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Constants
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@ -495,4 +495,9 @@
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#define PARENTAL_BOND_2ND_HIT 1
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#define PARENTAL_BOND_OFF 0
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// Constants for if HandleScriptMegaPrimalBurst should handle Mega Evolution, Primal Reversion, or Ultra Burst.
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#define HANDLE_TYPE_MEGA_EVOLUTION 0
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#define HANDLE_TYPE_PRIMAL_REVERSION 1
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#define HANDLE_TYPE_ULTRA_BURST 2
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#endif // GUARD_CONSTANTS_BATTLE_H
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@ -8605,12 +8605,12 @@ static void HandleScriptMegaPrimalBurst(u32 caseId, u32 battlerId, u32 type)
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// Change species.
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if (caseId == 0)
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{
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if (type == 0)
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if (type == HANDLE_TYPE_MEGA_EVOLUTION)
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{
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if (!TryBattleFormChange(battlerId, FORM_CHANGE_BATTLE_MEGA_EVOLUTION_ITEM))
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TryBattleFormChange(battlerId, FORM_CHANGE_BATTLE_MEGA_EVOLUTION_MOVE);
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}
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else if (type == 1)
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else if (type == HANDLE_TYPE_PRIMAL_REVERSION)
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TryBattleFormChange(battlerId, FORM_CHANGE_BATTLE_PRIMAL_REVERSION);
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else
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TryBattleFormChange(battlerId, FORM_CHANGE_BATTLE_ULTRA_BURST);
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@ -8626,9 +8626,9 @@ static void HandleScriptMegaPrimalBurst(u32 caseId, u32 battlerId, u32 type)
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UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId], mon, HEALTHBOX_ALL);
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if (side == B_SIDE_OPPONENT)
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SetBattlerShadowSpriteCallback(battlerId, gBattleMons[battlerId].species);
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if (type == 0)
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if (type == HANDLE_TYPE_MEGA_EVOLUTION)
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gBattleStruct->mega.alreadyEvolved[position] = TRUE;
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if (type == 2)
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if (type == HANDLE_TYPE_ULTRA_BURST)
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gBattleStruct->burst.alreadyBursted[position] = TRUE;
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}
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}
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@ -9686,21 +9686,21 @@ static void Cmd_various(void)
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case VARIOUS_HANDLE_MEGA_EVO:
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{
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VARIOUS_ARGS(u8 case_);
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HandleScriptMegaPrimalBurst(cmd->case_, gActiveBattler, 0);
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HandleScriptMegaPrimalBurst(cmd->case_, gActiveBattler, HANDLE_TYPE_MEGA_EVOLUTION);
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gBattlescriptCurrInstr = cmd->nextInstr;
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return;
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}
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case VARIOUS_HANDLE_PRIMAL_REVERSION:
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{
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VARIOUS_ARGS(u8 case_);
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HandleScriptMegaPrimalBurst(cmd->case_, gActiveBattler, 1);
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HandleScriptMegaPrimalBurst(cmd->case_, gActiveBattler, HANDLE_TYPE_PRIMAL_REVERSION);
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gBattlescriptCurrInstr = cmd->nextInstr;
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return;
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}
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case VARIOUS_HANDLE_ULTRA_BURST:
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{
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VARIOUS_ARGS(u8 case_);
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HandleScriptMegaPrimalBurst(cmd->case_, gActiveBattler, 2);
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HandleScriptMegaPrimalBurst(cmd->case_, gActiveBattler, HANDLE_TYPE_ULTRA_BURST);
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gBattlescriptCurrInstr = cmd->nextInstr;
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return;
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}
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