give names to some battlescripts

This commit is contained in:
DizzyEggg 2017-12-02 00:03:46 +01:00
parent 0250aefb73
commit 273474d57a
5 changed files with 121 additions and 120 deletions

View File

@ -422,10 +422,10 @@
.byte \bank
.endm
.macro switchinanim bank, param1
.macro switchinanim bank, dontclearsubstitutebit
.byte 0x4e
.byte \bank
.byte \param1
.byte \dontclearsubstitutebit
.endm
.macro jumpifcantswitch bank, param1
@ -1387,3 +1387,7 @@
.macro jumpifnostatus3 bank, status, jumpptr
jumpifstatus3condition \bank, \status, 0x1, \jumpptr
.endm
.macro jumpifmovehadnoeffect jumpptr
jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, \jumpptr
.endm

View File

@ -356,19 +356,19 @@ BattleScript_EffectAbsorb::
waitmessage 0x40
negativedamage
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
jumpifability TARGET, ABILITY_LIQUID_OOZE, BattleScript_82D8B26
jumpifability TARGET, ABILITY_LIQUID_OOZE, BattleScript_AbsorbLiquidOoze
setbyte cMULTISTRING_CHOOSER, 0x0
goto BattleScript_82D8B2E
BattleScript_82D8B26::
goto BattleScript_AbsorbUpdateHp
BattleScript_AbsorbLiquidOoze::
manipulatedamage ATK80_DMG_CHANGE_SIGN
setbyte cMULTISTRING_CHOOSER, 0x1
BattleScript_82D8B2E::
BattleScript_AbsorbUpdateHp::
healthbarupdate ATTACKER
datahpupdate ATTACKER
jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_82D8B45
jumpifmovehadnoeffect BattleScript_AbsorbTryFainting
printfromtable gLeechSeedDrainStringIds
waitmessage 0x40
BattleScript_82D8B45::
BattleScript_AbsorbTryFainting::
tryfaintmon ATTACKER, FALSE, NULL
tryfaintmon TARGET, FALSE, NULL
goto BattleScript_MoveEnd
@ -470,10 +470,10 @@ BattleScript_82D8C18::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
healthbarupdate ATTACKER
datahpupdate ATTACKER
jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_82D8C56
jumpifmovehadnoeffect BattleScript_DreamEaterTryFaintEnd
printstring STRINGID_PKMNDREAMEATEN
waitmessage 0x40
BattleScript_82D8C56::
BattleScript_DreamEaterTryFaintEnd::
tryfaintmon TARGET, FALSE, NULL
goto BattleScript_MoveEnd
@ -636,7 +636,7 @@ BattleScript_82D8E1F::
critcalc
damagecalc
typecalc
jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_82D8E71
jumpifmovehadnoeffect BattleScript_82D8E71
adjustnormaldamage
attackanimation
waitanimation
@ -660,7 +660,7 @@ BattleScript_82D8E71::
BattleScript_82D8E74::
resultmessage
waitmessage 0x40
jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_82D8E93
jumpifmovehadnoeffect BattleScript_82D8E93
copyarray gBattleTextBuff1, sMULTIHIT_STRING, 0x6
printstring STRINGID_HITXTIMES
waitmessage 0x40
@ -784,7 +784,7 @@ BattleScript_EffectOHKO::
ppreduce
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
typecalc
jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_HitFromAtkAnimation
jumpifmovehadnoeffect BattleScript_HitFromAtkAnimation
tryKO BattleScript_KOFail
trysetdestinybondtohappen
goto BattleScript_HitFromAtkAnimation
@ -867,10 +867,9 @@ BattleScript_EffectDoubleHit::
BattleScript_EffectRecoilIfMiss::
attackcanceler
accuracycheck BattleScript_82D9135, ACC_CURR_MOVE
accuracycheck BattleScript_MoveMissedDoDamage, ACC_CURR_MOVE
goto BattleScript_HitFromAtkString
BattleScript_82D9135::
BattleScript_MoveMissedDoDamage::
attackstring
ppreduce
pause 0x40
@ -1031,7 +1030,7 @@ BattleScript_EffectParalyze::
jumpifability TARGET, ABILITY_LIMBER, BattleScript_LimberProtected
jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
typecalc
jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_ButItFailed
jumpifmovehadnoeffect BattleScript_ButItFailed
jumpifstatus TARGET, STATUS_PARALYSIS, BattleScript_AlreadyParalyzed
jumpifstatus TARGET, STATUS_ANY, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
@ -1349,7 +1348,7 @@ BattleScript_SleepTalkUsingMove::
waitanimation
setbyte sANIM_TURN, 0x0
setbyte sANIM_TARGETS_HIT, 0x0
jumptorandomattack 0x1
jumptorandomattack TRUE
BattleScript_EffectDestinyBond::
attackcanceler
@ -1423,7 +1422,7 @@ BattleScript_DoTripleKickAttack::
damagecalc
typecalc
adjustnormaldamage
jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_TripleKickNoMoreHits
jumpifmovehadnoeffect BattleScript_TripleKickNoMoreHits
attackanimation
waitanimation
effectivenesssound
@ -1660,7 +1659,7 @@ BattleScript_FuryCutterHit::
critcalc
damagecalc
typecalc
jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_FuryCutterHit
jumpifmovehadnoeffect BattleScript_FuryCutterHit
adjustnormaldamage
goto BattleScript_HitFromAtkAnimation
@ -1730,7 +1729,7 @@ BattleScript_EffectBatonPass::
switchindataupdate ATTACKER
hpthresholds ATTACKER
printstring STRINGID_SWITCHINMON
switchinanim ATTACKER, 0x1
switchinanim ATTACKER, TRUE
waitstate
switchineffects ATTACKER
goto BattleScript_MoveEnd
@ -2395,7 +2394,7 @@ BattleScript_EffectAssist::
waitanimation
setbyte sANIM_TURN, 0x0
setbyte sANIM_TARGETS_HIT, 0x0
jumptorandomattack 0x1
jumptorandomattack TRUE
BattleScript_EffectIngrain::
attackcanceler
@ -2448,15 +2447,15 @@ BattleScript_EffectBrickBreak::
damagecalc
typecalc
adjustnormaldamage
jumpifbyte EQUAL, sANIM_TURN, 0x0, BattleScript_82DA306
jumpifbyte EQUAL, sANIM_TURN, 0x0, BattleScript_BrickBreakAnim
bicbyte gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED
BattleScript_82DA306::
BattleScript_BrickBreakAnim::
attackanimation
waitanimation
jumpifbyte LESS_THAN, sANIM_TURN, 0x2, BattleScript_82DA319
jumpifbyte LESS_THAN, sANIM_TURN, 0x2, BattleScript_BrickBreakDoHit
printstring STRINGID_THEWALLSHATTERED
waitmessage 0x40
BattleScript_82DA319::
BattleScript_BrickBreakDoHit::
typecalc2
effectivenesssound
hitanimation TARGET
@ -2507,7 +2506,7 @@ BattleScript_EffectEndeavor::
copyword gHpDealt, gBattleMoveDamage
accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE
typecalc
jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_HitFromAtkAnimation
jumpifmovehadnoeffect BattleScript_HitFromAtkAnimation
bicbyte gBattleMoveFlags, MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE
copyword gBattleMoveDamage, gHpDealt
adjustsetdamage
@ -2596,58 +2595,58 @@ BattleScript_EffectTeeterDance::
attackstring
ppreduce
setbyte gBankTarget, 0x0
BattleScript_82DA47B::
BattleScript_TeeterDanceLoop::
movevaluescleanup
setmoveeffect EFFECT_CONFUSION
jumpifbyteequal gBankAttacker, gBankTarget, BattleScript_82DA4D0
jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_82DA4E5
jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_82DA501
jumpifstatus2 TARGET, STATUS2_CONFUSION, BattleScript_82DA50F
jumpifhasnohp TARGET, BattleScript_82DA4D0
accuracycheck BattleScript_82DA520, ACC_CURR_MOVE
jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_82DA4F3
jumpifbyteequal gBankAttacker, gBankTarget, BattleScript_TeeterDanceLoopIncrement
jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_TeeterDanceOwnTempoPrevents
jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_TeeterDanceSubstitutePrevents
jumpifstatus2 TARGET, STATUS2_CONFUSION, BattleScript_TeeterDanceAlreadyConfused
jumpifhasnohp TARGET, BattleScript_TeeterDanceLoopIncrement
accuracycheck BattleScript_TeeterDanceMissed, ACC_CURR_MOVE
jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_TeeterDanceSafeguardProtected
attackanimation
waitanimation
seteffectprimary
resultmessage
waitmessage 0x40
BattleScript_82DA4C7::
BattleScript_TeeterDanceDoMoveEndIncrement::
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
BattleScript_82DA4D0::
BattleScript_TeeterDanceLoopIncrement::
addbyte gBankTarget, 0x1
jumpifbytenotequal gBankTarget, gNoOfAllBanks, BattleScript_82DA47B
jumpifbytenotequal gBankTarget, gNoOfAllBanks, BattleScript_TeeterDanceLoop
end
BattleScript_82DA4E5::
BattleScript_TeeterDanceOwnTempoPrevents::
pause 0x20
printstring STRINGID_PKMNPREVENTSCONFUSIONWITH
waitmessage 0x40
goto BattleScript_82DA4C7
goto BattleScript_TeeterDanceDoMoveEndIncrement
BattleScript_82DA4F3::
BattleScript_TeeterDanceSafeguardProtected::
pause 0x20
printstring STRINGID_PKMNUSEDSAFEGUARD
waitmessage 0x40
goto BattleScript_82DA4C7
goto BattleScript_TeeterDanceDoMoveEndIncrement
BattleScript_82DA501::
BattleScript_TeeterDanceSubstitutePrevents::
pause 0x20
printstring STRINGID_BUTITFAILED
waitmessage 0x40
goto BattleScript_82DA4C7
goto BattleScript_TeeterDanceDoMoveEndIncrement
BattleScript_82DA50F::
BattleScript_TeeterDanceAlreadyConfused::
various23 ATTACKER
pause 0x20
printstring STRINGID_PKMNALREADYCONFUSED
waitmessage 0x40
goto BattleScript_82DA4C7
goto BattleScript_TeeterDanceDoMoveEndIncrement
BattleScript_82DA520::
BattleScript_TeeterDanceMissed::
resultmessage
waitmessage 0x40
goto BattleScript_82DA4C7
goto BattleScript_TeeterDanceDoMoveEndIncrement
BattleScript_EffectMudSport::
BattleScript_EffectWaterSport::
@ -2906,7 +2905,7 @@ BattleScript_82DA8D0::
hpthresholds GBANK_1
printstring STRINGID_SWITCHINMON
atk62 GBANK_1
switchinanim GBANK_1, 0x0
switchinanim GBANK_1, FALSE
waitstate
various7 ATTACKER
switchineffects GBANK_1
@ -2929,7 +2928,7 @@ BattleScript_82DA908::
hpthresholds GBANK_1
printstring STRINGID_SWITCHINMON
atk62 GBANK_1
switchinanim GBANK_1, 0x0
switchinanim GBANK_1, FALSE
waitstate
switchineffects 5
jumpifbytenotequal gBank1, gNoOfAllBanks, BattleScript_82DA908
@ -3108,20 +3107,19 @@ BattleScript_ActionSwitch::
hpthresholds2 ATTACKER
printstring STRINGID_RETURNMON
setbyte sDMG_MULTIPLIER, 0x2
jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_DOUBLE, BattleScript_82DAB35
jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_DOUBLE, BattleScript_PursuitSwitchDmgSetMultihit
setmultihit 0x1
goto BattleScript_82DAB37
BattleScript_82DAB35::
goto BattleScript_PursuitSwitchDmgLoop
BattleScript_PursuitSwitchDmgSetMultihit::
setmultihit 0x2
BattleScript_82DAB37::
jumpifnopursuitswitchdmg BattleScript_82DAB44
BattleScript_PursuitSwitchDmgLoop::
jumpifnopursuitswitchdmg BattleScript_DoSwitchOut
atk5F
trysetdestinybondtohappen
call BattleScript_82DAB77
call BattleScript_PursuitDmgOnSwitchOut
atk5F
BattleScript_82DAB44::
decrementmultihit BattleScript_82DAB37
BattleScript_DoSwitchOut::
decrementmultihit BattleScript_PursuitSwitchDmgLoop
switchoutabilities ATTACKER
waitstate
returnatktoball
@ -3133,7 +3131,7 @@ BattleScript_82DAB44::
hpthresholds ATTACKER
printstring STRINGID_SWITCHINMON
atk62 ATTACKER
switchinanim ATTACKER, 0x0
switchinanim ATTACKER, FALSE
waitstate
switchineffects ATTACKER
setbyte sMOVEEND_STATE, 0x4
@ -3142,7 +3140,7 @@ BattleScript_82DAB44::
moveend 0x1, 0x0
end2
BattleScript_82DAB77::
BattleScript_PursuitDmgOnSwitchOut::
pause 0x20
attackstring
ppreduce
@ -3165,10 +3163,10 @@ BattleScript_82DAB77::
setbyte sMOVEEND_STATE, 0x3
moveend 0x2, 0x6
various4 TARGET
jumpifbyte EQUAL, gBattleCommunication, 0x0, BattleScript_82DABB8
jumpifbyte EQUAL, gBattleCommunication, 0x0, BattleScript_PursuitDmgOnSwitchOutRet
setbyte sGIVEEXP_STATE, 0x0
getexp TARGET
BattleScript_82DABB8::
BattleScript_PursuitDmgOnSwitchOutRet::
return
BattleScript_Pausex20::
@ -3345,20 +3343,20 @@ BattleScript_BideNoEnergyToAttack::
waitmessage 0x40
goto BattleScript_ButItFailed
BattleScript_82DADD8::
BattleScript_SuccessForceOut::
attackanimation
waitanimation
switchoutabilities TARGET
returntoball TARGET
waitstate
jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_82DADF1
jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_TrainerBattleForceOut
setoutcomeonteleport ATTACKER
finishaction
BattleScript_82DADF1::
BattleScript_TrainerBattleForceOut::
getswitchedmondata TARGET
switchindataupdate TARGET
switchinanim TARGET, 0x0
switchinanim TARGET, FALSE
waitstate
printstring STRINGID_PKMNWASDRAGGEDOUT
switchineffects TARGET
@ -3414,12 +3412,12 @@ BattleScript_SpikesOnAttacker::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
healthbarupdate ATTACKER
datahpupdate ATTACKER
call BattleScript_82DAEFE
call BattleScript_PrintHurtBySpikes
tryfaintmon ATTACKER, FALSE, NULL
tryfaintmon ATTACKER, TRUE, BattleScript_82DAE7A
tryfaintmon ATTACKER, TRUE, BattleScript_SpikesOnAttackerFainted
return
BattleScript_82DAE7A::
BattleScript_SpikesOnAttackerFainted::
setbyte sGIVEEXP_STATE, 0x0
getexp ATTACKER
setbyte sMOVEEND_STATE, 0x0
@ -3430,12 +3428,12 @@ BattleScript_SpikesOnTarget::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
healthbarupdate TARGET
datahpupdate TARGET
call BattleScript_82DAEFE
call BattleScript_PrintHurtBySpikes
tryfaintmon TARGET, FALSE, NULL
tryfaintmon TARGET, TRUE, BattleScript_82DAEB1
tryfaintmon TARGET, TRUE, BattleScript_SpikesOnTargetFainted
return
BattleScript_82DAEB1::
BattleScript_SpikesOnTargetFainted::
setbyte sGIVEEXP_STATE, 0x0
getexp TARGET
setbyte sMOVEEND_STATE, 0x0
@ -3446,19 +3444,19 @@ BattleScript_SpikesOngBank1::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
healthbarupdate GBANK_1
datahpupdate GBANK_1
call BattleScript_82DAEFE
call BattleScript_PrintHurtBySpikes
tryfaintmon GBANK_1, FALSE, NULL
tryfaintmon GBANK_1, TRUE, BattleScript_82DAEE8
tryfaintmon GBANK_1, TRUE, BattleScript_SpikesOngBank1Fainted
return
BattleScript_82DAEE8::
BattleScript_SpikesOngBank1Fainted::
setbyte sGIVEEXP_STATE, 0x0
getexp GBANK_1
setbyte sMOVEEND_STATE, 0x0
moveend 0x0, 0x0
goto BattleScript_82DA7CD
BattleScript_82DAEFE::
BattleScript_PrintHurtBySpikes::
printstring STRINGID_PKMNHURTBYSPIKES
waitmessage 0x40
return
@ -3478,39 +3476,39 @@ BattleScript_PerishSongCountGoesDown::
end2
BattleScript_AllStatsUp::
jumpifstat ATTACKER, LESS_THAN, ATK, 0xC, BattleScript_82DAF54
jumpifstat ATTACKER, LESS_THAN, DEF, 0xC, BattleScript_82DAF54
jumpifstat ATTACKER, LESS_THAN, SPEED, 0xC, BattleScript_82DAF54
jumpifstat ATTACKER, LESS_THAN, SPATK, 0xC, BattleScript_82DAF54
jumpifstat ATTACKER, EQUAL, SPDEF, 0xC, BattleScript_82DAFC2
BattleScript_82DAF54::
jumpifstat ATTACKER, LESS_THAN, ATK, 0xC, BattleScript_AllStatsUpAtk
jumpifstat ATTACKER, LESS_THAN, DEF, 0xC, BattleScript_AllStatsUpAtk
jumpifstat ATTACKER, LESS_THAN, SPEED, 0xC, BattleScript_AllStatsUpAtk
jumpifstat ATTACKER, LESS_THAN, SPATK, 0xC, BattleScript_AllStatsUpAtk
jumpifstat ATTACKER, EQUAL, SPDEF, 0xC, BattleScript_AllStatsUpRet
BattleScript_AllStatsUpAtk::
setbyte sFIELD_1B, 0x0
playstatchangeanimation ATTACKER, 0x3E, 0x0
setstatchanger ATK, 1, FALSE
statbuffchange AFFECTS_USER | 0x1, BattleScript_82DAF72
statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpDef
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DAF72::
BattleScript_AllStatsUpDef::
setstatchanger DEF, 1, FALSE
statbuffchange AFFECTS_USER | 0x1, BattleScript_82DAF86
statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpeed
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DAF86::
BattleScript_AllStatsUpSpeed::
setstatchanger SPEED, 1, FALSE
statbuffchange AFFECTS_USER | 0x1, BattleScript_82DAF9A
statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpAtk
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DAF9A::
BattleScript_AllStatsUpSpAtk::
setstatchanger SPATK, 1, FALSE
statbuffchange AFFECTS_USER | 0x1, BattleScript_82DAFAE
statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpDef
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DAFAE::
BattleScript_AllStatsUpSpDef::
setstatchanger SPDEF, 1, FALSE
statbuffchange AFFECTS_USER | 0x1, BattleScript_82DAFC2
statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpRet
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DAFC2::
BattleScript_AllStatsUpRet::
return
BattleScript_RapidSpinAway::
@ -3765,21 +3763,21 @@ BattleScript_MonWokeUpInUproar::
BattleScript_PoisonTurnDmg::
printstring STRINGID_PKMNHURTBYPOISON
waitmessage 0x40
BattleScript_82DB243::
BattleScript_DoStatusTurnDmg::
statusanimation ATTACKER
BattleScript_82DB245::
BattleScript_DoTurnDmg::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
healthbarupdate ATTACKER
datahpupdate ATTACKER
tryfaintmon ATTACKER, FALSE, NULL
atk24 BattleScript_82DB25E
BattleScript_82DB25E::
atk24 BattleScript_DoTurnDmgEnd
BattleScript_DoTurnDmgEnd::
end2
BattleScript_BurnTurnDmg::
printstring STRINGID_PKMNHURTBYBURN
waitmessage 0x40
goto BattleScript_82DB243
goto BattleScript_DoStatusTurnDmg
BattleScript_MoveUsedIsFrozen::
printstring STRINGID_PKMNISFROZEN
@ -3826,8 +3824,8 @@ BattleScript_MoveUsedIsConfused::
printstring STRINGID_PKMNISCONFUSED
waitmessage 0x40
status2animation ATTACKER, STATUS2_CONFUSION
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_82DB2FF
BattleScript_82DB2D4::
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_MoveUsedIsConfusedRet
BattleScript_DoSelfConfusionDmg::
cancelmultiturnmoves ATTACKER
adjustnormaldamage2
printstring STRINGID_ITHURTCONFUSION
@ -3842,7 +3840,7 @@ BattleScript_82DB2D4::
waitmessage 0x40
tryfaintmon ATTACKER, FALSE, NULL
goto BattleScript_MoveEnd
BattleScript_82DB2FF::
BattleScript_MoveUsedIsConfusedRet::
return
BattleScript_MoveUsedIsConfusedNoMore::
@ -3859,7 +3857,7 @@ BattleScript_WrapTurnDmg::
playanimation ATTACKER, ANIM_TURN_TRAP, sANIM_ARG1
printstring STRINGID_PKMNHURTBY
waitmessage 0x40
goto BattleScript_82DB245
goto BattleScript_DoTurnDmg
BattleScript_WrapEnds::
printstring STRINGID_PKMNFREEDFROM
@ -3881,13 +3879,13 @@ BattleScript_NightmareTurnDmg::
printstring STRINGID_PKMNLOCKEDINNIGHTMARE
waitmessage 0x40
status2animation ATTACKER, STATUS2_NIGHTMARE
goto BattleScript_82DB245
goto BattleScript_DoTurnDmg
BattleScript_CurseTurnDmg::
printstring STRINGID_PKMNAFFLICTEDBYCURSE
waitmessage 0x40
status2animation ATTACKER, STATUS2_CURSED
goto BattleScript_82DB245
goto BattleScript_DoTurnDmg
BattleScript_TargetPRLZHeal::
printstring STRINGID_PKMNHEALEDPARALYSIS
@ -3899,7 +3897,7 @@ BattleScript_MoveEffectSleep::
statusanimation EFFECT_BANK
printfromtable gFellAsleepStringIds
waitmessage 0x40
BattleScript_82DB374::
BattleScript_UpdateEffectStatusIconRet::
updatestatusicon EFFECT_BANK
waitstate
return
@ -3917,25 +3915,25 @@ BattleScript_MoveEffectPoison::
statusanimation EFFECT_BANK
printfromtable gGotPoisonedStringIds
waitmessage 0x40
goto BattleScript_82DB374
goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectBurn::
statusanimation EFFECT_BANK
printfromtable gGotBurnedStringIds
waitmessage 0x40
goto BattleScript_82DB374
goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectFreeze::
statusanimation EFFECT_BANK
printfromtable gGotFrozenStringIds
waitmessage 0x40
goto BattleScript_82DB374
goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectParalysis::
statusanimation EFFECT_BANK
printfromtable gGotParalyzedStringIds
waitmessage 0x40
goto BattleScript_82DB374
goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectUproar::
printstring STRINGID_PKMNCAUSEDUPROAR
@ -3946,7 +3944,7 @@ BattleScript_MoveEffectToxic::
statusanimation EFFECT_BANK
printstring STRINGID_PKMNBADLYPOISONED
waitmessage 0x40
goto BattleScript_82DB374
goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectPayDay::
printstring STRINGID_COINSSCATTERED
@ -4258,7 +4256,7 @@ BattleScript_82DB695::
BattleScript_IgnoresAndUsesRandomMove::
printstring STRINGID_PKMNIGNOREDORDERS
waitmessage 0x40
jumptorandomattack 0x0
jumptorandomattack FALSE
BattleScript_MoveUsedLoafingAround::
jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x4, BattleScript_82DB6C7
@ -4284,7 +4282,7 @@ BattleScript_IgnoresAndFallsAsleep::
BattleScript_82DB6F0::
printstring STRINGID_PKMNWONTOBEY
waitmessage 0x40
goto BattleScript_82DB2D4
goto BattleScript_DoSelfConfusionDmg
BattleScript_SubstituteFade::
playanimation TARGET, ANIM_SUBSTITUTE_FADE, NULL

View File

@ -414,7 +414,7 @@ extern const u8 BattleScript_82DAD4D[];
extern const u8 BattleScript_BideStoringEnergy[];
extern const u8 BattleScript_BideAttack[];
extern const u8 BattleScript_BideNoEnergyToAttack[];
extern const u8 BattleScript_82DADD8[];
extern const u8 BattleScript_SuccessForceOut[];
extern const u8 BattleScript_82DADF1[];
extern const u8 BattleScript_MistProtected[];
extern const u8 BattleScript_RageIsBuilding[];

View File

@ -12,7 +12,6 @@
#define AIScriptRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24)
#define AIScriptRead16(ptr) ((ptr)[0] | (ptr)[1] << 8)
#define AIScriptRead8(ptr) ((ptr)[0])
#define AIScriptReadPtr(ptr) (const u8*) AIScriptRead32(ptr)
#define AI_ACTION_DONE 0x0001

View File

@ -6383,7 +6383,7 @@ static void atk62(void)
static void atk63_jumptorandomattack(void)
{
if (gBattlescriptCurrInstr[1] != 0)
if (gBattlescriptCurrInstr[1])
gCurrentMove = gRandomMove;
else
gChosenMove = gCurrentMove = gRandomMove;
@ -7790,7 +7790,7 @@ static void atk8E_initmultihitstring(void)
gBattlescriptCurrInstr++;
}
static bool8 sub_8051064(void)
static bool8 TryDoForceSwitchOut(void)
{
if (gBattleMons[gBankAttacker].level >= gBattleMons[gBankTarget].level)
{
@ -7807,7 +7807,7 @@ static bool8 sub_8051064(void)
*(gBattleStruct->field_58 + gBankTarget) = gBattlePartyID[gBankTarget];
}
gBattlescriptCurrInstr = BattleScript_82DADD8;
gBattlescriptCurrInstr = BattleScript_SuccessForceOut;
return TRUE;
}
@ -7935,7 +7935,7 @@ static void atk8F_forcerandomswitch(void)
}
else
{
if (sub_8051064())
if (TryDoForceSwitchOut())
{
do
{
@ -7968,7 +7968,7 @@ static void atk8F_forcerandomswitch(void)
}
else
{
sub_8051064();
TryDoForceSwitchOut();
}
}
@ -9306,7 +9306,7 @@ static void atkBA_jumpifnopursuitswitchdmg(void)
gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON2);
}
if (gActionForBanks[gBankTarget] == 0
if (gActionForBanks[gBankTarget] == ACTION_USE_MOVE
&& gBankAttacker == *(gBattleStruct->moveTarget + gBankTarget)
&& !(gBattleMons[gBankTarget].status1 & (STATUS_SLEEP | STATUS_FREEZE))
&& gBattleMons[gBankAttacker].hp