Use new MUS_NONE constant in sound.c

This commit is contained in:
Phlosioneer 2019-03-12 02:21:00 -04:00 committed by huderlem
parent 092608aef6
commit 291df27dcb

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@ -264,7 +264,7 @@ void FadeInNewBGM(u16 songNum, u8 speed)
{
if (gDisableMusic)
songNum = 0;
if (songNum == 0xFFFF)
if (songNum == MUS_NONE)
songNum = 0;
m4aSongNumStart(songNum);
m4aMPlayImmInit(&gMPlayInfo_BGM);
@ -561,7 +561,7 @@ void PlayBGM(u16 songNum)
{
if (gDisableMusic)
songNum = 0;
if (songNum == 0xFFFF)
if (songNum == MUS_NONE)
songNum = 0;
m4aSongNumStart(songNum);
}