mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
Add TRACKS_ALL, remove BGCntrlBitfield
This commit is contained in:
parent
e26f9d10d7
commit
28de627913
10
gflib/bg.h
10
gflib/bg.h
@ -1,16 +1,6 @@
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#ifndef GUARD_BG_H
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#define GUARD_BG_H
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struct BGCntrlBitfield // for the I/O registers
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{
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volatile u16 priority:2;
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volatile u16 charBaseBlock:2;
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volatile u16 field_0_2:4;
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volatile u16 field_1_0:5;
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volatile u16 areaOverflowMode:1;
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volatile u16 screenSize:2;
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};
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enum
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{
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BG_ATTR_CHARBASEINDEX = 1,
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@ -313,6 +313,8 @@ struct MusicPlayerTrack
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#define MAX_MUSICPLAYER_TRACKS 16
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#define TRACKS_ALL 0xFFFF
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#define TEMPORARY_FADE 0x0001
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#define FADE_IN 0x0002
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#define FADE_VOL_MAX 64
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@ -35,7 +35,7 @@ struct BgCnt
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{
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u16 priority:2;
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u16 charBaseBlock:2;
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u16 dummy:2;
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u16 dsCharBaseBlock:2;
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u16 mosaic:1;
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u16 palettes:1;
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u16 screenBaseBlock:5;
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@ -1877,7 +1877,7 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo
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{
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if (tableId == gMovesWithQuietBGM[i])
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{
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 128);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 128);
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break;
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}
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}
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@ -2143,7 +2143,7 @@ static void ScriptCmd_end(void)
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if (!continuousAnim) // May have been used for debug?
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{
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 256);
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if (!IsContest())
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{
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sub_80A8278();
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@ -614,7 +614,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
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SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR);
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HandleBattleWindow(5, 0, 24, 13, WINDOW_CLEAR);
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CopyBgTilemapBufferToVram(0);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 256);
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BeginNormalPaletteFade(0x7FFFFF1C, 4, 8, 0, RGB_BLACK);
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(*state)++;
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break;
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@ -323,7 +323,7 @@ static void Intro_TryShinyAnimShowHealthbox(void)
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}
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else
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{
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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}
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}
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@ -465,7 +465,7 @@ static void SwitchIn_HandleSoundAndEnd(void)
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if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
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|| gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2)
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{
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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LinkOpponentBufferExecCompleted();
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}
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}
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@ -334,7 +334,7 @@ static void Intro_TryShinyAnimShowHealthbox(void)
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m4aMPlayContinue(&gMPlayInfo_BGM);
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}
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else
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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}
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE;
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bgmRestored = TRUE;
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@ -470,7 +470,7 @@ static void SwitchIn_HandleSoundAndEnd(void)
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if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
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|| gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2)
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{
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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OpponentBufferExecCompleted();
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}
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}
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@ -1024,7 +1024,7 @@ static void Intro_TryShinyAnimShowHealthbox(void)
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if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
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m4aMPlayContinue(&gMPlayInfo_BGM);
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else
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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}
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE;
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bgmRestored = TRUE;
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@ -1092,7 +1092,7 @@ static void SwitchIn_HandleSoundAndEnd(void)
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive
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&& !IsCryPlayingOrClearCrySongs())
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{
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
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PlayerBufferExecCompleted();
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}
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@ -1121,7 +1121,7 @@ void Task_PlayerController_RestoreBgmAfterCry(u8 taskId)
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{
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if (!IsCryPlayingOrClearCrySongs())
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{
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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DestroyTask(taskId);
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}
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}
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@ -301,7 +301,7 @@ static void Intro_TryShinyAnimShowHealthbox(void)
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}
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else
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{
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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}
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}
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE;
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@ -450,7 +450,7 @@ static void SwitchIn_HandleSoundAndEnd(void)
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if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
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|| gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2)
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{
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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RecordedOpponentBufferExecCompleted();
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}
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}
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@ -318,7 +318,7 @@ static void Intro_TryShinyAnimShowHealthbox(void)
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}
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else
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{
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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}
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}
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@ -6412,10 +6412,10 @@ static void Cmd_various(void)
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}
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break;
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case VARIOUS_VOLUME_DOWN:
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x55);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x55);
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break;
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case VARIOUS_VOLUME_UP:
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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break;
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case VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT:
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gBattleStruct->alreadyStatusedMoveAttempt |= gBitTable[gActiveBattler];
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@ -932,7 +932,7 @@ static const struct WindowTemplate sBlenderRecordWindowTemplate =
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static void UpdateHitPitch(void)
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{
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m4aMPlayPitchControl(&gMPlayInfo_SE2, 0xFFFF, 2 * (sBerryBlender->speed - MIN_ARROW_SPEED));
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m4aMPlayPitchControl(&gMPlayInfo_SE2, TRACKS_ALL, 2 * (sBerryBlender->speed - MIN_ARROW_SPEED));
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}
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static void VBlankCB_BerryBlender(void)
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@ -3820,7 +3820,7 @@ static void Task_UpdateAppealHearts(u8 taskId)
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{
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PlaySE(SE_CONTEST_HEART);
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m4aMPlayImmInit(&gMPlayInfo_SE1);
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m4aMPlayPitchControl(&gMPlayInfo_SE1, 0xFFFF, pitchMod * 256);
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m4aMPlayPitchControl(&gMPlayInfo_SE1, TRACKS_ALL, pitchMod * 256);
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}
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else
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{
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@ -1019,7 +1019,7 @@ static void Task_HofPC_HandleInput(u8 taskId)
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if (IsCryPlayingOrClearCrySongs())
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{
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StopCryAndClearCrySongs();
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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}
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gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit;
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}
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@ -1029,7 +1029,7 @@ static void Task_HofPC_HandleInput(u8 taskId)
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if (IsCryPlayingOrClearCrySongs())
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{
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StopCryAndClearCrySongs();
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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}
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gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit;
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}
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@ -502,9 +502,9 @@ static void BardSing(struct Task *task, struct BardSong *song)
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if (sound->var00 <= 50)
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{
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song->volume = 0x100 + sound->volume * 16;
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m4aMPlayVolumeControl(&gMPlayInfo_SE2, 0xFFFF, song->volume);
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m4aMPlayVolumeControl(&gMPlayInfo_SE2, TRACKS_ALL, song->volume);
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song->pitch = 0x200 + song->phonemes[song->currPhoneme].pitch;
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m4aMPlayPitchControl(&gMPlayInfo_SE2, 0xFFFF, song->pitch);
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m4aMPlayPitchControl(&gMPlayInfo_SE2, TRACKS_ALL, song->pitch);
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}
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break;
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case 1:
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@ -514,8 +514,8 @@ static void BardSing(struct Task *task, struct BardSong *song)
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song->pitch += 64;
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else
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song->pitch -= 64;
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m4aMPlayVolumeControl(&gMPlayInfo_SE2, 0xFFFF, song->volume);
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m4aMPlayPitchControl(&gMPlayInfo_SE2, 0xFFFF, song->pitch);
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m4aMPlayVolumeControl(&gMPlayInfo_SE2, TRACKS_ALL, song->volume);
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m4aMPlayPitchControl(&gMPlayInfo_SE2, TRACKS_ALL, song->pitch);
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song->voiceInflection++;
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song->phonemeTimer--;
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if (song->phonemeTimer == 0)
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@ -774,7 +774,7 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
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}
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else
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{
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 128);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 128);
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}
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}
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@ -886,7 +886,7 @@ static void Task_ExitPokeblockFeed(u8 taskId)
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{
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ResetSpriteData();
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FreeAllSpritePalettes();
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, -1, 0x100);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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SetMainCallback2(gMain.savedCallback);
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DestroyTask(taskId);
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FreeAllWindowBuffers();
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@ -1637,7 +1637,7 @@ void CB2_OpenPokedex(void)
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SetVBlankCallback(VBlankCB_Pokedex);
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SetMainCallback2(CB2_Pokedex);
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CreatePokedexList(sPokedexView->dexMode, sPokedexView->dexOrder);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x80);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x80);
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break;
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}
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}
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@ -1847,7 +1847,7 @@ static void Task_ClosePokedex(u8 taskId)
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FreeWindowAndBgBuffers();
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DestroyTask(taskId);
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SetMainCallback2(CB2_ReturnToFieldWithOpenMenu);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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Free(sPokedexView);
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}
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}
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@ -1498,7 +1498,7 @@ static void CloseSummaryScreen(u8 taskId)
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ResetSpriteData();
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FreeAllSpritePalettes();
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StopCryAndClearCrySongs();
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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if (gMonSpritesGfxPtr == NULL)
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DestroyMonSpritesGfxManager(MON_SPR_GFX_MANAGER_A);
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FreeSummaryScreen();
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@ -21,7 +21,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void);
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static bool8 LoadBattlerSpriteGfx(u8 battlerId);
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static void CreateBattlerSprite(u8 battlerId);
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static void CreateHealthboxSprite(u8 battlerId);
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static void sub_80A95F4(void);
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static void ClearBattleBgCntBaseBlocks(void);
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void ReshowBattleScreenDummy(void)
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{
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@ -158,7 +158,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
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break;
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default:
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SetVBlankCallback(VBlankCB_Battle);
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sub_80A95F4();
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ClearBattleBgCntBaseBlocks();
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BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1);
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gPaletteFade.bufferTransferDisabled = 0;
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SetMainCallback2(BattleMainCB2);
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@ -169,14 +169,14 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
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gBattleScripting.reshowMainState++;
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}
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static void sub_80A95F4(void)
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static void ClearBattleBgCntBaseBlocks(void)
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{
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struct BGCntrlBitfield *regBgcnt1, *regBgcnt2;
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vBgCnt *regBgcnt1, *regBgcnt2;
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regBgcnt1 = (struct BGCntrlBitfield *)(®_BG1CNT);
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regBgcnt1 = (vBgCnt *)(®_BG1CNT);
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regBgcnt1->charBaseBlock = 0;
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regBgcnt2 = (struct BGCntrlBitfield *)(®_BG2CNT);
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regBgcnt2 = (vBgCnt *)(®_BG2CNT);
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regBgcnt2->charBaseBlock = 0;
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}
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@ -3999,8 +3999,8 @@ static void UpdateBallPos(struct Sprite *sprite)
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sprite->y2 = -cos * sprite->sBallDistToCenter >> 12;
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if (IsSEPlaying())
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{
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m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, sprite->x2);
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m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, sprite->x2);
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m4aMPlayPanpotControl(&gMPlayInfo_SE1, TRACKS_ALL, sprite->x2);
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m4aMPlayPanpotControl(&gMPlayInfo_SE2, TRACKS_ALL, sprite->x2);
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}
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}
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@ -4704,8 +4704,8 @@ static void SpriteCB_Taillow_FlyIn(struct Sprite *sprite)
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if (IsSEPlaying())
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{
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s8 pan = -((116 - sprite->x) / 2);
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m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan);
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m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan);
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m4aMPlayPanpotControl(&gMPlayInfo_SE1, TRACKS_ALL, pan);
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m4aMPlayPanpotControl(&gMPlayInfo_SE2, TRACKS_ALL, pan);
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}
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}
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else
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26
src/sound.c
26
src/sound.c
@ -271,7 +271,7 @@ void FadeInNewBGM(u16 songNum, u8 speed)
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songNum = 0;
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m4aSongNumStart(songNum);
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m4aMPlayImmInit(&gMPlayInfo_BGM);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0);
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m4aSongNumStop(songNum);
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m4aMPlayFadeIn(&gMPlayInfo_BGM, speed);
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}
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@ -309,7 +309,7 @@ bool8 IsBGMStopped(void)
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void PlayCry1(u16 species, s8 pan)
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{
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 85);
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PlayCryInternal(species, pan, CRY_VOLUME, 10, 0);
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gPokemonCryBGMDuckingCounter = 2;
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RestoreBGMVolumeAfterPokemonCry();
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@ -328,7 +328,7 @@ void PlayCry3(u16 species, s8 pan, u8 mode)
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}
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else
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{
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 85);
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PlayCryInternal(species, pan, CRY_VOLUME, 10, mode);
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gPokemonCryBGMDuckingCounter = 2;
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RestoreBGMVolumeAfterPokemonCry();
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@ -344,7 +344,7 @@ void PlayCry4(u16 species, s8 pan, u8 mode)
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else
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{
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if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 85);
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PlayCryInternal(species, pan, CRY_VOLUME, 10, mode);
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}
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}
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@ -357,7 +357,7 @@ void PlayCry6(u16 species, s8 pan, u8 mode) // not present in R/S
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}
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else
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{
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 85);
|
||||
PlayCryInternal(species, pan, CRY_VOLUME, 10, mode);
|
||||
gPokemonCryBGMDuckingCounter = 2;
|
||||
}
|
||||
@ -365,7 +365,7 @@ void PlayCry6(u16 species, s8 pan, u8 mode) // not present in R/S
|
||||
|
||||
void PlayCry5(u16 species, u8 mode)
|
||||
{
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 85);
|
||||
PlayCryInternal(species, 0, CRY_VOLUME, 10, mode);
|
||||
gPokemonCryBGMDuckingCounter = 2;
|
||||
RestoreBGMVolumeAfterPokemonCry();
|
||||
@ -549,7 +549,7 @@ static void Task_DuckBGMForPokemonCry(u8 taskId)
|
||||
|
||||
if (!IsPokemonCryPlaying(gMPlay_PokemonCry))
|
||||
{
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 256);
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
}
|
||||
@ -579,28 +579,28 @@ void PlaySE12WithPanning(u16 songNum, s8 pan)
|
||||
m4aSongNumStart(songNum);
|
||||
m4aMPlayImmInit(&gMPlayInfo_SE1);
|
||||
m4aMPlayImmInit(&gMPlayInfo_SE2);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE1, TRACKS_ALL, pan);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE2, TRACKS_ALL, pan);
|
||||
}
|
||||
|
||||
void PlaySE1WithPanning(u16 songNum, s8 pan)
|
||||
{
|
||||
m4aSongNumStart(songNum);
|
||||
m4aMPlayImmInit(&gMPlayInfo_SE1);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE1, TRACKS_ALL, pan);
|
||||
}
|
||||
|
||||
void PlaySE2WithPanning(u16 songNum, s8 pan)
|
||||
{
|
||||
m4aSongNumStart(songNum);
|
||||
m4aMPlayImmInit(&gMPlayInfo_SE2);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE2, TRACKS_ALL, pan);
|
||||
}
|
||||
|
||||
void SE12PanpotControl(s8 pan)
|
||||
{
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE1, TRACKS_ALL, pan);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE2, TRACKS_ALL, pan);
|
||||
}
|
||||
|
||||
bool8 IsSEPlaying(void)
|
||||
|
Loading…
Reference in New Issue
Block a user