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Fix Life Orb string
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@ -4607,6 +4607,7 @@ static void atk49_moveend(void)
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effect = TRUE;
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BattleScriptPushCursor();
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gBattlescriptCurrInstr = BattleScript_ItemHurtRet;
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gLastUsedItem = gBattleMons[gBattlerAttacker].item;
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}
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gBattleScripting.atk49_state++;
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break;
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