diff --git a/src/battle_main.c b/src/battle_main.c index cf04cf7b0..c41adfa90 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -300,25 +300,25 @@ static const s8 gUnknown_0831ACE0[] ={-32, -16, -16, -32, -32, 0, 0, 0}; const u8 gTypeNames[NUMBER_OF_MON_TYPES][TYPE_NAME_LENGTH + 1] = { - _("NORMAL"), - _("FIGHT"), - _("FLYING"), - _("POISON"), - _("GROUND"), - _("ROCK"), - _("BUG"), - _("GHOST"), - _("STEEL"), + _("Normal"), + _("Fight"), + _("Flying"), + _("Poison"), + _("Ground"), + _("Rock"), + _("Bug"), + _("Ghost"), + _("Steel"), _("???"), - _("FIRE"), - _("WATER"), - _("GRASS"), - _("ELECTR"), - _("PSYCHC"), - _("ICE"), - _("DRAGON"), - _("DARK"), - _("FAIRY"), + _("Fire"), + _("Water"), + _("Grass"), + _("Electr"), + _("Psychc"), + _("Ice"), + _("Dragon"), + _("Dark"), + _("Fairy"), }; // This is a factor in how much money you get for beating a trainer.