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https://github.com/Ninjdai1/pokeemerald.git
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Decompile through ClearContestWinnerPicsInContestHall, 10 NONMATCHINGs present.
This commit is contained in:
parent
2ca482dc24
commit
284751e761
4542
asm/contest.s
4542
asm/contest.s
File diff suppressed because it is too large
Load Diff
@ -406,7 +406,7 @@ gSpriteTemplate_858998C:: @ 858998C
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spr_template 0x80eb, 0x80eb, gOamData_8589944, gDummySpriteAnimTable, NULL, gSpriteAffineAnimTable_8589984, SpriteCallbackDummy
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spr_template 0x80eb, 0x80eb, gOamData_8589944, gDummySpriteAnimTable, NULL, gSpriteAffineAnimTable_8589984, SpriteCallbackDummy
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.align 2
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.align 2
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gUnknown_085899EC:: @ 85899EC
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gContestExcitementTable:: @ 85899EC
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.2byte 0x0001, 0xffff, 0x0000, 0x0001, 0xffff, 0x00ff, 0x0001, 0xffff, 0x00ff, 0x0001, 0xff00, 0x00ff, 0x0001, 0x0000
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.2byte 0x0001, 0xffff, 0x0000, 0x0001, 0xffff, 0x00ff, 0x0001, 0xffff, 0x00ff, 0x0001, 0xff00, 0x00ff, 0x0001, 0x0000
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@ -665,19 +665,19 @@ gText_0827E817:: @ 827E817
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.string "{STR_VAR_1}'s\n"
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.string "{STR_VAR_1}'s\n"
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.string "{STR_VAR_2} is ignored.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
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.string "{STR_VAR_2} is ignored.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
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gText_0827E837:: @ 827E837
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gText_Contest_Shyness:: @ 827E837
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.string "shyness$"
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.string "shyness$"
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gText_0827E83F:: @ 827E83F
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gText_Contest_Anxiety:: @ 827E83F
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.string "anxiety$"
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.string "anxiety$"
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gText_0827E847:: @ 827E847
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gText_Contest_Laziness:: @ 827E847
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.string "laziness$"
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.string "laziness$"
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gText_0827E850:: @ 827E850
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gText_Contest_Hesitancy:: @ 827E850
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.string "hesitancy$"
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.string "hesitancy$"
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gText_0827E85A:: @ 827E85A
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gText_Contest_Fear:: @ 827E85A
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.string "fear$"
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.string "fear$"
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gText_0827E85F:: @ 827E85F
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gText_0827E85F:: @ 827E85F
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@ -429,9 +429,13 @@ extern struct ContestResources *gContestResources;
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#define shared19328 (*gContestResources->field_10)
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#define shared19328 (*gContestResources->field_10)
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#define shared19338 (*gContestResources->field_14)
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#define shared19338 (*gContestResources->field_14)
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#define shared15800 (gHeap + 0x18000)
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#define shared15800 (gHeap + 0x18000)
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#define shared16800 (gHeap + 0x19000)
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#define shared18000 (*(struct Shared18000 *)(gHeap + 0x1a000))
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#define shared18000 (*(struct Shared18000 *)(gHeap + 0x1a000))
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extern u32 gContestRngValue;
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extern u32 gContestRngValue;
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extern u8 gUnknown_02039F26[4];
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extern u8 gUnknown_02039F26[4];
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@ -445,7 +449,7 @@ bool8 sub_80DE1E8(u8 a);
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void SetStartledString(u8 a, u8 b);
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void SetStartledString(u8 a, u8 b);
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s8 Contest_GetMoveExcitement(u16);
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s8 Contest_GetMoveExcitement(u16);
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u8 sub_80DAE0C(struct Pokemon *);
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u8 sub_80DAE0C(struct Pokemon *);
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void sub_80DEDA8(u8);
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bool8 sub_80DEDA8(u8);
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void sub_80DACBC(u8 contestType, u8 rank, bool32 isPostgame);
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void sub_80DACBC(u8 contestType, u8 rank, bool32 isPostgame);
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void sub_80DB09C(u8 contestCategory);
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void sub_80DB09C(u8 contestCategory);
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void sub_80DCE58(u8);
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void sub_80DCE58(u8);
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@ -4745,9 +4745,13 @@ extern const u32 gBattleStatMask8_Pal[];
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extern const u32 gUnknown_08D9A88C[];
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extern const u32 gUnknown_08D9A88C[];
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extern const u32 gContestMiscGfx[];
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extern const u32 gContestMiscGfx[];
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extern const u32 gContestAudienceGfx[];
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extern const u32 gContestAudienceGfx[];
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extern const u8 gContestApplauseMeterGfx[];
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extern const u8 gContestNextTurnNumbersGfx[];
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extern const u8 gContestNextTurnRandomGfx[];
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extern const u32 gUnknown_08C16FA8[];
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extern const u32 gUnknown_08C16FA8[];
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extern const u32 gUnknown_08C16E90[];
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extern const u32 gUnknown_08C16E90[];
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extern const u32 gUnknown_08C17170[];
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extern const u32 gUnknown_08C17170[];
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extern const u32 gUnknown_08C17980[];
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extern const u32 gUnknown_08D95E00[];
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extern const u32 gUnknown_08D95E00[];
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extern const u32 gUnknown_08D960D0[];
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extern const u32 gUnknown_08D960D0[];
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2702
src/contest.c
2702
src/contest.c
File diff suppressed because it is too large
Load Diff
@ -1023,8 +1023,8 @@ const u32 gBattleAnimSpriteSheet_262[] = INCBIN_U32("graphics/battle_anims/sprit
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const u32 gBattleAnimSpritePalette_262[] = INCBIN_U32("graphics/battle_anims/sprites/262.gbapal.lz");
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const u32 gBattleAnimSpritePalette_262[] = INCBIN_U32("graphics/battle_anims/sprites/262.gbapal.lz");
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const u32 gContestNextTurnGfx[] = INCBIN_U32("graphics/contest/nextturn.4bpp.lz");
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const u32 gContestNextTurnGfx[] = INCBIN_U32("graphics/contest/nextturn.4bpp.lz");
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const u8 gUnknown_08D8E9B4[] = INCBIN_U8("graphics/contest/nextturn_numbers.4bpp");
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const u8 gContestNextTurnNumbersGfx[] = INCBIN_U8("graphics/contest/nextturn_numbers.4bpp");
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const u8 gUnknown_08D8EA34[] = INCBIN_U8("graphics/contest/nextturn_random.4bpp");
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const u8 gContestNextTurnRandomGfx[] = INCBIN_U8("graphics/contest/nextturn_random.4bpp");
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const u32 gBattleAnimSpriteSheet_264[] = INCBIN_U32("graphics/battle_anims/sprites/264.4bpp.lz");
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const u32 gBattleAnimSpriteSheet_264[] = INCBIN_U32("graphics/battle_anims/sprites/264.4bpp.lz");
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const u32 gBattleAnimSpritePalette_264[] = INCBIN_U32("graphics/battle_anims/sprites/264.gbapal.lz");
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const u32 gBattleAnimSpritePalette_264[] = INCBIN_U32("graphics/battle_anims/sprites/264.gbapal.lz");
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