decompile rtc reset screen

This commit is contained in:
DizzyEggg 2018-02-02 19:00:01 +01:00
parent eb6aed50e5
commit 27452ca822
8 changed files with 669 additions and 1423 deletions

File diff suppressed because it is too large Load Diff

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@ -1243,7 +1243,7 @@ c2_reset_rtc_screen_1: @ 80AAF0C
lsls r0, 24
cmp r0, 0
bne _080AAF1E
ldr r0, =sub_809EF88
ldr r0, =CB2_InitResetRtcScreen
bl SetMainCallback2
_080AAF1E:
pop {r0}

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@ -1,78 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2, 0
gUnknown_08510404:: @ 8510404 struct BgTemplate
.4byte 0x000001f0
.align 2
gUnknown_08510408:: @ 8510408
window_template 0x00, 0x01, 0x01, 0x13, 0x09, 0x0f, 0x0155
window_template 0x00, 0x02, 0x0f, 0x1b, 0x04, 0x0f, 0x00e9
null_window_template
.align 2
gUnknown_08510420:: @ 8510420
window_template 0x00, 0x04, 0x09, 0x15, 0x02, 0x0f, 0x00bf
.align 2
gUnknown_08510428:: @ 8510428
.byte 3, 0, 1, 0, 15, 39, 0, 2, 0, 0, 0, 0
.byte 4, 0, 0, 0, 23, 0, 1, 3, 0, 0, 0, 0
.byte 5, 0, 0, 0, 59, 0, 2, 4, 0, 0, 0, 0
.byte 6, 0, 0, 0, 59, 0, 3, 5, 0, 0, 0, 0
.byte 7, 0, 0, 0, 0, 0, 4, 0, 6, 0, 0, 0
.align 2
gOamData_08510464:: @ 8510464
.2byte 0x0000
.2byte 0x0000
.2byte 0x0000
.align 2
gResetRtcScreen_DownArrowGfx:: @ 851046C
.incbin "graphics/misc/reset_rtc_screen_downarrow.4bpp"
.align 2
gResetRtcScreen_RightArrowGfx:: @ 851048C
.incbin "graphics/misc/reset_rtc_screen_rightarrow.4bpp"
.align 2
gResetRtcScreen_ArrowPal: @ 85104AC
.incbin "graphics/misc/reset_rtc_screen_arrow.gbapal"
.align 2
gSpriteImageTable_85104B4:: @ 85104B4
obj_frame_tiles gResetRtcScreen_DownArrowGfx, 0x20
obj_frame_tiles gResetRtcScreen_RightArrowGfx, 0x20
.align 2
gUnknown_085104C4:: @ 85104C4
obj_pal gResetRtcScreen_ArrowPal, 0x1000
.align 2
gSpriteAnim_85104CC:: @ 85104CC
obj_image_anim_frame 0, 30
obj_image_anim_jump 0
.align 2
gSpriteAnim_85104D4: @ 85104D4
obj_image_anim_frame 0, 30, OBJ_IMAGE_ANIM_V_FLIP
obj_image_anim_jump 0
.align 2
gSpriteAnim_85104DC:: @ 85104DC
obj_image_anim_frame 1, 30
obj_image_anim_jump 0
.align 2
gSpriteAnimTable_85104E4:: @ 85104E4
.4byte gSpriteAnim_85104CC
.4byte gSpriteAnim_85104D4
.4byte gSpriteAnim_85104DC
.align 2
gSpriteTemplate_85104F0:: @ 85104F0
spr_template 0xFFFF, 0x1000, gOamData_08510464, gSpriteAnimTable_85104E4, gSpriteImageTable_85104B4, gDummySpriteAffineAnimTable, SpriteCallbackDummy

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@ -0,0 +1,6 @@
#ifndef GUARD_RESET_RTC_SCREEN_H
#define GUARD_RESET_RTC_SCREEN_H
void CB2_InitResetRtcScreen(void);
#endif // GUARD_RESET_RTC_SCREEN_H

View File

@ -152,6 +152,19 @@ extern const u8 gText_EggNickname[];
extern const u8 gText_Pokemon[];
extern const u8 gText_InGameClockUsable[];
// reset rtc screen texts
extern const u8 gText_Day[];
extern const u8 gText_Colon3[];
extern const u8 gText_Confirm2[];
extern const u8 gText_PresentTime[];
extern const u8 gText_PreviousTime[];
extern const u8 gText_ResetRTCConfirmCancel[];
extern const u8 gText_NoSaveFileCantSetTime[];
extern const u8 gText_PleaseResetTime[];
extern const u8 gText_ClockHasBeenReset[];
extern const u8 gText_SaveCompleted[];
extern const u8 gText_SaveFailed[];
// menu texts
extern const u8 gText_MenuPokedex[];
extern const u8 gText_MenuPokemon[];

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@ -108,7 +108,7 @@ SECTIONS {
src/coord_event_weather.o(.text);
asm/field_tasks.o(.text);
src/clock.o(.text);
asm/reset_rtc_screen.o(.text);
src/reset_rtc_screen.o(.text);
src/start_menu.o(.text);
asm/start_menu.o(.text);
src/tileset_anims.o(.text);
@ -409,7 +409,7 @@ SECTIONS {
src/scrcmd.o(.rodata);
src/coord_event_weather.o(.rodata);
data/field_tasks.o(.rodata);
data/reset_rtc_screen.o(.rodata);
src/reset_rtc_screen.o(.rodata);
src/start_menu.o(.rodata);
src/tileset_anims.o(.rodata);
src/palette.o(.rodata);

640
src/reset_rtc_screen.c Normal file
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@ -0,0 +1,640 @@
#include "global.h"
#include "reset_rtc_screen.h"
#include "event_data.h"
#include "main.h"
#include "menu.h"
#include "palette.h"
#include "rtc.h"
#include "save.h"
#include "sprite.h"
#include "constants/songs.h"
#include "sound.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "text.h"
#include "scanline_effect.h"
#include "bg.h"
#include "window.h"
#include "gpu_regs.h"
#include "new_menu_helpers.h"
struct ResetRtcStruct
{
/*0x0*/ u8 dataIndex;
/*0x2*/ u16 minVal;
/*0x4*/ u16 maxVal;
/*0x6*/ u8 left;
/*0x7*/ u8 right;
/*0x8*/ u8 unk8;
};
// this file's functions
static void CB2_ResetRtcScreen(void);
static void VBlankCB(void);
static void Task_ResetRtcScreen(u8 taskId);
static void sub_809F048(void);
// const rom data
static const struct BgTemplate sBackgroundTemplates[] =
{
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
}
};
static const struct WindowTemplate sUnknown_08510408[] =
{
{0x00, 0x01, 0x01, 0x13, 0x09, 0x0f, 0x0155},
{0x00, 0x02, 0x0f, 0x1b, 0x04, 0x0f, 0x00e9},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sUnknown_08510420 = {0x00, 0x04, 0x09, 0x15, 0x02, 0x0f, 0x00bf};
static const struct ResetRtcStruct sUnknown_08510428[5] =
{
{
.dataIndex = 3,
.minVal = 1,
.maxVal = 9999,
.left = 0,
.right = 2,
.unk8 = 0,
},
{
.dataIndex = 4,
.minVal = 0,
.maxVal = 23,
.left = 1,
.right = 3,
.unk8 = 0,
},
{
.dataIndex = 5,
.minVal = 0,
.maxVal = 59,
.left = 2,
.right = 4,
.unk8 = 0,
},
{
.dataIndex = 6,
.minVal = 0,
.maxVal = 59,
.left = 3,
.right = 5,
.unk8 = 0,
},
{
.dataIndex = 7,
.minVal = 0,
.maxVal = 0,
.left = 4,
.right = 0,
.unk8 = 6,
},
};
static const struct OamData sOamData_08510464 =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 0,
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0,
};
static const u8 sResetRtcScreen_DownArrowGfx[] = INCBIN_U8("graphics/misc/reset_rtc_screen_downarrow.4bpp");
static const u8 sResetRtcScreen_RightArrowGfx[] = INCBIN_U8("graphics/misc/reset_rtc_screen_rightarrow.4bpp");
static const u16 sResetRtcScreen_ArrowPal[] = INCBIN_U16("graphics/misc/reset_rtc_screen_arrow.gbapal");
static const struct SpriteFrameImage sSpriteImageTable_85104B4[] =
{
obj_frame_tiles(sResetRtcScreen_DownArrowGfx),
obj_frame_tiles(sResetRtcScreen_RightArrowGfx)
};
static const struct SpritePalette sSpritePalette_Arrow =
{
sResetRtcScreen_ArrowPal, 0x1000
};
static const union AnimCmd sSpriteAnim_85104CC[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_JUMP(0),
};
static const union AnimCmd sSpriteAnim_85104D4[] =
{
ANIMCMD_FRAME(0, 158, .vFlip = TRUE),
ANIMCMD_JUMP(0),
};
static const union AnimCmd sSpriteAnim_85104DC[] =
{
ANIMCMD_FRAME(1, 30),
ANIMCMD_JUMP(0),
};
static const union AnimCmd *const sSpriteAnimTable_85104E4[] =
{
sSpriteAnim_85104CC,
sSpriteAnim_85104D4,
sSpriteAnim_85104DC,
};
static const struct SpriteTemplate sSpriteTemplate_85104F0 =
{
.tileTag = 0xFFFF,
.paletteTag = 0x1000,
.oam = &sOamData_08510464,
.anims = sSpriteAnimTable_85104E4,
.images = sSpriteImageTable_85104B4,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
// code
static void SpriteCB_ResetRtcCusor0(struct Sprite *sprite)
{
int state = gTasks[sprite->data[0]].data[2];
if (state != sprite->data[1])
{
sprite->data[1] = state;
switch (state)
{
case 1:
sprite->invisible = FALSE;
sprite->animNum = 1;
sprite->animDelayCounter = 0;
sprite->pos1.x = 53;
sprite->pos1.y = 68;
break;
case 2:
sprite->invisible = FALSE;
sprite->animNum = 1;
sprite->animDelayCounter = 0;
sprite->pos1.x = 86;
sprite->pos1.y = 68;
break;
case 3:
sprite->invisible = FALSE;
sprite->animNum = 1;
sprite->animDelayCounter = 0;
sprite->pos1.x = 101;
sprite->pos1.y = 68;
break;
case 4:
sprite->invisible = FALSE;
sprite->animNum = 1;
sprite->animDelayCounter = 0;
sprite->pos1.x = 116;
sprite->pos1.y = 68;
break;
case 5:
sprite->invisible = FALSE;
sprite->animNum = 2;
sprite->animDelayCounter = 0;
sprite->pos1.x = 153;
sprite->pos1.y = 80;
break;
case 6:
DestroySprite(sprite);
break;
}
}
}
static void SpriteCB_ResetRtcCusor1(struct Sprite *sprite)
{
int state = gTasks[sprite->data[0]].data[2];
if (state != sprite->data[1])
{
sprite->data[1] = state;
switch (state)
{
case 1:
sprite->invisible = FALSE;
sprite->animNum = 0;
sprite->animDelayCounter = 0;
sprite->pos1.x = 53;
sprite->pos1.y = 92;
break;
case 2:
sprite->invisible = FALSE;
sprite->animNum = 0;
sprite->animDelayCounter = 0;
sprite->pos1.x = 86;
sprite->pos1.y = 92;
break;
case 3:
sprite->invisible = FALSE;
sprite->animNum = 0;
sprite->animDelayCounter = 0;
sprite->pos1.x = 101;
sprite->pos1.y = 92;
break;
case 4:
sprite->invisible = FALSE;
sprite->animNum = 0;
sprite->animDelayCounter = 0;
sprite->pos1.x = 116;
sprite->pos1.y = 92;
break;
case 5:
sprite->invisible = TRUE;
break;
case 6:
DestroySprite(sprite);
break;
}
}
}
static void CreateCursor(u8 taskId)
{
u32 spriteId;
LoadSpritePalette(&sSpritePalette_Arrow);
spriteId = CreateSpriteAtEnd(&sSpriteTemplate_85104F0, 53, 68, 0);
gSprites[spriteId].callback = SpriteCB_ResetRtcCusor0;
gSprites[spriteId].data[0] = taskId;
gSprites[spriteId].data[1] = -1;
spriteId = CreateSpriteAtEnd(&sSpriteTemplate_85104F0, 53, 68, 0);
gSprites[spriteId].callback = SpriteCB_ResetRtcCusor1;
gSprites[spriteId].data[0] = taskId;
gSprites[spriteId].data[1] = -1;
}
static void FreeCursorPalette(void)
{
FreeSpritePaletteByTag(sSpritePalette_Arrow.tag);
}
static void HideChooseTimeWindow(u8 windowId)
{
sub_8198070(windowId, FALSE);
RemoveWindow(windowId);
schedule_bg_copy_tilemap_to_vram(0);
}
static void PrintTime(u8 windowId, u8 x, u8 y, u16 days, u8 hours, u8 minutes, u8 seconds)
{
u8 *dest = gStringVar4;
ConvertIntToDecimalStringN(gStringVar1, days, 1, 4);
dest = StringCopy(dest, gStringVar1);
dest = StringCopy(dest, gText_Day);
ConvertIntToDecimalStringN(gStringVar1, hours, 1, 3);
dest = StringCopy(dest, gStringVar1);
dest = StringCopy(dest, gText_Colon3);
ConvertIntToDecimalStringN(gStringVar1, minutes, 2, 2);
dest = StringCopy(dest, gStringVar1);
dest = StringCopy(dest, gText_Colon3);
ConvertIntToDecimalStringN(gStringVar1, seconds, 2, 2);
dest = StringCopy(dest, gStringVar1);
PrintTextOnWindow(windowId, 1, gStringVar4, x, y, TEXT_SPEED_FF, NULL);
}
static void ShowChooseTimeWindow(u8 windowId, u16 days, u8 hours, u8 minutes, u8 seconds)
{
SetWindowBorderStyle(windowId, FALSE, 0x214, 0xE);
PrintTime(windowId, 0, 1, days, hours, minutes, seconds);
PrintTextOnWindow(windowId, 1, gText_Confirm2, 126, 1, 0, NULL);
schedule_bg_copy_tilemap_to_vram(0);
}
static bool32 MoveTimeUpDown(s16 *val, int minVal, int maxVal, u16 keys)
{
if (keys & DPAD_DOWN)
{
(*val)--;
if (*val < minVal)
*val = maxVal;
}
else if (keys & DPAD_UP)
{
(*val)++;
if (*val > maxVal)
*val = minVal;
}
else if (keys & DPAD_LEFT)
{
*val -= 10;
if (*val < minVal)
*val = maxVal;
}
else if (keys & DPAD_RIGHT)
{
*val += 10;
if (*val > maxVal)
*val = minVal;
}
else
{
return FALSE;
}
return TRUE;
}
static void Task_ResetRtc_3(u8 taskId)
{
gTasks[taskId].data[0] = 1;
}
static void Task_ResetRtc_2(u8 taskId)
{
s16 *data = gTasks[taskId].data;
HideChooseTimeWindow(data[8]);
FreeCursorPalette();
gTasks[taskId].func = Task_ResetRtc_3;
}
static void Task_ResetRtc_1(u8 taskId)
{
s16 *data = gTasks[taskId].data;
u8 selection = data[2];
const struct ResetRtcStruct *selectionInfo = &sUnknown_08510428[selection - 1];
if (gMain.newKeys & B_BUTTON)
{
gTasks[taskId].func = Task_ResetRtc_2;
data[1] = 0;
data[2] = 6;
PlaySE(SE_SELECT);
return;
}
if (gMain.newKeys & DPAD_RIGHT)
{
if (selectionInfo->right)
{
data[2] = selectionInfo->right;
PlaySE(SE_SELECT);
return;
}
}
if (gMain.newKeys & DPAD_LEFT)
{
if (selectionInfo->left)
{
data[2] = selectionInfo->left;
PlaySE(SE_SELECT);
return;
}
}
if (selection == 5)
{
if (gMain.newKeys & A_BUTTON)
{
gLocalTime.days = data[3];
gLocalTime.hours = data[4];
gLocalTime.minutes = data[5];
gLocalTime.seconds = data[6];
PlaySE(SE_SELECT);
gTasks[taskId].func = Task_ResetRtc_2;
data[1] = 1;
data[2] = 6;
}
}
else if (MoveTimeUpDown(&data[selectionInfo->dataIndex], selectionInfo->minVal, selectionInfo->maxVal, gMain.newAndRepeatedKeys & (DPAD_UP | DPAD_DOWN)))
{
PlaySE(SE_SELECT);
PrintTime(data[8], 0, 1, data[3], data[4], data[5], data[6]);
CopyWindowToVram(data[8], 2);
}
}
static void Task_ResetRtc_0(u8 taskId)
{
s16 *data = gTasks[taskId].data;
data[0] = 0;
data[3] = gLocalTime.days;
data[4] = gLocalTime.hours;
data[5] = gLocalTime.minutes;
data[6] = gLocalTime.seconds;
data[8] = AddWindow(&sUnknown_08510420);
ShowChooseTimeWindow(data[8], data[3], data[4], data[5], data[6]);
CreateCursor(taskId);
data[2] = 2;
gTasks[taskId].func = Task_ResetRtc_1;
}
void CB2_InitResetRtcScreen(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetVBlankCallback(NULL);
DmaClear16(3, PLTT, PLTT_SIZE);
DmaFillLarge16(3, 0, (u8 *)VRAM, 0x18000, 0x1000);
ResetOamRange(0, 128);
LoadOam();
ScanlineEffect_Stop();
ScanlineEffect_Clear();
ResetSpriteData();
ResetTasks();
ResetPaletteFade();
sub_809F048();
SetVBlankCallback(VBlankCB);
SetMainCallback2(CB2_ResetRtcScreen);
CreateTask(Task_ResetRtcScreen, 80);
}
static void sub_809F048(void)
{
clear_scheduled_bg_copies_to_vram();
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sBackgroundTemplates, ARRAY_COUNT(sBackgroundTemplates));
schedule_bg_copy_tilemap_to_vram(0);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
ShowBg(0);
InitWindows(sUnknown_08510408);
DeactivateAllTextPrinters();
sub_81973A4();
}
static void CB2_ResetRtcScreen(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
do_scheduled_bg_tilemap_copies_to_vram();
UpdatePaletteFade();
}
static void VBlankCB(void)
{
ProcessSpriteCopyRequests();
LoadOam();
TransferPlttBuffer();
}
static void ShowMessage(const u8 *str)
{
sub_8197B1C(1, FALSE, 0x200, 0xF);
PrintTextOnWindow(1, 1, str, 0, 1, 0, NULL);
schedule_bg_copy_tilemap_to_vram(0);
}
static void Task_ShowResetRtcPrompt(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
{
case 0:
SetWindowBorderStyle(0, FALSE, 0x214, 0xE);
PrintTextOnWindow(0, 1, gText_PresentTime, 0, 1, TEXT_SPEED_FF, 0);
PrintTime(
0,
0,
17,
gLocalTime.days,
gLocalTime.hours,
gLocalTime.minutes,
gLocalTime.seconds);
PrintTextOnWindow(0, 1, gText_PreviousTime, 0, 33, TEXT_SPEED_FF, 0);
PrintTime(
0,
0,
49,
gSaveBlock2Ptr->lastBerryTreeUpdate.days,
gSaveBlock2Ptr->lastBerryTreeUpdate.hours,
gSaveBlock2Ptr->lastBerryTreeUpdate.minutes,
gSaveBlock2Ptr->lastBerryTreeUpdate.seconds);
ShowMessage(gText_ResetRTCConfirmCancel);
CopyWindowToVram(0, 2);
schedule_bg_copy_tilemap_to_vram(0);
data[0]++;
case 1:
if (gMain.newKeys & B_BUTTON)
{
DestroyTask(taskId);
DoSoftReset();
}
else if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
DestroyTask(taskId);
}
break;
}
}
static void Task_ResetRtcScreen(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
{
case 0:
BeginNormalPaletteFade(-1, 1, 0x10, 0, 0xFFFF);
data[0] = 1;
break;
case 1:
if (!gPaletteFade.active)
{
if (gSaveFileStatus == 0 || gSaveFileStatus == 2)
{
ShowMessage(gText_NoSaveFileCantSetTime);
data[0] = 5;
}
else
{
RtcCalcLocalTime();
data[1] = CreateTask(Task_ShowResetRtcPrompt, 80);
data[0] = 2;
}
}
break;
case 2:
if (gTasks[data[1]].isActive != TRUE)
{
sub_8198070(0, FALSE);
ShowMessage(gText_PleaseResetTime);
gLocalTime = gSaveBlock2Ptr->lastBerryTreeUpdate;
data[1] = CreateTask(Task_ResetRtc_0, 80);
data[0] = 3;
}
break;
case 3:
if (gTasks[data[1]].data[0])
{
if (!gTasks[data[1]].data[1])
{
DestroyTask(data[1]);
data[0] = 2;
}
else
{
DestroyTask(data[1]);
RtcReset();
RtcCalcLocalTimeOffset(
gLocalTime.days,
gLocalTime.hours,
gLocalTime.minutes,
gLocalTime.seconds);
gSaveBlock2Ptr->lastBerryTreeUpdate = gLocalTime;
VarSet(VAR_DAYS, gLocalTime.days);
DisableResetRTC();
ShowMessage(gText_ClockHasBeenReset);
data[0] = 4;
}
}
break;
case 4:
if (TrySavingData(0) == 1)
{
ShowMessage(gText_SaveCompleted);
PlaySE(SE_PINPON);
}
else
{
ShowMessage(gText_SaveFailed);
PlaySE(SE_BOO);
}
data[0] = 5;
case 5:
if (gMain.newKeys & A_BUTTON)
{
BeginNormalPaletteFade(-1, 1, 0, 0x10, 0xFFFF);
data[0] = 6;
}
else
{
break;
}
case 6:
if (!gPaletteFade.active)
{
DestroyTask(taskId);
FreeAllWindowBuffers();
DoSoftReset();
}
}
}

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@ -120,6 +120,13 @@ const struct WindowTemplate gUnknown_085105AC[] =
const struct WindowTemplate gUnknown_085105BC = {0, 1, 1, 0xE, 0xA, 0xF, 8};
// code
void SetDexPokemonPokenavFlags(void) // unused
{
FlagSet(FLAG_SYS_POKEDEX_GET);
FlagSet(FLAG_SYS_POKEMON_GET);
FlagSet(FLAG_SYS_POKENAV_GET);
}
void BuildStartMenuActions(void)
{
sNumStartMenuActions = 0;