From 2743b069dafc33725a6d886c37978b7532bcd41a Mon Sep 17 00:00:00 2001 From: Fontbane Date: Fri, 5 Apr 2019 14:16:39 -0400 Subject: [PATCH] Decap Ability Names Also fixed names that are too long --- src/data/text/abilities.h | 498 +++++++++++++++++++------------------- 1 file changed, 249 insertions(+), 249 deletions(-) diff --git a/src/data/text/abilities.h b/src/data/text/abilities.h index 91424c2c7..d3b5ce6ed 100644 --- a/src/data/text/abilities.h +++ b/src/data/text/abilities.h @@ -1,7 +1,7 @@ static const u8 sNoneDescription[] = _("No special ability."); static const u8 sStenchDescription[] = _("Helps repel wild POKéMON."); static const u8 sDrizzleDescription[] = _("Summons rain in battle."); -static const u8 sSpeedBoostDescription[] = _("Gradually boosts SPEED."); +static const u8 sSpeedBoostDescription[] = _("Gradually boosts Speed."); static const u8 sBattleArmorDescription[] = _("Blocks critical hits."); static const u8 sSturdyDescription[] = _("Negates 1-hit KO attacks."); static const u8 sDampDescription[] = _("Prevents self-destruction."); @@ -20,27 +20,27 @@ static const u8 sFlashFireDescription[] = _("Powers up if hit by fire."); static const u8 sShieldDustDescription[] = _("Prevents added effects."); static const u8 sOwnTempoDescription[] = _("Prevents confusion."); static const u8 sSuctionCupsDescription[] = _("Firmly anchors the body."); -static const u8 sIntimidateDescription[] = _("Lowers the foe's ATTACK."); +static const u8 sIntimidateDescription[] = _("Lowers the foe's Attack."); static const u8 sShadowTagDescription[] = _("Prevents the foe's escape."); static const u8 sRoughSkinDescription[] = _("Hurts to touch."); static const u8 sWonderGuardDescription[] = _("“Super effective” hits."); -static const u8 sLevitateDescription[] = _("Not hit by GROUND attacks."); +static const u8 sLevitateDescription[] = _("Not hit by Ground attacks."); static const u8 sEffectSporeDescription[] = _("Leaves spores on contact."); static const u8 sSynchronizeDescription[] = _("Passes on status problems."); static const u8 sClearBodyDescription[] = _("Prevents ability reduction."); static const u8 sNaturalCureDescription[] = _("Heals upon switching out."); static const u8 sLightningRodDescription[] = _("Draws electrical moves."); static const u8 sSereneGraceDescription[] = _("Promotes added effects."); -static const u8 sSwiftSwimDescription[] = _("Raises SPEED in rain."); -static const u8 sChlorophyllDescription[] = _("Raises SPEED in sunshine."); +static const u8 sSwiftSwimDescription[] = _("Raises Speed in rain."); +static const u8 sChlorophyllDescription[] = _("Raises Speed in sunshine."); static const u8 sIlluminateDescription[] = _("Encounter rate increases."); static const u8 sTraceDescription[] = _("Copies special ability."); -static const u8 sHugePowerDescription[] = _("Raises ATTACK."); +static const u8 sHugePowerDescription[] = _("Raises Attack."); static const u8 sPoisonPointDescription[] = _("Poisons foe on contact."); static const u8 sInnerFocusDescription[] = _("Prevents flinching."); static const u8 sMagmaArmorDescription[] = _("Prevents freezing."); static const u8 sWaterVeilDescription[] = _("Prevents burns."); -static const u8 sMagnetPullDescription[] = _("Traps STEEL-type POKéMON."); +static const u8 sMagnetPullDescription[] = _("Traps Steel-type POKéMON."); static const u8 sSoundproofDescription[] = _("Avoids sound-based moves."); static const u8 sRainDishDescription[] = _("Slight HP recovery in rain."); static const u8 sSandStreamDescription[] = _("Summons a sandstorm."); @@ -50,29 +50,29 @@ static const u8 sEarlyBirdDescription[] = _("Awakens quickly from sleep."); static const u8 sFlameBodyDescription[] = _("Burns the foe on contact."); static const u8 sRunAwayDescription[] = _("Makes escaping easier."); static const u8 sKeenEyeDescription[] = _("Prevents loss of accuracy."); -static const u8 sHyperCutterDescription[] = _("Prevents ATTACK reduction."); +static const u8 sHyperCutterDescription[] = _("Prevents Attack reduction."); static const u8 sPickupDescription[] = _("May pick up items."); static const u8 sTruantDescription[] = _("Moves only every two turns."); static const u8 sHustleDescription[] = _("Trades accuracy for power."); static const u8 sCuteCharmDescription[] = _("Infatuates on contact."); -static const u8 sPlusDescription[] = _("Powers up with MINUS."); -static const u8 sMinusDescription[] = _("Powers up with PLUS."); +static const u8 sPlusDescription[] = _("Powers up with Minus."); +static const u8 sMinusDescription[] = _("Powers up with Plus."); static const u8 sForecastDescription[] = _("Changes with the weather."); static const u8 sStickyHoldDescription[] = _("Prevents item theft."); static const u8 sShedSkinDescription[] = _("Heals the body by shedding."); -static const u8 sGutsDescription[] = _("Ups ATTACK if suffering."); -static const u8 sMarvelScaleDescription[] = _("Ups DEFENSE if suffering."); +static const u8 sGutsDescription[] = _("Ups Attack if suffering."); +static const u8 sMarvelScaleDescription[] = _("Ups Defense if suffering."); static const u8 sLiquidOozeDescription[] = _("Draining causes injury."); -static const u8 sOvergrowDescription[] = _("Ups GRASS moves in a pinch."); -static const u8 sBlazeDescription[] = _("Ups FIRE moves in a pinch."); -static const u8 sTorrentDescription[] = _("Ups WATER moves in a pinch."); -static const u8 sSwarmDescription[] = _("Ups BUG moves in a pinch."); +static const u8 sOvergrowDescription[] = _("Ups Grass moves in a pinch."); +static const u8 sBlazeDescription[] = _("Ups Fire moves in a pinch."); +static const u8 sTorrentDescription[] = _("Ups Water moves in a pinch."); +static const u8 sSwarmDescription[] = _("Ups Bug moves in a pinch."); static const u8 sRockHeadDescription[] = _("Prevents recoil damage."); static const u8 sDroughtDescription[] = _("Summons sunlight in battle."); static const u8 sArenaTrapDescription[] = _("Prevents fleeing."); static const u8 sVitalSpiritDescription[] = _("Prevents sleep."); static const u8 sWhiteSmokeDescription[] = _("Prevents ability reduction."); -static const u8 sPurePowerDescription[] = _("Raises ATTACK."); +static const u8 sPurePowerDescription[] = _("Raises Attack."); static const u8 sShellArmorDescription[] = _("Blocks critical hits."); static const u8 sCacophonyDescription[] = _("Avoids sound-based moves."); static const u8 sAirLockDescription[] = _("Negates weather effects."); @@ -224,239 +224,239 @@ static const u8 sFullMetalBodyDescription[] = _("Prevents stat reduction."); const u8 gAbilityNames[ABILITIES_COUNT_GEN7][ABILITY_NAME_LENGTH + 1] = { [ABILITY_NONE] = _("-------"), - [ABILITY_STENCH] = _("STENCH"), - [ABILITY_DRIZZLE] = _("DRIZZLE"), - [ABILITY_SPEED_BOOST] = _("SPEED BOOST"), - [ABILITY_BATTLE_ARMOR] = _("BATTLE ARMOR"), - [ABILITY_STURDY] = _("STURDY"), - [ABILITY_DAMP] = _("DAMP"), - [ABILITY_LIMBER] = _("LIMBER"), - [ABILITY_SAND_VEIL] = _("SAND VEIL"), - [ABILITY_STATIC] = _("STATIC"), - [ABILITY_VOLT_ABSORB] = _("VOLT ABSORB"), - [ABILITY_WATER_ABSORB] = _("WATER ABSORB"), - [ABILITY_OBLIVIOUS] = _("OBLIVIOUS"), - [ABILITY_CLOUD_NINE] = _("CLOUD NINE"), - [ABILITY_COMPOUND_EYES] = _("COMPOUNDEYES"), - [ABILITY_INSOMNIA] = _("INSOMNIA"), - [ABILITY_COLOR_CHANGE] = _("COLOR CHANGE"), - [ABILITY_IMMUNITY] = _("IMMUNITY"), - [ABILITY_FLASH_FIRE] = _("FLASH FIRE"), - [ABILITY_SHIELD_DUST] = _("SHIELD DUST"), - [ABILITY_OWN_TEMPO] = _("OWN TEMPO"), - [ABILITY_SUCTION_CUPS] = _("SUCTION CUPS"), - [ABILITY_INTIMIDATE] = _("INTIMIDATE"), - [ABILITY_SHADOW_TAG] = _("SHADOW TAG"), - [ABILITY_ROUGH_SKIN] = _("ROUGH SKIN"), - [ABILITY_WONDER_GUARD] = _("WONDER GUARD"), - [ABILITY_LEVITATE] = _("LEVITATE"), - [ABILITY_EFFECT_SPORE] = _("EFFECT SPORE"), - [ABILITY_SYNCHRONIZE] = _("SYNCHRONIZE"), - [ABILITY_CLEAR_BODY] = _("CLEAR BODY"), - [ABILITY_NATURAL_CURE] = _("NATURAL CURE"), - [ABILITY_LIGHTNING_ROD] = _("LIGHTNINGROD"), - [ABILITY_SERENE_GRACE] = _("SERENE GRACE"), - [ABILITY_SWIFT_SWIM] = _("SWIFT SWIM"), - [ABILITY_CHLOROPHYLL] = _("CHLOROPHYLL"), - [ABILITY_ILLUMINATE] = _("ILLUMINATE"), - [ABILITY_TRACE] = _("TRACE"), - [ABILITY_HUGE_POWER] = _("HUGE POWER"), - [ABILITY_POISON_POINT] = _("POISON POINT"), - [ABILITY_INNER_FOCUS] = _("INNER FOCUS"), - [ABILITY_MAGMA_ARMOR] = _("MAGMA ARMOR"), - [ABILITY_WATER_VEIL] = _("WATER VEIL"), - [ABILITY_MAGNET_PULL] = _("MAGNET PULL"), - [ABILITY_SOUNDPROOF] = _("SOUNDPROOF"), - [ABILITY_RAIN_DISH] = _("RAIN DISH"), - [ABILITY_SAND_STREAM] = _("SAND STREAM"), + [ABILITY_STENCH] = _("Stench"), + [ABILITY_DRIZZLE] = _("Drizzle"), + [ABILITY_SPEED_BOOST] = _("Speed Boost"), + [ABILITY_BATTLE_ARMOR] = _("Battle Armor"), + [ABILITY_STURDY] = _("Sturdy"), + [ABILITY_DAMP] = _("Damp"), + [ABILITY_LIMBER] = _("Limber"), + [ABILITY_SAND_VEIL] = _("Sand Veil"), + [ABILITY_STATIC] = _("Static"), + [ABILITY_VOLT_ABSORB] = _("Volt Absorb"), + [ABILITY_WATER_ABSORB] = _("Water Absorb"), + [ABILITY_OBLIVIOUS] = _("Oblivious"), + [ABILITY_CLOUD_NINE] = _("Cloud Nine"), + [ABILITY_COMPOUND_EYES] = _("CompoundEyes"), + [ABILITY_INSOMNIA] = _("Insomnia"), + [ABILITY_COLOR_CHANGE] = _("Color Change"), + [ABILITY_IMMUNITY] = _("Immunity"), + [ABILITY_FLASH_FIRE] = _("Flash Fire"), + [ABILITY_SHIELD_DUST] = _("Shield Dust"), + [ABILITY_OWN_TEMPO] = _("Own Tempo"), + [ABILITY_SUCTION_CUPS] = _("Suction Cups"), + [ABILITY_INTIMIDATE] = _("Intimidate"), + [ABILITY_SHADOW_TAG] = _("Shadow Tag"), + [ABILITY_ROUGH_SKIN] = _("Rough Skin"), + [ABILITY_WONDER_GUARD] = _("Wonder Guard"), + [ABILITY_LEVITATE] = _("Levitate"), + [ABILITY_EFFECT_SPORE] = _("Effect Spore"), + [ABILITY_SYNCHRONIZE] = _("Synchronize"), + [ABILITY_CLEAR_BODY] = _("Clear Body"), + [ABILITY_NATURAL_CURE] = _("Natural Cure"), + [ABILITY_LIGHTNING_ROD] = _("Lightningrod"), + [ABILITY_SERENE_GRACE] = _("Serene Grace"), + [ABILITY_SWIFT_SWIM] = _("Swift Swim"), + [ABILITY_CHLOROPHYLL] = _("Chlorophyll"), + [ABILITY_ILLUMINATE] = _("Illuminate"), + [ABILITY_TRACE] = _("Trace"), + [ABILITY_HUGE_POWER] = _("Huge Power"), + [ABILITY_POISON_POINT] = _("Poison Point"), + [ABILITY_INNER_FOCUS] = _("Inner Focus"), + [ABILITY_MAGMA_ARMOR] = _("Magma Armor"), + [ABILITY_WATER_VEIL] = _("Water Veil"), + [ABILITY_MAGNET_PULL] = _("Magnet Pull"), + [ABILITY_SOUNDPROOF] = _("Soundproof"), + [ABILITY_RAIN_DISH] = _("Rain Dish"), + [ABILITY_SAND_STREAM] = _("Sand Stream"), [ABILITY_PRESSURE] = _("PRESSURE"), - [ABILITY_THICK_FAT] = _("THICK FAT"), - [ABILITY_EARLY_BIRD] = _("EARLY BIRD"), - [ABILITY_FLAME_BODY] = _("FLAME BODY"), - [ABILITY_RUN_AWAY] = _("RUN AWAY"), - [ABILITY_KEEN_EYE] = _("KEEN EYE"), - [ABILITY_HYPER_CUTTER] = _("HYPER CUTTER"), - [ABILITY_PICKUP] = _("PICKUP"), - [ABILITY_TRUANT] = _("TRUANT"), - [ABILITY_HUSTLE] = _("HUSTLE"), - [ABILITY_CUTE_CHARM] = _("CUTE CHARM"), - [ABILITY_PLUS] = _("PLUS"), - [ABILITY_MINUS] = _("MINUS"), - [ABILITY_FORECAST] = _("FORECAST"), - [ABILITY_STICKY_HOLD] = _("STICKY HOLD"), - [ABILITY_SHED_SKIN] = _("SHED SKIN"), - [ABILITY_GUTS] = _("GUTS"), - [ABILITY_MARVEL_SCALE] = _("MARVEL SCALE"), - [ABILITY_LIQUID_OOZE] = _("LIQUID OOZE"), - [ABILITY_OVERGROW] = _("OVERGROW"), - [ABILITY_BLAZE] = _("BLAZE"), - [ABILITY_TORRENT] = _("TORRENT"), - [ABILITY_SWARM] = _("SWARM"), - [ABILITY_ROCK_HEAD] = _("ROCK HEAD"), - [ABILITY_DROUGHT] = _("DROUGHT"), - [ABILITY_ARENA_TRAP] = _("ARENA TRAP"), - [ABILITY_VITAL_SPIRIT] = _("VITAL SPIRIT"), - [ABILITY_WHITE_SMOKE] = _("WHITE SMOKE"), - [ABILITY_PURE_POWER] = _("PURE POWER"), - [ABILITY_SHELL_ARMOR] = _("SHELL ARMOR"), - [ABILITY_CACOPHONY] = _("CACOPHONY"), - [ABILITY_AIR_LOCK] = _("AIR LOCK"), - [ABILITY_TANGLED_FEET] = _("TANGLED FEET"), - [ABILITY_MOTOR_DRIVE] = _("MOTOR DRIVE"), - [ABILITY_RIVALRY] = _("RIVALRY"), - [ABILITY_STEADFAST] = _("STEADFAST"), - [ABILITY_SNOW_CLOAK] = _("SNOW CLOAK"), - [ABILITY_GLUTTONY] = _("GLUTTONY"), - [ABILITY_ANGER_POINT] = _("ANGER POINT"), - [ABILITY_UNBURDEN] = _("UNBURDEN"), - [ABILITY_HEATPROOF] = _("HEATPROOF"), - [ABILITY_SIMPLE] = _("SIMPLE"), - [ABILITY_DRY_SKIN] = _("DRY SKIN"), - [ABILITY_DOWNLOAD] = _("DOWNLOAD"), - [ABILITY_IRON_FIST] = _("IRON FIST"), - [ABILITY_POISON_HEAL] = _("POISON HEAL"), - [ABILITY_ADAPTABILITY] = _("ADAPTABILITY"), - [ABILITY_SKILL_LINK] = _("SKILL LINK"), - [ABILITY_HYDRATION] = _("HYDRATION"), - [ABILITY_SOLAR_POWER] = _("SOLAR POWER"), - [ABILITY_QUICK_FEET] = _("QUICK FEET"), - [ABILITY_NORMALIZE] = _("NORMALIZE"), - [ABILITY_SNIPER] = _("SNIPER"), - [ABILITY_MAGIC_GUARD] = _("MAGIC GUARD"), - [ABILITY_NO_GUARD] = _("NO GUARD"), - [ABILITY_STALL] = _("STALL"), - [ABILITY_TECHNICIAN] = _("TECHNICIAN"), - [ABILITY_LEAF_GUARD] = _("LEAF GUARD"), - [ABILITY_KLUTZ] = _("KLUTZ"), - [ABILITY_MOLD_BREAKER] = _("MOLD BREAKER"), - [ABILITY_SUPER_LUCK] = _("SUPER LUCK"), - [ABILITY_AFTERMATH] = _("AFTERMATH"), - [ABILITY_ANTICIPATION] = _("ANTICIPATION"), - [ABILITY_FOREWARN] = _("FOREWARN"), - [ABILITY_UNAWARE] = _("UNAWARE"), - [ABILITY_TINTED_LENS] = _("TINTED LENS"), - [ABILITY_FILTER] = _("FILTER"), - [ABILITY_SLOW_START] = _("SLOW START"), - [ABILITY_SCRAPPY] = _("SCRAPPY"), - [ABILITY_STORM_DRAIN] = _("STORM DRAIN"), - [ABILITY_ICE_BODY] = _("ICE BODY"), - [ABILITY_SOLID_ROCK] = _("SOLID ROCK"), - [ABILITY_SNOW_WARNING] = _("SNOW WARNING"), - [ABILITY_HONEY_GATHER] = _("HONEY GATHER"), - [ABILITY_FRISK] = _("FRISK"), - [ABILITY_RECKLESS] = _("RECKLESS"), - [ABILITY_MULTITYPE] = _("MULTITYPE"), - [ABILITY_FLOWER_GIFT] = _("FLOWER GIFT"), - [ABILITY_BAD_DREAMS] = _("BAD DREAMS"), - [ABILITY_PICKPOCKET] = _("PICKPOCKET"), - [ABILITY_SHEER_FORCE] = _("SHEER FORCE"), - [ABILITY_CONTRARY] = _("CONTRARY"), - [ABILITY_UNNERVE] = _("UNNERVE"), - [ABILITY_DEFIANT] = _("DEFIANT"), - [ABILITY_DEFEATIST] = _("DEFEATIST"), - [ABILITY_CURSED_BODY] = _("CURSED BODY"), - [ABILITY_HEALER] = _("HEALER"), - [ABILITY_FRIEND_GUARD] = _("FRIEND GUARD"), - [ABILITY_WEAK_ARMOR] = _("WEAK ARMOR"), - [ABILITY_HEAVY_METAL] = _("HEAVY METAL"), - [ABILITY_LIGHT_METAL] = _("LIGHT METAL"), - [ABILITY_MULTISCALE] = _("MULTISCALE"), - [ABILITY_TOXIC_BOOST] = _("TOXIC BOOST"), - [ABILITY_FLARE_BOOST] = _("FLARE BOOST"), - [ABILITY_HARVEST] = _("HARVEST"), - [ABILITY_TELEPATHY] = _("TELEPATHY"), - [ABILITY_MOODY] = _("MOODY"), - [ABILITY_OVERCOAT] = _("OVERCOAT"), - [ABILITY_POISON_TOUCH] = _("POISON TOUCH"), - [ABILITY_REGENERATOR] = _("REGENERATOR"), - [ABILITY_BIG_PECKS] = _("BIG PECKS"), - [ABILITY_SAND_RUSH] = _("SAND RUSH"), - [ABILITY_WONDER_SKIN] = _("WONDER SKIN"), - [ABILITY_ANALYTIC] = _("ANALYTIC"), - [ABILITY_ILLUSION] = _("ILLUSION"), - [ABILITY_IMPOSTER] = _("IMPOSTER"), - [ABILITY_INFILTRATOR] = _("INFILTRATOR"), - [ABILITY_MUMMY] = _("MUMMY"), - [ABILITY_MOXIE] = _("MOXIE"), - [ABILITY_JUSTIFIED] = _("JUSTIFIED"), - [ABILITY_RATTLED] = _("RATTLED"), - [ABILITY_MAGIC_BOUNCE] = _("MAGIC BOUNCE"), - [ABILITY_SAP_SIPPER] = _("SAP SIPPER"), - [ABILITY_PRANKSTER] = _("PRANKSTER"), - [ABILITY_SAND_FORCE] = _("SAND FORCE"), - [ABILITY_IRON_BARBS] = _("IRON BARBS"), - [ABILITY_ZEN_MODE] = _("ZEN MODE"), - [ABILITY_VICTORY_STAR] = _("VICTORY STAR"), - [ABILITY_TURBOBLAZE] = _("TURBOBLAZE"), - [ABILITY_TERAVOLT] = _("TERAVOLT"), - [ABILITY_AROMA_VEIL] = _("AROMA VEIL"), - [ABILITY_FLOWER_VEIL] = _("FLOWER VEIL"), - [ABILITY_CHEEK_POUCH] = _("CHEEK POUCH"), - [ABILITY_PROTEAN] = _("PROTEAN"), - [ABILITY_FUR_COAT] = _("FUR COAT"), - [ABILITY_MAGICIAN] = _("MAGICIAN"), - [ABILITY_BULLETPROOF] = _("BULLETPROOF"), - [ABILITY_COMPETITIVE] = _("COMPETITIVE"), - [ABILITY_STRONG_JAW] = _("STRONG JAW"), - [ABILITY_REFRIGERATE] = _("REFRIGERATE"), - [ABILITY_SWEET_VEIL] = _("SWEET VEIL"), - [ABILITY_STANCE_CHANGE] = _("STANCE CHANG"), - [ABILITY_GALE_WINGS] = _("GALE WINGS"), - [ABILITY_MEGA_LAUNCHER] = _("MEGA LAUNCHE"), - [ABILITY_GRASS_PELT] = _("GRASS PELT"), - [ABILITY_SYMBIOSIS] = _("SYMBIOSIS"), - [ABILITY_TOUGH_CLAWS] = _("TOUGH CLAWS"), - [ABILITY_PIXILATE] = _("PIXILATE"), - [ABILITY_GOOEY] = _("GOOEY"), - [ABILITY_AERILATE] = _("AERILATE"), - [ABILITY_PARENTAL_BOND] = _("PARENTAL BON"), - [ABILITY_DARK_AURA] = _("DARK AURA"), - [ABILITY_FAIRY_AURA] = _("FAIRY AURA"), - [ABILITY_AURA_BREAK] = _("AURA BREAK"), - [ABILITY_PRIMORDIAL_SEA] = _("PRIMORDIAL S"), - [ABILITY_DESOLATE_LAND] = _("DESOLATE LAN"), - [ABILITY_DELTA_STREAM] = _("DELTA STREAM"), - [ABILITY_STAMINA] = _("STAMINA"), - [ABILITY_WIMP_OUT] = _("WIMP OUT"), - [ABILITY_EMERGENCY_EXIT] = _("EMERGENCY EX"), - [ABILITY_WATER_COMPACTION] = _("WATER COMPAC"), - [ABILITY_MERCILESS] = _("MERCILESS"), - [ABILITY_SHIELDS_DOWN] = _("SHIELDS DOWN"), - [ABILITY_STAKEOUT] = _("STAKEOUT"), - [ABILITY_WATER_BUBBLE] = _("WATER BUBBLE"), - [ABILITY_STEELWORKER] = _("STEELWORKER"), - [ABILITY_BERSERK] = _("BERSERK"), - [ABILITY_SLUSH_RUSH] = _("SLUSH RUSH"), - [ABILITY_LONG_REACH] = _("LONG REACH"), - [ABILITY_LIQUID_VOICE] = _("LIQUID VOICE"), - [ABILITY_TRIAGE] = _("TRIAGE"), - [ABILITY_GALVANIZE] = _("GALVANIZE"), - [ABILITY_SURGE_SURFER] = _("SURGE SURFER"), - [ABILITY_SCHOOLING] = _("SCHOOLING"), - [ABILITY_DISGUISE] = _("DISGUISE"), - [ABILITY_BATTLE_BOND] = _("BATTLE BOND"), - [ABILITY_POWER_CONSTRUCT] = _("POWER CONSTR"), - [ABILITY_CORROSION] = _("CORROSION"), - [ABILITY_COMATOSE] = _("COMATOSE"), - [ABILITY_QUEENLY_MAJESTY] = _("QUEENLY MAJE"), - [ABILITY_INNARDS_OUT] = _("INNARDS OUT"), - [ABILITY_DANCER] = _("DANCER"), - [ABILITY_BATTERY] = _("BATTERY"), - [ABILITY_FLUFFY] = _("FLUFFY"), - [ABILITY_DAZZLING] = _("DAZZLING"), - [ABILITY_SOUL_HEART] = _("SOUL HEART"), - [ABILITY_TANGLING_HAIR] = _("TANGLING HAI"), - [ABILITY_RECEIVER] = _("RECEIVER"), - [ABILITY_POWER_OF_ALCHEMY] = _("POWER OF ALC"), - [ABILITY_BEAST_BOOST] = _("BEAST BOOST"), - [ABILITY_RKS_SYSTEM] = _("RKS SYSTEM"), - [ABILITY_ELECTRIC_SURGE] = _("ELECTRIC SUR"), - [ABILITY_PSYCHIC_SURGE] = _("PSYCHIC SUR"), - [ABILITY_MISTY_SURGE] = _("MISTY SURGE"), - [ABILITY_GRASSY_SURGE] = _("GRASSY SURGE"), - [ABILITY_FULL_METAL_BODY] = _("FULL METAL B"), - [ABILITY_SHADOW_SHIELD] = _("SHADOW SHIEL"), - [ABILITY_PRISM_ARMOR] = _("PRISM ARMOR"), + [ABILITY_THICK_FAT] = _("Thick Fat"), + [ABILITY_EARLY_BIRD] = _("Early Bird"), + [ABILITY_FLAME_BODY] = _("Flame Body"), + [ABILITY_RUN_AWAY] = _("Run Away"), + [ABILITY_KEEN_EYE] = _("Keen Eye"), + [ABILITY_HYPER_CUTTER] = _("Hyper Cutter"), + [ABILITY_PICKUP] = _("Pickup"), + [ABILITY_TRUANT] = _("Truant"), + [ABILITY_HUSTLE] = _("Hustle"), + [ABILITY_CUTE_CHARM] = _("Cute Charm"), + [ABILITY_PLUS] = _("Plus"), + [ABILITY_MINUS] = _("Minus"), + [ABILITY_FORECAST] = _("Forecast"), + [ABILITY_STICKY_HOLD] = _("Sticky Hold"), + [ABILITY_SHED_SKIN] = _("Shed Skin"), + [ABILITY_GUTS] = _("Guts"), + [ABILITY_MARVEL_SCALE] = _("Marvel Scale"), + [ABILITY_LIQUID_OOZE] = _("Liquid Ooze"), + [ABILITY_OVERGROW] = _("Overgrow"), + [ABILITY_BLAZE] = _("Blaze"), + [ABILITY_TORRENT] = _("Torrent"), + [ABILITY_SWARM] = _("Swarm"), + [ABILITY_ROCK_HEAD] = _("Rock Head"), + [ABILITY_DROUGHT] = _("Drought"), + [ABILITY_ARENA_TRAP] = _("Arena Trap"), + [ABILITY_VITAL_SPIRIT] = _("Vital Spirit"), + [ABILITY_WHITE_SMOKE] = _("White Smoke"), + [ABILITY_PURE_POWER] = _("Pure Power"), + [ABILITY_SHELL_ARMOR] = _("Shell Armor"), + [ABILITY_CACOPHONY] = _("Cacophony"), + [ABILITY_AIR_LOCK] = _("Air Lock"), + [ABILITY_TANGLED_FEET] = _("Tangled Feet"), + [ABILITY_MOTOR_DRIVE] = _("Motor Drive"), + [ABILITY_RIVALRY] = _("Rivalry"), + [ABILITY_STEADFAST] = _("Steadfast"), + [ABILITY_SNOW_CLOAK] = _("Snow Cloak"), + [ABILITY_GLUTTONY] = _("Gluttony"), + [ABILITY_ANGER_POINT] = _("Anger Point"), + [ABILITY_UNBURDEN] = _("Unburden"), + [ABILITY_HEATPROOF] = _("Heatproof"), + [ABILITY_SIMPLE] = _("Simple"), + [ABILITY_DRY_SKIN] = _("Dry Skin"), + [ABILITY_DOWNLOAD] = _("Download"), + [ABILITY_IRON_FIST] = _("Iron Fist"), + [ABILITY_POISON_HEAL] = _("Poison Heal"), + [ABILITY_ADAPTABILITY] = _("Adaptability"), + [ABILITY_SKILL_LINK] = _("Skill Link"), + [ABILITY_HYDRATION] = _("Hydration"), + [ABILITY_SOLAR_POWER] = _("Solar Power"), + [ABILITY_QUICK_FEET] = _("Quick Feet"), + [ABILITY_NORMALIZE] = _("Normalize"), + [ABILITY_SNIPER] = _("Sniper"), + [ABILITY_MAGIC_GUARD] = _("Magic Guard"), + [ABILITY_NO_GUARD] = _("No Guard"), + [ABILITY_STALL] = _("Stall"), + [ABILITY_TECHNICIAN] = _("Technician"), + [ABILITY_LEAF_GUARD] = _("Leaf Guard"), + [ABILITY_KLUTZ] = _("Klutz"), + [ABILITY_MOLD_BREAKER] = _("Mold Breaker"), + [ABILITY_SUPER_LUCK] = _("Super Luck"), + [ABILITY_AFTERMATH] = _("Aftermath"), + [ABILITY_ANTICIPATION] = _("Anticipation"), + [ABILITY_FOREWARN] = _("Forewarn"), + [ABILITY_UNAWARE] = _("Unaware"), + [ABILITY_TINTED_LENS] = _("Tinted Lens"), + [ABILITY_FILTER] = _("Filter"), + [ABILITY_SLOW_START] = _("Slow Start"), + [ABILITY_SCRAPPY] = _("Scrappy"), + [ABILITY_STORM_DRAIN] = _("Storm Drain"), + [ABILITY_ICE_BODY] = _("Ice Body"), + [ABILITY_SOLID_ROCK] = _("Solid Rock"), + [ABILITY_SNOW_WARNING] = _("Snow Warning"), + [ABILITY_HONEY_GATHER] = _("Honey Gather"), + [ABILITY_FRISK] = _("Frisk"), + [ABILITY_RECKLESS] = _("Reckless"), + [ABILITY_MULTITYPE] = _("Multitype"), + [ABILITY_FLOWER_GIFT] = _("Flower Gift"), + [ABILITY_BAD_DREAMS] = _("Bad Dreams"), + [ABILITY_PICKPOCKET] = _("Pickpocket"), + [ABILITY_SHEER_FORCE] = _("Sheer Force"), + [ABILITY_CONTRARY] = _("Contrary"), + [ABILITY_UNNERVE] = _("Unnerve"), + [ABILITY_DEFIANT] = _("Defiant"), + [ABILITY_DEFEATIST] = _("Defeatist"), + [ABILITY_CURSED_BODY] = _("Cursed Body"), + [ABILITY_HEALER] = _("Healer"), + [ABILITY_FRIEND_GUARD] = _("Friend Guard"), + [ABILITY_WEAK_ARMOR] = _("Weak Armor"), + [ABILITY_HEAVY_METAL] = _("Heavy Metal"), + [ABILITY_LIGHT_METAL] = _("Light Metal"), + [ABILITY_MULTISCALE] = _("Multiscale"), + [ABILITY_TOXIC_BOOST] = _("Toxic Boost"), + [ABILITY_FLARE_BOOST] = _("Flare Boost"), + [ABILITY_HARVEST] = _("Harvest"), + [ABILITY_TELEPATHY] = _("Telepathy"), + [ABILITY_MOODY] = _("Moody"), + [ABILITY_OVERCOAT] = _("Overcoat"), + [ABILITY_POISON_TOUCH] = _("Poison Touch"), + [ABILITY_REGENERATOR] = _("Regenerator"), + [ABILITY_BIG_PECKS] = _("Big Pecks"), + [ABILITY_SAND_RUSH] = _("Sand Rush"), + [ABILITY_WONDER_SKIN] = _("Wonder Skin"), + [ABILITY_ANALYTIC] = _("Analytic"), + [ABILITY_ILLUSION] = _("Illusion"), + [ABILITY_IMPOSTER] = _("Imposter"), + [ABILITY_INFILTRATOR] = _("Infiltrator"), + [ABILITY_MUMMY] = _("Mummy"), + [ABILITY_MOXIE] = _("Moxie"), + [ABILITY_JUSTIFIED] = _("Justified"), + [ABILITY_RATTLED] = _("Rattled"), + [ABILITY_MAGIC_BOUNCE] = _("Magic Bounce"), + [ABILITY_SAP_SIPPER] = _("Sap Sipper"), + [ABILITY_PRANKSTER] = _("Prankster"), + [ABILITY_SAND_FORCE] = _("Sand Force"), + [ABILITY_IRON_BARBS] = _("Iron Barbs"), + [ABILITY_ZEN_MODE] = _("Zen Mode"), + [ABILITY_VICTORY_STAR] = _("Victory Star"), + [ABILITY_TURBOBLAZE] = _("Turboblaze"), + [ABILITY_TERAVOLT] = _("Teravolt"), + [ABILITY_AROMA_VEIL] = _("Aroma Veil"), + [ABILITY_FLOWER_VEIL] = _("Flower Veil"), + [ABILITY_CHEEK_POUCH] = _("Cheek Pouch"), + [ABILITY_PROTEAN] = _("Protean"), + [ABILITY_FUR_COAT] = _("Fur Coat"), + [ABILITY_MAGICIAN] = _("Magician"), + [ABILITY_BULLETPROOF] = _("Bulletproof"), + [ABILITY_COMPETITIVE] = _("Competitive"), + [ABILITY_STRONG_JAW] = _("Strong Jaw"), + [ABILITY_REFRIGERATE] = _("Refrigerate"), + [ABILITY_SWEET_VEIL] = _("Sweet Veil"), + [ABILITY_STANCE_CHANGE] = _("StanceChange"), + [ABILITY_GALE_WINGS] = _("Gale Wings"), + [ABILITY_MEGA_LAUNCHER] = _("MegaLauncher"), + [ABILITY_GRASS_PELT] = _("Grass Pelt"), + [ABILITY_SYMBIOSIS] = _("Symbiosis"), + [ABILITY_TOUGH_CLAWS] = _("Tough Claws"), + [ABILITY_PIXILATE] = _("Pixilate"), + [ABILITY_GOOEY] = _("Gooey"), + [ABILITY_AERILATE] = _("Aerilate"), + [ABILITY_PARENTAL_BOND] = _("ParentalBond"), + [ABILITY_DARK_AURA] = _("Dark Aura"), + [ABILITY_FAIRY_AURA] = _("Fairy Aura"), + [ABILITY_AURA_BREAK] = _("Aura Break"), + [ABILITY_PRIMORDIAL_SEA] = _("Primordial S"), + [ABILITY_DESOLATE_LAND] = _("DesolateLand"), + [ABILITY_DELTA_STREAM] = _("Delta Stream"), + [ABILITY_STAMINA] = _("Stamina"), + [ABILITY_WIMP_OUT] = _("Wimp Out"), + [ABILITY_EMERGENCY_EXIT] = _("Emergency Ex"), + [ABILITY_WATER_COMPACTION] = _("Water Compac"), + [ABILITY_MERCILESS] = _("Merciless"), + [ABILITY_SHIELDS_DOWN] = _("Shields Down"), + [ABILITY_STAKEOUT] = _("Stakeout"), + [ABILITY_WATER_BUBBLE] = _("Water Bubble"), + [ABILITY_STEELWORKER] = _("Steelworker"), + [ABILITY_BERSERK] = _("Berserk"), + [ABILITY_SLUSH_RUSH] = _("Slush Rush"), + [ABILITY_LONG_REACH] = _("Long Reach"), + [ABILITY_LIQUID_VOICE] = _("Liquid Voice"), + [ABILITY_TRIAGE] = _("Triage"), + [ABILITY_GALVANIZE] = _("Galvanize"), + [ABILITY_SURGE_SURFER] = _("Surge Surfer"), + [ABILITY_SCHOOLING] = _("Schooling"), + [ABILITY_DISGUISE] = _("Disguise"), + [ABILITY_BATTLE_BOND] = _("Battle Bond"), + [ABILITY_POWER_CONSTRUCT] = _("Power Constr"), + [ABILITY_CORROSION] = _("Corrosion"), + [ABILITY_COMATOSE] = _("Comatose"), + [ABILITY_QUEENLY_MAJESTY] = _("Queenly Majesty"), + [ABILITY_INNARDS_OUT] = _("Innards Out"), + [ABILITY_DANCER] = _("Dancer"), + [ABILITY_BATTERY] = _("Battery"), + [ABILITY_FLUFFY] = _("Fluffy"), + [ABILITY_DAZZLING] = _("Dazzling"), + [ABILITY_SOUL_HEART] = _("Soul-Heart"), + [ABILITY_TANGLING_HAIR] = _("TanglingHair"), + [ABILITY_RECEIVER] = _("Receiver"), + [ABILITY_POWER_OF_ALCHEMY] = _("Power Of Alc"), + [ABILITY_BEAST_BOOST] = _("Beast Boost"), + [ABILITY_RKS_SYSTEM] = _("RKS System"), + [ABILITY_ELECTRIC_SURGE] = _("Elec Surge"), + [ABILITY_PSYCHIC_SURGE] = _("Psy Surge"), + [ABILITY_MISTY_SURGE] = _("Misty Surge"), + [ABILITY_GRASSY_SURGE] = _("Grassy Surge"), + [ABILITY_FULL_METAL_BODY] = _("FullMetalBod"), + [ABILITY_SHADOW_SHIELD] = _("ShadowShield"), + [ABILITY_PRISM_ARMOR] = _("Prism Armor"), }; const u8 *const gAbilityDescriptionPointers[ABILITIES_COUNT_GEN7] =