Merge pull request #373 from garakmon/battle-anim

Split battle_anim_80FE840 and move data to C
This commit is contained in:
Diegoisawesome 2018-10-30 11:53:05 -05:00 committed by GitHub
commit 2837859bdb
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43 changed files with 60325 additions and 56153 deletions

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asm/battle_anim_effects_1.s Normal file

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asm/battle_anim_effects_2.s Normal file

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.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_8110368
sub_8110368: @ 8110368
push {r4-r6,lr}
adds r6, r0, 0
bl IsContest
lsls r0, 24
cmp r0, 0
beq _08110394
adds r0, r6, 0
movs r1, 0x2
bl StartSpriteAffineAnim
ldr r0, =gBattleAnimArgs
ldrh r1, [r0, 0x4]
negs r1, r1
strh r1, [r0, 0x4]
ldrh r1, [r0]
negs r1, r1
strh r1, [r0]
b _081103C4
.pool
_08110394:
ldr r0, =gBattleAnimTarget
ldrb r0, [r0]
bl GetBattlerSide
lsls r0, 24
cmp r0, 0
bne _081103C4
adds r0, r6, 0
movs r1, 0x1
bl StartSpriteAffineAnim
ldr r1, =gBattleAnimArgs
ldrh r0, [r1, 0x2]
negs r0, r0
strh r0, [r1, 0x2]
ldrh r0, [r1, 0x4]
negs r0, r0
strh r0, [r1, 0x4]
ldrh r0, [r1, 0x6]
negs r0, r0
strh r0, [r1, 0x6]
ldrh r0, [r1]
negs r0, r0
strh r0, [r1]
_081103C4:
ldr r5, =gBattleAnimTarget
ldrb r0, [r5]
movs r1, 0x2
bl GetBattlerSpriteCoord2
lsls r0, 24
ldr r4, =gBattleAnimArgs
lsrs r0, 24
ldrh r1, [r4]
adds r0, r1
strh r0, [r6, 0x20]
ldrb r0, [r5]
movs r1, 0x3
bl GetBattlerSpriteCoord2
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x2]
adds r0, r1
strh r0, [r6, 0x22]
ldrh r0, [r4, 0x8]
strh r0, [r6, 0x2E]
ldrb r0, [r5]
movs r1, 0x2
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x4]
adds r0, r1
strh r0, [r6, 0x32]
ldrb r0, [r5]
movs r1, 0x3
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
ldrh r4, [r4, 0x6]
adds r0, r4
strh r0, [r6, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r6, 0x1C]
ldr r1, =DestroyAnimSprite
adds r0, r6, 0
bl StoreSpriteCallbackInData6
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_8110368
thumb_func_start sub_8110438
sub_8110438: @ 8110438
push {r4-r6,lr}
adds r6, r0, 0
bl IsContest
lsls r0, 24
cmp r0, 0
beq _0811045C
ldr r1, =gBattleAnimArgs
ldrh r0, [r1]
negs r0, r0
strh r0, [r1]
adds r0, r6, 0
movs r1, 0x2
bl StartSpriteAffineAnim
b _08110478
.pool
_0811045C:
ldr r0, =gBattleAnimTarget
ldrb r0, [r0]
bl GetBattlerSide
lsls r0, 24
cmp r0, 0
bne _08110478
ldr r0, =gBattleAnimArgs
ldrh r1, [r0, 0x2]
negs r1, r1
strh r1, [r0, 0x2]
ldrh r1, [r0]
negs r1, r1
strh r1, [r0]
_08110478:
ldr r5, =gBattleAnimTarget
ldrb r0, [r5]
movs r1, 0x2
bl GetBattlerSpriteCoord2
lsls r0, 24
ldr r4, =gBattleAnimArgs
lsrs r0, 24
ldrh r1, [r4]
adds r0, r1
strh r0, [r6, 0x20]
ldrb r0, [r5]
movs r1, 0x3
bl GetBattlerSpriteCoord2
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x2]
adds r0, r1
strh r0, [r6, 0x22]
ldrh r0, [r4, 0x4]
strh r0, [r6, 0x2E]
ldrb r0, [r5]
movs r1, 0x2
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r6, 0x32]
ldrb r0, [r5]
movs r1, 0x3
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r6, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r6, 0x1C]
ldr r1, =DestroyAnimSprite
adds r0, r6, 0
bl StoreSpriteCallbackInData6
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_8110438
thumb_func_start sub_81104E4
sub_81104E4: @ 81104E4
push {r4,r5,lr}
adds r5, r0, 0
bl IsContest
lsls r0, 24
cmp r0, 0
beq _08110500
ldr r0, =gBattleAnimArgs
movs r2, 0x4
ldrsh r1, [r0, r2]
lsrs r2, r1, 31
adds r1, r2
asrs r1, 1
strh r1, [r0, 0x4]
_08110500:
adds r0, r5, 0
movs r1, 0x1
bl sub_80A69CC
ldr r1, =gBattleAnimArgs
ldrh r0, [r1, 0x4]
strh r0, [r5, 0x2E]
ldrh r0, [r5, 0x20]
strh r0, [r5, 0x30]
ldrh r0, [r5, 0x22]
strh r0, [r5, 0x34]
movs r2, 0x8
ldrsh r0, [r1, r2]
cmp r0, 0
bne _08110548
ldr r4, =gBattleAnimTarget
ldrb r0, [r4]
movs r1, 0x2
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x32]
ldrb r0, [r4]
movs r1, 0x3
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x36]
b _0811055A
.pool
_08110548:
ldr r0, =gBattleAnimTarget
ldrb r0, [r0]
adds r2, r5, 0
adds r2, 0x32
adds r3, r5, 0
adds r3, 0x36
movs r1, 0x1
bl SetAverageBattlerPositions
_0811055A:
adds r0, r5, 0
bl sub_80A6FD4
ldr r0, =gBattleAnimArgs
ldrh r0, [r0, 0x6]
strh r0, [r5, 0x38]
ldr r0, =sub_811057C
str r0, [r5, 0x1C]
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_81104E4
thumb_func_start sub_811057C
sub_811057C: @ 811057C
push {r4,lr}
adds r4, r0, 0
bl TranslateAnimLinear
lsls r0, 24
cmp r0, 0
beq _08110592
adds r0, r4, 0
bl DestroyAnimSprite
b _081105AE
_08110592:
movs r1, 0x3A
ldrsh r0, [r4, r1]
movs r2, 0x38
ldrsh r1, [r4, r2]
bl Sin
ldrh r1, [r4, 0x24]
adds r0, r1
strh r0, [r4, 0x24]
ldrh r0, [r4, 0x3A]
adds r0, 0xD
movs r1, 0xFF
ands r0, r1
strh r0, [r4, 0x3A]
_081105AE:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_811057C
thumb_func_start sub_81105B4
sub_81105B4: @ 81105B4
push {r4,lr}
adds r4, r0, 0
ldr r0, =gBattleAnimTarget
ldrb r0, [r0]
adds r2, r4, 0
adds r2, 0x20
adds r3, r4, 0
adds r3, 0x22
movs r1, 0
bl SetAverageBattlerPositions
ldr r0, =gBattleAnimAttacker
ldrb r0, [r0]
bl GetBattlerSide
lsls r0, 24
cmp r0, 0
beq _081105F0
ldr r0, =gBattleAnimArgs
ldrh r1, [r4, 0x20]
ldrh r2, [r0]
subs r1, r2
strh r1, [r4, 0x20]
b _081105FC
.pool
_081105F0:
ldr r1, =gBattleAnimArgs
ldrh r0, [r1]
ldrh r2, [r4, 0x20]
adds r0, r2
strh r0, [r4, 0x20]
adds r0, r1, 0
_081105FC:
ldrh r0, [r0, 0x2]
ldrh r1, [r4, 0x22]
adds r0, r1
strh r0, [r4, 0x22]
ldr r0, =gBattleAnimTarget
ldrb r0, [r0]
bl GetBattlerSide
lsls r0, 24
cmp r0, 0
bne _08110618
ldrh r0, [r4, 0x22]
adds r0, 0x8
strh r0, [r4, 0x22]
_08110618:
ldr r0, =sub_8110630
str r0, [r4, 0x1C]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_81105B4
thumb_func_start sub_8110630
sub_8110630: @ 8110630
push {lr}
adds r3, r0, 0
ldrh r0, [r3, 0x2E]
adds r0, 0x1
strh r0, [r3, 0x2E]
lsls r0, 16
asrs r0, 16
cmp r0, 0x3
bne _08110664
movs r0, 0
strh r0, [r3, 0x2E]
movs r0, 0x3E
adds r0, r3
mov r12, r0
ldrb r2, [r0]
lsls r0, r2, 29
lsrs r0, 31
movs r1, 0x1
eors r1, r0
lsls r1, 2
movs r0, 0x5
negs r0, r0
ands r0, r2
orrs r0, r1
mov r1, r12
strb r0, [r1]
_08110664:
ldrh r0, [r3, 0x30]
adds r0, 0x1
strh r0, [r3, 0x30]
lsls r0, 16
asrs r0, 16
cmp r0, 0x33
bne _08110678
adds r0, r3, 0
bl DestroyAnimSprite
_08110678:
pop {r0}
bx r0
thumb_func_end sub_8110630
thumb_func_start sub_811067C
sub_811067C: @ 811067C
push {r4,lr}
adds r4, r0, 0
movs r1, 0xFD
lsls r1, 6
movs r0, 0x50
bl SetGpuReg
movs r0, 0x52
movs r1, 0x10
bl SetGpuReg
movs r0, 0x10
strh r0, [r4, 0x2E]
ldr r0, =sub_81106A4
str r0, [r4, 0x1C]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_811067C
thumb_func_start sub_81106A4
sub_81106A4: @ 81106A4
push {r4,lr}
adds r4, r0, 0
ldrh r1, [r4, 0x32]
movs r2, 0x32
ldrsh r0, [r4, r2]
cmp r0, 0x13
bgt _081106B8
adds r0, r1, 0x1
strh r0, [r4, 0x32]
b _081106F6
_081106B8:
ldrh r1, [r4, 0x30]
adds r0, r1, 0x1
strh r0, [r4, 0x30]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _081106F6
ldrh r1, [r4, 0x2E]
subs r1, 0x1
strh r1, [r4, 0x2E]
movs r0, 0x10
subs r0, r1
lsls r0, 8
orrs r1, r0
lsls r1, 16
lsrs r1, 16
movs r0, 0x52
bl SetGpuReg
movs r1, 0x2E
ldrsh r0, [r4, r1]
cmp r0, 0
bne _081106F6
adds r2, r4, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
ldr r0, =sub_8110700
str r0, [r4, 0x1C]
_081106F6:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_81106A4
thumb_func_start sub_8110700
sub_8110700: @ 8110700
push {r4,lr}
adds r4, r0, 0
movs r0, 0x50
movs r1, 0
bl SetGpuReg
movs r0, 0x52
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
bl DestroyAnimSprite
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_8110700
thumb_func_start sub_8110720
sub_8110720: @ 8110720
push {r4-r7,lr}
sub sp, 0x4
adds r7, r0, 0
bl IsContest
lsls r0, 24
cmp r0, 0
beq _08110740
ldr r1, =gBattleAnimArgs
ldrh r0, [r1, 0x4]
negs r0, r0
strh r0, [r1, 0x4]
b _08110762
.pool
_08110740:
ldr r0, =gBattleAnimAttacker
ldrb r0, [r0]
bl GetBattlerSide
lsls r0, 24
cmp r0, 0
beq _08110762
ldr r1, =gBattleAnimArgs
ldrh r0, [r1, 0x4]
negs r0, r0
strh r0, [r1, 0x4]
ldrh r0, [r1, 0x2]
negs r0, r0
strh r0, [r1, 0x2]
ldrh r0, [r1, 0x6]
negs r0, r0
strh r0, [r1, 0x6]
_08110762:
bl IsContest
lsls r0, 24
cmp r0, 0
bne _081107B2
ldr r0, =gBattleAnimAttacker
ldrb r0, [r0]
bl GetBattlerSide
adds r4, r0, 0
ldr r5, =gBattleAnimTarget
ldrb r0, [r5]
bl GetBattlerSide
lsls r4, 24
lsls r0, 24
cmp r4, r0
bne _081107B2
ldrb r0, [r5]
bl GetBattlerPosition
lsls r0, 24
cmp r0, 0
beq _081107A0
ldrb r0, [r5]
bl GetBattlerPosition
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _081107B2
_081107A0:
ldr r0, =gBattleAnimArgs
movs r2, 0x4
ldrsh r1, [r0, r2]
negs r1, r1
strh r1, [r0, 0x4]
movs r2, 0
ldrsh r1, [r0, r2]
negs r1, r1
strh r1, [r0]
_081107B2:
adds r0, r7, 0
movs r1, 0x1
bl sub_80A69CC
ldr r5, =gBattleAnimTarget
ldrb r0, [r5]
movs r1, 0x2
bl GetBattlerSpriteCoord
adds r4, r0, 0
lsls r4, 24
ldr r6, =gBattleAnimArgs
lsrs r4, 24
ldrh r0, [r6, 0x4]
adds r4, r0
lsls r4, 16
lsrs r4, 16
ldrb r0, [r5]
movs r1, 0x3
bl GetBattlerSpriteCoord
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
ldrh r2, [r6, 0x6]
adds r1, r2
lsls r1, 16
ldrh r2, [r7, 0x20]
lsls r0, r4, 16
asrs r0, 16
subs r0, r2
lsls r0, 16
asrs r0, 16
ldrh r2, [r7, 0x22]
lsrs r5, r1, 16
asrs r1, 16
subs r1, r2
lsls r1, 16
asrs r1, 16
bl ArcTan2Neg
lsls r0, 16
movs r1, 0xC0
lsls r1, 24
adds r0, r1
lsrs r0, 16
movs r3, 0x80
lsls r3, 1
str r0, [sp]
adds r0, r7, 0
movs r1, 0
adds r2, r3, 0
bl sub_80A73E0
ldrh r0, [r6, 0x8]
strh r0, [r7, 0x2E]
strh r4, [r7, 0x32]
strh r5, [r7, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r7, 0x1C]
ldr r1, =DestroyAnimSprite
adds r0, r7, 0
bl StoreSpriteCallbackInData6
add sp, 0x4
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_8110720
thumb_func_start sub_8110850
sub_8110850: @ 8110850
push {r4-r6,lr}
adds r6, r0, 0
movs r1, 0x1
bl sub_80A69CC
ldr r0, =gBattleAnimAttacker
ldrb r0, [r0]
bl GetBattlerSide
lsls r0, 24
cmp r0, 0
beq _08110870
ldr r1, =gBattleAnimArgs
ldrh r0, [r1, 0x4]
negs r0, r0
strh r0, [r1, 0x4]
_08110870:
ldr r4, =gBattleAnimArgs
ldrh r0, [r4, 0x8]
strh r0, [r6, 0x2E]
ldr r5, =gBattleAnimTarget
ldrb r0, [r5]
movs r1, 0x2
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x4]
adds r0, r1
strh r0, [r6, 0x32]
ldrb r0, [r5]
movs r1, 0x3
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x6]
adds r0, r1
strh r0, [r6, 0x36]
ldrh r0, [r4, 0xA]
strh r0, [r6, 0x38]
adds r0, r6, 0
bl sub_80A68D4
ldr r0, =sub_81108CC
str r0, [r6, 0x1C]
adds r2, r6, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_8110850
thumb_func_start sub_81108CC
sub_81108CC: @ 81108CC
push {r4-r7,lr}
mov r7, r8
push {r7}
sub sp, 0x14
adds r4, r0, 0
adds r2, r4, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x5
negs r1, r1
ands r1, r0
strb r1, [r2]
adds r0, r4, 0
bl TranslateAnimArc
lsls r0, 24
cmp r0, 0
beq _081108F8
adds r0, r4, 0
bl DestroyAnimSprite
b _08110988
_081108F8:
movs r0, 0x2E
adds r0, r4
mov r8, r0
ldrh r7, [r4, 0x20]
ldrh r5, [r4, 0x24]
ldrh r1, [r4, 0x22]
mov r12, r1
ldrh r6, [r4, 0x26]
mov r2, r8
add r1, sp, 0x4
movs r3, 0x7
_0811090E:
ldrh r0, [r2]
strh r0, [r1]
adds r2, 0x2
adds r1, 0x2
subs r3, 0x1
cmp r3, 0
bge _0811090E
adds r0, r7, r5
lsls r0, 16
lsrs r5, r0, 16
mov r2, r12
adds r0, r2, r6
lsls r0, 16
lsrs r6, r0, 16
adds r0, r4, 0
bl TranslateAnimArc
lsls r0, 24
cmp r0, 0
bne _08110988
ldrh r0, [r4, 0x24]
ldrh r1, [r4, 0x20]
adds r0, r1
lsls r1, r5, 16
asrs r1, 16
subs r0, r1
lsls r0, 16
asrs r0, 16
ldrh r1, [r4, 0x26]
ldrh r2, [r4, 0x22]
adds r1, r2
lsls r2, r6, 16
asrs r2, 16
subs r1, r2
lsls r1, 16
asrs r1, 16
bl ArcTan2Neg
lsls r0, 16
movs r1, 0xC0
lsls r1, 24
adds r0, r1
lsrs r0, 16
movs r3, 0x80
lsls r3, 1
str r0, [sp]
adds r0, r4, 0
movs r1, 0
adds r2, r3, 0
bl sub_80A73E0
add r2, sp, 0x4
mov r1, r8
movs r3, 0x7
_0811097A:
ldrh r0, [r2]
strh r0, [r1]
adds r2, 0x2
adds r1, 0x2
subs r3, 0x1
cmp r3, 0
bge _0811097A
_08110988:
add sp, 0x14
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_81108CC
thumb_func_start sub_8110994
sub_8110994: @ 8110994
push {r4,r5,lr}
adds r5, r0, 0
ldr r0, =gBattleAnimArgs
movs r1, 0
ldrsh r0, [r0, r1]
cmp r0, 0
bne _081109B0
ldr r4, =gBattleAnimAttacker
b _081109B2
.pool
_081109B0:
ldr r4, =gBattleAnimTarget
_081109B2:
ldrb r0, [r4]
movs r1, 0x2
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x20]
ldrb r0, [r4]
movs r1, 0x3
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
adds r0, 0x12
strh r0, [r5, 0x22]
ldr r1, =move_anim_8074EE0
adds r0, r5, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A67BC
str r0, [r5, 0x1C]
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8110994
.align 2, 0

2199
asm/dark.s Normal file

File diff suppressed because it is too large Load Diff

793
asm/dragon.s Normal file
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@ -0,0 +1,793 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_8113064
sub_8113064: @ 8113064
push {r4,r5,lr}
adds r5, r0, 0
ldr r4, =gBattleAnimAttacker
ldrb r0, [r4]
movs r1, 0x2
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x20]
ldrb r0, [r4]
movs r1, 0x3
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x22]
ldrb r0, [r4]
bl GetBattlerSide
lsls r0, 24
cmp r0, 0
beq _081130B4
ldr r2, =gBattleAnimArgs
ldrh r0, [r5, 0x20]
ldrh r1, [r2]
subs r0, r1
strh r0, [r5, 0x20]
ldrh r0, [r2, 0x6]
negs r0, r0
strh r0, [r2, 0x6]
ldrh r0, [r2, 0x8]
negs r0, r0
strh r0, [r2, 0x8]
adds r1, r2, 0
b _081130BE
.pool
_081130B4:
ldr r1, =gBattleAnimArgs
ldrh r0, [r1]
ldrh r2, [r5, 0x20]
adds r0, r2
strh r0, [r5, 0x20]
_081130BE:
ldrh r0, [r1, 0x2]
ldrh r2, [r5, 0x22]
adds r0, r2
strh r0, [r5, 0x22]
ldrh r0, [r1, 0x4]
strh r0, [r5, 0x2E]
ldrh r0, [r1, 0x6]
strh r0, [r5, 0x30]
ldrh r0, [r1, 0x8]
strh r0, [r5, 0x34]
ldrh r0, [r1, 0xA]
strh r0, [r5, 0x38]
adds r2, r5, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
ldr r1, =move_anim_8074EE0
adds r0, r5, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A66DC
str r0, [r5, 0x1C]
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8113064
thumb_func_start sub_8113100
sub_8113100: @ 8113100
push {r4,r5,lr}
adds r5, r0, 0
bl sub_80A6838
ldr r4, =gBattleAnimTarget
ldrb r0, [r4]
movs r1, 0x2
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x32]
ldrb r0, [r4]
movs r1, 0x3
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x36]
ldr r0, =gBattleAnimAttacker
ldrb r0, [r0]
bl GetBattlerSide
lsls r0, 24
cmp r0, 0
beq _08113164
ldr r2, =gBattleAnimArgs
ldrh r0, [r5, 0x20]
ldrh r1, [r2, 0x2]
subs r0, r1
strh r0, [r5, 0x20]
ldrh r0, [r5, 0x22]
adds r1, r0
strh r1, [r5, 0x22]
ldrh r0, [r5, 0x32]
ldrh r1, [r2, 0x4]
subs r0, r1
strh r0, [r5, 0x32]
ldrh r0, [r2, 0x6]
ldrh r1, [r5, 0x36]
adds r0, r1
strh r0, [r5, 0x36]
b _0811318E
.pool
_08113164:
ldr r1, =gBattleAnimArgs
ldrh r0, [r1]
ldrh r2, [r5, 0x20]
adds r0, r2
strh r0, [r5, 0x20]
ldrh r0, [r1, 0x2]
ldrh r2, [r5, 0x22]
adds r0, r2
strh r0, [r5, 0x22]
ldrh r0, [r1, 0x4]
ldrh r2, [r5, 0x32]
adds r0, r2
strh r0, [r5, 0x32]
ldrh r0, [r1, 0x6]
ldrh r1, [r5, 0x36]
adds r0, r1
strh r0, [r5, 0x36]
adds r0, r5, 0
movs r1, 0x1
bl StartSpriteAnim
_0811318E:
ldr r0, =gBattleAnimArgs
ldrh r0, [r0, 0x8]
strh r0, [r5, 0x2E]
ldr r0, =sub_80A6EEC
str r0, [r5, 0x1C]
ldr r1, =move_anim_8074EE0
adds r0, r5, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8113100
thumb_func_start sub_81131B4
sub_81131B4: @ 81131B4
push {r4,r5,lr}
adds r5, r0, 0
ldr r0, =gBattleAnimArgs
movs r1, 0
ldrsh r0, [r0, r1]
cmp r0, 0
bne _081131D0
ldr r4, =gBattleAnimAttacker
b _081131D2
.pool
_081131D0:
ldr r4, =gBattleAnimTarget
_081131D2:
ldrb r0, [r4]
movs r1, 0
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x20]
ldrb r0, [r4]
movs r1, 0x1
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x22]
ldr r4, =gBattleAnimArgs
movs r0, 0x2
ldrsh r1, [r4, r0]
adds r0, r5, 0
bl sub_80A6864
ldrh r0, [r4, 0x4]
ldrh r1, [r5, 0x22]
adds r0, r1
strh r0, [r5, 0x22]
ldr r0, =sub_80A67D8
str r0, [r5, 0x1C]
ldr r1, =move_anim_8074EE0
adds r0, r5, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_81131B4
thumb_func_start sub_8113224
sub_8113224: @ 8113224
push {r4,lr}
adds r4, r0, 0
ldr r0, =gBattleAnimAttacker
ldrb r0, [r0]
bl GetBattlerSide
lsls r0, 24
cmp r0, 0
beq _0811323E
adds r0, r4, 0
movs r1, 0x1
bl StartSpriteAffineAnim
_0811323E:
adds r0, r4, 0
bl sub_8113100
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_8113224
thumb_func_start sub_8113250
sub_8113250: @ 8113250
push {r4-r7,lr}
adds r6, r0, 0
ldr r4, =gBattleAnimAttacker
ldrb r0, [r4]
movs r1, 0x2
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
movs r5, 0
strh r0, [r6, 0x20]
ldrb r0, [r4]
movs r1, 0x3
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r6, 0x22]
strh r5, [r6, 0x36]
movs r0, 0x1
strh r0, [r6, 0x38]
ldr r0, =gBattleAnimArgs
ldrh r0, [r0]
strh r0, [r6, 0x3A]
ldr r4, =gBattlerAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A861C
lsls r7, r0, 16
lsrs r5, r7, 16
ldrb r0, [r4]
movs r1, 0x1
bl sub_80A861C
lsls r1, r0, 16
lsrs r0, r1, 16
cmp r5, r0
bls _081132B0
lsrs r0, r7, 17
b _081132B2
.pool
_081132B0:
lsrs r0, r1, 17
_081132B2:
strh r0, [r6, 0x3C]
movs r1, 0x3A
ldrsh r0, [r6, r1]
movs r2, 0x3C
ldrsh r1, [r6, r2]
bl Cos
strh r0, [r6, 0x24]
movs r1, 0x3A
ldrsh r0, [r6, r1]
movs r2, 0x3C
ldrsh r1, [r6, r2]
bl Sin
strh r0, [r6, 0x26]
ldr r0, =sub_81132E0
str r0, [r6, 0x1C]
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_8113250
thumb_func_start sub_81132E0
sub_81132E0: @ 81132E0
push {r4,r5,lr}
adds r4, r0, 0
movs r0, 0x2E
ldrsh r5, [r4, r0]
cmp r5, 0
beq _081132F2
cmp r5, 0x1
beq _0811335E
b _081133E2
_081132F2:
ldrh r0, [r4, 0x3A]
ldrh r1, [r4, 0x38]
subs r0, r1
movs r1, 0xFF
ands r0, r1
strh r0, [r4, 0x3A]
movs r1, 0x3A
ldrsh r0, [r4, r1]
movs r2, 0x3C
ldrsh r1, [r4, r2]
bl Cos
strh r0, [r4, 0x24]
movs r1, 0x3A
ldrsh r0, [r4, r1]
movs r2, 0x3C
ldrsh r1, [r4, r2]
bl Sin
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x36]
adds r0, 0x1
strh r0, [r4, 0x36]
lsls r0, 16
asrs r0, 16
cmp r0, 0x5
ble _08113344
strh r5, [r4, 0x36]
ldrh r1, [r4, 0x38]
movs r2, 0x38
ldrsh r0, [r4, r2]
cmp r0, 0xF
bgt _08113344
adds r0, r1, 0x1
strh r0, [r4, 0x38]
lsls r0, 16
asrs r0, 16
cmp r0, 0xF
ble _08113344
movs r0, 0x10
strh r0, [r4, 0x38]
_08113344:
ldrh r0, [r4, 0x34]
adds r0, 0x1
strh r0, [r4, 0x34]
lsls r0, 16
asrs r0, 16
cmp r0, 0x3C
ble _081133E2
movs r0, 0
strh r0, [r4, 0x34]
ldrh r0, [r4, 0x2E]
adds r0, 0x1
strh r0, [r4, 0x2E]
b _081133E2
_0811335E:
ldrh r0, [r4, 0x3A]
ldrh r1, [r4, 0x38]
subs r0, r1
movs r1, 0xFF
ands r0, r1
strh r0, [r4, 0x3A]
ldrh r1, [r4, 0x3C]
movs r2, 0x3C
ldrsh r0, [r4, r2]
cmp r0, 0x95
bgt _08113386
adds r0, r1, 0
adds r0, 0x8
strh r0, [r4, 0x3C]
lsls r0, 16
asrs r0, 16
cmp r0, 0x95
ble _08113386
movs r0, 0x96
strh r0, [r4, 0x3C]
_08113386:
movs r1, 0x3A
ldrsh r0, [r4, r1]
movs r2, 0x3C
ldrsh r1, [r4, r2]
bl Cos
strh r0, [r4, 0x24]
movs r1, 0x3A
ldrsh r0, [r4, r1]
movs r2, 0x3C
ldrsh r1, [r4, r2]
bl Sin
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x36]
adds r0, 0x1
strh r0, [r4, 0x36]
lsls r0, 16
asrs r0, 16
cmp r0, 0x5
ble _081133CE
movs r0, 0
strh r0, [r4, 0x36]
ldrh r1, [r4, 0x38]
movs r2, 0x38
ldrsh r0, [r4, r2]
cmp r0, 0xF
bgt _081133CE
adds r0, r1, 0x1
strh r0, [r4, 0x38]
lsls r0, 16
asrs r0, 16
cmp r0, 0xF
ble _081133CE
movs r0, 0x10
strh r0, [r4, 0x38]
_081133CE:
ldrh r0, [r4, 0x34]
adds r0, 0x1
strh r0, [r4, 0x34]
lsls r0, 16
asrs r0, 16
cmp r0, 0x14
ble _081133E2
adds r0, r4, 0
bl DestroyAnimSprite
_081133E2:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_81132E0
thumb_func_start sub_81133E8
sub_81133E8: @ 81133E8
push {r4-r6,lr}
sub sp, 0xC
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
ldr r0, =gTasks
adds r4, r1, r0
ldr r0, =gBattleAnimAttacker
ldrb r0, [r0]
bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _08113424
ldr r0, =0x04000014
str r0, [sp]
ldr r0, =gBattle_BG1_X
b _0811342A
.pool
_08113424:
ldr r0, =0x04000018
str r0, [sp]
ldr r0, =gBattle_BG2_X
_0811342A:
ldrh r0, [r0]
strh r0, [r4, 0xC]
ldr r0, =0xa2600001
str r0, [sp, 0x4]
mov r1, sp
movs r5, 0
movs r0, 0x1
strb r0, [r1, 0x8]
mov r0, sp
strb r5, [r0, 0x9]
ldr r0, =gBattleAnimAttacker
ldrb r0, [r0]
bl GetBattlerYCoordWithElevation
lsls r0, 24
lsrs r0, 24
adds r1, r0, 0
subs r1, 0x20
strh r1, [r4, 0xE]
adds r0, 0x20
strh r0, [r4, 0x10]
cmp r1, 0
bge _0811345A
strh r5, [r4, 0xE]
_0811345A:
ldrh r3, [r4, 0xE]
movs r1, 0x10
ldrsh r0, [r4, r1]
cmp r3, r0
bgt _08113488
ldr r5, =gScanlineEffectRegBuffers
movs r0, 0xF0
lsls r0, 3
adds r6, r5, r0
_0811346C:
lsls r1, r3, 1
adds r2, r1, r5
ldrh r0, [r4, 0xC]
strh r0, [r2]
adds r1, r6
ldrh r0, [r4, 0xC]
strh r0, [r1]
adds r0, r3, 0x1
lsls r0, 16
lsrs r3, r0, 16
movs r1, 0x10
ldrsh r0, [r4, r1]
cmp r3, r0
ble _0811346C
_08113488:
ldr r0, [sp]
ldr r1, [sp, 0x4]
ldr r2, [sp, 0x8]
bl ScanlineEffect_SetParams
ldr r0, =sub_81134B8
str r0, [r4]
add sp, 0xC
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_81133E8
thumb_func_start sub_81134B8
sub_81134B8: @ 81134B8
push {lr}
lsls r0, 24
lsrs r3, r0, 24
lsls r0, r3, 2
adds r0, r3
lsls r0, 3
ldr r1, =gTasks
adds r2, r0, r1
movs r1, 0x8
ldrsh r0, [r2, r1]
cmp r0, 0x4
bhi _0811356E
lsls r0, 2
ldr r1, =_081134E4
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_081134E4:
.4byte _081134F8
.4byte _0811351A
.4byte _0811352A
.4byte _08113556
.4byte _08113568
_081134F8:
ldrh r0, [r2, 0x16]
adds r0, 0x1
strh r0, [r2, 0x16]
lsls r0, 16
asrs r0, 16
cmp r0, 0x1
ble _0811354E
movs r0, 0
strh r0, [r2, 0x16]
ldrh r0, [r2, 0x14]
adds r0, 0x1
strh r0, [r2, 0x14]
lsls r0, 16
asrs r0, 16
cmp r0, 0x3
bne _0811354E
b _08113548
_0811351A:
ldrh r0, [r2, 0xA]
adds r0, 0x1
strh r0, [r2, 0xA]
lsls r0, 16
asrs r0, 16
cmp r0, 0x3C
ble _0811354E
b _08113548
_0811352A:
ldrh r0, [r2, 0x16]
adds r0, 0x1
strh r0, [r2, 0x16]
lsls r0, 16
asrs r0, 16
cmp r0, 0x1
ble _0811354E
movs r0, 0
strh r0, [r2, 0x16]
ldrh r0, [r2, 0x14]
subs r0, 0x1
strh r0, [r2, 0x14]
lsls r0, 16
cmp r0, 0
bne _0811354E
_08113548:
ldrh r0, [r2, 0x8]
adds r0, 0x1
strh r0, [r2, 0x8]
_0811354E:
adds r0, r2, 0
bl sub_8113574
b _0811356E
_08113556:
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
ldrh r0, [r2, 0x8]
adds r0, 0x1
strh r0, [r2, 0x8]
b _0811356E
.pool
_08113568:
adds r0, r3, 0
bl DestroyAnimVisualTask
_0811356E:
pop {r0}
bx r0
thumb_func_end sub_81134B8
thumb_func_start sub_8113574
sub_8113574: @ 8113574
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r5, r0, 0
ldrh r3, [r5, 0x12]
ldrh r4, [r5, 0xE]
movs r1, 0x10
ldrsh r0, [r5, r1]
cmp r4, r0
bgt _081135CA
ldr r7, =gScanlineEffectRegBuffers
mov r12, r7
ldr r0, =gSineTable
mov r8, r0
ldr r6, =gScanlineEffect
_08113592:
lsls r2, r4, 1
ldrb r1, [r6, 0x14]
lsls r0, r1, 4
subs r0, r1
lsls r0, 7
adds r2, r0
add r2, r12
lsls r0, r3, 1
add r0, r8
movs r7, 0
ldrsh r1, [r0, r7]
movs r7, 0x14
ldrsh r0, [r5, r7]
muls r0, r1
asrs r0, 7
ldrh r1, [r5, 0xC]
adds r0, r1
strh r0, [r2]
adds r3, 0x8
movs r0, 0xFF
ands r3, r0
adds r0, r4, 0x1
lsls r0, 16
lsrs r4, r0, 16
movs r7, 0x10
ldrsh r0, [r5, r7]
cmp r4, r0
ble _08113592
_081135CA:
ldrh r0, [r5, 0x12]
adds r0, 0x9
movs r1, 0xFF
ands r0, r1
strh r0, [r5, 0x12]
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_8113574
thumb_func_start sub_81135EC
sub_81135EC: @ 81135EC
push {r4-r6,lr}
mov r6, r8
push {r6}
adds r4, r0, 0
ldr r5, =gBattleAnimArgs
movs r0, 0x4
ldrsh r1, [r5, r0]
lsls r0, r1, 1
adds r0, r1
movs r1, 0x5
bl __divsi3
adds r6, r0, 0
ldr r1, =gBattleAnimAttacker
mov r8, r1
ldrb r0, [r1]
movs r1, 0x2
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x20]
mov r2, r8
ldrb r0, [r2]
movs r1, 0x3
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
ldrh r3, [r5, 0x8]
adds r0, r3
strh r0, [r4, 0x22]
movs r1, 0x2
ldrsh r0, [r5, r1]
movs r2, 0x4
ldrsh r1, [r5, r2]
bl Cos
strh r0, [r4, 0x30]
movs r3, 0x2
ldrsh r0, [r5, r3]
lsls r6, 16
asrs r6, 16
adds r1, r6, 0
bl Sin
strh r0, [r4, 0x32]
ldrh r1, [r4, 0x30]
ldrh r2, [r5]
adds r3, r2, 0
muls r3, r1
adds r1, r3, 0
ldrh r3, [r4, 0x20]
adds r1, r3
strh r1, [r4, 0x20]
adds r1, r2, 0
muls r1, r0
adds r0, r1, 0
ldrh r2, [r4, 0x22]
adds r0, r2
strh r0, [r4, 0x22]
ldrh r0, [r5, 0x6]
strh r0, [r4, 0x34]
ldr r0, =sub_811369C
str r0, [r4, 0x1C]
adds r4, 0x2E
ldr r2, =gUnknown_0203A100
movs r1, 0x6
_08113674:
ldrh r0, [r4]
strh r0, [r2]
adds r4, 0x2
adds r2, 0x2
subs r1, 0x1
cmp r1, 0
bge _08113674
pop {r3}
mov r8, r3
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_81135EC
thumb_func_start sub_811369C
sub_811369C: @ 811369C
push {r4,lr}
adds r4, r0, 0
ldrh r0, [r4, 0x30]
ldrh r1, [r4, 0x36]
adds r0, r1
strh r0, [r4, 0x36]
ldrh r0, [r4, 0x32]
ldrh r2, [r4, 0x38]
adds r0, r2
strh r0, [r4, 0x38]
movs r1, 0x36
ldrsh r0, [r4, r1]
movs r1, 0xA
bl __divsi3
strh r0, [r4, 0x24]
movs r2, 0x38
ldrsh r0, [r4, r2]
movs r1, 0xA
bl __divsi3
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x2E]
adds r0, 0x1
strh r0, [r4, 0x2E]
lsls r0, 16
asrs r0, 16
movs r2, 0x34
ldrsh r1, [r4, r2]
cmp r0, r1
ble _081136E0
adds r0, r4, 0
bl DestroyAnimSprite
_081136E0:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_811369C
.align 2, 0

2547
asm/electric.s Normal file

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1649
asm/fight.s Normal file

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2397
asm/fire.s Normal file

File diff suppressed because it is too large Load Diff

2551
asm/flying.s Normal file

File diff suppressed because it is too large Load Diff

3251
asm/ghost.s Normal file

File diff suppressed because it is too large Load Diff

1675
asm/ground.s Normal file

File diff suppressed because it is too large Load Diff

2944
asm/ice.s Normal file

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1876
asm/normal.s Normal file

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306
asm/poison.s Normal file
View File

@ -0,0 +1,306 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_810DBAC
sub_810DBAC: @ 810DBAC
push {r4,r5,lr}
adds r5, r0, 0
ldr r4, =gBattleAnimArgs
movs r1, 0x6
ldrsh r0, [r4, r1]
cmp r0, 0
bne _0810DBC2
adds r0, r5, 0
movs r1, 0x2
bl StartSpriteAnim
_0810DBC2:
adds r0, r5, 0
movs r1, 0x1
bl sub_80A69CC
ldrh r0, [r4, 0x4]
strh r0, [r5, 0x2E]
ldr r4, =gBattleAnimTarget
ldrb r0, [r4]
movs r1, 0x2
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x32]
ldrb r0, [r4]
movs r1, 0x3
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x36]
ldr r0, =0x0000ffe2
strh r0, [r5, 0x38]
adds r0, r5, 0
bl sub_80A68D4
ldr r0, =sub_810DC10
str r0, [r5, 0x1C]
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_810DBAC
thumb_func_start sub_810DC10
sub_810DC10: @ 810DC10
push {r4,lr}
adds r4, r0, 0
bl TranslateAnimArc
lsls r0, 24
cmp r0, 0
beq _0810DC24
adds r0, r4, 0
bl DestroyAnimSprite
_0810DC24:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_810DC10
thumb_func_start sub_810DC2C
sub_810DC2C: @ 810DC2C
push {r4-r6,lr}
sub sp, 0x4
adds r4, r0, 0
ldr r5, =gBattleAnimArgs
movs r1, 0x6
ldrsh r0, [r5, r1]
cmp r0, 0
bne _0810DC44
adds r0, r4, 0
movs r1, 0x2
bl StartSpriteAnim
_0810DC44:
adds r0, r4, 0
movs r1, 0x1
bl sub_80A69CC
ldr r0, =gBattleAnimTarget
ldrb r0, [r0]
mov r6, sp
adds r6, 0x2
movs r1, 0x1
mov r2, sp
adds r3, r6, 0
bl SetAverageBattlerPositions
ldr r0, =gBattleAnimAttacker
ldrb r0, [r0]
bl GetBattlerSide
lsls r0, 24
cmp r0, 0
beq _0810DC72
ldrh r0, [r5, 0x8]
negs r0, r0
strh r0, [r5, 0x8]
_0810DC72:
ldrh r0, [r5, 0x4]
strh r0, [r4, 0x2E]
mov r1, sp
ldrh r0, [r5, 0x8]
ldrh r1, [r1]
adds r0, r1
strh r0, [r4, 0x32]
ldrh r0, [r5, 0xA]
ldrh r6, [r6]
adds r0, r6
strh r0, [r4, 0x36]
ldr r0, =0x0000ffe2
strh r0, [r4, 0x38]
adds r0, r4, 0
bl sub_80A68D4
ldr r0, =sub_810DCB4
str r0, [r4, 0x1C]
add sp, 0x4
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_810DC2C
thumb_func_start sub_810DCB4
sub_810DCB4: @ 810DCB4
push {r4,lr}
adds r4, r0, 0
bl TranslateAnimArc
lsls r0, 24
cmp r0, 0
beq _0810DCC8
adds r0, r4, 0
bl DestroyAnimSprite
_0810DCC8:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_810DCB4
thumb_func_start sub_810DCD0
sub_810DCD0: @ 810DCD0
push {r4,r5,lr}
adds r4, r0, 0
ldr r5, =gBattleAnimArgs
ldrh r0, [r5, 0x4]
strh r0, [r4, 0x2E]
ldrh r0, [r4, 0x20]
strh r0, [r4, 0x30]
ldrh r1, [r5]
adds r0, r1
strh r0, [r4, 0x32]
ldrh r0, [r4, 0x22]
strh r0, [r4, 0x34]
ldrh r1, [r5, 0x2]
adds r0, r1
strh r0, [r4, 0x36]
adds r0, r4, 0
bl sub_80A6E14
movs r1, 0x30
ldrsh r0, [r4, r1]
movs r2, 0x4
ldrsh r1, [r5, r2]
bl __divsi3
strh r0, [r4, 0x38]
movs r1, 0x32
ldrsh r0, [r4, r1]
movs r2, 0x4
ldrsh r1, [r5, r2]
bl __divsi3
strh r0, [r4, 0x3A]
ldr r0, =sub_810DD24
str r0, [r4, 0x1C]
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_810DCD0
thumb_func_start sub_810DD24
sub_810DD24: @ 810DD24
push {r4,lr}
adds r4, r0, 0
bl sub_80A656C
ldrh r0, [r4, 0x30]
ldrh r1, [r4, 0x38]
subs r0, r1
strh r0, [r4, 0x30]
ldrh r0, [r4, 0x32]
ldrh r1, [r4, 0x3A]
subs r0, r1
strh r0, [r4, 0x32]
movs r1, 0x2E
ldrsh r0, [r4, r1]
cmp r0, 0
bne _0810DD4A
adds r0, r4, 0
bl DestroyAnimSprite
_0810DD4A:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_810DD24
thumb_func_start sub_810DD50
sub_810DD50: @ 810DD50
push {r4,lr}
adds r4, r0, 0
ldr r0, =gBattleAnimTarget
ldrb r0, [r0]
adds r2, r4, 0
adds r2, 0x20
adds r3, r4, 0
adds r3, 0x22
movs r1, 0x1
bl SetAverageBattlerPositions
ldr r0, =gBattleAnimAttacker
ldrb r0, [r0]
bl GetBattlerSide
lsls r0, 24
cmp r0, 0
beq _0810DD7C
ldr r1, =gBattleAnimArgs
ldrh r0, [r1]
negs r0, r0
strh r0, [r1]
_0810DD7C:
ldr r0, =gBattleAnimArgs
ldrh r2, [r0]
ldrh r1, [r4, 0x20]
adds r2, r1
strh r2, [r4, 0x20]
ldrh r1, [r0, 0x2]
ldrh r3, [r4, 0x22]
adds r1, r3
strh r1, [r4, 0x22]
ldrh r3, [r0, 0x8]
strh r3, [r4, 0x2E]
ldrh r0, [r0, 0x4]
adds r2, r0
strh r2, [r4, 0x32]
adds r1, r3
strh r1, [r4, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r4, 0x1C]
ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_810DD50
thumb_func_start sub_810DDC4
sub_810DDC4: @ 810DDC4
push {r4,r5,lr}
adds r4, r0, 0
ldr r5, =gBattleAnimArgs
movs r1, 0x4
ldrsh r0, [r5, r1]
cmp r0, 0
bne _0810DDE0
adds r0, r4, 0
movs r1, 0x1
bl sub_80A6980
b _0810DE16
.pool
_0810DDE0:
ldr r0, =gBattleAnimTarget
ldrb r0, [r0]
adds r2, r4, 0
adds r2, 0x20
adds r3, r4, 0
adds r3, 0x22
movs r1, 0x1
bl SetAverageBattlerPositions
ldr r0, =gBattleAnimAttacker
ldrb r0, [r0]
bl GetBattlerSide
lsls r0, 24
cmp r0, 0
beq _0810DE06
ldrh r0, [r5]
negs r0, r0
strh r0, [r5]
_0810DE06:
ldrh r0, [r5]
ldrh r1, [r4, 0x20]
adds r0, r1
strh r0, [r4, 0x20]
ldrh r0, [r5, 0x2]
ldrh r1, [r4, 0x22]
adds r0, r1
strh r0, [r4, 0x22]
_0810DE16:
ldr r0, =sub_810DE2C
str r0, [r4, 0x1C]
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_810DDC4
.align 2, 0

2172
asm/psychic.s Normal file

File diff suppressed because it is too large Load Diff

1469
asm/rock.s Normal file

File diff suppressed because it is too large Load Diff

3607
asm/water.s Normal file

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1,6 +1,7 @@
#ifndef GUARD_BATTLE_ANIM_H
#define GUARD_BATTLE_ANIM_H
#include "battle.h"
#include "constants/battle_anim.h"
enum
@ -128,4 +129,49 @@ u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 arg2, u8 ballId);
u8 GetBattlerSpriteFinal_Y(u8, u16, u8);
extern const struct OamData gUnknown_08524944;
extern const struct OamData gUnknown_08524A8C;
extern const struct OamData gUnknown_08524904;
extern const struct OamData gUnknown_085249C4;
extern const struct OamData gUnknown_0852490C;
extern const struct OamData gUnknown_08524934;
extern const struct OamData gUnknown_08524974;
extern const struct OamData gUnknown_0852499C;
extern const struct OamData gUnknown_085249CC;
extern const struct OamData gUnknown_08524914;
extern const struct OamData gUnknown_0852496C;
extern const struct OamData gUnknown_08524A34;
extern const struct OamData gUnknown_08524A3C;
extern const struct OamData gUnknown_08524A94;
extern const struct OamData gUnknown_08524954;
extern const struct OamData gUnknown_08524AE4;
extern const struct OamData gUnknown_085249D4;
extern const struct OamData gUnknown_08524A9C;
extern const struct OamData gUnknown_08524ADC;
extern const struct OamData gUnknown_08524B14;
extern const struct OamData gUnknown_08524A54;
extern const struct OamData gUnknown_08524A14;
extern const struct OamData gUnknown_08524A1C;
extern const struct OamData gUnknown_085249BC;
extern const struct OamData gUnknown_08524AF4;
extern const struct OamData gUnknown_085249DC;
extern const struct OamData gUnknown_08524AFC;
extern const struct OamData gUnknown_08524B1C;
extern const struct OamData gUnknown_08524A04;
extern const struct OamData gUnknown_08524A2C;
extern const struct OamData gUnknown_08524AEC;
extern const struct OamData gUnknown_08524964;
extern const struct OamData gUnknown_08524B24;
extern const struct OamData gUnknown_08524A24;
extern const struct OamData gUnknown_08524AC4;
extern const struct OamData gUnknown_08524A84;
extern const struct OamData gUnknown_08524A64;
extern const struct OamData gUnknown_0852491C;
extern const struct OamData gUnknown_0852495C;
extern const struct OamData gUnknown_0852497C;
extern const struct OamData gUnknown_085249F4;
extern const struct OamData gUnknown_0852493C;
extern const struct OamData gUnknown_08524A5C;
extern const struct OamData gUnknown_08524A74;
#endif // GUARD_BATTLE_ANIM_H

View File

@ -103,12 +103,19 @@ struct AffineAnimJumpCmd
u16 target;
};
struct AffineAnimEndCmdAlt
{
s16 type;
u16 val;
};
union AffineAnimCmd
{
s16 type;
struct AffineAnimFrameCmd frame;
struct AffineAnimLoopCmd loop;
struct AffineAnimJumpCmd jump;
struct AffineAnimEndCmdAlt end; // unused in code
};
#define AFFINEANIMCMDTYPE_LOOP 0x7FFD
@ -123,6 +130,8 @@ union AffineAnimCmd
{.jump = {.type = AFFINEANIMCMDTYPE_JUMP, .target = _target}}
#define AFFINEANIMCMD_END \
{.type = AFFINEANIMCMDTYPE_END}
#define AFFINEANIMCMD_END_ALT(_val) \
{.end = {.type = AFFINEANIMCMDTYPE_END, .val = _val}}
struct AffineAnimState
{

View File

@ -156,7 +156,25 @@ SECTIONS {
src/safari_zone.o(.text);
asm/contest_link_80FC4F4.o(.text);
src/item_use.o(.text);
asm/battle_anim_80FE840.o(.text);
asm/battle_anim_effects_1.o(.text);
asm/battle_anim_effects_2.o(.text);
asm/water.o(.text);
asm/fire.o(.text);
asm/electric.o(.text);
asm/ice.o(.text);
asm/fight.o(.text);
asm/poison.o(.text);
asm/flying.o(.text);
asm/psychic.o(.text);
asm/bug.o(.text);
asm/rock.o(.text);
asm/ghost.o(.text);
asm/dragon.o(.text);
asm/dark.o(.text);
asm/ground.o(.text);
asm/normal.o(.text);
asm/battle_anim_utility_funcs.o(.text);
asm/battle_intro.o(.text);
src/bike.o(.text);
src/easy_chat.o(.text);
asm/easy_chat.o(.text);
@ -457,7 +475,25 @@ SECTIONS {
src/field_special_scene.o(.rodata);
src/rotating_gate.o(.rodata);
src/item_use.o(.rodata);
data/battle_anim_80FE840.o(.rodata);
src/effects_1.o(.rodata);
src/effects_2.o(.rodata);
src/water.o(.rodata);
src/fire.o(.rodata);
src/electric.o(.rodata);
src/ice.o(.rodata);
src/fight.o(.rodata);
src/poison.o(.rodata);
src/flying.o(.rodata);
src/psychic.o(.rodata);
src/bug.o(.rodata);
src/rock.o(.rodata);
src/ghost.o(.rodata);
src/dragon.o(.rodata);
src/dark.o(.rodata);
src/ground.o(.rodata);
src/normal.o(.rodata);
src/battle_anim_utility_funcs.o(.rodata);
src/battle_intro.o(.rodata);
src/bike.o(.rodata);
data/easy_chat.o(.rodata);
src/mon_markings.o(.rodata);

View File

@ -0,0 +1,10 @@
#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
const u16 gUnknown_08597418 = RGB(31, 31, 31);
// no clue what these are...
// possibly some register offsets
const u8 gUnknown_0859741A[] = {0x08, 0x0a, 0x0c, 0x0e};
const u8 gUnknown_0859741E[] = {0x08, 0x0a, 0x0c, 0x0e};

21
src/battle_intro.c Normal file
View File

@ -0,0 +1,21 @@
#include "global.h"
#include "task.h"
extern void task_battle_intro_80BC47C(u8);
extern void task00_battle_intro_80BC6C8(u8);
extern void task_battle_intro_80BC47C(u8);
extern void task_battle_intro_anim(u8);
const TaskFunc gUnknown_08597424[] =
{
task_battle_intro_80BC47C,
task_battle_intro_80BC47C,
task00_battle_intro_80BC6C8,
task00_battle_intro_80BC6C8,
task00_battle_intro_80BC6C8,
task_battle_intro_80BC47C,
task_battle_intro_80BC47C,
task_battle_intro_80BC47C,
task_battle_intro_anim,
task_battle_intro_anim,
};

189
src/bug.c Normal file
View File

@ -0,0 +1,189 @@
#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
extern void sub_8110368(struct Sprite *);
extern void sub_8110438(struct Sprite *);
extern void sub_81104E4(struct Sprite *);
extern void sub_81105B4(struct Sprite *);
extern void sub_811067C(struct Sprite *);
extern void sub_8110720(struct Sprite *);
extern void sub_8110850(struct Sprite *);
extern void sub_8110994(struct Sprite *);
const union AffineAnimCmd gUnknown_08596938[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 30, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08596948[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, -99, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08596958[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 94, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08596968[] =
{
gUnknown_08596938,
gUnknown_08596948,
gUnknown_08596958,
};
const struct SpriteTemplate gUnknown_08596974 =
{
.tileTag = ANIM_TAG_HORN_HIT_2,
.paletteTag = ANIM_TAG_HORN_HIT_2,
.oam = &gUnknown_085249F4,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08596968,
.callback = sub_8110368,
};
const union AffineAnimCmd gUnknown_0859698C[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, -33, 1),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_0859699C[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 96, 1),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_085969AC[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, -96, 1),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_085969BC[] =
{
gUnknown_0859698C,
gUnknown_0859699C,
gUnknown_085969AC,
};
const struct SpriteTemplate gUnknown_085969C8 =
{
.tileTag = ANIM_TAG_NEEDLE,
.paletteTag = ANIM_TAG_NEEDLE,
.oam = &gUnknown_0852496C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_085969BC,
.callback = sub_8110438,
};
const struct SpriteTemplate gUnknown_085969E0 =
{
.tileTag = ANIM_TAG_WEB_THREAD,
.paletteTag = ANIM_TAG_WEB_THREAD,
.oam = &gUnknown_08524904,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81104E4,
};
const struct SpriteTemplate gUnknown_085969F8 =
{
.tileTag = ANIM_TAG_STRING,
.paletteTag = ANIM_TAG_STRING,
.oam = &gUnknown_0852493C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81105B4,
};
const union AffineAnimCmd gUnknown_08596A10[] =
{
AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
AFFINEANIMCMD_FRAME(0x6, 0x6, 0, 1),
AFFINEANIMCMD_JUMP(1),
};
const union AffineAnimCmd *const gUnknown_08596A28[] =
{
gUnknown_08596A10,
};
const struct SpriteTemplate gUnknown_08596A2C =
{
.tileTag = ANIM_TAG_SPIDER_WEB,
.paletteTag = ANIM_TAG_SPIDER_WEB,
.oam = &gUnknown_08524AFC,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08596A28,
.callback = sub_811067C,
};
const struct SpriteTemplate gLinearStingerSpriteTemplate =
{
.tileTag = ANIM_TAG_NEEDLE,
.paletteTag = ANIM_TAG_NEEDLE,
.oam = &gUnknown_0852496C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8110720,
};
const struct SpriteTemplate gPinMissileSpriteTemplate =
{
.tileTag = ANIM_TAG_NEEDLE,
.paletteTag = ANIM_TAG_NEEDLE,
.oam = &gUnknown_0852496C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8110850,
};
const struct SpriteTemplate gIcicleSpearSpriteTemplate =
{
.tileTag = ANIM_TAG_ICICLE_SPEAR,
.paletteTag = ANIM_TAG_ICICLE_SPEAR,
.oam = &gUnknown_08524974,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8110850,
};
const union AffineAnimCmd gUnknown_08596A8C[] =
{
AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 18),
AFFINEANIMCMD_LOOP(0),
AFFINEANIMCMD_FRAME(0xFFFB, 0xFFFB, 0, 8),
AFFINEANIMCMD_FRAME(0x5, 0x5, 0, 8),
AFFINEANIMCMD_LOOP(5),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08596AC4[] =
{
gUnknown_08596A8C,
};
const struct SpriteTemplate gUnknown_08596AC8 =
{
.tileTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.oam = &gUnknown_08524A9C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08596AC4,
.callback = sub_8110994,
};

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#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
extern void sub_81138D4(struct Sprite *);
extern void sub_81139DC(struct Sprite *);
extern void sub_8113A90(struct Sprite *);
extern void sub_81144BC(struct Sprite *);
const struct SpriteTemplate gUnknown_08596FC8 =
{
.tileTag = ANIM_TAG_TIED_BAG,
.paletteTag = ANIM_TAG_TIED_BAG,
.oam = &gUnknown_0852490C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81138D4,
};
const union AffineAnimCmd gUnknown_08596FE0[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08596FF0[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 32, 1),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08597000[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 64, 1),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08597010[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 96, 1),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08597020[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, -128, 1),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08597030[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, -96, 1),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08597040[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, -64, 1),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08597050[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, -32, 1),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08597060[] =
{
gUnknown_08596FE0,
gUnknown_08596FF0,
gUnknown_08597000,
gUnknown_08597010,
gUnknown_08597020,
gUnknown_08597030,
gUnknown_08597040,
gUnknown_08597050,
};
const struct SpriteTemplate gUnknown_08597080 =
{
.tileTag = ANIM_TAG_SHARP_TEETH,
.paletteTag = ANIM_TAG_SHARP_TEETH,
.oam = &gUnknown_08524A9C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08597060,
.callback = sub_81139DC,
};
const struct SpriteTemplate gUnknown_08597098 =
{
.tileTag = ANIM_TAG_CLAMP,
.paletteTag = ANIM_TAG_CLAMP,
.oam = &gUnknown_08524A9C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08597060,
.callback = sub_81139DC,
};
const union AffineAnimCmd gUnknown_085970B0[] =
{
AFFINEANIMCMD_FRAME(0xC0, 0xC0, 80, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -2, 8),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_085970C8[] =
{
AFFINEANIMCMD_FRAME(0xC0, 0xC0, -80, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 2, 8),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_085970E0[] =
{
gUnknown_085970B0,
gUnknown_085970C8,
};
const struct SpriteTemplate gUnknown_085970E8 =
{
.tileTag = ANIM_TAG_SMALL_BUBBLES,
.paletteTag = ANIM_TAG_SMALL_BUBBLES,
.oam = &gUnknown_0852496C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_085970E0,
.callback = sub_8113A90,
};
const union AnimCmd gUnknown_08597100[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(16, 4),
ANIMCMD_FRAME(32, 4),
ANIMCMD_FRAME(48, 4),
ANIMCMD_FRAME(64, 4),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08597118[] =
{
ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
ANIMCMD_FRAME(16, 4, .hFlip = TRUE),
ANIMCMD_FRAME(32, 4, .hFlip = TRUE),
ANIMCMD_FRAME(48, 4, .hFlip = TRUE),
ANIMCMD_FRAME(64, 4, .hFlip = TRUE),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08597130[] =
{
gUnknown_08597100,
gUnknown_08597118,
};
const struct SpriteTemplate gBattleAnimSpriteTemplate_8597138 =
{
.tileTag = ANIM_TAG_CLAW_SLASH,
.paletteTag = ANIM_TAG_CLAW_SLASH,
.oam = &gUnknown_08524914,
.anims = gUnknown_08597130,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81144BC,
};

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#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
extern void sub_8113064(struct Sprite *);
extern void sub_8113224(struct Sprite *);
extern void sub_81131B4(struct Sprite *);
extern void sub_8113224(struct Sprite *);
extern void sub_8113250(struct Sprite *);
extern void sub_81135EC(struct Sprite *);
const union AnimCmd gUnknown_08596E60[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(16, 4),
ANIMCMD_FRAME(32, 4),
ANIMCMD_FRAME(48, 4),
ANIMCMD_FRAME(64, 4),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_08596E78[] =
{
gUnknown_08596E60,
};
const struct SpriteTemplate gBattleAnimSpriteTemplate_8596E7C =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gUnknown_08524914,
.anims = gUnknown_08596E78,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8113064,
};
const union AnimCmd gUnknown_08596E94[] =
{
ANIMCMD_FRAME(16, 3),
ANIMCMD_FRAME(32, 3),
ANIMCMD_FRAME(48, 3),
ANIMCMD_JUMP(0),
};
const union AnimCmd gUnknown_08596EA4[] =
{
ANIMCMD_FRAME(16, 3, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_FRAME(32, 3, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_FRAME(48, 3, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_08596EB4[] =
{
gUnknown_08596E94,
gUnknown_08596EA4,
};
const union AffineAnimCmd gUnknown_08596EBC[] =
{
AFFINEANIMCMD_FRAME(0x50, 0x50, 127, 0),
AFFINEANIMCMD_FRAME(0xD, 0xD, 0, 100),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08596ED4[] =
{
AFFINEANIMCMD_FRAME(0x50, 0x50, 0, 0),
AFFINEANIMCMD_FRAME(0xD, 0xD, 0, 100),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08596EEC[] =
{
gUnknown_08596EBC,
gUnknown_08596ED4,
};
const struct SpriteTemplate gUnknown_08596EF4 =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gUnknown_085249D4,
.anims = gUnknown_08596EB4,
.images = NULL,
.affineAnims = gUnknown_08596EEC,
.callback = sub_8113224,
};
const union AnimCmd gUnknown_08596F0C[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(16, 5),
ANIMCMD_FRAME(32, 5),
ANIMCMD_FRAME(48, 5),
ANIMCMD_FRAME(64, 5),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08596F24[] =
{
gUnknown_08596F0C,
};
const struct SpriteTemplate gUnknown_08596F28 =
{
.tileTag = ANIM_TAG_FIRE_PLUME,
.paletteTag = ANIM_TAG_FIRE_PLUME,
.oam = &gUnknown_08524914,
.anims = gUnknown_08596F24,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81131B4,
};
const union AnimCmd gUnknown_08596F40[] =
{
ANIMCMD_FRAME(16, 3),
ANIMCMD_FRAME(32, 3),
ANIMCMD_FRAME(48, 3),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_08596F50[] =
{
gUnknown_08596F40,
gUnknown_08596F40,
};
const union AffineAnimCmd gUnknown_08596F58[] =
{
AFFINEANIMCMD_FRAME(0x64, 0x64, 127, 1),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08596F68[] =
{
AFFINEANIMCMD_FRAME(0x64, 0x64, 0, 1),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08596F78[] =
{
gUnknown_08596F58,
gUnknown_08596F68,
};
const struct SpriteTemplate gUnknown_08596F80 =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gUnknown_085249D4,
.anims = gUnknown_08596F50,
.images = NULL,
.affineAnims = gUnknown_08596F78,
.callback = sub_8113224,
};
const struct SpriteTemplate gUnknown_08596F98 =
{
.tileTag = ANIM_TAG_HOLLOW_ORB,
.paletteTag = ANIM_TAG_HOLLOW_ORB,
.oam = &gUnknown_0852490C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8113250,
};
const struct SpriteTemplate gUnknown_08596FB0 =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gUnknown_08524914,
.anims = gUnknown_08596E78,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81135EC,
};

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#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
extern void sub_810A1A8(struct Sprite *);
extern void sub_810A214(struct Sprite *);
extern void sub_810A274(struct Sprite *);
extern void sub_810A308(struct Sprite *);
extern void TranslateAnimSpriteToTargetMonLocation(struct Sprite *);
extern void sub_810A46C(struct Sprite *);
extern void sub_810A5BC(struct Sprite *);
extern void sub_810A628(struct Sprite *);
extern void sub_810A75C(struct Sprite *);
extern void sub_810A9DC(struct Sprite *);
extern void sub_810AA2C(struct Sprite *);
extern void sub_810ACD8(struct Sprite *);
extern void sub_810AD30(struct Sprite *);
extern void sub_810AD98(struct Sprite *);
extern void sub_810B1F0(struct Sprite *);
extern void sub_810B23C(struct Sprite *);
extern void sub_810B51C(struct Sprite *);
const union AnimCmd gUnknown_085956A4[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(16, 5),
ANIMCMD_FRAME(32, 8),
ANIMCMD_FRAME(48, 5),
ANIMCMD_FRAME(64, 5),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_085956BC[] =
{
gUnknown_085956A4,
};
const struct SpriteTemplate gUnknown_085956C0 =
{
.tileTag = ANIM_TAG_LIGHTNING,
.paletteTag = ANIM_TAG_LIGHTNING,
.oam = &gUnknown_08524914,
.anims = gUnknown_085956BC,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810A1A8,
};
const union AffineAnimCmd gUnknown_085956D8[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 20),
AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 60),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_085956F8[] =
{
gUnknown_085956D8,
};
const struct SpriteTemplate gUnknown_085956FC =
{
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gUnknown_08524974,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_085956F8,
.callback = sub_810A214,
};
const union AnimCmd gUnknown_08595714[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(16, 5),
ANIMCMD_FRAME(32, 5),
ANIMCMD_FRAME(48, 5),
ANIMCMD_FRAME(64, 5),
ANIMCMD_FRAME(80, 5),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_08595730[] =
{
gUnknown_08595714,
};
const struct SpriteTemplate gUnknown_08595734 =
{
.tileTag = ANIM_TAG_SHOCK,
.paletteTag = ANIM_TAG_SHOCK,
.oam = &gUnknown_08524914,
.anims = gUnknown_08595730,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810A274,
};
const struct SpriteTemplate gBattleAnimSpriteTemplate_859574C =
{
.tileTag = ANIM_TAG_SPARK_2,
.paletteTag = ANIM_TAG_SPARK_2,
.oam = &gUnknown_0852496C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810A308,
};
const struct SpriteTemplate gUnknown_08595764 =
{
.tileTag = ANIM_TAG_BLACK_BALL_2,
.paletteTag = ANIM_TAG_BLACK_BALL_2,
.oam = &gUnknown_0852490C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = TranslateAnimSpriteToTargetMonLocation,
};
const union AffineAnimCmd gUnknown_0859577C[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 20, 1),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd *const gUnknown_0859578C[] =
{
gUnknown_0859577C,
};
const struct SpriteTemplate gUnknown_08595790 =
{
.tileTag = ANIM_TAG_SPARK_2,
.paletteTag = ANIM_TAG_SPARK_2,
.oam = &gUnknown_0852496C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_0859578C,
.callback = sub_810A46C,
};
const union AnimCmd gUnknown_085957A8[] =
{
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(16, 6),
ANIMCMD_FRAME(32, 6),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_085957B8[] =
{
gUnknown_085957A8,
};
const union AffineAnimCmd gUnknown_085957BC[] =
{
AFFINEANIMCMD_FRAME(0xE8, 0xE8, 0, 0),
AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 10),
AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 10),
AFFINEANIMCMD_JUMP(1),
};
const union AffineAnimCmd *const gUnknown_085957DC[] =
{
gUnknown_085957BC,
};
const struct SpriteTemplate gBattleAnimSpriteTemplate_85957E0 =
{
.tileTag = ANIM_TAG_SHOCK_3,
.paletteTag = ANIM_TAG_SHOCK_3,
.oam = &gUnknown_08524974,
.anims = gUnknown_085957B8,
.images = NULL,
.affineAnims = gUnknown_085957DC,
.callback = sub_810A5BC,
};
const struct SpriteTemplate gBattleAnimSpriteTemplate_85957F8 =
{
.tileTag = ANIM_TAG_SPARK_2,
.paletteTag = ANIM_TAG_SPARK_2,
.oam = &gUnknown_0852496C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_0859578C,
.callback = sub_810A628,
};
const struct SpriteTemplate gElectricitySpriteTemplate =
{
.tileTag = ANIM_TAG_SPARK_2,
.paletteTag = ANIM_TAG_SPARK_2,
.oam = &gUnknown_0852490C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810A75C,
};
const struct SpriteTemplate gUnknown_08595828 =
{
.tileTag = ANIM_TAG_SPARK,
.paletteTag = ANIM_TAG_SPARK,
.oam = &gUnknown_08524904,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810A9DC,
};
const struct SpriteTemplate gUnknown_08595840 =
{
.tileTag = ANIM_TAG_SPARK_H,
.paletteTag = ANIM_TAG_SPARK_H,
.oam = &gUnknown_08524934,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810AA2C,
};
const s8 gUnknown_08595858[][2] =
{
{ 58, -60},
{-56, -36},
{ 8, -56},
{-16, 56},
{ 58, -10},
{-58, 10},
{ 48, -18},
{-8, 56},
{ 16, -56},
{-58, -42},
{ 58, 30},
{-48, 40},
{ 12, -48},
{ 48, -12},
{-56, 18},
{ 48, 48},
};
const union AnimCmd gUnknown_08595878[] =
{
ANIMCMD_FRAME(3, 1),
ANIMCMD_FRAME(2, 1),
ANIMCMD_FRAME(1, 1),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_0859588C[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(2, 5),
ANIMCMD_FRAME(3, 5),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_085958A0[] =
{
gUnknown_08595878,
gUnknown_0859588C,
};
const struct SpriteTemplate gUnknown_085958A8 =
{
.tileTag = ANIM_TAG_ELECTRIC_ORBS,
.paletteTag = ANIM_TAG_ELECTRIC_ORBS,
.oam = &gUnknown_08524904,
.anims = gUnknown_085958A0,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
const union AffineAnimCmd gUnknown_085958C0[] =
{
AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
AFFINEANIMCMD_FRAME(0x4, 0x4, 0, 60),
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_LOOP(0),
AFFINEANIMCMD_FRAME(0xFFFC, 0xFFFC, 0, 5),
AFFINEANIMCMD_FRAME(0x4, 0x4, 0, 5),
AFFINEANIMCMD_LOOP(10),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08595900[] =
{
AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 30),
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0xFFFC, 0xFFFC, 0, 5),
AFFINEANIMCMD_FRAME(0x4, 0x4, 0, 5),
AFFINEANIMCMD_JUMP(3),
};
const union AffineAnimCmd gUnknown_08595930[] =
{
AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 30),
AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 30),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08595950[] =
{
gUnknown_085958C0,
gUnknown_08595900,
gUnknown_08595930,
};
const struct SpriteTemplate gUnknown_0859595C =
{
.tileTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.oam = &gUnknown_08524A9C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08595950,
.callback = sub_810ACD8,
};
const union AnimCmd gUnknown_08595974[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
ANIMCMD_FRAME(32, 3),
ANIMCMD_FRAME(48, 3),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08595988[] =
{
gUnknown_08595974,
};
const struct SpriteTemplate gUnknown_0859598C =
{
.tileTag = ANIM_TAG_ELECTRICITY,
.paletteTag = ANIM_TAG_ELECTRICITY,
.oam = &gUnknown_08524914,
.anims = gUnknown_08595988,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810AD30,
};
const struct SpriteTemplate gUnknown_085959A4 =
{
.tileTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.oam = &gUnknown_08524A9C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08595950,
.callback = sub_810AD98,
};
const union AnimCmd gUnknown_085959BC[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_END,
};
const union AnimCmd gUnknown_085959C4[] =
{
ANIMCMD_FRAME(2, 3),
ANIMCMD_END,
};
const union AnimCmd gUnknown_085959CC[] =
{
ANIMCMD_FRAME(4, 3),
ANIMCMD_END,
};
const union AnimCmd gUnknown_085959D4[] =
{
ANIMCMD_FRAME(6, 3),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_085959DC[] =
{
gUnknown_085959BC,
gUnknown_085959C4,
gUnknown_085959CC,
gUnknown_085959D4,
};
const union AffineAnimCmd gUnknown_085959EC[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_085959FC[] =
{
gUnknown_085959EC,
};
const struct SpriteTemplate gUnknown_08595A00 =
{
.tileTag = ANIM_TAG_SPARK,
.paletteTag = ANIM_TAG_SPARK,
.oam = &gUnknown_08524A04,
.anims = gUnknown_085959DC,
.images = NULL,
.affineAnims = gUnknown_085959FC,
.callback = sub_810B1F0,
};
const struct SpriteTemplate gUnknown_08595A18 =
{
.tileTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.oam = &gUnknown_08524A9C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08595950,
.callback = sub_810B23C,
};
const struct SpriteTemplate gUnknown_08595A30 =
{
.tileTag = ANIM_TAG_SPARK,
.paletteTag = ANIM_TAG_SPARK,
.oam = &gUnknown_08524904,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810B51C,
};

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#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
extern void unc_080B08A0(struct Sprite *);
extern void sub_810CE68(struct Sprite *);
extern void sub_810CEB4(struct Sprite *);
extern void sub_810CEE0(struct Sprite *);
extern void sub_810CF30(struct Sprite *);
extern void sub_810D10C(struct Sprite *);
extern void sub_810D1B4(struct Sprite *);
extern void sub_810D278(struct Sprite *);
extern void sub_810D2E4(struct Sprite *);
extern void sub_810D37C(struct Sprite *);
extern void sub_810D40C(struct Sprite *);
extern void sub_810D4F4(struct Sprite *);
extern void sub_810D608(struct Sprite *);
extern void sub_810D714(struct Sprite *);
extern void sub_810D874(struct Sprite *);
extern void sub_810D984(struct Sprite *);
extern void sub_810DA10(struct Sprite *);
extern void sub_810DA7C(struct Sprite *);
const struct SpriteTemplate gUnknown_08595E14 =
{
.tileTag = ANIM_TAG_HUMANOID_FOOT,
.paletteTag = ANIM_TAG_HUMANOID_FOOT,
.oam = &gUnknown_08524914,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = unc_080B08A0,
};
const union AnimCmd gUnknown_08595E2C[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08595E34[] =
{
ANIMCMD_FRAME(16, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08595E3C[] =
{
ANIMCMD_FRAME(32, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08595E44[] =
{
ANIMCMD_FRAME(48, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08595E4C[] =
{
ANIMCMD_FRAME(48, 1, .hFlip = TRUE),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08595E54[] =
{
gUnknown_08595E2C,
};
const union AnimCmd *const gUnknown_08595E58[] =
{
gUnknown_08595E34,
gUnknown_08595E3C,
};
const union AnimCmd *const gUnknown_08595E60[] =
{
gUnknown_08595E44,
gUnknown_08595E4C,
};
const struct SpriteTemplate gUnknown_08595E68 =
{
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gUnknown_08524914,
.anims = gUnknown_08595E54,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810CE68,
};
const struct SpriteTemplate gUnknown_08595E80 =
{
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gUnknown_08524914,
.anims = gUnknown_08595E54,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810CEB4,
};
const struct SpriteTemplate gFistFootSpriteTemplate =
{
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gUnknown_08524914,
.anims = gUnknown_08595E54,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810CEE0,
};
const struct SpriteTemplate gUnknown_08595EB0 =
{
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gUnknown_08524914,
.anims = gUnknown_08595E54,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810CF30,
};
const struct SpriteTemplate gUnknown_08595EC8 =
{
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gUnknown_08524914,
.anims = gUnknown_08595E60,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810D10C,
};
const struct SpriteTemplate gUnknown_08595EE0 =
{
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gUnknown_08524914,
.anims = gUnknown_08595E58,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810D1B4,
};
const union AffineAnimCmd gUnknown_08595EF8[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 20, 1),
AFFINEANIMCMD_JUMP(1),
};
const union AffineAnimCmd *const gUnknown_08595F10[] =
{
gUnknown_08595EF8,
};
const struct SpriteTemplate gUnknown_08595F14 =
{
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gUnknown_085249D4,
.anims = gUnknown_08595E54,
.images = NULL,
.affineAnims = gUnknown_08595F10,
.callback = sub_810D278,
};
const union AffineAnimCmd gUnknown_08595F2C[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0xFFFC, 0xFFFC, 20, 1),
AFFINEANIMCMD_JUMP(1),
};
const union AffineAnimCmd *const gUnknown_08595F44[] =
{
gUnknown_08595F2C,
};
const struct SpriteTemplate gMegaPunchKickSpriteTemplate =
{
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gUnknown_085249D4,
.anims = gUnknown_08595E54,
.images = NULL,
.affineAnims = gUnknown_08595F44,
.callback = sub_810D278,
};
const struct SpriteTemplate gUnknown_08595F60 =
{
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gUnknown_08524914,
.anims = gUnknown_08595E58,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810D2E4,
};
const struct SpriteTemplate gUnknown_08595F78 =
{
.tileTag = ANIM_TAG_DUCK,
.paletteTag = ANIM_TAG_DUCK,
.oam = &gUnknown_0852490C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810D37C,
};
const struct SpriteTemplate gUnknown_08595F90 =
{
.tileTag = ANIM_TAG_BLUE_LIGHT_WALL,
.paletteTag = ANIM_TAG_BLUE_LIGHT_WALL,
.oam = &gUnknown_08524A3C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810D40C,
};
const struct SpriteTemplate gUnknown_08595FA8 =
{
.tileTag = ANIM_TAG_TORN_METAL,
.paletteTag = ANIM_TAG_TORN_METAL,
.oam = &gUnknown_08524914,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810D4F4,
};
const union AffineAnimCmd gUnknown_08595FC0[] =
{
AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 0),
AFFINEANIMCMD_FRAME(0x4, 0x4, 0, 64),
AFFINEANIMCMD_FRAME(0xFFFA, 0xFFFA, 0, 8),
AFFINEANIMCMD_FRAME(0x6, 0x6, 0, 8),
AFFINEANIMCMD_JUMP(2),
};
const union AffineAnimCmd *const gUnknown_08595FE8[] =
{
gUnknown_08595FC0,
};
const struct SpriteTemplate gUnknown_08595FEC =
{
.tileTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.oam = &gUnknown_08524AFC,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08595FE8,
.callback = sub_810D608,
};
const struct SpriteTemplate gUnknown_08596004 =
{
.tileTag = ANIM_TAG_FLAT_ROCK,
.paletteTag = ANIM_TAG_FLAT_ROCK,
.oam = &gUnknown_0852490C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810D714,
};
const struct SpriteTemplate gUnknown_0859601C =
{
.tileTag = ANIM_TAG_METEOR,
.paletteTag = ANIM_TAG_METEOR,
.oam = &gUnknown_0852491C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810D874,
};
const struct SpriteTemplate gUnknown_08596034 =
{
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gUnknown_08524914,
.anims = gUnknown_08595E54,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810D984,
};
const union AnimCmd gUnknown_0859604C[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(16, 4),
ANIMCMD_FRAME(32, 4),
ANIMCMD_END,
};
const union AnimCmd gUnknown_0859605C[] =
{
ANIMCMD_FRAME(0, 4, .vFlip = TRUE),
ANIMCMD_FRAME(16, 4, .vFlip = TRUE),
ANIMCMD_FRAME(32, 4, .vFlip = TRUE),
ANIMCMD_END,
};
const union AnimCmd gUnknown_0859606C[] =
{
ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
ANIMCMD_FRAME(16, 4, .hFlip = TRUE),
ANIMCMD_FRAME(32, 4, .hFlip = TRUE),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_0859607C[] =
{
gUnknown_0859604C,
gUnknown_0859605C,
gUnknown_0859606C,
};
const struct SpriteTemplate gUnknown_08596088 =
{
.tileTag = ANIM_TAG_PURPLE_SCRATCH,
.paletteTag = ANIM_TAG_PURPLE_SCRATCH,
.oam = &gUnknown_08524914,
.anims = gUnknown_0859607C,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810DA10,
};
const union AnimCmd gUnknown_085960A0[] =
{
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(64, 6),
ANIMCMD_END,
};
const union AnimCmd gUnknown_085960AC[] =
{
ANIMCMD_FRAME(0, 6, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_FRAME(64, 6, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_END,
};
const union AnimCmd gUnknown_085960B8[] =
{
ANIMCMD_FRAME(0, 6, .hFlip = TRUE),
ANIMCMD_FRAME(64, 6, .hFlip = TRUE),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_085960C4[] =
{
gUnknown_085960A0,
gUnknown_085960AC,
gUnknown_085960B8,
};
const struct SpriteTemplate gUnknown_085960D0 =
{
.tileTag = ANIM_TAG_PURPLE_SWIPE,
.paletteTag = ANIM_TAG_PURPLE_SWIPE,
.oam = &gUnknown_0852491C,
.anims = gUnknown_085960C4,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810DA10,
};
const union AffineAnimCmd gUnknown_085960E8[] =
{
AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
AFFINEANIMCMD_FRAME(0xFFE0, 0xFFE0, 0, 8),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08596100[] =
{
gUnknown_085960E8,
};
const struct SpriteTemplate gUnknown_08596104 =
{
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gUnknown_085249D4,
.anims = gUnknown_08595E54,
.images = NULL,
.affineAnims = gUnknown_08596100,
.callback = sub_810DA7C,
};

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#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
extern void sub_8108EC8(struct Sprite *);
extern void sub_8108F08(struct Sprite *);
extern void sub_8108FBC(struct Sprite *);
extern void sub_8108F4C(struct Sprite *);
extern void sub_8109064(struct Sprite *);
extern void sub_810916C(struct Sprite *);
extern void TranslateAnimSpriteToTargetMonLocation(struct Sprite *);
extern void sub_8109198(struct Sprite *);
extern void sub_8109200(struct Sprite *);
extern void sub_810921C(struct Sprite *);
extern void sub_8109364(struct Sprite *);
extern void sub_81093A4(struct Sprite *);
extern void sub_80A8EE4(struct Sprite *);
extern void sub_81098EC(struct Sprite *);
extern void sub_8109A10(struct Sprite *);
extern void sub_8109AFC(struct Sprite *);
extern void sub_8109CB0(struct Sprite *);
const union AnimCmd gUnknown_08595340[] =
{
ANIMCMD_FRAME(16, 4),
ANIMCMD_FRAME(32, 4),
ANIMCMD_FRAME(48, 4),
ANIMCMD_JUMP(0),
};
const union AnimCmd gUnknown_08595350[] =
{
ANIMCMD_FRAME(16, 4, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_FRAME(32, 4, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_FRAME(48, 4, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_08595360[] =
{
gUnknown_08595340,
gUnknown_08595350,
};
const struct SpriteTemplate gUnknown_08595368 =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gUnknown_08524914,
.anims = gUnknown_08595360,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8108EC8,
};
const struct SpriteTemplate gUnknown_08595380 =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gUnknown_08524914,
.anims = gUnknown_08595360,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8108F08,
};
const union AnimCmd gUnknown_08595398[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
ANIMCMD_FRAME(32, 3),
ANIMCMD_FRAME(48, 3),
ANIMCMD_FRAME(64, 3),
ANIMCMD_FRAME(80, 3),
ANIMCMD_FRAME(96, 3),
ANIMCMD_FRAME(112, 3),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_085953BC[] =
{
gUnknown_08595398,
};
const union AnimCmd gUnknown_085953C0[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(16, 5),
ANIMCMD_FRAME(32, 5),
ANIMCMD_FRAME(48, 5),
ANIMCMD_FRAME(64, 5),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_085953D8[] =
{
gUnknown_085953C0,
};
const union AffineAnimCmd gUnknown_085953DC[] =
{
AFFINEANIMCMD_FRAME(0x32, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0x20, 0x0, 0, 7),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_085953F4[] =
{
gUnknown_085953DC,
};
const struct SpriteTemplate gUnknown_085953F8 =
{
.tileTag = ANIM_TAG_FIRE,
.paletteTag = ANIM_TAG_FIRE,
.oam = &gUnknown_08524974,
.anims = gUnknown_085953BC,
.images = NULL,
.affineAnims = gUnknown_085953F4,
.callback = sub_8108FBC,
};
const struct SpriteTemplate gUnknown_08595410 =
{
.tileTag = ANIM_TAG_FIRE,
.paletteTag = ANIM_TAG_FIRE,
.oam = &gUnknown_08524914,
.anims = gUnknown_085953BC,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8108FBC,
};
const struct SpriteTemplate gUnknown_08595428 =
{
.tileTag = ANIM_TAG_FIRE_PLUME,
.paletteTag = ANIM_TAG_FIRE_PLUME,
.oam = &gUnknown_08524914,
.anims = gUnknown_085953D8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8108F4C,
};
const struct SpriteTemplate gUnknown_08595440 =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gUnknown_08524914,
.anims = gUnknown_085953D8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8108F4C,
};
const union AnimCmd gUnknown_08595458[] =
{
ANIMCMD_FRAME(16, 6),
ANIMCMD_FRAME(32, 6),
ANIMCMD_FRAME(48, 6),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_08595468[] =
{
gUnknown_08595458,
};
const struct SpriteTemplate gUnknown_0859546C =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gUnknown_08524914,
.anims = gUnknown_08595468,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8109064,
};
const union AffineAnimCmd gUnknown_08595484[] =
{
AFFINEANIMCMD_FRAME(0x50, 0x50, 0, 0),
AFFINEANIMCMD_FRAME(0x2, 0x2, 10, 1),
AFFINEANIMCMD_JUMP(1),
};
const union AffineAnimCmd *const gUnknown_0859549C[] =
{
gUnknown_08595484,
};
const struct SpriteTemplate gUnknown_085954A0 =
{
.tileTag = ANIM_TAG_SUNLIGHT,
.paletteTag = ANIM_TAG_SUNLIGHT,
.oam = &gUnknown_08524A94,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_0859549C,
.callback = sub_810916C,
};
const union AnimCmd gUnknown_085954B8[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(16, 4),
ANIMCMD_FRAME(32, 4),
ANIMCMD_FRAME(48, 4),
ANIMCMD_FRAME(64, 4),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_085954D0[] =
{
gUnknown_085954B8,
};
const struct SpriteTemplate gEmberSpriteTemplate =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gUnknown_08524914,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = TranslateAnimSpriteToTargetMonLocation,
};
const struct SpriteTemplate gEmberFlareSpriteTemplate =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gUnknown_08524914,
.anims = gUnknown_085954D0,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8109198,
};
const struct SpriteTemplate gUnknown_08595504 =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gUnknown_08524914,
.anims = gUnknown_085954D0,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8109200,
};
const struct SpriteTemplate gUnknown_0859551C =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gUnknown_08524914,
.anims = gUnknown_085954D0,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810921C,
};
const union AnimCmd gUnknown_08595534[] =
{
ANIMCMD_FRAME(32, 6),
ANIMCMD_FRAME(48, 6),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_08595540[] =
{
gUnknown_08595534,
};
const union AffineAnimCmd gUnknown_08595544[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08595554[] =
{
AFFINEANIMCMD_FRAME(0xA0, 0xA0, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08595564[] =
{
gUnknown_08595544,
gUnknown_08595554,
};
const struct SpriteTemplate gUnknown_0859556C =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gUnknown_08524914,
.anims = gUnknown_08595540,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8109364,
};
const struct SpriteTemplate gBattleAnimSpriteTemplate_8595584 =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gUnknown_08524914,
.anims = gUnknown_085954D0,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81093A4,
};
const struct SpriteTemplate gUnknown_0859559C =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gUnknown_08524914,
.anims = gUnknown_085954D0,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80A8EE4,
};
const struct SpriteTemplate gUnknown_085955B4 =
{
.tileTag = ANIM_TAG_WARM_ROCK,
.paletteTag = ANIM_TAG_WARM_ROCK,
.oam = &gUnknown_0852490C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81098EC,
};
// gHeatedRockCoords
const s16 gUnknown_085955CC[][2] =
{
{-2, -5},
{-1, -1},
{ 3, -6},
{ 4, -2},
{ 2, -8},
{-5, -5},
{ 4, -7},
};
const struct SpriteTemplate gUnknown_085955E8 =
{
.tileTag = ANIM_TAG_WARM_ROCK,
.paletteTag = ANIM_TAG_WARM_ROCK,
.oam = &gUnknown_08524914,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8109A10,
};
const union AnimCmd gUnknown_08595600[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(4, 5),
ANIMCMD_FRAME(8, 5),
ANIMCMD_FRAME(12, 5),
ANIMCMD_JUMP(0),
};
const union AnimCmd gUnknown_08595614[] =
{
ANIMCMD_FRAME(16, 5),
ANIMCMD_END,
};
const union AnimCmd gUnknown_0859561C[] =
{
ANIMCMD_FRAME(20, 5),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08595624[] =
{
ANIMCMD_FRAME(20, 5),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_0859562C[] =
{
gUnknown_08595600,
gUnknown_08595614,
gUnknown_0859561C,
gUnknown_08595624,
};
const struct SpriteTemplate gUnknown_0859563C =
{
.tileTag = ANIM_TAG_WISP_ORB,
.paletteTag = ANIM_TAG_WISP_ORB,
.oam = &gUnknown_0852490C,
.anims = gUnknown_0859562C,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8109AFC,
};
const union AnimCmd gUnknown_08595654[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(16, 5),
ANIMCMD_FRAME(32, 5),
ANIMCMD_FRAME(48, 5),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_08595668[] =
{
gUnknown_08595654,
};
const struct SpriteTemplate gUnknown_0859566C =
{
.tileTag = ANIM_TAG_WISP_FIRE,
.paletteTag = ANIM_TAG_WISP_FIRE,
.oam = &gUnknown_08524914,
.anims = gUnknown_08595668,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8109CB0,
};
const s8 gUnknown_08595684[16] =
{
-1, -1, 0, 1, 1, 0, 0, -1, -1, 1, 1, 0, 0, -1, 0, 1,
};
const s8 gUnknown_08595694[16] =
{
-1, 0, 1, 0, -1, 1, 0, -1, 0, 1, 0, -1, 0, 1, 0, 1,
};

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#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
extern void sub_810DE70(struct Sprite *);
extern void sub_810DFA8(struct Sprite *);
extern void sub_810E044(struct Sprite *);
extern void sub_810E13C(struct Sprite *);
extern void sub_810E1C8(struct Sprite *);
extern void sub_810E314(struct Sprite *);
extern void sub_810EA4C(struct Sprite *);
extern void sub_810EAA0(struct Sprite *);
extern void sub_810EC34(struct Sprite *);
extern void sub_810EC94(struct Sprite *);
extern void sub_810ED28(struct Sprite *);
extern void sub_810EE14(struct Sprite *);
extern void sub_810EEF8(struct Sprite *);
extern void sub_810F004(struct Sprite *);
extern void sub_810F084(struct Sprite *);
const struct SpriteTemplate gUnknown_08596270 =
{
.tileTag = ANIM_TAG_GUST,
.paletteTag = ANIM_TAG_GUST,
.oam = &gUnknown_0852495C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810DE70,
};
const union AffineAnimCmd gUnknown_08596288[] =
{
AFFINEANIMCMD_FRAME(0x10, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0xA, 0x0, 0, 24),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_085962A0[] =
{
gUnknown_08596288,
};
const struct SpriteTemplate gBattleAnimSpriteTemplate_85962A4 =
{
.tileTag = ANIM_TAG_GUST,
.paletteTag = ANIM_TAG_GUST,
.oam = &gUnknown_085249BC,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_085962A0,
.callback = sub_810DFA8,
};
const union AnimCmd gUnknown_085962BC[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(0, 3, .hFlip = TRUE),
ANIMCMD_FRAME(0, 3, .vFlip = TRUE),
ANIMCMD_FRAME(0, 3, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_085962D0[] =
{
gUnknown_085962BC,
};
const struct SpriteTemplate gUnknown_085962D4 =
{
.tileTag = ANIM_TAG_AIR_WAVE_2,
.paletteTag = ANIM_TAG_AIR_WAVE_2,
.oam = &gUnknown_08524934,
.anims = gUnknown_085962D0,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810E044,
};
const union AffineAnimCmd gUnknown_085962EC[] =
{
AFFINEANIMCMD_FRAME(0x10, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0x28, 0x0, 0, 6),
AFFINEANIMCMD_FRAME(0x0, 0xFFE0, 0, 5),
AFFINEANIMCMD_FRAME(0xFFF0, 0x20, 0, 10),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08596314[] =
{
gUnknown_085962EC,
};
const union AffineAnimCmd gUnknown_08596318[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 50, 1),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08596328[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, -40, 1),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08596338[] =
{
gUnknown_08596318,
gUnknown_08596328,
};
const struct SpriteTemplate gUnknown_08596340 =
{
.tileTag = ANIM_TAG_ROUND_SHADOW,
.paletteTag = ANIM_TAG_ROUND_SHADOW,
.oam = &gUnknown_085249DC,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08596314,
.callback = sub_810E13C,
};
const struct SpriteTemplate gUnknown_08596358 =
{
.tileTag = ANIM_TAG_ROUND_SHADOW,
.paletteTag = ANIM_TAG_ROUND_SHADOW,
.oam = &gUnknown_0852497C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08596338,
.callback = sub_810E1C8,
};
const union AnimCmd gUnknown_08596370[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08596378[] =
{
ANIMCMD_FRAME(16, 0, .hFlip = TRUE),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08596380[] =
{
gUnknown_08596370,
gUnknown_08596378,
};
const struct SpriteTemplate gUnknown_08596388 =
{
.tileTag = ANIM_TAG_WHITE_FEATHER,
.paletteTag = ANIM_TAG_WHITE_FEATHER,
.oam = &gUnknown_08524974,
.anims = gUnknown_08596380,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810E314,
};
const struct SpriteTemplate gUnknown_085963A0 =
{
.tileTag = ANIM_TAG_SMALL_BUBBLES,
.paletteTag = ANIM_TAG_SMALL_BUBBLES,
.oam = &gUnknown_0852490C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810EA4C,
};
const union AnimCmd gUnknown_085963B8[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(8, 1),
ANIMCMD_FRAME(16, 1),
ANIMCMD_FRAME(8, 1, .hFlip = TRUE),
ANIMCMD_FRAME(0, 1, .hFlip = TRUE),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_085963D0[] =
{
gUnknown_085963B8,
};
const struct SpriteTemplate gUnknown_085963D4 =
{
.tileTag = ANIM_TAG_WHIRLWIND_LINES,
.paletteTag = ANIM_TAG_WHIRLWIND_LINES,
.oam = &gUnknown_08524934,
.anims = gUnknown_085963D0,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810EAA0,
};
const union AffineAnimCmd gUnknown_085963EC[] =
{
AFFINEANIMCMD_FRAME(0x10, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0x28, 0x0, 0, 6),
AFFINEANIMCMD_FRAME(0x0, 0xFFE0, 0, 5),
AFFINEANIMCMD_FRAME(0xFFEC, 0x0, 0, 7),
AFFINEANIMCMD_FRAME(0xFFEC, 0xFFEC, 0, 5),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_0859641C[] =
{
gUnknown_085963EC,
};
const struct SpriteTemplate gUnknown_08596420 =
{
.tileTag = ANIM_TAG_ROUND_SHADOW,
.paletteTag = ANIM_TAG_ROUND_SHADOW,
.oam = &gUnknown_085249DC,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_0859641C,
.callback = sub_810EC34,
};
const union AffineAnimCmd gUnknown_08596438[] =
{
AFFINEANIMCMD_FRAME(0xA0, 0x100, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08596448[] =
{
gUnknown_08596438,
};
const struct SpriteTemplate gUnknown_0859644C =
{
.tileTag = ANIM_TAG_ROUND_SHADOW,
.paletteTag = ANIM_TAG_ROUND_SHADOW,
.oam = &gUnknown_085249DC,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08596448,
.callback = sub_810EC94,
};
const union AffineAnimCmd gUnknown_08596464[] =
{
AFFINEANIMCMD_FRAME(0x10, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0x28, 0x0, 0, 6),
AFFINEANIMCMD_FRAME(0x0, 0xFFE0, 0, 5),
AFFINEANIMCMD_FRAME(0xFFF0, 0x20, 0, 10),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_0859648C[] =
{
gUnknown_08596464,
};
const struct SpriteTemplate gUnknown_08596490 =
{
.tileTag = ANIM_TAG_ROUND_SHADOW,
.paletteTag = ANIM_TAG_ROUND_SHADOW,
.oam = &gUnknown_085249DC,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_0859648C,
.callback = sub_810ED28,
};
const union AffineAnimCmd gUnknown_085964A8[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x0, 0, 0),
AFFINEANIMCMD_FRAME(0x0, 0x20, 0, 12),
AFFINEANIMCMD_FRAME(0x0, 0xFFE0, 0, 11),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_085964C8[] =
{
gUnknown_085964A8,
};
const struct SpriteTemplate gUnknown_085964CC =
{
.tileTag = ANIM_TAG_SPLASH,
.paletteTag = ANIM_TAG_SPLASH,
.oam = &gUnknown_085249DC,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810EE14,
};
const struct SpriteTemplate gUnknown_085964E4 =
{
.tileTag = ANIM_TAG_SWEAT_BEAD,
.paletteTag = ANIM_TAG_SWEAT_BEAD,
.oam = &gUnknown_08524904,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810EEF8,
};
const struct SpriteTemplate gUnknown_085964FC =
{
.tileTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.oam = &gUnknown_08524A3C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810F004,
};
const struct SpriteTemplate gUnknown_08596514 =
{
.tileTag = ANIM_TAG_BIRD,
.paletteTag = ANIM_TAG_BIRD,
.oam = &gUnknown_085249DC,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810F084,
};

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#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
extern void sub_811160C(struct Sprite *);
extern void sub_81117F4(struct Sprite *);
extern void sub_81119E0(struct Sprite *);
extern void sub_8111B9C(struct Sprite *);
extern void sub_8112264(struct Sprite *);
extern void sub_81129F0(struct Sprite *);
extern void sub_8112B78(struct Sprite *);
extern void sub_8112E9C(struct Sprite *);
extern void sub_8112F60(struct Sprite *);
const union AffineAnimCmd gUnknown_08596CF8[] =
{
AFFINEANIMCMD_FRAME(0x1E, 0x1E, 10, 5),
AFFINEANIMCMD_FRAME(0xFFE2, 0xFFE2, 10, 5),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd *const gUnknown_08596D10[] =
{
gUnknown_08596CF8,
};
const struct SpriteTemplate gUnknown_08596D14 =
{
.tileTag = ANIM_TAG_YELLOW_BALL,
.paletteTag = ANIM_TAG_YELLOW_BALL,
.oam = &gUnknown_085249CC,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08596D10,
.callback = sub_811160C,
};
const struct SpriteTemplate gUnknown_08596D2C =
{
.tileTag = ANIM_TAG_YELLOW_BALL,
.paletteTag = ANIM_TAG_YELLOW_BALL,
.oam = &gUnknown_08524A2C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81117F4,
};
const union AffineAnimCmd gUnknown_08596D44[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 10, 1),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd *const gUnknown_08596D54[] =
{
gUnknown_08596D44,
};
const struct SpriteTemplate gUnknown_08596D58 =
{
.tileTag = ANIM_TAG_SHADOW_BALL,
.paletteTag = ANIM_TAG_SHADOW_BALL,
.oam = &gUnknown_08524974,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08596D54,
.callback = sub_81119E0,
};
const union AnimCmd gUnknown_08596D70[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(8, 2),
ANIMCMD_FRAME(16, 2),
ANIMCMD_FRAME(24, 2),
ANIMCMD_FRAME(32, 2),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08596D88[] =
{
gUnknown_08596D70,
};
const struct SpriteTemplate gUnknown_08596D8C =
{
.tileTag = ANIM_TAG_LICK,
.paletteTag = ANIM_TAG_LICK,
.oam = &gUnknown_08524954,
.anims = gUnknown_08596D88,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8111B9C,
};
const union AffineAnimCmd gUnknown_08596DA4[] =
{
AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08596DB4[] =
{
gUnknown_08596DA4,
};
const struct SpriteTemplate gUnknown_08596DB8 =
{
.tileTag = ANIM_TAG_WHITE_SHADOW,
.paletteTag = ANIM_TAG_WHITE_SHADOW,
.oam = &gUnknown_08524A5C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8112264,
};
const struct SpriteTemplate gUnknown_08596DD0 =
{
.tileTag = ANIM_TAG_NAIL,
.paletteTag = ANIM_TAG_NAIL,
.oam = &gUnknown_08524A54,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81129F0,
};
const struct SpriteTemplate gBattleAnimSpriteTemplate_8596DE8 =
{
.tileTag = ANIM_TAG_GHOSTLY_SPIRIT,
.paletteTag = ANIM_TAG_GHOSTLY_SPIRIT,
.oam = &gUnknown_08524A34,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8112B78,
};
const struct SpriteTemplate gBattleAnimSpriteTemplate_8596E00 =
{
.tileTag = ANIM_TAG_DEVIL,
.paletteTag = ANIM_TAG_DEVIL,
.oam = &gUnknown_08524A34,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8112B78,
};
const union AnimCmd gUnknown_08596E18[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(8, 4),
ANIMCMD_FRAME(16, 4),
ANIMCMD_FRAME(24, 4),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_08596E2C[] =
{
gUnknown_08596E18,
};
const struct SpriteTemplate gUnknown_08596E30 =
{
.tileTag = ANIM_TAG_PURPLE_FLAME,
.paletteTag = ANIM_TAG_PURPLE_FLAME,
.oam = &gUnknown_08524A74,
.anims = gUnknown_08596E2C,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8112E9C,
};
const struct SpriteTemplate gUnknown_08596E48 =
{
.tileTag = 0,
.paletteTag = 0,
.oam = &gDummyOamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8112F60,
};

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#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
extern void sub_8114994(struct Sprite *);
extern void sub_8114A7C(struct Sprite *);
extern void sub_8114AF0(struct Sprite *);
extern void sub_8114AF0(struct Sprite *);
extern void sub_8114B80(struct Sprite *);
extern void sub_81151A0(struct Sprite *);
extern void sub_8115244(struct Sprite *);
const union AffineAnimCmd gUnknown_08597150[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 15, 1),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd gUnknown_08597160[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 20, 1),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd *const gUnknown_08597170[] =
{
gUnknown_08597150,
};
const union AffineAnimCmd *const gUnknown_08597174[] =
{
gUnknown_08597160,
};
const struct SpriteTemplate gUnknown_08597178 =
{
.tileTag = ANIM_TAG_BONE,
.paletteTag = ANIM_TAG_BONE,
.oam = &gUnknown_08524974,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08597170,
.callback = sub_8114994,
};
const struct SpriteTemplate gUnknown_08597190 =
{
.tileTag = ANIM_TAG_BONE,
.paletteTag = ANIM_TAG_BONE,
.oam = &gUnknown_08524974,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08597174,
.callback = sub_8114A7C,
};
const struct SpriteTemplate gUnknown_085971A8 =
{
.tileTag = ANIM_TAG_MUD_SAND,
.paletteTag = ANIM_TAG_MUD_SAND,
.oam = &gUnknown_08524904,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8114AF0,
};
const union AnimCmd gUnknown_085971C0[] =
{
ANIMCMD_FRAME(1, 1),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_085971C8[] =
{
gUnknown_085971C0,
};
const struct SpriteTemplate gUnknown_085971CC =
{
.tileTag = ANIM_TAG_MUD_SAND,
.paletteTag = ANIM_TAG_MUD_SAND,
.oam = &gUnknown_0852490C,
.anims = gUnknown_085971C8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8114AF0,
};
const struct SpriteTemplate gUnknown_085971E4 =
{
.tileTag = ANIM_TAG_MUD_SAND,
.paletteTag = ANIM_TAG_MUD_SAND,
.oam = &gUnknown_0852490C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8114B80,
};
const struct SpriteTemplate gUnknown_085971FC =
{
.tileTag = ANIM_TAG_MUD_SAND,
.paletteTag = ANIM_TAG_MUD_SAND,
.oam = &gUnknown_08524904,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81151A0,
};
const struct SpriteTemplate gUnknown_08597214 =
{
.tileTag = ANIM_TAG_DIRT_MOUND,
.paletteTag = ANIM_TAG_DIRT_MOUND,
.oam = &gUnknown_08524934,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8115244,
};

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#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
extern void sub_810B6C4(struct Sprite *);
extern void sub_810B8AC(struct Sprite *);
extern void sub_810B8EC(struct Sprite *);
extern void sub_810B974(struct Sprite *);
extern void sub_810BA24(struct Sprite *);
extern void sub_810BC94(struct Sprite *);
extern void sub_810BE48(struct Sprite *);
extern void sub_810BED0(struct Sprite *);
extern void sub_810C2F0(struct Sprite *);
extern void sub_810C560(struct Sprite *);
extern void sub_810CB58(struct Sprite *);
extern void sub_80A8EE4(struct Sprite *);
extern void unc_080B06FC(struct Sprite *);
extern void sub_810CD4C(struct Sprite *);
const union AnimCmd gUnknown_08595A48[] =
{
ANIMCMD_FRAME(0, 5, .hFlip = TRUE),
ANIMCMD_FRAME(1, 5, .hFlip = TRUE),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_08595A54[] =
{
gUnknown_08595A48,
};
// unknown sprite template
const struct SpriteTemplate gUnknown_08595A58 =
{
.tileTag = ANIM_TAG_ICE_CRYSTALS,
.paletteTag = ANIM_TAG_ICE_CRYSTALS,
.oam = &gUnknown_08524904,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810B6C4,
};
const union AnimCmd gUnknown_08595A70[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08595A78[] =
{
ANIMCMD_FRAME(4, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08595A80[] =
{
ANIMCMD_FRAME(6, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08595A88[] =
{
ANIMCMD_FRAME(7, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08595A90[] =
{
ANIMCMD_FRAME(8, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08595A98[] =
{
ANIMCMD_FRAME(12, 6),
ANIMCMD_FRAME(13, 6),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_08595AA4[] =
{
gUnknown_08595A70,
};
const union AnimCmd *const gUnknown_08595AA8[] =
{
gUnknown_08595A78,
};
const union AnimCmd *const gUnknown_08595AAC[] =
{
gUnknown_08595A80,
};
const union AnimCmd *const gUnknown_08595AB0[] =
{
gUnknown_08595A88,
};
const union AnimCmd *const gUnknown_08595AB4[] =
{
gUnknown_08595A90,
};
const union AnimCmd *const gUnknown_08595AB8[] =
{
gUnknown_08595A98,
};
const union AffineAnimCmd gUnknown_08595ABC[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 40, 1),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd *const gUnknown_08595ACC[] =
{
gUnknown_08595ABC,
};
const struct SpriteTemplate gUnknown_08595AD0 =
{
.tileTag = ANIM_TAG_ICE_CRYSTALS,
.paletteTag = ANIM_TAG_ICE_CRYSTALS,
.oam = &gUnknown_08524B24,
.anims = gUnknown_08595AA8,
.images = NULL,
.affineAnims = gUnknown_08595ACC,
.callback = sub_810B8AC,
};
const struct SpriteTemplate gUnknown_08595AE8 =
{
.tileTag = ANIM_TAG_ICE_CRYSTALS,
.paletteTag = ANIM_TAG_ICE_CRYSTALS,
.oam = &gUnknown_08524A24,
.anims = gUnknown_08595AAC,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810B8AC,
};
const union AffineAnimCmd gUnknown_08595B00[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 10, 1),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd *const gUnknown_08595B10[] =
{
gUnknown_08595B00,
};
const struct SpriteTemplate gUnknown_08595B14 =
{
.tileTag = ANIM_TAG_ICE_CRYSTALS,
.paletteTag = ANIM_TAG_ICE_CRYSTALS,
.oam = &gUnknown_08524AC4,
.anims = gUnknown_08595AA8,
.images = NULL,
.affineAnims = gUnknown_08595B10,
.callback = sub_810B8EC,
};
const struct SpriteTemplate gUnknown_08595B2C =
{
.tileTag = ANIM_TAG_ICE_CRYSTALS,
.paletteTag = ANIM_TAG_ICE_CRYSTALS,
.oam = &gUnknown_08524A24,
.anims = gUnknown_08595AAC,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810B8EC,
};
const union AffineAnimCmd gUnknown_08595B44[] =
{
AFFINEANIMCMD_FRAME(0xCE, 0xCE, 0, 0),
AFFINEANIMCMD_FRAME(0x5, 0x5, 0, 10),
AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 6),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08595B64[] =
{
gUnknown_08595B44,
};
const struct SpriteTemplate gUnknown_08595B68 =
{
.tileTag = ANIM_TAG_ICE_CRYSTALS,
.paletteTag = ANIM_TAG_ICE_CRYSTALS,
.oam = &gUnknown_08524AC4,
.anims = gUnknown_08595AA8,
.images = NULL,
.affineAnims = gUnknown_08595B64,
.callback = sub_810B974,
};
const struct SpriteTemplate gUnknown_08595B80 =
{
.tileTag = ANIM_TAG_ICE_CRYSTALS,
.paletteTag = ANIM_TAG_ICE_CRYSTALS,
.oam = &gUnknown_08524A84,
.anims = gUnknown_08595AAC,
.images = NULL,
.affineAnims = gUnknown_08595B64,
.callback = sub_810B974,
};
const struct SpriteTemplate gUnknown_08595B98 =
{
.tileTag = ANIM_TAG_ICE_CRYSTALS,
.paletteTag = ANIM_TAG_ICE_CRYSTALS,
.oam = &gUnknown_08524904,
.anims = gUnknown_08595AB0,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810BA24,
};
const struct SpriteTemplate gUnknown_08595BB0 =
{
.tileTag = ANIM_TAG_ICE_CRYSTALS,
.paletteTag = ANIM_TAG_ICE_CRYSTALS,
.oam = &gUnknown_0852490C,
.anims = gUnknown_08595AB4,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810BC94,
};
const struct SpriteTemplate gUnknown_08595BC8 =
{
.tileTag = ANIM_TAG_ICE_CRYSTALS,
.paletteTag = ANIM_TAG_ICE_CRYSTALS,
.oam = &gUnknown_08524904,
.anims = gUnknown_08595AB0,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810BC94,
};
const union AnimCmd gUnknown_08595BE0[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(2, 5),
ANIMCMD_FRAME(4, 5),
ANIMCMD_FRAME(6, 5),
ANIMCMD_FRAME(4, 5),
ANIMCMD_FRAME(2, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08595C00[] =
{
gUnknown_08595BE0,
};
const struct SpriteTemplate gUnknown_08595C04 =
{
.tileTag = ANIM_TAG_ICE_SPIKES,
.paletteTag = ANIM_TAG_ICE_SPIKES,
.oam = &gUnknown_08524A64,
.anims = gUnknown_08595C00,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810BE48,
};
const union AnimCmd gUnknown_08595C1C[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(8, 8),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_08595C28[] =
{
gUnknown_08595C1C,
};
const struct SpriteTemplate gUnknown_08595C2C =
{
.tileTag = ANIM_TAG_MIST_CLOUD,
.paletteTag = ANIM_TAG_MIST_CLOUD,
.oam = &gUnknown_08524A54,
.anims = gUnknown_08595C28,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810BED0,
};
const struct SpriteTemplate gUnknown_08595C44 =
{
.tileTag = ANIM_TAG_PURPLE_GAS_CLOUD,
.paletteTag = ANIM_TAG_PURPLE_GAS_CLOUD,
.oam = &gUnknown_08524A54,
.anims = gUnknown_08595C28,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810BED0,
};
const u8 gUnknown_08595C5C[] =
{
0, 1, 2, 2, 2, 2, 3, 4, 4, 4, 5, 6, 6, 6, 6, 7, 8, 8, 8, 9,
};
const struct SpriteTemplate gUnknown_08595C70 =
{
.tileTag = ANIM_TAG_SMALL_BUBBLES,
.paletteTag = ANIM_TAG_SMALL_BUBBLES,
.oam = &gUnknown_0852490C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810C2F0,
};
const u8 gUnknown_08595C88[] =
{
0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5,
};
const struct SpriteTemplate gUnknown_08595C9C =
{
.tileTag = ANIM_TAG_PURPLE_GAS_CLOUD,
.paletteTag = ANIM_TAG_PURPLE_GAS_CLOUD,
.oam = &gUnknown_08524A54,
.anims = gUnknown_08595C28,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810C560,
};
const u8 gUnknown_08595CB4[][4] =
{
{0x64, 0xE0, 0x01, 0x20},
{0x55, 0xE0, 0x01, 0x00},
{0xF2, 0xE0, 0x11, 0x10},
{0x42, 0xE0, 0x21, 0x10},
{0xB6, 0xE0, 0x31, 0x00},
{0x3C, 0xE0, 0x01, 0x20},
{0xD6, 0xE0, 0x11, 0x00},
{0x71, 0xE0, 0x01, 0x10},
{0xD2, 0xE0, 0x31, 0x10},
{0x26, 0xE0, 0x21, 0x00},
};
const union AffineAnimCmd gUnknown_08595CDC[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08595CEC[] =
{
AFFINEANIMCMD_FRAME(0xF0, 0xF0, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08595CFC[] =
{
AFFINEANIMCMD_FRAME(0xE0, 0xE0, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08595D0C[] =
{
AFFINEANIMCMD_FRAME(0x150, 0x150, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08595D1C[] =
{
gUnknown_08595CDC,
gUnknown_08595CEC,
gUnknown_08595CFC,
};
const union AffineAnimCmd *const gUnknown_08595D28[] =
{
gUnknown_08595D0C,
};
const struct SpriteTemplate gUnknown_08595D2C =
{
.tileTag = ANIM_TAG_HAIL,
.paletteTag = ANIM_TAG_HAIL,
.oam = &gUnknown_0852496C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08595D1C,
.callback = sub_810CB58,
};
const struct SpriteTemplate gUnknown_08595D44 =
{
.tileTag = ANIM_TAG_HAIL,
.paletteTag = ANIM_TAG_HAIL,
.oam = &gUnknown_0852496C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08595D28,
.callback = sub_80A8EE4,
};
const union AnimCmd gUnknown_08595D5C[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08595D64[] =
{
ANIMCMD_FRAME(16, 4),
ANIMCMD_FRAME(32, 4),
ANIMCMD_FRAME(48, 4),
ANIMCMD_FRAME(64, 4),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08595D78[] =
{
gUnknown_08595D5C,
gUnknown_08595D64,
};
const union AffineAnimCmd gUnknown_08595D80[] =
{
AFFINEANIMCMD_FRAME(0xE0, 0xE0, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08595D90[] =
{
AFFINEANIMCMD_FRAME(0x118, 0x118, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08595DA0[] =
{
AFFINEANIMCMD_FRAME(0x150, 0x150, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08595DB0[] =
{
AFFINEANIMCMD_FRAME(0x180, 0x180, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08595DC0[] =
{
AFFINEANIMCMD_FRAME(0x1C0, 0x1C0, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08595DD0[] =
{
gUnknown_08595D80,
gUnknown_08595D90,
gUnknown_08595DA0,
gUnknown_08595DB0,
gUnknown_08595DC0,
};
const struct SpriteTemplate gUnknown_08595DE4 =
{
.tileTag = ANIM_TAG_ICE_CHUNK,
.paletteTag = ANIM_TAG_ICE_CHUNK,
.oam = &gUnknown_085249D4,
.anims = gUnknown_08595D78,
.images = NULL,
.affineAnims = gUnknown_08595DD0,
.callback = unc_080B06FC,
};
const struct SpriteTemplate gUnknown_08595DFC =
{
.tileTag = ANIM_TAG_ICE_CRYSTALS,
.paletteTag = ANIM_TAG_ICE_CRYSTALS,
.oam = &gUnknown_08524904,
.anims = gUnknown_08595AAC,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810CD4C,
};

233
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#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
extern void sub_811572C(struct Sprite *);
extern void sub_81157FC(struct Sprite *);
extern void sub_81158A4(struct Sprite *);
extern void sub_81159B4(struct Sprite *);
extern void sub_81160A4(struct Sprite *);
extern void sub_8116388(struct Sprite *);
extern void sub_8116420(struct Sprite *);
extern void sub_8116458(struct Sprite *);
extern void sub_81164F0(struct Sprite *);
extern void sub_8116560(struct Sprite *);
extern void sub_81165A8(struct Sprite *);
extern void sub_81163D0(struct Sprite *);
const union AnimCmd gUnknown_0859722C[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(4, 8),
ANIMCMD_FRAME(0, 8, .hFlip = TRUE),
ANIMCMD_FRAME(8, 8),
ANIMCMD_JUMP(0),
};
const union AnimCmd gUnknown_08597240[] =
{
ANIMCMD_FRAME(0, 8, .hFlip = TRUE),
ANIMCMD_FRAME(4, 8),
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(8, 8),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_08597254[] =
{
gUnknown_0859722C,
gUnknown_08597240,
};
const struct SpriteTemplate gConfusionDuckSpriteTemplate =
{
.tileTag = ANIM_TAG_DUCK,
.paletteTag = ANIM_TAG_DUCK,
.oam = &gUnknown_0852490C,
.anims = gUnknown_08597254,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_811572C,
};
const struct SpriteTemplate gSimplePaletteBlendSpriteTemplate =
{
.tileTag = 0,
.paletteTag = 0,
.oam = &gDummyOamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81157FC,
};
const struct SpriteTemplate gComplexPaletteBlendSpriteTemplate =
{
.tileTag = 0,
.paletteTag = 0,
.oam = &gDummyOamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81158A4,
};
const union AnimCmd gUnknown_085972A4[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
ANIMCMD_FRAME(32, 3),
ANIMCMD_FRAME(48, 3),
ANIMCMD_FRAME(64, 3),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_085972BC[] =
{
gUnknown_085972A4,
};
const struct SpriteTemplate gUnknown_085972C0 =
{
.tileTag = ANIM_TAG_SPARKLE_4,
.paletteTag = ANIM_TAG_SPARKLE_4,
.oam = &gUnknown_08524914,
.anims = gUnknown_085972BC,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81159B4,
};
const struct SpriteTemplate gBattleAnimSpriteTemplate_85972D8 =
{
.tileTag = 0,
.paletteTag = 0,
.oam = &gDummyOamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81160A4,
};
const union AffineAnimCmd gUnknown_085972F0[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08597300[] =
{
AFFINEANIMCMD_FRAME(0xD8, 0xD8, 0, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08597318[] =
{
AFFINEANIMCMD_FRAME(0xB0, 0xB0, 0, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08597330[] =
{
AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08597348[] =
{
gUnknown_085972F0,
gUnknown_08597300,
gUnknown_08597318,
gUnknown_08597330,
};
const struct SpriteTemplate gBasicHitSplatSpriteTemplate =
{
.tileTag = ANIM_TAG_IMPACT,
.paletteTag = ANIM_TAG_IMPACT,
.oam = &gUnknown_08524A94,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08597348,
.callback = sub_8116388,
};
const struct SpriteTemplate gBattleAnimSpriteTemplate_8597370 =
{
.tileTag = ANIM_TAG_IMPACT,
.paletteTag = ANIM_TAG_IMPACT,
.oam = &gUnknown_08524A94,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08597348,
.callback = sub_8116420,
};
const struct SpriteTemplate gUnknown_08597388 =
{
.tileTag = ANIM_TAG_WATER_IMPACT,
.paletteTag = ANIM_TAG_WATER_IMPACT,
.oam = &gUnknown_08524A94,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08597348,
.callback = sub_8116388,
};
const struct SpriteTemplate gUnknown_085973A0 =
{
.tileTag = ANIM_TAG_IMPACT,
.paletteTag = ANIM_TAG_IMPACT,
.oam = &gUnknown_08524A94,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08597348,
.callback = sub_8116458,
};
const struct SpriteTemplate gBattleAnimSpriteTemplate_85973B8 =
{
.tileTag = ANIM_TAG_IMPACT,
.paletteTag = ANIM_TAG_IMPACT,
.oam = &gUnknown_08524A94,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08597348,
.callback = sub_81164F0,
};
const struct SpriteTemplate gUnknown_085973D0 =
{
.tileTag = ANIM_TAG_CROSS_IMPACT,
.paletteTag = ANIM_TAG_CROSS_IMPACT,
.oam = &gUnknown_08524A34,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8116560,
};
const struct SpriteTemplate gUnknown_085973E8 =
{
.tileTag = ANIM_TAG_IMPACT,
.paletteTag = ANIM_TAG_IMPACT,
.oam = &gUnknown_08524974,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08597348,
.callback = sub_81165A8,
};
const struct SpriteTemplate gUnknown_08597400 =
{
.tileTag = ANIM_TAG_IMPACT,
.paletteTag = ANIM_TAG_IMPACT,
.oam = &gUnknown_08524A94,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08597348,
.callback = sub_81163D0,
};

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#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
extern void sub_80A77C8(struct Sprite *);
extern void sub_810DBAC(struct Sprite *);
extern void sub_810DC2C(struct Sprite *);
extern void sub_810DCD0(struct Sprite *);
extern void sub_810DD50(struct Sprite *);
extern void sub_810DDC4(struct Sprite *);
extern void sub_810DDC4(struct Sprite *);
extern const union AnimCmd *const gUnknown_08595200[];
const union AnimCmd gUnknown_0859611C[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(8, 5),
ANIMCMD_FRAME(16, 5),
ANIMCMD_FRAME(24, 5),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08596130[] =
{
gUnknown_0859611C,
};
const struct SpriteTemplate gUnknown_08596134 =
{
.tileTag = ANIM_TAG_TOXIC_BUBBLE,
.paletteTag = ANIM_TAG_TOXIC_BUBBLE,
.oam = &gUnknown_08524954,
.anims = gUnknown_08596130,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80A77C8,
};
const union AnimCmd gUnknown_0859614C[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08596154[] =
{
ANIMCMD_FRAME(4, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_0859615C[] =
{
ANIMCMD_FRAME(8, 1),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08596164[] =
{
gUnknown_0859614C,
};
const union AnimCmd *const gUnknown_08596168[] =
{
gUnknown_08596154,
};
const union AnimCmd *const gUnknown_0859616C[] =
{
gUnknown_0859615C,
};
const union AffineAnimCmd gUnknown_08596170[] =
{
AFFINEANIMCMD_FRAME(0x160, 0x160, 0, 0),
AFFINEANIMCMD_FRAME(0xFFF6, 0xFFF6, 0, 10),
AFFINEANIMCMD_FRAME(0xA, 0xA, 0, 10),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd gUnknown_08596190[] =
{
AFFINEANIMCMD_FRAME(0xEC, 0xEC, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_085961A0[] =
{
gUnknown_08596170,
};
const union AffineAnimCmd *const gUnknown_085961A4[] =
{
gUnknown_08596190,
};
const struct SpriteTemplate gUnknown_085961A8 =
{
.tileTag = ANIM_TAG_POISON_BUBBLE,
.paletteTag = ANIM_TAG_POISON_BUBBLE,
.oam = &gUnknown_085249CC,
.anims = gUnknown_08596164,
.images = NULL,
.affineAnims = gUnknown_085961A0,
.callback = sub_810DBAC,
};
const struct SpriteTemplate gUnknown_085961C0 =
{
.tileTag = ANIM_TAG_POISON_BUBBLE,
.paletteTag = ANIM_TAG_POISON_BUBBLE,
.oam = &gUnknown_085249CC,
.anims = gUnknown_08596164,
.images = NULL,
.affineAnims = gUnknown_085961A0,
.callback = sub_810DC2C,
};
const struct SpriteTemplate gUnknown_085961D8 =
{
.tileTag = ANIM_TAG_POISON_BUBBLE,
.paletteTag = ANIM_TAG_POISON_BUBBLE,
.oam = &gUnknown_0852496C,
.anims = gUnknown_0859616C,
.images = NULL,
.affineAnims = gUnknown_085961A4,
.callback = sub_810DCD0,
};
const union AffineAnimCmd gUnknown_085961F0[] =
{
AFFINEANIMCMD_FRAME(0xFFF0, 0x10, 0, 6),
AFFINEANIMCMD_FRAME(0x10, 0xFFF0, 0, 6),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd *const gUnknown_08596208[] =
{
gUnknown_085961F0,
};
const struct SpriteTemplate gUnknown_0859620C =
{
.tileTag = ANIM_TAG_POISON_BUBBLE,
.paletteTag = ANIM_TAG_POISON_BUBBLE,
.oam = &gUnknown_085249CC,
.anims = gUnknown_08596168,
.images = NULL,
.affineAnims = gUnknown_08596208,
.callback = sub_810DD50,
};
const union AffineAnimCmd gUnknown_08596224[] =
{
AFFINEANIMCMD_FRAME(0x9C, 0x9C, 0, 0),
AFFINEANIMCMD_FRAME(0x5, 0x5, 0, 20),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_0859623C[] =
{
gUnknown_08596224,
};
const struct SpriteTemplate gPoisonBubbleSpriteTemplate =
{
.tileTag = ANIM_TAG_POISON_BUBBLE,
.paletteTag = ANIM_TAG_POISON_BUBBLE,
.oam = &gUnknown_0852496C,
.anims = gUnknown_08596164,
.images = NULL,
.affineAnims = gUnknown_0859623C,
.callback = sub_810DDC4,
};
const struct SpriteTemplate gWaterBubbleSpriteTemplate =
{
.tileTag = ANIM_TAG_SMALL_BUBBLES,
.paletteTag = ANIM_TAG_SMALL_BUBBLES,
.oam = &gUnknown_08524A8C,
.anims = gUnknown_08595200,
.images = NULL,
.affineAnims = gUnknown_0859623C,
.callback = sub_810DDC4,
};

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#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
extern void sub_80A77C8(struct Sprite *);
extern void sub_810F1EC(struct Sprite *);
extern void sub_810F1EC(struct Sprite *);
extern void sub_810F58C(struct Sprite *);
extern void TranslateAnimSpriteToTargetMonLocation(struct Sprite *);
extern void sub_810F634(struct Sprite *);
extern void sub_810F6B0(struct Sprite *);
extern void sub_810FBA8(struct Sprite *);
extern void sub_810FDF0(struct Sprite *);
extern void sub_80A77C8(struct Sprite *);
extern void sub_8110240(struct Sprite *);
const union AffineAnimCmd gUnknown_0859652C[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0xFFFE, 0xFFFE, -10, 120),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08596544[] =
{
gUnknown_0859652C,
};
const struct SpriteTemplate gUnknown_08596548 =
{
.tileTag = ANIM_TAG_SPIRAL,
.paletteTag = ANIM_TAG_SPIRAL,
.oam = &gUnknown_08524A9C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08596544,
.callback = sub_80A77C8,
};
const struct SpriteTemplate gUnknown_08596560 =
{
.tileTag = ANIM_TAG_GREEN_LIGHT_WALL,
.paletteTag = ANIM_TAG_GREEN_LIGHT_WALL,
.oam = &gUnknown_08524A3C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810F1EC,
};
const struct SpriteTemplate gUnknown_08596578 =
{
.tileTag = ANIM_TAG_BLUE_LIGHT_WALL,
.paletteTag = ANIM_TAG_BLUE_LIGHT_WALL,
.oam = &gUnknown_08524A3C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810F1EC,
};
const struct SpriteTemplate gUnknown_08596590 =
{
.tileTag = ANIM_TAG_RED_LIGHT_WALL,
.paletteTag = ANIM_TAG_RED_LIGHT_WALL,
.oam = &gUnknown_08524A3C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810F1EC,
};
const struct SpriteTemplate gUnknown_085965A8 =
{
.tileTag = ANIM_TAG_GRAY_LIGHT_WALL,
.paletteTag = ANIM_TAG_GRAY_LIGHT_WALL,
.oam = &gUnknown_08524A3C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810F1EC,
};
const struct SpriteTemplate gUnknown_085965C0 =
{
.tileTag = ANIM_TAG_ORANGE_LIGHT_WALL,
.paletteTag = ANIM_TAG_ORANGE_LIGHT_WALL,
.oam = &gUnknown_08524A3C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810F1EC,
};
const union AnimCmd gUnknown_085965D8[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
ANIMCMD_FRAME(32, 3),
ANIMCMD_FRAME(48, 3),
ANIMCMD_FRAME(64, 3),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_085965F0[] =
{
gUnknown_085965D8,
};
const struct SpriteTemplate gUnknown_085965F4 =
{
.tileTag = ANIM_TAG_SPARKLE_4,
.paletteTag = ANIM_TAG_SPARKLE_4,
.oam = &gUnknown_08524914,
.anims = gUnknown_085965F0,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810F58C,
};
const union AnimCmd gUnknown_0859660C[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(4, 5),
ANIMCMD_FRAME(8, 5),
ANIMCMD_FRAME(12, 5),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08596620[] =
{
gUnknown_0859660C,
};
const struct SpriteTemplate gUnknown_08596624 =
{
.tileTag = ANIM_TAG_SPARKLE_3,
.paletteTag = ANIM_TAG_SPARKLE_3,
.oam = &gUnknown_0852490C,
.anims = gUnknown_08596620,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810F58C,
};
const struct SpriteTemplate gUnknown_0859663C =
{
.tileTag = ANIM_TAG_GOLD_RING,
.paletteTag = ANIM_TAG_GOLD_RING,
.oam = &gUnknown_08524954,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = TranslateAnimSpriteToTargetMonLocation,
};
const union AnimCmd gUnknown_08596654[] =
{
ANIMCMD_FRAME(8, 60, .hFlip = TRUE),
ANIMCMD_FRAME(16, 5, .hFlip = TRUE),
ANIMCMD_FRAME(8, 5, .hFlip = TRUE),
ANIMCMD_FRAME(0, 5, .hFlip = TRUE),
ANIMCMD_FRAME(8, 22, .hFlip = TRUE),
ANIMCMD_LOOP(0),
ANIMCMD_FRAME(16, 5, .hFlip = TRUE),
ANIMCMD_FRAME(8, 5, .hFlip = TRUE),
ANIMCMD_FRAME(0, 5, .hFlip = TRUE),
ANIMCMD_FRAME(8, 5, .hFlip = TRUE),
ANIMCMD_LOOP(1),
ANIMCMD_FRAME(8, 22, .hFlip = TRUE),
ANIMCMD_FRAME(24, 3, .hFlip = TRUE),
ANIMCMD_FRAME(32, 3, .hFlip = TRUE),
ANIMCMD_FRAME(40, 22, .hFlip = TRUE),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08596694[] =
{
ANIMCMD_FRAME(8, 60),
ANIMCMD_FRAME(16, 5),
ANIMCMD_FRAME(8, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(8, 22),
ANIMCMD_LOOP(0),
ANIMCMD_FRAME(16, 5),
ANIMCMD_FRAME(8, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(8, 5),
ANIMCMD_LOOP(1),
ANIMCMD_FRAME(8, 22),
ANIMCMD_FRAME(24, 3),
ANIMCMD_FRAME(32, 3),
ANIMCMD_FRAME(40, 22),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_085966D4[] =
{
gUnknown_08596654,
gUnknown_08596694,
};
const struct SpriteTemplate gUnknown_085966DC =
{
.tileTag = ANIM_TAG_BENT_SPOON,
.paletteTag = ANIM_TAG_BENT_SPOON,
.oam = &gUnknown_08524954,
.anims = gUnknown_085966D4,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810F634,
};
const union AnimCmd gUnknown_085966F4[] =
{
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(16, 6),
ANIMCMD_FRAME(32, 6),
ANIMCMD_FRAME(48, 6),
ANIMCMD_FRAME(64, 6),
ANIMCMD_FRAME(80, 6),
ANIMCMD_FRAME(96, 18),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08596714[] =
{
gUnknown_085966F4,
};
const union AffineAnimCmd gUnknown_08596718[] =
{
AFFINEANIMCMD_FRAME(0, 0, 4, 4),
AFFINEANIMCMD_FRAME(0, 0, -4, 8),
AFFINEANIMCMD_FRAME(0, 0, 4, 4),
AFFINEANIMCMD_LOOP(2),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08596740[] =
{
gUnknown_08596718,
};
const struct SpriteTemplate gUnknown_08596744 =
{
.tileTag = ANIM_TAG_AMNESIA,
.paletteTag = ANIM_TAG_AMNESIA,
.oam = &gUnknown_08524914,
.anims = gUnknown_08596714,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810F6B0,
};
const union AffineAnimCmd gUnknown_0859675C[] =
{
AFFINEANIMCMD_FRAME(-8, 10, 0, 16),
AFFINEANIMCMD_FRAME(18, -18, 0, 16),
AFFINEANIMCMD_FRAME(-20, 16, 0, 8),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_0859677C[] =
{
AFFINEANIMCMD_FRAME(64, -4, 0, 20),
AFFINEANIMCMD_FRAME(0, 0, 0, -56),
AFFINEANIMCMD_END,
};
const struct SpriteTemplate gUnknown_08596794 =
{
.tileTag = ANIM_TAG_HOLLOW_ORB,
.paletteTag = ANIM_TAG_HOLLOW_ORB,
.oam = &gUnknown_08524A2C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
const struct SpriteTemplate gUnknown_085967AC =
{
.tileTag = 10250,
.paletteTag = 10250,
.oam = &gUnknown_0852491C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810FBA8,
};
const union AffineAnimCmd gUnknown_085967C4[] =
{
AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 8),
AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 8),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd gUnknown_085967DC[] =
{
AFFINEANIMCMD_FRAME(0xF0, 0xF0, 0, 0),
AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 6),
AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 8),
AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 2),
AFFINEANIMCMD_JUMP(1),
};
const union AffineAnimCmd gUnknown_08596804[] =
{
AFFINEANIMCMD_FRAME(0xD0, 0xD0, 0, 0),
AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 4),
AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 8),
AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 4),
AFFINEANIMCMD_JUMP(1),
};
const union AffineAnimCmd gUnknown_0859682C[] =
{
AFFINEANIMCMD_FRAME(0xB0, 0xB0, 0, 0),
AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 2),
AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 8),
AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 6),
AFFINEANIMCMD_JUMP(1),
};
const union AffineAnimCmd *const gUnknown_08596854[] =
{
gUnknown_085967C4,
gUnknown_085967DC,
gUnknown_08596804,
gUnknown_0859682C,
};
const struct SpriteTemplate gUnknown_08596864 =
{
.tileTag = ANIM_TAG_BLUEGREEN_ORB,
.paletteTag = ANIM_TAG_BLUEGREEN_ORB,
.oam = &gUnknown_0852496C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08596854,
.callback = sub_810FDF0,
};
const union AffineAnimCmd gUnknown_0859687C[] =
{
AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 0),
AFFINEANIMCMD_FRAME(0x4, 0x4, 0, 120),
AFFINEANIMCMD_END_ALT(1),
};
const union AffineAnimCmd *const gUnknown_08596894[] =
{
gUnknown_0859687C,
};
const struct SpriteTemplate gUnknown_08596898 =
{
.tileTag = ANIM_TAG_WHITE_CIRCLE_OF_LIGHT,
.paletteTag = ANIM_TAG_WHITE_CIRCLE_OF_LIGHT,
.oam = &gUnknown_08524AFC,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08596894,
.callback = sub_80A77C8,
};
const union AffineAnimCmd gUnknown_085968B0[] =
{
AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 0),
AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 17),
AFFINEANIMCMD_LOOP(0),
AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 10),
AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 10),
AFFINEANIMCMD_LOOP(4),
AFFINEANIMCMD_LOOP(0),
AFFINEANIMCMD_FRAME(0xFFF0, 0xFFF0, 0, 5),
AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 5),
AFFINEANIMCMD_LOOP(7),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08596908[] =
{
AFFINEANIMCMD_FRAME(0xFFEC, 0x18, 0, 15),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08596918[] =
{
gUnknown_085968B0,
gUnknown_08596908,
};
const struct SpriteTemplate gUnknown_08596920 =
{
.tileTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.oam = &gUnknown_08524AFC,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08596918,
.callback = sub_8110240,
};

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#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
extern void sub_81109F0(struct Sprite *);
extern void sub_8110AB4(struct Sprite *);
extern void sub_8110B38(struct Sprite *);
extern void sub_8110E4C(struct Sprite *);
extern void sub_8110F30(struct Sprite *);
extern void sub_811131C(struct Sprite *);
extern void sub_8111388(struct Sprite *);
extern void sub_8111418(struct Sprite *);
extern void sub_8111444(struct Sprite *);
extern void sub_80FF268(struct Sprite *);
extern void sub_80A8EE4(struct Sprite *);
extern const union AnimCmd *const gUnknown_085950E0[];
extern const union AnimCmd *const gUnknown_085954D0[];
const union AnimCmd gUnknown_08596AE0[] =
{
ANIMCMD_FRAME(32, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08596AE8[] =
{
ANIMCMD_FRAME(48, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08596AF0[] =
{
ANIMCMD_FRAME(64, 1),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08596AF8[] =
{
gUnknown_08596AE0,
gUnknown_08596AE8,
gUnknown_08596AF0,
};
const struct SpriteTemplate gUnknown_08596B04 =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
.oam = &gUnknown_08524914,
.anims = gUnknown_08596AF8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81109F0,
};
const struct SpriteTemplate gUnknown_08596B1C =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
.oam = &gUnknown_08524914,
.anims = gUnknown_08596AF8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8110AB4,
};
const struct SpriteTemplate gUnknown_08596B34 =
{
.tileTag = ANIM_TAG_MUD_SAND,
.paletteTag = ANIM_TAG_MUD_SAND,
.oam = &gUnknown_08524904,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8110B38,
};
const union AffineAnimCmd gUnknown_08596B4C[] =
{
AFFINEANIMCMD_FRAME(0xC0, 0xC0, 0, 0),
AFFINEANIMCMD_FRAME(0x2, 0xFFFD, 0, 5),
AFFINEANIMCMD_FRAME(0xFFFE, 0x3, 0, 5),
AFFINEANIMCMD_JUMP(1),
};
const union AffineAnimCmd *const gUnknown_08596B6C[] =
{
gUnknown_08596B4C,
};
const struct SpriteTemplate gUnknown_08596B70 =
{
.tileTag = ANIM_TAG_WATER_ORB,
.paletteTag = ANIM_TAG_WATER_ORB,
.oam = &gUnknown_08524A8C,
.anims = gUnknown_085950E0,
.images = NULL,
.affineAnims = gUnknown_08596B6C,
.callback = sub_8110B38,
};
const struct SpriteTemplate gUnknown_08596B88 =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gUnknown_08524914,
.anims = gUnknown_085954D0,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8110B38,
};
const struct SpriteTemplate gBattleAnimSpriteTemplate_8596BA0 =
{
.tileTag = ANIM_TAG_FLYING_DIRT,
.paletteTag = ANIM_TAG_FLYING_DIRT,
.oam = &gUnknown_08524934,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8110E4C,
};
const struct Subsprite gUnknown_08596BB8[] =
{
{.x = -16, .y = 0, .shape = ST_OAM_H_RECTANGLE, .size = 2, .tileOffset = 0, .priority = 1},
{.x = 16, .y = 0, .shape = ST_OAM_H_RECTANGLE, .size = 2, .tileOffset = 8, .priority = 1},
};
const struct SubspriteTable gUnknown_08596BC0[] =
{
{ARRAY_COUNT(gUnknown_08596BB8), gUnknown_08596BB8},
};
const union AnimCmd gUnknown_08596BC8[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08596BD0[] =
{
ANIMCMD_FRAME(16, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08596BD8[] =
{
ANIMCMD_FRAME(32, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08596BE0[] =
{
ANIMCMD_FRAME(48, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08596BE8[] =
{
ANIMCMD_FRAME(64, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08596BF0[] =
{
ANIMCMD_FRAME(80, 1),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08596BF8[] =
{
gUnknown_08596BC8,
gUnknown_08596BD0,
};
const union AnimCmd *const gUnknown_08596C00[] =
{
gUnknown_08596BD8,
gUnknown_08596BE0,
};
const union AnimCmd *const gUnknown_08596C08[] =
{
gUnknown_08596BE8,
gUnknown_08596BF0,
};
const struct SpriteTemplate gUnknown_08596C10 =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
.oam = &gUnknown_08524914,
.anims = gUnknown_08596BF8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8110F30,
};
const struct SpriteTemplate gUnknown_08596C28 =
{
.tileTag = ANIM_TAG_MUD_SAND,
.paletteTag = ANIM_TAG_MUD_SAND,
.oam = &gUnknown_08524904,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_811131C,
};
const struct SpriteTemplate gUnknown_08596C40 =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
.oam = &gUnknown_08524914,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_811131C,
};
const struct SpriteTemplate gUnknown_08596C58 =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
.oam = &gUnknown_08524914,
.anims = gUnknown_08596BF8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8111388,
};
const union AffineAnimCmd gUnknown_08596C70[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, -5, 5),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd gUnknown_08596C80[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 5, 5),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd *const gUnknown_08596C90[] =
{
gUnknown_08596C70,
gUnknown_08596C80,
};
const struct SpriteTemplate gUnknown_08596C98 =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
.oam = &gUnknown_08524974,
.anims = gUnknown_08596BF8,
.images = NULL,
.affineAnims = gUnknown_08596C90,
.callback = sub_8111418,
};
const struct SpriteTemplate gUnknown_08596CB0 =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
.oam = &gUnknown_08524974,
.anims = gUnknown_08596BF8,
.images = NULL,
.affineAnims = gUnknown_08596C90,
.callback = sub_8111444,
};
const struct SpriteTemplate gUnknown_08596CC8 =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
.oam = &gUnknown_08524914,
.anims = gUnknown_08596C08,
.images = NULL,
.affineAnims = gUnknown_08596C90,
.callback = sub_80FF268,
};
const struct SpriteTemplate gUnknown_08596CE0 =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
.oam = &gUnknown_08524974,
.anims = gUnknown_08596C00,
.images = NULL,
.affineAnims = gUnknown_08596C90,
.callback = sub_80A8EE4,
};

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#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
extern void sub_810721C(struct Sprite *);
extern void sub_8107260(struct Sprite *);
extern void sub_810744C(struct Sprite *);
extern void sub_81075EC(struct Sprite *);
extern void sub_8107730(struct Sprite *);
extern void sub_81077C0(struct Sprite *);
extern void sub_80A78AC(struct Sprite *);
extern void sub_8107894(struct Sprite *);
extern void sub_81078D0(struct Sprite *);
extern void sub_8108034(struct Sprite *);
extern void sub_810851C(struct Sprite *);
extern void sub_8108BE0(struct Sprite *);
extern void sub_8108C54(struct Sprite *);
extern void sub_80A8EE4(struct Sprite *);
extern const union AffineAnimCmd *const gUnknown_08593420[];
extern const union AffineAnimCmd *const gUnknown_08596208[];
extern const union AnimCmd *const gUnknown_08595AB8[];
// what is this?
const u8 gUnknown_8593C80[] = INCBIN_U8("graphics/unknown/unknown_593C80.4bpp");
const u8 gUnknown_8593FFC[] = INCBIN_U8("graphics/unknown/unknown_593FFC.bin");
const union AnimCmd gUnknown_08594FFC[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(8, 2),
ANIMCMD_FRAME(16, 2),
ANIMCMD_FRAME(24, 6),
ANIMCMD_FRAME(32, 2),
ANIMCMD_FRAME(40, 2),
ANIMCMD_FRAME(48, 2),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_0859501C[] =
{
gUnknown_08594FFC,
};
const struct SpriteTemplate gUnknown_08595020 =
{
.tileTag = ANIM_TAG_RAIN_DROPS,
.paletteTag = ANIM_TAG_RAIN_DROPS,
.oam = &gUnknown_08524954,
.anims = gUnknown_0859501C,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810721C,
};
const union AffineAnimCmd gUnknown_08595038[] =
{
AFFINEANIMCMD_FRAME(0xFFFB, 0xFFFB, 0, 10),
AFFINEANIMCMD_FRAME(0x5, 0x5, 0, 10),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd *const gUnknown_08595050[] =
{
gUnknown_08595038,
};
const union AnimCmd gUnknown_08595054[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(4, 5),
ANIMCMD_FRAME(8, 5),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08595064[] =
{
gUnknown_08595054,
};
const struct SpriteTemplate gBattleAnimSpriteTemplate_8595068 =
{
.tileTag = ANIM_TAG_BUBBLE,
.paletteTag = ANIM_TAG_BUBBLE,
.oam = &gUnknown_08524A8C,
.anims = gUnknown_08595064,
.images = NULL,
.affineAnims = gUnknown_08595050,
.callback = sub_8107260,
};
const union AnimCmd gUnknown_08595080[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08595088[] =
{
ANIMCMD_FRAME(4, 1),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08595090[] =
{
gUnknown_08595080,
gUnknown_08595088,
};
const union AffineAnimCmd gUnknown_08595098[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
AFFINEANIMCMD_FRAME(0x60, 0x60, 0, 1),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_085950B0[] =
{
gUnknown_08595098,
};
// Multi-colored rings used in Aurora Beam.
const struct SpriteTemplate gUnknown_085950B4 =
{
.tileTag = ANIM_TAG_RAINBOW_RINGS,
.paletteTag = ANIM_TAG_RAINBOW_RINGS,
.oam = &gUnknown_08524A04,
.anims = gUnknown_08595090,
.images = NULL,
.affineAnims = gUnknown_085950B0,
.callback = sub_810744C,
};
const union AnimCmd gUnknown_085950CC[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(4, 1),
ANIMCMD_FRAME(8, 1),
ANIMCMD_FRAME(12, 1),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_085950E0[] =
{
gUnknown_085950CC,
};
const struct SpriteTemplate gUnknown_085950E4 =
{
.tileTag = ANIM_TAG_WATER_ORB,
.paletteTag = ANIM_TAG_WATER_ORB,
.oam = &gUnknown_08524A2C,
.anims = gUnknown_085950E0,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81075EC,
};
const struct SpriteTemplate gUnknown_085950FC =
{
.tileTag = ANIM_TAG_BROWN_ORB,
.paletteTag = ANIM_TAG_BROWN_ORB,
.oam = &gUnknown_08524A2C,
.anims = gUnknown_085950E0,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81075EC,
};
const struct SpriteTemplate gUnknown_08595114 =
{
.tileTag = ANIM_TAG_GLOWY_RED_ORB,
.paletteTag = ANIM_TAG_GLOWY_RED_ORB,
.oam = &gUnknown_08524904,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81075EC,
};
const struct SpriteTemplate gUnknown_0859512C =
{
.tileTag = ANIM_TAG_GLOWY_GREEN_ORB,
.paletteTag = ANIM_TAG_GLOWY_GREEN_ORB,
.oam = &gUnknown_08524904,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81075EC,
};
const union AnimCmd gUnknown_08595144[] =
{
ANIMCMD_FRAME(16, 2),
ANIMCMD_FRAME(32, 2),
ANIMCMD_FRAME(48, 2),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_08595154[] =
{
gUnknown_08595144,
};
const struct SpriteTemplate gUnknown_08595158 =
{
.tileTag = ANIM_TAG_SMALL_EMBER,
.paletteTag = ANIM_TAG_SMALL_EMBER,
.oam = &gUnknown_08524914,
.anims = gUnknown_08595154,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81075EC,
};
const struct SpriteTemplate gUnknown_08595170 =
{
.tileTag = ANIM_TAG_BLUE_RING,
.paletteTag = ANIM_TAG_BLUE_RING,
.oam = &gUnknown_08524A14,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08593420,
.callback = sub_81075EC,
};
const union AffineAnimCmd gUnknown_08595188[] =
{
AFFINEANIMCMD_FRAME(0x3, 0x3, 10, 50),
AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 10),
AFFINEANIMCMD_FRAME(0xFFEC, 0xFFEC, -10, 20),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_085951A8[] =
{
AFFINEANIMCMD_FRAME(0x150, 0x150, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_085951B8[] =
{
gUnknown_08595188,
};
const union AffineAnimCmd *const gUnknown_085951BC[] =
{
gUnknown_085951A8,
};
const struct SpriteTemplate gUnknown_085951C0 =
{
.tileTag = ANIM_TAG_WATER_ORB,
.paletteTag = ANIM_TAG_WATER_ORB,
.oam = &gUnknown_08524AEC,
.anims = gUnknown_085950E0,
.images = NULL,
.affineAnims = gUnknown_085951B8,
.callback = sub_8107730,
};
const struct SpriteTemplate gUnknown_085951D8 =
{
.tileTag = ANIM_TAG_WATER_ORB,
.paletteTag = ANIM_TAG_WATER_ORB,
.oam = &gUnknown_08524AEC,
.anims = gUnknown_085950E0,
.images = NULL,
.affineAnims = gUnknown_085951BC,
.callback = sub_81077C0,
};
const union AnimCmd gUnknown_085951F0[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_085951F8[] =
{
ANIMCMD_FRAME(4, 1),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08595200[] =
{
gUnknown_085951F0,
};
const union AnimCmd *const gUnknown_08595204[] =
{
gUnknown_085951F8,
};
const struct SpriteTemplate gUnknown_08595208 =
{
.tileTag = ANIM_TAG_SMALL_BUBBLES,
.paletteTag = ANIM_TAG_SMALL_BUBBLES,
.oam = &gUnknown_08524A2C,
.anims = gUnknown_08595200,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80A78AC,
};
const struct SpriteTemplate gUnknown_08595220 =
{
.tileTag = ANIM_TAG_SMALL_BUBBLES,
.paletteTag = ANIM_TAG_SMALL_BUBBLES,
.oam = &gUnknown_08524AEC,
.anims = gUnknown_08595204,
.images = NULL,
.affineAnims = gUnknown_08596208,
.callback = sub_8107894,
};
const struct SpriteTemplate gUnknown_08595238 =
{
.tileTag = ANIM_TAG_ICE_CRYSTALS,
.paletteTag = ANIM_TAG_ICE_CRYSTALS,
.oam = &gUnknown_08524904,
.anims = gUnknown_08595AB8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81078D0,
};
const struct SpriteTemplate gUnknown_08595250 =
{
.tileTag = ANIM_TAG_SMALL_BUBBLES,
.paletteTag = ANIM_TAG_SMALL_BUBBLES,
.oam = &gUnknown_08524904,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8108034,
};
const struct SpriteTemplate gUnknown_08595268 =
{
.tileTag = ANIM_TAG_GLOWY_BLUE_ORB,
.paletteTag = ANIM_TAG_GLOWY_BLUE_ORB,
.oam = &gUnknown_08524904,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810851C,
};
const union AnimCmd gUnknown_08595280[] =
{
ANIMCMD_FRAME(8, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08595288[] =
{
ANIMCMD_FRAME(9, 1),
ANIMCMD_END,
};
const union AnimCmd gUnknown_08595290[] =
{
ANIMCMD_FRAME(4, 1),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_08595298[] =
{
gUnknown_08595280,
gUnknown_08595288,
};
const union AnimCmd *const gUnknown_085952A0[] =
{
gUnknown_08595290,
};
const union AffineAnimCmd gUnknown_085952A4[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0xFFF6, 0xFFF6, 0, 15),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_085952BC[] =
{
AFFINEANIMCMD_FRAME(0xE0, 0xE0, 0, 0),
AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 15),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_085952D4[] =
{
AFFINEANIMCMD_FRAME(0x150, 0x150, 0, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 15),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_085952EC[] =
{
gUnknown_085952A4,
gUnknown_085952BC,
};
const union AffineAnimCmd *const gUnknown_085952F4[] =
{
gUnknown_085952D4,
};
const struct SpriteTemplate gUnknown_085952F8 =
{
.tileTag = ANIM_TAG_SMALL_BUBBLES,
.paletteTag = ANIM_TAG_SMALL_BUBBLES,
.oam = &gUnknown_08524904,
.anims = gUnknown_08595298,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8108BE0,
};
const struct SpriteTemplate gUnknown_08595310 =
{
.tileTag = ANIM_TAG_SMALL_BUBBLES,
.paletteTag = ANIM_TAG_SMALL_BUBBLES,
.oam = &gUnknown_08524964,
.anims = gUnknown_08595298,
.images = NULL,
.affineAnims = gUnknown_085952EC,
.callback = sub_8108C54,
};
const struct SpriteTemplate gUnknown_08595328 =
{
.tileTag = ANIM_TAG_SMALL_BUBBLES,
.paletteTag = ANIM_TAG_SMALL_BUBBLES,
.oam = &gUnknown_0852496C,
.anims = gUnknown_085952A0,
.images = NULL,
.affineAnims = gUnknown_085952F4,
.callback = sub_80A8EE4,
};