
||||
STILL_FRONT_PIC(TAILLOW, gMonStillFrontPic_Taillow),
|
||||
STILL_FRONT_PIC(SWELLOW, gMonStillFrontPic_Swellow),
|
||||
STILL_FRONT_PIC(SHROOMISH, gMonStillFrontPic_Shroomish),
|
||||
STILL_FRONT_PIC(BRELOOM, gMonStillFrontPic_Breloom),
|
||||
STILL_FRONT_PIC(SPINDA, gMonStillFrontPic_Spinda),
|
||||
STILL_FRONT_PIC(WINGULL, gMonStillFrontPic_Wingull),
|
||||
STILL_FRONT_PIC(PELIPPER, gMonStillFrontPic_Pelipper),
|
||||
STILL_FRONT_PIC(SURSKIT, gMonStillFrontPic_Surskit),
|
||||
STILL_FRONT_PIC(MASQUERAIN, gMonStillFrontPic_Masquerain),
|
||||
STILL_FRONT_PIC(WAILMER, gMonStillFrontPic_Wailmer),
|
||||
STILL_FRONT_PIC(WAILORD, gMonStillFrontPic_Wailord),
|
||||
STILL_FRONT_PIC(SKITTY, gMonStillFrontPic_Skitty),
|
||||
STILL_FRONT_PIC(DELCATTY, gMonStillFrontPic_Delcatty),
|
||||
STILL_FRONT_PIC(KECLEON, gMonStillFrontPic_Kecleon),
|
||||
STILL_FRONT_PIC(BALTOY, gMonStillFrontPic_Baltoy),
|
||||
STILL_FRONT_PIC(CLAYDOL, gMonStillFrontPic_Claydol),
|
||||
STILL_FRONT_PIC(NOSEPASS, gMonStillFrontPic_Nosepass),
|
||||
STILL_FRONT_PIC(TORKOAL, gMonStillFrontPic_Torkoal),
|
||||
STILL_FRONT_PIC(SABLEYE, gMonStillFrontPic_Sableye),
|
||||
STILL_FRONT_PIC(BARBOACH, gMonStillFrontPic_Barboach),
|
||||
STILL_FRONT_PIC(WHISCASH, gMonStillFrontPic_Whiscash),
|
||||
STILL_FRONT_PIC(LUVDISC, gMonStillFrontPic_Luvdisc),
|
||||
STILL_FRONT_PIC(CORPHISH, gMonStillFrontPic_Corphish),
|
||||
STILL_FRONT_PIC(CRAWDAUNT, gMonStillFrontPic_Crawdaunt),
|
||||
STILL_FRONT_PIC(FEEBAS, gMonStillFrontPic_Feebas),
|
||||
STILL_FRONT_PIC(MILOTIC, gMonStillFrontPic_Milotic),
|
||||
STILL_FRONT_PIC(CARVANHA, gMonStillFrontPic_Carvanha),
|
||||
STILL_FRONT_PIC(SHARPEDO, gMonStillFrontPic_Sharpedo),
|
||||
STILL_FRONT_PIC(TRAPINCH, gMonStillFrontPic_Trapinch),
|
||||
STILL_FRONT_PIC(VIBRAVA, gMonStillFrontPic_Vibrava),
|
||||
STILL_FRONT_PIC(FLYGON, gMonStillFrontPic_Flygon),
|
||||
STILL_FRONT_PIC(MAKUHITA, gMonStillFrontPic_Makuhita),
|
||||
STILL_FRONT_PIC(HARIYAMA, gMonStillFrontPic_Hariyama),
|
||||
STILL_FRONT_PIC(ELECTRIKE, gMonStillFrontPic_Electrike),
|
||||
STILL_FRONT_PIC(MANECTRIC, gMonStillFrontPic_Manectric),
|
||||
STILL_FRONT_PIC(NUMEL, gMonStillFrontPic_Numel),
|
||||
STILL_FRONT_PIC(CAMERUPT, gMonStillFrontPic_Camerupt),
|
||||
STILL_FRONT_PIC(SPHEAL, gMonStillFrontPic_Spheal),
|
||||
STILL_FRONT_PIC(SEALEO, gMonStillFrontPic_Sealeo),
|
||||
STILL_FRONT_PIC(WALREIN, gMonStillFrontPic_Walrein),
|
||||
STILL_FRONT_PIC(CACNEA, gMonStillFrontPic_Cacnea),
|
||||
STILL_FRONT_PIC(CACTURNE, gMonStillFrontPic_Cacturne),
|
||||
STILL_FRONT_PIC(SNORUNT, gMonStillFrontPic_Snorunt),
|
||||
STILL_FRONT_PIC(GLALIE, gMonStillFrontPic_Glalie),
|
||||
STILL_FRONT_PIC(LUNATONE, gMonStillFrontPic_Lunatone),
|
||||
STILL_FRONT_PIC(SOLROCK, gMonStillFrontPic_Solrock),
|
||||
STILL_FRONT_PIC(AZURILL, gMonStillFrontPic_Azurill),
|
||||
STILL_FRONT_PIC(SPOINK, gMonStillFrontPic_Spoink),
|
||||
STILL_FRONT_PIC(GRUMPIG, gMonStillFrontPic_Grumpig),
|
||||
STILL_FRONT_PIC(PLUSLE, gMonStillFrontPic_Plusle),
|
||||
STILL_FRONT_PIC(MINUN, gMonStillFrontPic_Minun),
|
||||
STILL_FRONT_PIC(MAWILE, gMonStillFrontPic_Mawile),
|
||||
STILL_FRONT_PIC(MEDITITE, gMonStillFrontPic_Meditite),
|
||||
STILL_FRONT_PIC(MEDICHAM, gMonStillFrontPic_Medicham),
|
||||
STILL_FRONT_PIC(SWABLU, gMonStillFrontPic_Swablu),
|
||||
STILL_FRONT_PIC(ALTARIA, gMonStillFrontPic_Altaria),
|
||||
STILL_FRONT_PIC(WYNAUT, gMonStillFrontPic_Wynaut),
|
||||
STILL_FRONT_PIC(DUSKULL, gMonStillFrontPic_Duskull),
|
||||
STILL_FRONT_PIC(DUSCLOPS, gMonStillFrontPic_Dusclops),
|
||||
STILL_FRONT_PIC(ROSELIA, gMonStillFrontPic_Roselia),
|
||||
STILL_FRONT_PIC(SLAKOTH, gMonStillFrontPic_Slakoth),
|
||||
STILL_FRONT_PIC(VIGOROTH, gMonStillFrontPic_Vigoroth),
|
||||
STILL_FRONT_PIC(SLAKING, gMonStillFrontPic_Slaking),
|
||||
STILL_FRONT_PIC(GULPIN, gMonStillFrontPic_Gulpin),
|
||||
STILL_FRONT_PIC(SWALOT, gMonStillFrontPic_Swalot),
|
||||
STILL_FRONT_PIC(TROPIUS, gMonStillFrontPic_Tropius),
|
||||
STILL_FRONT_PIC(WHISMUR, gMonStillFrontPic_Whismur),
|
||||
STILL_FRONT_PIC(LOUDRED, gMonStillFrontPic_Loudred),
|
||||
STILL_FRONT_PIC(EXPLOUD, gMonStillFrontPic_Exploud),
|
||||
STILL_FRONT_PIC(CLAMPERL, gMonStillFrontPic_Clamperl),
|
||||
STILL_FRONT_PIC(HUNTAIL, gMonStillFrontPic_Huntail),
|
||||
STILL_FRONT_PIC(GOREBYSS, gMonStillFrontPic_Gorebyss),
|
||||
STILL_FRONT_PIC(ABSOL, gMonStillFrontPic_Absol),
|
||||
STILL_FRONT_PIC(SHUPPET, gMonStillFrontPic_Shuppet),
|
||||
STILL_FRONT_PIC(BANETTE, gMonStillFrontPic_Banette),
|
||||
STILL_FRONT_PIC(SEVIPER, gMonStillFrontPic_Seviper),
|
||||
STILL_FRONT_PIC(ZANGOOSE, gMonStillFrontPic_Zangoose),
|
||||
STILL_FRONT_PIC(RELICANTH, gMonStillFrontPic_Relicanth),
|
||||
STILL_FRONT_PIC(ARON, gMonStillFrontPic_Aron),
|
||||
STILL_FRONT_PIC(LAIRON, gMonStillFrontPic_Lairon),
|
||||
STILL_FRONT_PIC(AGGRON, gMonStillFrontPic_Aggron),
|
||||
STILL_FRONT_PIC(CASTFORM, gMonStillFrontPic_Castform),
|
||||
STILL_FRONT_PIC(VOLBEAT, gMonStillFrontPic_Volbeat),
|
||||
STILL_FRONT_PIC(ILLUMISE, gMonStillFrontPic_Illumise),
|
||||
STILL_FRONT_PIC(LILEEP, gMonStillFrontPic_Lileep),
|
||||
STILL_FRONT_PIC(CRADILY, gMonStillFrontPic_Cradily),
|
||||
STILL_FRONT_PIC(ANORITH, gMonStillFrontPic_Anorith),
|
||||
STILL_FRONT_PIC(ARMALDO, gMonStillFrontPic_Armaldo),
|
||||
STILL_FRONT_PIC(RALTS, gMonStillFrontPic_Ralts),
|
||||
STILL_FRONT_PIC(KIRLIA, gMonStillFrontPic_Kirlia),
|
||||
STILL_FRONT_PIC(GARDEVOIR, gMonStillFrontPic_Gardevoir),
|
||||
STILL_FRONT_PIC(BAGON, gMonStillFrontPic_Bagon),
|
||||
STILL_FRONT_PIC(SHELGON, gMonStillFrontPic_Shelgon),
|
||||
STILL_FRONT_PIC(SALAMENCE, gMonStillFrontPic_Salamence),
|
||||
STILL_FRONT_PIC(BELDUM, gMonStillFrontPic_Beldum),
|
||||
STILL_FRONT_PIC(METANG, gMonStillFrontPic_Metang),
|
||||
STILL_FRONT_PIC(METAGROSS, gMonStillFrontPic_Metagross),
|
||||
STILL_FRONT_PIC(REGIROCK, gMonStillFrontPic_Regirock),
|
||||
STILL_FRONT_PIC(REGICE, gMonStillFrontPic_Regice),
|
||||
STILL_FRONT_PIC(REGISTEEL, gMonStillFrontPic_Registeel),
|
||||
STILL_FRONT_PIC(KYOGRE, gMonStillFrontPic_Kyogre),
|
||||
STILL_FRONT_PIC(GROUDON, gMonStillFrontPic_Groudon),
|
||||
STILL_FRONT_PIC(RAYQUAZA, gMonStillFrontPic_Rayquaza),
|
||||
STILL_FRONT_PIC(LATIAS, gMonStillFrontPic_Latias),
|
||||
STILL_FRONT_PIC(LATIOS, gMonStillFrontPic_Latios),
|
||||
STILL_FRONT_PIC(JIRACHI, gMonStillFrontPic_Jirachi),
|
||||
STILL_FRONT_PIC(DEOXYS, gMonStillFrontPic_Deoxys),
|
||||
STILL_FRONT_PIC(CHIMECHO, gMonStillFrontPic_Chimecho),
|
||||
STILL_FRONT_PIC(EGG, gMonStillFrontPic_Egg),
|
||||
STILL_FRONT_PIC(UNOWN_B, gMonStillFrontPic_UnownB),
|
||||
STILL_FRONT_PIC(UNOWN_C, gMonStillFrontPic_UnownC),
|
||||
STILL_FRONT_PIC(UNOWN_D, gMonStillFrontPic_UnownD),
|
||||
STILL_FRONT_PIC(UNOWN_E, gMonStillFrontPic_UnownE),
|
||||
STILL_FRONT_PIC(UNOWN_F, gMonStillFrontPic_UnownF),
|
||||
STILL_FRONT_PIC(UNOWN_G, gMonStillFrontPic_UnownG),
|
||||
STILL_FRONT_PIC(UNOWN_H, gMonStillFrontPic_UnownH),
|
||||
STILL_FRONT_PIC(UNOWN_I, gMonStillFrontPic_UnownI),
|
||||
STILL_FRONT_PIC(UNOWN_J, gMonStillFrontPic_UnownJ),
|
||||
STILL_FRONT_PIC(UNOWN_K, gMonStillFrontPic_UnownK),
|
||||
STILL_FRONT_PIC(UNOWN_L, gMonStillFrontPic_UnownL),
|
||||
STILL_FRONT_PIC(UNOWN_M, gMonStillFrontPic_UnownM),
|
||||
STILL_FRONT_PIC(UNOWN_N, gMonStillFrontPic_UnownN),
|
||||
STILL_FRONT_PIC(UNOWN_O, gMonStillFrontPic_UnownO),
|
||||
STILL_FRONT_PIC(UNOWN_P, gMonStillFrontPic_UnownP),
|
||||
STILL_FRONT_PIC(UNOWN_Q, gMonStillFrontPic_UnownQ),
|
||||
STILL_FRONT_PIC(UNOWN_R, gMonStillFrontPic_UnownR),
|
||||
STILL_FRONT_PIC(UNOWN_S, gMonStillFrontPic_UnownS),
|
||||
STILL_FRONT_PIC(UNOWN_T, gMonStillFrontPic_UnownT),
|
||||
STILL_FRONT_PIC(UNOWN_U, gMonStillFrontPic_UnownU),
|
||||
STILL_FRONT_PIC(UNOWN_V, gMonStillFrontPic_UnownV),
|
||||
STILL_FRONT_PIC(UNOWN_W, gMonStillFrontPic_UnownW),
|
||||
STILL_FRONT_PIC(UNOWN_X, gMonStillFrontPic_UnownX),
|
||||
STILL_FRONT_PIC(UNOWN_Y, gMonStillFrontPic_UnownY),
|
||||
STILL_FRONT_PIC(UNOWN_Z, gMonStillFrontPic_UnownZ),
|
||||
STILL_FRONT_PIC(UNOWN_EMARK, gMonStillFrontPic_UnownExclamationMark),
|
||||
STILL_FRONT_PIC(UNOWN_QMARK, gMonStillFrontPic_UnownQuestionMark),
|
||||
};
|
||||
|
10
src/dragon.c
10
src/dragon.c
@ -208,13 +208,13 @@ void sub_8113064(struct Sprite *sprite)
|
||||
sprite->data[3] = gBattleAnimArgs[4];
|
||||
sprite->data[5] = gBattleAnimArgs[5];
|
||||
sprite->invisible = 1;
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
sprite->callback = sub_80A66DC;
|
||||
}
|
||||
|
||||
static void sub_8113100(struct Sprite *sprite)
|
||||
{
|
||||
sub_80A6838(sprite);
|
||||
SetSpriteCoordsToAnimAttackerCoords(sprite);
|
||||
sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
|
||||
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
|
||||
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
|
||||
@ -235,7 +235,7 @@ static void sub_8113100(struct Sprite *sprite)
|
||||
|
||||
sprite->data[0] = gBattleAnimArgs[4];
|
||||
sprite->callback = StartAnimLinearTranslation;
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
}
|
||||
|
||||
void sub_81131B4(struct Sprite *sprite)
|
||||
@ -253,8 +253,8 @@ void sub_81131B4(struct Sprite *sprite)
|
||||
|
||||
sub_80A6864(sprite, gBattleAnimArgs[1]);
|
||||
sprite->pos1.y += gBattleAnimArgs[2];
|
||||
sprite->callback = sub_80A67D8;
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
sprite->callback = RunStoredCallbackWhenAnimEnds;
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
}
|
||||
|
||||
void sub_8113224(struct Sprite *sprite)
|
||||
|
1197
src/effects_2.c
1197
src/effects_2.c
File diff suppressed because it is too large
Load Diff
137
src/electric.c
137
src/electric.c
@ -5,7 +5,6 @@
|
||||
#include "constants/songs.h"
|
||||
#include "sound.h"
|
||||
|
||||
extern void sub_80A62EC(struct Sprite *);
|
||||
extern void sub_810E2C8(struct Sprite *);
|
||||
extern bool8 sub_810B614(struct Task *task, u8 taskId);
|
||||
extern void TranslateAnimSpriteToTargetMonLocation(struct Sprite *);
|
||||
@ -487,13 +486,13 @@ static void sub_810A214(struct Sprite *sprite)
|
||||
static void sub_810A258(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->affineAnimEnded)
|
||||
move_anim_8074EE0(sprite);
|
||||
DestroySpriteAndMatrix(sprite);
|
||||
}
|
||||
|
||||
static void sub_810A274(struct Sprite *sprite)
|
||||
{
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
|
||||
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
|
||||
{
|
||||
@ -509,65 +508,55 @@ static void sub_810A274(struct Sprite *sprite)
|
||||
sprite->data[1] = gBattleAnimArgs[2];
|
||||
sprite->data[2] = gBattleAnimArgs[3];
|
||||
sprite->data[3] = gBattleAnimArgs[4];
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
sprite->callback = sub_80A62EC;
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
sprite->callback = TranslateSpriteInCircleOverDuration;
|
||||
}
|
||||
|
||||
static void sub_810A308(struct Sprite *sprite)
|
||||
{
|
||||
u8 slot;
|
||||
u8 battler;
|
||||
u32 matrixNum;
|
||||
s16 sineVal;
|
||||
|
||||
switch (gBattleAnimArgs[4])
|
||||
{
|
||||
case 0:
|
||||
slot = gBattleAnimAttacker;
|
||||
battler = gBattleAnimAttacker;
|
||||
break;
|
||||
case 1:
|
||||
default:
|
||||
slot = gBattleAnimTarget;
|
||||
battler = gBattleAnimTarget;
|
||||
break;
|
||||
case 2:
|
||||
if (!IsBattlerSpriteVisible(gBattleAnimAttacker ^ 2))
|
||||
{
|
||||
slot = gBattleAnimAttacker;
|
||||
}
|
||||
if (!IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker)))
|
||||
battler = gBattleAnimAttacker;
|
||||
else
|
||||
{
|
||||
slot = gBattleAnimAttacker ^ 2;
|
||||
}
|
||||
battler = BATTLE_PARTNER(gBattleAnimAttacker);
|
||||
break;
|
||||
case 3:
|
||||
if (IsBattlerSpriteVisible(gBattleAnimAttacker ^ 2))
|
||||
{
|
||||
slot = gBattleAnimTarget ^ 2;
|
||||
}
|
||||
if (IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker)))
|
||||
battler = BATTLE_PARTNER(gBattleAnimTarget);
|
||||
else
|
||||
{
|
||||
slot = gBattleAnimTarget;
|
||||
}
|
||||
battler = gBattleAnimTarget;
|
||||
break;
|
||||
}
|
||||
|
||||
if (gBattleAnimArgs[5] == 0)
|
||||
{
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(slot, 0);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(slot, 1);
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(battler, BATTLER_COORD_X);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y);
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(slot, 2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(slot, 3);
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(battler, BATTLER_COORD_X_2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
}
|
||||
|
||||
sprite->pos2.x = (gSineTable[gBattleAnimArgs[0]] * gBattleAnimArgs[1]) >> 8;
|
||||
sprite->pos2.y = (gSineTable[gBattleAnimArgs[0] + 64] * gBattleAnimArgs[1]) >> 8;
|
||||
|
||||
if (gBattleAnimArgs[6] & 1)
|
||||
{
|
||||
sprite->oam.priority = sub_80A8328(slot) + 1;
|
||||
}
|
||||
sprite->oam.priority = sub_80A8328(battler) + 1;
|
||||
|
||||
matrixNum = sprite->oam.matrixNum;
|
||||
sineVal = gSineTable[gBattleAnimArgs[2]];
|
||||
@ -585,9 +574,9 @@ static void sub_810A46C(struct Sprite *sprite)
|
||||
InitAnimSpritePos(sprite, 1);
|
||||
sprite->data[0] = gBattleAnimArgs[3];
|
||||
sprite->data[1] = sprite->pos1.x;
|
||||
sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
|
||||
sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
|
||||
sprite->data[3] = sprite->pos1.y;
|
||||
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
|
||||
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
InitAnimLinearTranslation(sprite);
|
||||
sprite->data[5] = gBattleAnimArgs[2];
|
||||
sprite->data[6] = gBattleAnimArgs[5];
|
||||
@ -627,8 +616,8 @@ static void sub_810A5BC(struct Sprite *sprite)
|
||||
if (IsContest() || GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER)
|
||||
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
|
||||
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[1];
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[2];
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[1];
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[2];
|
||||
sprite->data[3] = gBattleAnimArgs[0];
|
||||
sprite->data[4] = gBattleAnimArgs[3];
|
||||
sprite->data[5] = gBattleAnimArgs[3];
|
||||
@ -637,19 +626,19 @@ static void sub_810A5BC(struct Sprite *sprite)
|
||||
|
||||
static void sub_810A628(struct Sprite *sprite)
|
||||
{
|
||||
u8 bank;
|
||||
u8 battler;
|
||||
|
||||
sprite->data[0] = gBattleAnimArgs[3];
|
||||
if (gBattleAnimArgs[7] & 0x8000)
|
||||
bank = gBattleAnimTarget;
|
||||
battler = gBattleAnimTarget;
|
||||
else
|
||||
bank = gBattleAnimAttacker;
|
||||
battler = gBattleAnimAttacker;
|
||||
|
||||
if (IsContest() || GetBattlerSide(bank) == B_SIDE_PLAYER)
|
||||
if (IsContest() || GetBattlerSide(battler) == B_SIDE_PLAYER)
|
||||
gBattleAnimArgs[0] = -gBattleAnimArgs[0];
|
||||
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(bank, 2) + gBattleAnimArgs[0];
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(bank, 3) + gBattleAnimArgs[1];
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(battler, BATTLER_COORD_X_2) + gBattleAnimArgs[0];
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[1];
|
||||
|
||||
sprite->data[4] = gBattleAnimArgs[7] & 0x7FFF;
|
||||
sprite->data[5] = gBattleAnimArgs[2];
|
||||
@ -658,7 +647,7 @@ static void sub_810A628(struct Sprite *sprite)
|
||||
|
||||
sprite->oam.tileNum += gBattleAnimArgs[6] * 4;
|
||||
sprite->callback = sub_810A6EC;
|
||||
sub_810A6EC(sprite);
|
||||
sprite->callback(sprite);
|
||||
}
|
||||
|
||||
static void sub_810A6EC(struct Sprite *sprite)
|
||||
@ -1015,13 +1004,13 @@ void sub_810AAFC(u8 taskId)
|
||||
|
||||
if (!gBattleAnimArgs[0])
|
||||
{
|
||||
task->data[14] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
|
||||
task->data[15] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
|
||||
task->data[14] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
|
||||
task->data[15] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
}
|
||||
else
|
||||
{
|
||||
task->data[14] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
|
||||
task->data[15] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
|
||||
task->data[14] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
|
||||
task->data[15] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
}
|
||||
|
||||
task->data[6] = gBattleAnimArgs[1];
|
||||
@ -1061,7 +1050,7 @@ void sub_810AB78(u8 taskId)
|
||||
|
||||
InitAnimLinearTranslation(sprite);
|
||||
StoreSpriteCallbackInData6(sprite, sub_810ACC0);
|
||||
sprite->callback = sub_80A67D8;
|
||||
sprite->callback = RunStoredCallbackWhenAnimEnds;
|
||||
|
||||
if (++task->data[9] > 15)
|
||||
task->data[9] = 0;
|
||||
@ -1101,43 +1090,43 @@ static void sub_810ACD8(struct Sprite *sprite)
|
||||
{
|
||||
if (!gBattleAnimArgs[0])
|
||||
{
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
}
|
||||
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
sprite->callback = sub_80A67BC;
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
|
||||
}
|
||||
|
||||
static void sub_810AD30(struct Sprite *sprite)
|
||||
{
|
||||
if (!gBattleAnimArgs[0])
|
||||
{
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
}
|
||||
|
||||
sprite->pos2.x = gBattleAnimArgs[1];
|
||||
sprite->pos2.y = gBattleAnimArgs[2];
|
||||
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
|
||||
sprite->callback = sub_80A67D8;
|
||||
sprite->callback = RunStoredCallbackWhenAnimEnds;
|
||||
}
|
||||
|
||||
static void sub_810AD98(struct Sprite *sprite)
|
||||
{
|
||||
StartSpriteAffineAnim(sprite, 1);
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
sprite->data[6] = GetAnimBattlerSpriteId(0);
|
||||
sprite->data[7] = 16;
|
||||
|
||||
@ -1159,7 +1148,7 @@ static void sub_810ADF8(struct Sprite *sprite)
|
||||
sprite->pos1.x += sprite->data[7];
|
||||
gSprites[sprite->data[6]].pos2.x += sprite->data[7];
|
||||
if ((u16)(sprite->pos1.x + 80) > 400)
|
||||
move_anim_8074EE0(sprite);
|
||||
DestroySpriteAndMatrix(sprite);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1171,7 +1160,7 @@ void sub_810AE5C(u8 taskId)
|
||||
{
|
||||
case 0:
|
||||
task->data[15] = GetAnimBattlerSpriteId(0);
|
||||
task->data[14] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
|
||||
task->data[14] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
|
||||
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
|
||||
{
|
||||
task->data[14] = -32;
|
||||
@ -1230,14 +1219,14 @@ void sub_810AFCC(u8 taskId)
|
||||
switch (gBattleAnimArgs[0])
|
||||
{
|
||||
case 0:
|
||||
task->data[3] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
|
||||
task->data[5] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
|
||||
task->data[3] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
|
||||
task->data[5] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
task->data[4] = (task->data[1] * 128) + 120;
|
||||
break;
|
||||
case 4:
|
||||
task->data[3] = 120 - (task->data[1] * 128);
|
||||
task->data[5] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
|
||||
task->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) - (task->data[1] * 32);
|
||||
task->data[5] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
task->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) - (task->data[1] * 32);
|
||||
break;
|
||||
default:
|
||||
if ((gBattleAnimArgs[0] & 1) != 0)
|
||||
@ -1337,14 +1326,14 @@ static void sub_810B23C(struct Sprite *sprite)
|
||||
switch (sprite->data[0])
|
||||
{
|
||||
case 0:
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
|
||||
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
|
||||
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
StartSpriteAffineAnim(sprite, 2);
|
||||
sprite->data[0]++;
|
||||
break;
|
||||
case 1:
|
||||
if (sprite->affineAnimEnded)
|
||||
move_anim_8074EE0(sprite);
|
||||
DestroySpriteAndMatrix(sprite);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1355,10 +1344,10 @@ void sub_810B29C(u8 taskId)
|
||||
switch (task->data[0])
|
||||
{
|
||||
case 0:
|
||||
task->data[6] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
|
||||
task->data[7] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
|
||||
task->data[6] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
|
||||
task->data[7] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
|
||||
task->data[8] = 4;
|
||||
task->data[10] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
|
||||
task->data[10] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
|
||||
task->data[9] = (task->data[10] - task->data[6]) / 5;
|
||||
task->data[4] = 7;
|
||||
task->data[5] = -1;
|
||||
@ -1479,15 +1468,15 @@ void sub_810B55C(u8 taskId)
|
||||
switch (task->data[0])
|
||||
{
|
||||
case 0:
|
||||
task->data[15] = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + 32;
|
||||
task->data[15] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + 32;
|
||||
task->data[14] = task->data[15];
|
||||
while (task->data[14] > 16)
|
||||
{
|
||||
task->data[14] -= 32;
|
||||
}
|
||||
|
||||
task->data[13] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
|
||||
task->data[12] = GetBattlerSubpriority(gBattleAnimTarget) - 2;
|
||||
task->data[13] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
|
||||
task->data[12] = GetBattlerSpriteSubpriority(gBattleAnimTarget) - 2;
|
||||
task->data[0]++;
|
||||
break;
|
||||
case 1:
|
||||
|
10
src/fight.c
10
src/fight.c
@ -828,7 +828,7 @@ static void sub_810D6A8(struct Sprite *sprite)
|
||||
sprite->data[4] = GetBattlerSpriteCoord(sprite->data[7], 3);
|
||||
|
||||
InitAnimLinearTranslation(sprite);
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
sprite->callback = sub_80A6F98;
|
||||
}
|
||||
}
|
||||
@ -839,7 +839,7 @@ void sub_810D714(struct Sprite *sprite)
|
||||
sprite->pos1.y = 120;
|
||||
|
||||
sprite->data[0] = gBattleAnimArgs[3];
|
||||
sub_80A8048(&sprite->data[4], &sprite->data[5], (void *)(sprite->pos1.y << 8));
|
||||
StorePointerInVars(&sprite->data[4], &sprite->data[5], (void *)(sprite->pos1.y << 8));
|
||||
|
||||
sprite->data[6] = gBattleAnimArgs[1];
|
||||
sprite->oam.tileNum += gBattleAnimArgs[2] * 4;
|
||||
@ -853,9 +853,9 @@ static void sub_810D770(struct Sprite *sprite)
|
||||
|
||||
if (sprite->data[0] != 0)
|
||||
{
|
||||
var0 = sub_80A8050(sprite->data[4], sprite->data[5]);
|
||||
var0 = LoadPointerFromVars(sprite->data[4], sprite->data[5]);
|
||||
var0 -= sprite->data[6];
|
||||
sub_80A8048(&sprite->data[4], &sprite->data[5], var0);
|
||||
StorePointerInVars(&sprite->data[4], &sprite->data[5], var0);
|
||||
|
||||
var0 = (void *)(((intptr_t)var0) >> 8);
|
||||
sprite->pos1.y = (intptr_t)var0;
|
||||
@ -978,7 +978,7 @@ void sub_810DA10(struct Sprite *sprite)
|
||||
StartSpriteAnim(sprite, 1);
|
||||
}
|
||||
|
||||
sprite->callback = sub_80A67D8;
|
||||
sprite->callback = RunStoredCallbackWhenAnimEnds;
|
||||
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
|
||||
}
|
||||
|
||||
|
18
src/fire.c
18
src/fire.c
@ -466,7 +466,7 @@ static void sub_8108EC8(struct Sprite *sprite)
|
||||
|
||||
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
|
||||
|
||||
sprite->callback = sub_80A634C;
|
||||
sprite->callback = TranslateSpriteInGrowingCircleOverDuration;
|
||||
sprite->callback(sprite);
|
||||
}
|
||||
|
||||
@ -479,13 +479,13 @@ static void sub_8108F08(struct Sprite *sprite)
|
||||
sprite->data[1] = gBattleAnimArgs[2];
|
||||
sprite->data[2] = gBattleAnimArgs[3];
|
||||
|
||||
sprite->callback = sub_80A656C;
|
||||
sprite->callback = TranslateAnimLinearSimple;
|
||||
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
|
||||
}
|
||||
|
||||
static void sub_8108F4C(struct Sprite *sprite)
|
||||
{
|
||||
sub_80A6838(sprite);
|
||||
SetSpriteCoordsToAnimAttackerCoords(sprite);
|
||||
|
||||
if (GetBattlerSide(gBattleAnimAttacker))
|
||||
{
|
||||
@ -538,12 +538,12 @@ static void sub_8109028(struct Sprite *sprite)
|
||||
}
|
||||
|
||||
if (sprite->data[0] == sprite->data[1])
|
||||
move_anim_8074EE0(sprite);
|
||||
DestroySpriteAndMatrix(sprite);
|
||||
}
|
||||
|
||||
static void sub_8109064(struct Sprite *sprite)
|
||||
{
|
||||
sub_80A6838(sprite);
|
||||
SetSpriteCoordsToAnimAttackerCoords(sprite);
|
||||
|
||||
if (GetBattlerSide(gBattleAnimAttacker))
|
||||
{
|
||||
@ -588,7 +588,7 @@ static void sub_81090D8(struct Sprite *sprite)
|
||||
}
|
||||
else
|
||||
{
|
||||
move_anim_8074EE0(sprite);
|
||||
DestroySpriteAndMatrix(sprite);
|
||||
}
|
||||
}
|
||||
|
||||
@ -779,7 +779,7 @@ void sub_8109460(u8 taskId) // initialize animation task for Move_ERUPTION?
|
||||
task->data[5] = GetBattlerSide(gBattleAnimAttacker);
|
||||
task->data[6] = 0;
|
||||
|
||||
sub_80A7270(task->data[15], 0);
|
||||
PrepareBattlerSpriteForRotScale(task->data[15], ST_OAM_OBJ_NORMAL);
|
||||
|
||||
task->func = sub_81094D0;
|
||||
}
|
||||
@ -816,7 +816,7 @@ static void sub_81094D0(u8 taskId) // animate Move_ERUPTION?
|
||||
|
||||
if(!sub_80A80C8(task))
|
||||
{
|
||||
sub_80A7E6C(task->data[15]);
|
||||
SetBattlerSpriteYOffsetFromYScale(task->data[15]);
|
||||
gSprites[task->data[15]].pos2.x = 0;
|
||||
|
||||
task->data[1] = 0;
|
||||
@ -879,7 +879,7 @@ static void sub_81094D0(u8 taskId) // animate Move_ERUPTION?
|
||||
if (!sub_80A80C8(task))
|
||||
{
|
||||
gSprites[task->data[15]].pos1.y = task->data[4];
|
||||
sub_80A7344(task->data[15]);
|
||||
ResetSpriteRotScale(task->data[15]);
|
||||
|
||||
task->data[2] = 0;
|
||||
task->data[0]++;
|
||||
|
20
src/ghost.c
20
src/ghost.c
@ -342,8 +342,8 @@ void sub_811188C(u8 taskId)
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, (BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL));
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 0x10));
|
||||
spriteId = GetAnimBattlerSpriteId(0);
|
||||
sub_80A7270(spriteId, 1);
|
||||
obj_id_set_rotscale(spriteId, 128, 128, 0);
|
||||
PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_BLEND);
|
||||
SetSpriteRotScale(spriteId, 128, 128, 0);
|
||||
gSprites[spriteId].invisible = FALSE;
|
||||
gTasks[taskId].data[0] = 128;
|
||||
gTasks[taskId].data[1] = *gBattleAnimArgs;
|
||||
@ -381,11 +381,11 @@ static void sub_811196C(u8 taskId)
|
||||
gTasks[taskId].data[0] += 8;
|
||||
if (gTasks[taskId].data[0] <= 0xFF)
|
||||
{
|
||||
obj_id_set_rotscale(spriteId, gTasks[taskId].data[0], gTasks[taskId].data[0], 0);
|
||||
SetSpriteRotScale(spriteId, gTasks[taskId].data[0], gTasks[taskId].data[0], 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
sub_80A7344(spriteId);
|
||||
ResetSpriteRotScale(spriteId);
|
||||
DestroyAnimVisualTask(taskId);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
||||
@ -454,7 +454,7 @@ static void AnimShadowBallStep(struct Sprite *sprite)
|
||||
sprite->data[0] += 1;
|
||||
break;
|
||||
case 3:
|
||||
move_anim_8074EE0(sprite);
|
||||
DestroySpriteAndMatrix(sprite);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -510,7 +510,7 @@ void sub_8111C50(u8 taskId)
|
||||
struct Task *task;
|
||||
|
||||
task = &gTasks[taskId];
|
||||
task->data[0] = duplicate_obj_of_side_rel2move_in_transparent_mode(1);
|
||||
task->data[0] = CloneBattlerSpriteWithBlend(1);
|
||||
if (task->data[0] < 0)
|
||||
{
|
||||
DestroyAnimVisualTask(taskId);
|
||||
@ -536,7 +536,7 @@ void sub_8111C50(u8 taskId)
|
||||
gSprites[task->data[0]].data[3] = 0;
|
||||
gSprites[task->data[0]].data[4] = 0;
|
||||
StoreSpriteCallbackInData6(&gSprites[task->data[0]], SpriteCallbackDummy);
|
||||
gSprites[task->data[0]].callback = sub_80A656C;
|
||||
gSprites[task->data[0]].callback = TranslateAnimLinearSimple;
|
||||
task->func = sub_8111D78;
|
||||
}
|
||||
|
||||
@ -602,7 +602,7 @@ static void sub_8111E78(u8 taskId)
|
||||
}
|
||||
else
|
||||
{
|
||||
task->data[0] = duplicate_obj_of_side_rel2move_in_transparent_mode(1);
|
||||
task->data[0] = CloneBattlerSpriteWithBlend(1);
|
||||
if (task->data[0] < 0)
|
||||
{
|
||||
FreeSpritePaletteByTag(0x2771);
|
||||
@ -1171,7 +1171,7 @@ void sub_8112C6C(u8 taskId)
|
||||
task->data[11] = (sub_80A861C(gBattleAnimAttacker, 1) / 2) + 8;
|
||||
task->data[7] = 0;
|
||||
task->data[5] = sub_80A8328(gBattleAnimAttacker);
|
||||
task->data[6] = GetBattlerSubpriority(gBattleAnimAttacker) - 2;
|
||||
task->data[6] = GetBattlerSpriteSubpriority(gBattleAnimAttacker) - 2;
|
||||
task->data[3] = 0;
|
||||
task->data[4] = 16;
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, (BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL));
|
||||
@ -1322,6 +1322,6 @@ static void sub_8112FB8(struct Sprite *sprite)
|
||||
gSprites[sprite->data[5]].pos2.x = 0;
|
||||
gSprites[sprite->data[5]].pos2.y = 0;
|
||||
gSprites[sprite->data[5]].pos1.y -= 8;
|
||||
sprite->callback = move_anim_8074EE0;
|
||||
sprite->callback = DestroySpriteAndMatrix;
|
||||
}
|
||||
}
|
||||
|
@ -897,9 +897,9 @@ const u32 gBattleStatMask6_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat6
|
||||
const u32 gBattleStatMask7_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat7.gbapal.lz");
|
||||
const u32 gBattleStatMask8_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat8.gbapal.lz");
|
||||
|
||||
const u32 gUnknown_08C2DC68[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.4bpp.lz");
|
||||
const u32 gUnknown_08C2DDA4[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.gbapal.lz");
|
||||
const u32 gUnknown_08C2DDC4[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.bin.lz");
|
||||
const u8 gUnknown_08C2DC68[] = INCBIN_U8("graphics/battle_anims/masks/cure_bubbles.4bpp.lz");
|
||||
const u16 gUnknown_08C2DDA4[] = INCBIN_U16("graphics/battle_anims/masks/cure_bubbles.gbapal.lz");
|
||||
const u8 gUnknown_08C2DDC4[] = INCBIN_U8("graphics/battle_anims/masks/cure_bubbles.bin.lz");
|
||||
|
||||
const u32 gBattleAnimSpritePalette_245[] = INCBIN_U32("graphics/battle_anims/sprites/245.gbapal.lz");
|
||||
const u32 gBattleAnimSpriteSheet_245[] = INCBIN_U32("graphics/battle_anims/sprites/245.4bpp.lz");
|
||||
|
@ -221,7 +221,7 @@ void AnimDirtScatter(struct Sprite *sprite)
|
||||
sprite->data[2] = targetXPos + xOffset;
|
||||
sprite->data[4] = targetYPos + yOffset;
|
||||
sprite->callback = StartAnimLinearTranslation;
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
}
|
||||
|
||||
// Moves a particle of dirt in the Mud Sport animation.
|
||||
|
@ -497,7 +497,7 @@ static void Task_Hof_InitTeamSaveData(u8 taskId)
|
||||
|
||||
for (i = 0; i < HALL_OF_FAME_MAX_TEAMS; i++, lastSavedTeam++)
|
||||
{
|
||||
if (lastSavedTeam->mon[0].species == 0)
|
||||
if (lastSavedTeam->mon[0].species == SPECIES_NONE)
|
||||
break;
|
||||
}
|
||||
if (i >= HALL_OF_FAME_MAX_TEAMS)
|
||||
|
16
src/normal.c
16
src/normal.c
@ -410,8 +410,8 @@ void sub_81159B4(struct Sprite *sprite)
|
||||
sprite->data[3] = 40;
|
||||
sprite->data[4] = 112;
|
||||
sprite->data[5] = 0;
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
sprite->callback = sub_80A634C;
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
sprite->callback = TranslateSpriteInGrowingCircleOverDuration;
|
||||
sprite->callback(sprite);
|
||||
}
|
||||
|
||||
@ -884,7 +884,7 @@ void sub_8116388(struct Sprite *sprite)
|
||||
else
|
||||
sub_80A6980(sprite, TRUE);
|
||||
|
||||
sprite->callback = sub_80A67BC;
|
||||
sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
|
||||
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
|
||||
}
|
||||
|
||||
@ -897,7 +897,7 @@ static void sub_81163D0(struct Sprite *sprite)
|
||||
sub_80A6980(sprite, TRUE);
|
||||
|
||||
sprite->data[0] = gBattleAnimArgs[4];
|
||||
sprite->callback = sub_80A67BC;
|
||||
sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
|
||||
StoreSpriteCallbackInData6(sprite, sub_810E2C8);
|
||||
}
|
||||
|
||||
@ -923,8 +923,8 @@ void sub_8116458(struct Sprite *sprite)
|
||||
sprite->pos2.x += (Random2() % 48) - 24;
|
||||
sprite->pos2.y += (Random2() % 24) - 12;
|
||||
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
sprite->callback = sub_80A67BC;
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
|
||||
}
|
||||
|
||||
void sub_81164F0(struct Sprite *sprite)
|
||||
@ -935,8 +935,8 @@ void sub_81164F0(struct Sprite *sprite)
|
||||
sprite->pos2.x = gBattleAnimArgs[1];
|
||||
sprite->pos2.y = gBattleAnimArgs[2];
|
||||
StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]);
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
sprite->callback = sub_80A67BC;
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
|
||||
}
|
||||
|
||||
void sub_8116560(struct Sprite *sprite)
|
||||
|
@ -258,7 +258,7 @@ void sub_810DCD0(struct Sprite *sprite)
|
||||
|
||||
static void sub_810DD24(struct Sprite *sprite)
|
||||
{
|
||||
sub_80A656C(sprite);
|
||||
TranslateAnimLinearSimple(sprite);
|
||||
|
||||
sprite->data[1] -= sprite->data[5];
|
||||
sprite->data[2] -= sprite->data[6];
|
||||
|
@ -5929,13 +5929,13 @@ u16 HoennToNationalOrder(u16 hoennNum)
|
||||
|
||||
u16 SpeciesToCryId(u16 species)
|
||||
{
|
||||
if (species <= 250)
|
||||
if (species <= SPECIES_CELEBI - 1)
|
||||
return species;
|
||||
|
||||
if (species < 276)
|
||||
return 200;
|
||||
if (species < SPECIES_TREECKO - 1)
|
||||
return SPECIES_UNOWN - 1;
|
||||
|
||||
return gSpeciesIdToCryId[species - 276];
|
||||
return gSpeciesIdToCryId[species - (SPECIES_TREECKO - 1)];
|
||||
}
|
||||
|
||||
void sub_806D544(u16 species, u32 personality, u8 *dest)
|
||||
|
@ -226,7 +226,7 @@ static void CreateBattlerSprite(u8 battler)
|
||||
return;
|
||||
|
||||
SetMultiuseSpriteTemplateToPokemon(GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES), GetBattlerPosition(battler));
|
||||
gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battler, 2), posY, GetBattlerSubpriority(battler));
|
||||
gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battler, 2), posY, GetBattlerSpriteSubpriority(battler));
|
||||
gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler;
|
||||
gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy;
|
||||
gSprites[gBattlerSpriteIds[battler]].data[0] = battler;
|
||||
@ -241,7 +241,7 @@ static void CreateBattlerSprite(u8 battler)
|
||||
SetMultiuseSpriteTemplateToTrainerBack(gSaveBlock2Ptr->playerGender, GetBattlerPosition(B_POSITION_PLAYER_LEFT));
|
||||
gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, 0x50,
|
||||
(8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].coords) * 4 + 80,
|
||||
GetBattlerSubpriority(0));
|
||||
GetBattlerSpriteSubpriority(0));
|
||||
gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler;
|
||||
gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy;
|
||||
gSprites[gBattlerSpriteIds[battler]].data[0] = battler;
|
||||
@ -251,7 +251,7 @@ static void CreateBattlerSprite(u8 battler)
|
||||
SetMultiuseSpriteTemplateToTrainerBack(TRAINER_BACK_PIC_WALLY, GetBattlerPosition(0));
|
||||
gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, 0x50,
|
||||
(8 - gTrainerBackPicCoords[TRAINER_BACK_PIC_WALLY].coords) * 4 + 80,
|
||||
GetBattlerSubpriority(0));
|
||||
GetBattlerSpriteSubpriority(0));
|
||||
gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler;
|
||||
gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy;
|
||||
gSprites[gBattlerSpriteIds[battler]].data[0] = battler;
|
||||
@ -262,7 +262,7 @@ static void CreateBattlerSprite(u8 battler)
|
||||
return;
|
||||
|
||||
SetMultiuseSpriteTemplateToPokemon(GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES), GetBattlerPosition(battler));
|
||||
gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battler, 2), posY, GetBattlerSubpriority(battler));
|
||||
gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battler, 2), posY, GetBattlerSpriteSubpriority(battler));
|
||||
gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler;
|
||||
gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy;
|
||||
gSprites[gBattlerSpriteIds[battler]].data[0] = battler;
|
||||
|
@ -340,7 +340,7 @@ static void sub_8110A70(struct Sprite *sprite)
|
||||
sprite->data[3] = 32;
|
||||
sprite->data[4] = -24;
|
||||
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
sprite->callback = sub_80A6450;
|
||||
sprite->callback(sprite);
|
||||
}
|
||||
@ -367,8 +367,8 @@ void sub_8110AB4(struct Sprite *sprite)
|
||||
sprite->data[3] = 0;
|
||||
sprite->data[4] = 0;
|
||||
|
||||
sprite->callback = sub_80A656C;
|
||||
StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
|
||||
sprite->callback = TranslateAnimLinearSimple;
|
||||
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
|
||||
}
|
||||
|
||||
void sub_8110B38(struct Sprite *sprite)
|
||||
|
2
src/tv.c
2
src/tv.c
@ -3231,7 +3231,7 @@ u16 TV_GetSomeOtherSpeciesAlreadySeenByPlayer(u16 passedSpecies)
|
||||
initSpecies = species;
|
||||
while (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_SEEN) != TRUE || species == passedSpecies)
|
||||
{
|
||||
if (species == 1)
|
||||
if (species == SPECIES_NONE + 1)
|
||||
{
|
||||
species = NUM_SPECIES - 1;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user