mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-25 11:14:15 +01:00
Standardize judgement vs judgment spelling
This commit is contained in:
parent
9e175a1037
commit
261b0ff118
Before Width: | Height: | Size: 277 B After Width: | Height: | Size: 277 B |
@ -283,7 +283,7 @@ extern const u8 gText_OpponentMon1Name[];
|
||||
extern const u8 gText_Mind[];
|
||||
extern const u8 gText_Skill[];
|
||||
extern const u8 gText_Body[];
|
||||
extern const u8 gText_Judgement[];
|
||||
extern const u8 gText_Judgment[];
|
||||
extern const u8 gText_EmptyString3[];
|
||||
extern const u8 gText_RecordBattleToPass[];
|
||||
extern const u8 gText_BattleRecordedOnPass[];
|
||||
|
@ -357,8 +357,8 @@
|
||||
#define ARENA_WIN_MIND 18
|
||||
#define ARENA_WIN_SKILL 19
|
||||
#define ARENA_WIN_BODY 20
|
||||
#define ARENA_WIN_JUDGEMENT_TITLE 21
|
||||
#define ARENA_WIN_JUDGEMENT_TEXT 22
|
||||
#define ARENA_WIN_JUDGMENT_TITLE 21
|
||||
#define ARENA_WIN_JUDGMENT_TEXT 22
|
||||
|
||||
// Flag for BattlePutTextOnWindow. Never set
|
||||
#define B_WIN_COPYTOVRAM (1 << 7)
|
||||
|
@ -4138,8 +4138,8 @@ extern const u16 gTilesetAnims_BattleDomePals0_1[];
|
||||
extern const u16 gTilesetAnims_BattleDomePals0_2[];
|
||||
extern const u16 gTilesetAnims_BattleDomePals0_3[];
|
||||
|
||||
extern const u32 gBattleArenaJudgementSymbolsGfx[];
|
||||
extern const u32 gBattleArenaJudgementSymbolsPalette[];
|
||||
extern const u32 gBattleArenaJudgmentSymbolsGfx[];
|
||||
extern const u32 gBattleArenaJudgmentSymbolsPalette[];
|
||||
|
||||
extern const u32 gBattleWindowTextPalette[];
|
||||
|
||||
|
@ -38,9 +38,9 @@ static void BufferArenaOpponentName(void);
|
||||
static void SpriteCB_JudgmentIcon(struct Sprite *sprite);
|
||||
static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler);
|
||||
|
||||
#define JUDGEMENT_STATE_FINISHED 8
|
||||
#define JUDGMENT_STATE_FINISHED 8
|
||||
|
||||
#define TAG_JUDGEMENT_ICON 1000
|
||||
#define TAG_JUDGMENT_ICON 1000
|
||||
|
||||
enum {
|
||||
ANIM_ICON_X, // Player lost
|
||||
@ -275,7 +275,7 @@ static const s8 sMindRatings[MOVES_COUNT] =
|
||||
[MOVE_PSYCHO_BOOST] = 1,
|
||||
};
|
||||
|
||||
static const struct OamData sOam_JudgementIcon =
|
||||
static const struct OamData sOam_JudgmentIcon =
|
||||
{
|
||||
.y = 0,
|
||||
.affineMode = ST_OAM_AFFINE_OFF,
|
||||
@ -292,52 +292,52 @@ static const struct OamData sOam_JudgementIcon =
|
||||
.affineParam = 0
|
||||
};
|
||||
|
||||
static const union AnimCmd sAnim_JudgementIcon_X[] =
|
||||
static const union AnimCmd sAnim_JudgmentIcon_X[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 1),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sAnim_JudgementIcon_Triangle[] =
|
||||
static const union AnimCmd sAnim_JudgmentIcon_Triangle[] =
|
||||
{
|
||||
ANIMCMD_FRAME(4, 1),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sAnim_JudgementIcon_Circle[] =
|
||||
static const union AnimCmd sAnim_JudgmentIcon_Circle[] =
|
||||
{
|
||||
ANIMCMD_FRAME(8, 1),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sAnim_JudgementIcon_Line[] =
|
||||
static const union AnimCmd sAnim_JudgmentIcon_Line[] =
|
||||
{
|
||||
ANIMCMD_FRAME(12, 1),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd *const sAnims_JudgementIcon[] =
|
||||
static const union AnimCmd *const sAnims_JudgmentIcon[] =
|
||||
{
|
||||
[ANIM_ICON_X] = sAnim_JudgementIcon_X,
|
||||
[ANIM_ICON_TRIANGLE] = sAnim_JudgementIcon_Triangle,
|
||||
[ANIM_ICON_CIRCLE] = sAnim_JudgementIcon_Circle,
|
||||
[ANIM_ICON_LINE] = sAnim_JudgementIcon_Line,
|
||||
[ANIM_ICON_X] = sAnim_JudgmentIcon_X,
|
||||
[ANIM_ICON_TRIANGLE] = sAnim_JudgmentIcon_Triangle,
|
||||
[ANIM_ICON_CIRCLE] = sAnim_JudgmentIcon_Circle,
|
||||
[ANIM_ICON_LINE] = sAnim_JudgmentIcon_Line,
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sSpriteTemplate_JudgmentIcon =
|
||||
{
|
||||
.tileTag = TAG_JUDGEMENT_ICON,
|
||||
.tileTag = TAG_JUDGMENT_ICON,
|
||||
.paletteTag = TAG_NONE,
|
||||
.oam = &sOam_JudgementIcon,
|
||||
.anims = sAnims_JudgementIcon,
|
||||
.oam = &sOam_JudgmentIcon,
|
||||
.anims = sAnims_JudgmentIcon,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCB_JudgmentIcon,
|
||||
};
|
||||
|
||||
static const struct CompressedSpriteSheet sBattleArenaJudgementSymbolsSpriteSheet[] =
|
||||
static const struct CompressedSpriteSheet sBattleArenaJudgmentSymbolsSpriteSheet[] =
|
||||
{
|
||||
{gBattleArenaJudgementSymbolsGfx, 0x200, TAG_JUDGEMENT_ICON},
|
||||
{gBattleArenaJudgmentSymbolsGfx, 0x200, TAG_JUDGMENT_ICON},
|
||||
{0}
|
||||
};
|
||||
|
||||
@ -389,8 +389,8 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
|
||||
case 0:
|
||||
BeginNormalPaletteFade(0x7FFFFF1C, 4, 0, 8, RGB_BLACK);
|
||||
SetGpuReg(REG_OFFSET_WININ, (WININ_WIN0_ALL & ~WININ_WIN0_BG0) | WININ_WIN1_ALL);
|
||||
LoadCompressedSpriteSheet(sBattleArenaJudgementSymbolsSpriteSheet);
|
||||
LoadCompressedPalette(gBattleArenaJudgementSymbolsPalette, 0x1F0, 0x20);
|
||||
LoadCompressedSpriteSheet(sBattleArenaJudgmentSymbolsSpriteSheet);
|
||||
LoadCompressedPalette(gBattleArenaJudgmentSymbolsPalette, 0x1F0, 0x20);
|
||||
gBattle_WIN0H = 0xFF;
|
||||
gBattle_WIN0V = 0x70;
|
||||
(*state)++;
|
||||
@ -417,8 +417,8 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
|
||||
BattlePutTextOnWindow(gText_Mind, ARENA_WIN_MIND);
|
||||
BattlePutTextOnWindow(gText_Skill, ARENA_WIN_SKILL);
|
||||
BattlePutTextOnWindow(gText_Body, ARENA_WIN_BODY);
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement);
|
||||
BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGEMENT_TITLE);
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gText_Judgment);
|
||||
BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGMENT_TITLE);
|
||||
(*state)++;
|
||||
}
|
||||
break;
|
||||
@ -441,8 +441,8 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
|
||||
PlaySE(SE_ARENA_TIMEUP1);
|
||||
ShowJudgmentSprite(80, 40, ARENA_CATEGORY_MIND, B_POSITION_PLAYER_LEFT);
|
||||
ShowJudgmentSprite(160, 40, ARENA_CATEGORY_MIND, B_POSITION_OPPONENT_LEFT);
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement);
|
||||
BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGEMENT_TITLE);
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gText_Judgment);
|
||||
BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGMENT_TITLE);
|
||||
(*state)++;
|
||||
result = ARENA_RESULT_STEP_DONE;
|
||||
break;
|
||||
@ -450,8 +450,8 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
|
||||
PlaySE(SE_ARENA_TIMEUP1);
|
||||
ShowJudgmentSprite(80, 56, ARENA_CATEGORY_SKILL, B_POSITION_PLAYER_LEFT);
|
||||
ShowJudgmentSprite(160, 56, ARENA_CATEGORY_SKILL, B_POSITION_OPPONENT_LEFT);
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement);
|
||||
BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGEMENT_TITLE);
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gText_Judgment);
|
||||
BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGMENT_TITLE);
|
||||
(*state)++;
|
||||
result = ARENA_RESULT_STEP_DONE;
|
||||
break;
|
||||
@ -459,8 +459,8 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
|
||||
PlaySE(SE_ARENA_TIMEUP1);
|
||||
ShowJudgmentSprite(80, 72, ARENA_CATEGORY_BODY, B_POSITION_PLAYER_LEFT);
|
||||
ShowJudgmentSprite(160, 72, ARENA_CATEGORY_BODY, B_POSITION_OPPONENT_LEFT);
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement);
|
||||
BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGEMENT_TITLE);
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gText_Judgment);
|
||||
BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGMENT_TITLE);
|
||||
(*state)++;
|
||||
result = ARENA_RESULT_STEP_DONE;
|
||||
break;
|
||||
@ -482,11 +482,11 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
|
||||
}
|
||||
(*state)++;
|
||||
break;
|
||||
case JUDGEMENT_STATE_FINISHED:
|
||||
// Finishing this state is the indicator to SpriteCB_JudgmentIcon that its safe to destroy the judgement icon sprites
|
||||
case JUDGMENT_STATE_FINISHED:
|
||||
// Finishing this state is the indicator to SpriteCB_JudgmentIcon that its safe to destroy the judgment icon sprites
|
||||
(*state)++;
|
||||
break;
|
||||
case JUDGEMENT_STATE_FINISHED + 1:
|
||||
case JUDGMENT_STATE_FINISHED + 1:
|
||||
SetGpuReg(REG_OFFSET_WININ, (WININ_WIN0_ALL & ~WININ_WIN0_BG0) | WININ_WIN1_ALL);
|
||||
HandleBattleWindow(5, 0, 24, 13, WINDOW_CLEAR);
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
@ -494,11 +494,11 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
|
||||
BeginNormalPaletteFade(0x7FFFFF1C, 4, 8, 0, RGB_BLACK);
|
||||
(*state)++;
|
||||
break;
|
||||
case JUDGEMENT_STATE_FINISHED + 2:
|
||||
case JUDGMENT_STATE_FINISHED + 2:
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_ALL | WININ_WIN1_ALL);
|
||||
FreeSpriteTilesByTag(TAG_JUDGEMENT_ICON);
|
||||
FreeSpriteTilesByTag(TAG_JUDGMENT_ICON);
|
||||
result = ARENA_RESULT_STEP_DONE;
|
||||
(*state)++;
|
||||
}
|
||||
@ -562,7 +562,7 @@ static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler)
|
||||
|
||||
static void SpriteCB_JudgmentIcon(struct Sprite *sprite)
|
||||
{
|
||||
if (gBattleCommunication[0] > JUDGEMENT_STATE_FINISHED)
|
||||
if (gBattleCommunication[0] > JUDGMENT_STATE_FINISHED)
|
||||
DestroySprite(sprite);
|
||||
}
|
||||
|
||||
|
@ -571,7 +571,7 @@ static const struct WindowTemplate sBattleArenaWindowTemplates[] =
|
||||
.paletteNum = 5,
|
||||
.baseBlock = 0x013c,
|
||||
},
|
||||
[ARENA_WIN_JUDGEMENT_TITLE] = {
|
||||
[ARENA_WIN_JUDGMENT_TITLE] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 8,
|
||||
.tilemapTop = 11,
|
||||
@ -580,7 +580,7 @@ static const struct WindowTemplate sBattleArenaWindowTemplates[] =
|
||||
.paletteNum = 5,
|
||||
.baseBlock = 0x0148,
|
||||
},
|
||||
[ARENA_WIN_JUDGEMENT_TEXT] = {
|
||||
[ARENA_WIN_JUDGMENT_TEXT] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 15,
|
||||
|
@ -1371,7 +1371,7 @@ const u8 gText_OpponentMon1Name[] = _("{B_OPPONENT_MON1_NAME}");
|
||||
const u8 gText_Mind[] = _("Mind");
|
||||
const u8 gText_Skill[] = _("Skill");
|
||||
const u8 gText_Body[] = _("Body");
|
||||
const u8 gText_Judgement[] = _("{B_BUFF1}{CLEAR 13}Judgment{CLEAR 13}{B_BUFF2}");
|
||||
const u8 gText_Judgment[] = _("{B_BUFF1}{CLEAR 13}Judgment{CLEAR 13}{B_BUFF2}");
|
||||
static const u8 sText_TwoTrainersSentPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_OPPONENT_MON1_NAME}!\p{B_TRAINER2_CLASS} {B_TRAINER2_NAME} sent\nout {B_OPPONENT_MON2_NAME}!");
|
||||
static const u8 sText_Trainer2SentOutPkmn[] = _("{B_TRAINER2_CLASS} {B_TRAINER2_NAME} sent\nout {B_BUFF1}!");
|
||||
static const u8 sText_TwoTrainersWantToBattle[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} and\n{B_TRAINER2_CLASS} {B_TRAINER2_NAME}\lwant to battle!\p");
|
||||
@ -2020,7 +2020,7 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
|
||||
.bgColor = TEXT_DYNAMIC_COLOR_5,
|
||||
.shadowColor = TEXT_DYNAMIC_COLOR_6,
|
||||
},
|
||||
[ARENA_WIN_JUDGEMENT_TITLE] = {
|
||||
[ARENA_WIN_JUDGMENT_TITLE] = {
|
||||
.fillValue = PIXEL_FILL(0xE),
|
||||
.fontId = FONT_NORMAL,
|
||||
.x = -1,
|
||||
@ -2032,7 +2032,7 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
|
||||
.bgColor = TEXT_DYNAMIC_COLOR_5,
|
||||
.shadowColor = TEXT_DYNAMIC_COLOR_6,
|
||||
},
|
||||
[ARENA_WIN_JUDGEMENT_TEXT] = {
|
||||
[ARENA_WIN_JUDGMENT_TEXT] = {
|
||||
.fillValue = PIXEL_FILL(0x1),
|
||||
.fontId = FONT_NORMAL,
|
||||
.x = 0,
|
||||
@ -3081,7 +3081,7 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId)
|
||||
printerTemplate.x = printerTemplate.currentX = alignX;
|
||||
}
|
||||
|
||||
if (windowId == ARENA_WIN_JUDGEMENT_TEXT)
|
||||
if (windowId == ARENA_WIN_JUDGMENT_TEXT)
|
||||
gTextFlags.useAlternateDownArrow = FALSE;
|
||||
else
|
||||
gTextFlags.useAlternateDownArrow = TRUE;
|
||||
@ -3091,7 +3091,7 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId)
|
||||
else
|
||||
gTextFlags.autoScroll = FALSE;
|
||||
|
||||
if (windowId == B_WIN_MSG || windowId == ARENA_WIN_JUDGEMENT_TEXT)
|
||||
if (windowId == B_WIN_MSG || windowId == ARENA_WIN_JUDGMENT_TEXT)
|
||||
{
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK))
|
||||
speed = 1;
|
||||
|
@ -5226,7 +5226,7 @@ static void Cmd_switchineffects(void)
|
||||
else
|
||||
{
|
||||
// There is a hack here to ensure the truant counter will be 0 when the battler's next turn starts.
|
||||
// The truant counter is not updated in the case where a mon switches in after a lost judgement in the battle arena.
|
||||
// The truant counter is not updated in the case where a mon switches in after a lost judgment in the battle arena.
|
||||
if (gBattleMons[gActiveBattler].ability == ABILITY_TRUANT && !gDisableStructs[gActiveBattler].truantSwitchInHack)
|
||||
gDisableStructs[gActiveBattler].truantCounter = 1;
|
||||
|
||||
@ -6412,10 +6412,10 @@ static void Cmd_various(void)
|
||||
break;
|
||||
case VARIOUS_ARENA_JUDGMENT_STRING:
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gRefereeStringsTable[gBattlescriptCurrInstr[1]]);
|
||||
BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGEMENT_TEXT);
|
||||
BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGMENT_TEXT);
|
||||
break;
|
||||
case VARIOUS_ARENA_WAIT_STRING:
|
||||
if (IsTextPrinterActive(ARENA_WIN_JUDGEMENT_TEXT))
|
||||
if (IsTextPrinterActive(ARENA_WIN_JUDGMENT_TEXT))
|
||||
return;
|
||||
break;
|
||||
case VARIOUS_WAIT_CRY:
|
||||
|
@ -963,8 +963,8 @@ const u32 gDomeTourneyTree_Pal[] = INCBIN_U32("graphics/battle_frontier/tourney.
|
||||
const u32 gDomeTourneyTreeButtons_Pal[] = INCBIN_U32("graphics/battle_frontier/tourney_buttons.gbapal.lz");
|
||||
const u32 gDomeTourneyMatchCardBg_Pal[] = INCBIN_U32("graphics/battle_frontier/tourney_match_card_bg.gbapal.lz");
|
||||
|
||||
const u32 gBattleArenaJudgementSymbolsGfx[] = INCBIN_U32("graphics/battle_frontier/arena_judgement_symbols.4bpp.lz");
|
||||
const u32 gBattleArenaJudgementSymbolsPalette[] = INCBIN_U32("graphics/battle_frontier/arena_judgement_symbols.gbapal.lz");
|
||||
const u32 gBattleArenaJudgmentSymbolsGfx[] = INCBIN_U32("graphics/battle_frontier/arena_judgment_symbols.4bpp.lz");
|
||||
const u32 gBattleArenaJudgmentSymbolsPalette[] = INCBIN_U32("graphics/battle_frontier/arena_judgment_symbols.gbapal.lz");
|
||||
|
||||
const u32 gBattleWindowTextPalette[] = INCBIN_U32("graphics/battle_interface/text.gbapal.lz");
|
||||
const u16 gPPTextPalette[] = INCBIN_U16("graphics/battle_interface/text_pp.gbapal");
|
||||
|
Loading…
Reference in New Issue
Block a user