Merge branch 'pokemon_expansion' into PE-Ultima-Forms

# Conflicts:
#	src/data/pokemon/base_stats.h
This commit is contained in:
Eduardo Quezada 2020-10-26 20:06:37 -03:00
commit 2c098d8294
11 changed files with 433 additions and 6 deletions

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@ -5,7 +5,7 @@ JASC-PAL
136 8 64
112 56 144
232 96 128
176 104 200
152 0 208
200 0 112
96 16 48
216 160 232

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@ -0,0 +1,19 @@
#ifndef GUARD_CONSTANTS_POKEMON_CONFIG_H
#define GUARD_CONSTANTS_POKEMON_CONFIG_H
// Used by other branches to communicate with each other.
#define POKEMON_EXPANSION
#ifndef GEN_3
#define GEN_3 0
#define GEN_4 1
#define GEN_5 2
#define GEN_6 3
#define GEN_7 4
#define GEN_8 5
#endif
#define P_UPDATED_TYPES GEN_8 // In Gen6+, several Pokémon were changed to be partially or fully Fairy type.
#define P_UPDATED_STATS GEN_8 // Since Gen 6, Pokémon stats are updated with each passing generation.
#endif // GUARD_CONSTANTS_POKEMON_CONFIG_H

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@ -4,6 +4,7 @@
#include "constants/pokemon.h"
#include "sprite.h"
#include "constants/region_map_sections.h"
#include "constants/pokemon_config.h"
struct PokemonSubstruct0
{

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@ -290,7 +290,11 @@ const struct BaseStats gBaseStats[] =
.baseAttack = 45,
.baseDefense = 50,
.baseSpeed = 70,
#if P_UPDATED_STATS >= GEN_6
.baseSpAttack = 90,
#else
.baseSpAttack = 80,
#endif
.baseSpDefense = 80,
.type1 = TYPE_BUG,
.type2 = TYPE_FLYING,
@ -363,7 +367,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_BEEDRILL] =
{
.baseHP = 65,
#if P_UPDATED_STATS >= GEN_6
.baseAttack = 90,
#else
.baseAttack = 80,
#endif
.baseDefense = 40,
.baseSpeed = 75,
.baseSpAttack = 45,
@ -442,7 +450,11 @@ const struct BaseStats gBaseStats[] =
.baseHP = 83,
.baseAttack = 80,
.baseDefense = 75,
#if P_UPDATED_STATS >= GEN_6
.baseSpeed = 101,
#else
.baseSpeed = 91,
#endif
.baseSpAttack = 70,
.baseSpDefense = 70,
.type1 = TYPE_NORMAL,
@ -592,7 +604,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_ARBOK] =
{
.baseHP = 60,
#if P_UPDATED_STATS >= GEN_7
.baseAttack = 95,
#else
.baseAttack = 85,
#endif
.baseDefense = 69,
.baseSpeed = 80,
.baseSpAttack = 65,
@ -618,10 +634,17 @@ const struct BaseStats gBaseStats[] =
{
.baseHP = 35,
.baseAttack = 55,
#if P_UPDATED_STATS >= GEN_6
.baseDefense = 40,
.baseSpeed = 90,
.baseSpAttack = 50,
.baseSpDefense = 50,
#else
.baseDefense = 30,
.baseSpeed = 90,
.baseSpAttack = 50,
.baseSpDefense = 40,
#endif
.type1 = TYPE_ELECTRIC,
.type2 = TYPE_ELECTRIC,
.catchRate = 190,
@ -645,7 +668,11 @@ const struct BaseStats gBaseStats[] =
.baseHP = 60,
.baseAttack = 90,
.baseDefense = 55,
#if P_UPDATED_STATS >= GEN_6
.baseSpeed = 110,
#else
.baseSpeed = 100,
#endif
.baseSpAttack = 90,
.baseSpDefense = 80,
.type1 = TYPE_ELECTRIC,
@ -770,7 +797,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_NIDOQUEEN] =
{
.baseHP = 90,
#if P_UPDATED_STATS >= GEN_6
.baseAttack = 92,
#else
.baseAttack = 82,
#endif
.baseDefense = 87,
.baseSpeed = 76,
.baseSpAttack = 75,
@ -845,7 +876,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_NIDOKING] =
{
.baseHP = 81,
#if P_UPDATED_STATS >= GEN_6
.baseAttack = 102,
#else
.baseAttack = 92,
#endif
.baseDefense = 77,
.baseSpeed = 85,
.baseSpAttack = 85,
@ -875,8 +910,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 35,
.baseSpAttack = 60,
.baseSpDefense = 65,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_FAIRY,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_NORMAL,
.type2 = TYPE_NORMAL,
#endif
.catchRate = 150,
.expYield = 113,
.evYield_HP = 2,
@ -899,10 +939,19 @@ const struct BaseStats gBaseStats[] =
.baseAttack = 70,
.baseDefense = 73,
.baseSpeed = 60,
#if P_UPDATED_STATS >= GEN_6
.baseSpAttack = 95,
#else
.baseSpAttack = 85,
#endif
.baseSpDefense = 90,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_FAIRY,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_NORMAL,
.type2 = TYPE_NORMAL,
#endif
.catchRate = 25,
.expYield = 217,
.evYield_HP = 3,
@ -980,8 +1029,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 20,
.baseSpAttack = 45,
.baseSpDefense = 25,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_NORMAL,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_NORMAL,
.type2 = TYPE_NORMAL,
#endif
.catchRate = 170,
.expYield = 95,
.evYield_HP = 2,
@ -1004,10 +1058,19 @@ const struct BaseStats gBaseStats[] =
.baseAttack = 70,
.baseDefense = 45,
.baseSpeed = 45,
#if P_UPDATED_STATS >= GEN_6
.baseSpAttack = 85,
#else
.baseSpAttack = 75,
#endif
.baseSpDefense = 50,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_NORMAL,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_NORMAL,
.type2 = TYPE_NORMAL,
#endif
.catchRate = 50,
.expYield = 196,
.evYield_HP = 3,
@ -1132,7 +1195,11 @@ const struct BaseStats gBaseStats[] =
.baseAttack = 80,
.baseDefense = 85,
.baseSpeed = 50,
#if P_UPDATED_STATS >= GEN_6
.baseSpAttack = 110,
#else
.baseSpAttack = 100,
#endif
.baseSpDefense = 90,
.type1 = TYPE_GRASS,
.type2 = TYPE_POISON,
@ -1288,7 +1355,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_DUGTRIO] =
{
.baseHP = 35,
#if P_UPDATED_STATS >= GEN_7
.baseAttack = 100,
#else
.baseAttack = 80,
#endif
.baseDefense = 50,
.baseSpeed = 120,
.baseSpAttack = 50,
@ -1567,7 +1638,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_POLIWRATH] =
{
.baseHP = 90,
#if P_UPDATED_STATS >= GEN_6
.baseAttack = 95,
#else
.baseAttack = 85,
#endif
.baseDefense = 95,
.baseSpeed = 70,
.baseSpAttack = 70,
@ -1649,7 +1724,11 @@ const struct BaseStats gBaseStats[] =
.baseDefense = 45,
.baseSpeed = 120,
.baseSpAttack = 135,
#if P_UPDATED_STATS >= GEN_6
.baseSpDefense = 95,
#else
.baseSpDefense = 85,
#endif
.type1 = TYPE_PSYCHIC,
.type2 = TYPE_PSYCHIC,
.catchRate = 50,
@ -1803,7 +1882,11 @@ const struct BaseStats gBaseStats[] =
.baseDefense = 65,
.baseSpeed = 70,
.baseSpAttack = 100,
#if P_UPDATED_STATS >= GEN_6
.baseSpDefense = 70,
#else
.baseSpDefense = 60,
#endif
.type1 = TYPE_GRASS,
.type2 = TYPE_POISON,
.catchRate = 45,
@ -1928,7 +2011,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_GOLEM] =
{
.baseHP = 80,
#if P_UPDATED_STATS >= GEN_6
.baseAttack = 120,
#else
.baseAttack = 110,
#endif
.baseDefense = 130,
.baseSpeed = 45,
.baseSpAttack = 55,
@ -2108,7 +2195,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_FARFETCHD] =
{
.baseHP = 52,
#if P_UPDATED_STATS >= GEN_7
.baseAttack = 90,
#else
.baseAttack = 65,
#endif
.baseDefense = 55,
.baseSpeed = 60,
.baseSpAttack = 58,
@ -2162,7 +2253,11 @@ const struct BaseStats gBaseStats[] =
.baseHP = 60,
.baseAttack = 110,
.baseDefense = 70,
#if P_UPDATED_STATS >= GEN_7
.baseSpeed = 110,
#else
.baseSpeed = 100,
#endif
.baseSpAttack = 60,
.baseSpDefense = 60,
.type1 = TYPE_NORMAL,
@ -2567,7 +2662,11 @@ const struct BaseStats gBaseStats[] =
.baseHP = 60,
.baseAttack = 50,
.baseDefense = 70,
#if P_UPDATED_STATS >= GEN_7
.baseSpeed = 150,
#else
.baseSpeed = 140,
#endif
.baseSpAttack = 80,
.baseSpDefense = 80,
.type1 = TYPE_ELECTRIC,
@ -2620,7 +2719,11 @@ const struct BaseStats gBaseStats[] =
.baseDefense = 85,
.baseSpeed = 55,
.baseSpAttack = 125,
#if P_UPDATED_STATS >= GEN_7
.baseSpDefense = 75,
#else
.baseSpDefense = 65,
#endif
.type1 = TYPE_GRASS,
.type2 = TYPE_PSYCHIC,
.catchRate = 45,
@ -3109,8 +3212,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 90,
.baseSpAttack = 100,
.baseSpDefense = 120,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_PSYCHIC,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_PSYCHIC,
.type2 = TYPE_PSYCHIC,
#endif
.catchRate = 45,
.expYield = 161,
.evYield_SpDefense = 2,
@ -4175,7 +4283,11 @@ const struct BaseStats gBaseStats[] =
.baseAttack = 50,
.baseDefense = 50,
.baseSpeed = 70,
#if P_UPDATED_STATS >= GEN_7
.baseSpAttack = 86,
#else
.baseSpAttack = 76,
#endif
.baseSpDefense = 96,
.type1 = TYPE_NORMAL,
.type2 = TYPE_FLYING,
@ -4276,7 +4388,11 @@ const struct BaseStats gBaseStats[] =
.baseDefense = 70,
.baseSpeed = 40,
.baseSpAttack = 60,
#if P_UPDATED_STATS >= GEN_7
.baseSpDefense = 70,
#else
.baseSpDefense = 60,
#endif
.type1 = TYPE_BUG,
.type2 = TYPE_POISON,
.catchRate = 90,
@ -4404,8 +4520,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 15,
.baseSpAttack = 45,
.baseSpDefense = 55,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_FAIRY,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_NORMAL,
.type2 = TYPE_NORMAL,
#endif
.catchRate = 150,
.expYield = 44,
.evYield_SpDefense = 1,
@ -4430,8 +4551,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 15,
.baseSpAttack = 40,
.baseSpDefense = 20,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_NORMAL,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_NORMAL,
.type2 = TYPE_NORMAL,
#endif
.catchRate = 170,
.expYield = 42,
.evYield_HP = 1,
@ -4455,8 +4581,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 20,
.baseSpAttack = 40,
.baseSpDefense = 65,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_FAIRY,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_NORMAL,
.type2 = TYPE_NORMAL,
#endif
.catchRate = 190,
.expYield = 49,
.evYield_SpDefense = 1,
@ -4480,8 +4611,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 40,
.baseSpAttack = 80,
.baseSpDefense = 105,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_FAIRY,
.type2 = TYPE_FLYING,
#else
.type1 = TYPE_NORMAL,
.type2 = TYPE_FLYING,
#endif
.catchRate = 75,
.expYield = 142,
.evYield_SpDefense = 2,
@ -4602,7 +4738,11 @@ const struct BaseStats gBaseStats[] =
{
.baseHP = 90,
.baseAttack = 75,
#if P_UPDATED_STATS >= GEN_6
.baseDefense = 85,
#else
.baseDefense = 75,
#endif
.baseSpeed = 55,
.baseSpAttack = 115,
.baseSpDefense = 90,
@ -4627,7 +4767,11 @@ const struct BaseStats gBaseStats[] =
{
.baseHP = 75,
.baseAttack = 80,
#if P_UPDATED_STATS >= GEN_6
.baseDefense = 95,
#else
.baseDefense = 85,
#endif
.baseSpeed = 50,
.baseSpAttack = 90,
.baseSpDefense = 100,
@ -4657,8 +4801,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 40,
.baseSpAttack = 20,
.baseSpDefense = 50,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_WATER,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_WATER,
.type2 = TYPE_WATER,
#endif
.catchRate = 190,
.expYield = 88,
.evYield_HP = 2,
@ -4680,10 +4829,19 @@ const struct BaseStats gBaseStats[] =
.baseAttack = 50,
.baseDefense = 80,
.baseSpeed = 50,
#if P_UPDATED_STATS >= GEN_6
.baseSpAttack = 60,
#else
.baseSpAttack = 50,
#endif
.baseSpDefense = 80,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_WATER,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_WATER,
.type2 = TYPE_WATER,
#endif
.catchRate = 75,
.expYield = 189,
.evYield_HP = 3,
@ -4807,7 +4965,11 @@ const struct BaseStats gBaseStats[] =
.baseDefense = 70,
.baseSpeed = 110,
.baseSpAttack = 55,
#if P_UPDATED_STATS >= GEN_6
.baseSpDefense = 95,
#else
.baseSpDefense = 85,
#endif
.type1 = TYPE_GRASS,
.type2 = TYPE_FLYING,
.catchRate = 45,
@ -5310,8 +5472,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 30,
.baseSpAttack = 40,
.baseSpDefense = 40,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_FAIRY,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_NORMAL,
.type2 = TYPE_NORMAL,
#endif
.catchRate = 190,
.expYield = 60,
.evYield_Attack = 1,
@ -5335,8 +5502,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 45,
.baseSpAttack = 60,
.baseSpDefense = 60,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_FAIRY,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_NORMAL,
.type2 = TYPE_NORMAL,
#endif
.catchRate = 75,
.expYield = 158,
.evYield_Attack = 2,
@ -5356,7 +5528,11 @@ const struct BaseStats gBaseStats[] =
{
.baseHP = 65,
.baseAttack = 95,
#if P_UPDATED_STATS >= GEN_7
.baseDefense = 85,
#else
.baseDefense = 75,
#endif
.baseSpeed = 85,
.baseSpAttack = 55,
.baseSpDefense = 55,
@ -5559,11 +5735,19 @@ const struct BaseStats gBaseStats[] =
[SPECIES_MAGCARGO] =
{
#if P_UPDATED_STATS >= GEN_7
.baseHP = 60,
.baseAttack = 50,
.baseDefense = 120,
.baseSpeed = 30,
.baseSpAttack = 90,
#else
.baseHP = 50,
.baseAttack = 50,
.baseDefense = 120,
.baseSpeed = 30,
.baseSpAttack = 80,
#endif
.baseSpDefense = 80,
.type1 = TYPE_FIRE,
.type2 = TYPE_ROCK,
@ -5635,12 +5819,21 @@ const struct BaseStats gBaseStats[] =
[SPECIES_CORSOLA] =
{
#if P_UPDATED_STATS >= GEN_7
.baseHP = 65,
.baseAttack = 55,
.baseDefense = 95,
.baseSpeed = 35,
.baseSpAttack = 65,
.baseSpDefense = 95,
#else
.baseHP = 55,
.baseAttack = 55,
.baseDefense = 85,
.baseSpeed = 35,
.baseSpAttack = 65,
.baseSpDefense = 85,
#endif
.type1 = TYPE_WATER,
.type2 = TYPE_ROCK,
.catchRate = 60,
@ -5738,7 +5931,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_MANTINE] =
{
#if P_UPDATED_STATS >= GEN_7
.baseHP = 85,
#else
.baseHP = 65,
#endif
.baseAttack = 40,
.baseDefense = 70,
.baseSpeed = 70,
@ -6788,7 +6985,11 @@ const struct BaseStats gBaseStats[] =
.baseAttack = 70,
.baseDefense = 50,
.baseSpeed = 65,
#if P_UPDATED_STATS >= GEN_6
.baseSpAttack = 100,
#else
.baseSpAttack = 90,
#endif
.baseSpDefense = 50,
.type1 = TYPE_BUG,
.type2 = TYPE_FLYING,
@ -7045,7 +7246,11 @@ const struct BaseStats gBaseStats[] =
.baseAttack = 85,
.baseDefense = 60,
.baseSpeed = 125,
#if P_UPDATED_STATS >= GEN_7
.baseSpAttack = 75,
#else
.baseSpAttack = 50,
#endif
.baseSpDefense = 50,
.type1 = TYPE_NORMAL,
.type2 = TYPE_FLYING,
@ -7096,7 +7301,11 @@ const struct BaseStats gBaseStats[] =
.baseAttack = 50,
.baseDefense = 100,
.baseSpeed = 65,
#if P_UPDATED_STATS >= GEN_7
.baseSpAttack = 95,
#else
.baseSpAttack = 85,
#endif
.baseSpDefense = 70,
.type1 = TYPE_WATER,
.type2 = TYPE_FLYING,
@ -7124,8 +7333,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 40,
.baseSpAttack = 45,
.baseSpDefense = 35,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_PSYCHIC,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_PSYCHIC,
.type2 = TYPE_PSYCHIC,
#endif
.catchRate = 235,
.expYield = 40,
.evYield_SpAttack = 1,
@ -7149,8 +7363,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 50,
.baseSpAttack = 65,
.baseSpDefense = 55,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_PSYCHIC,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_PSYCHIC,
.type2 = TYPE_PSYCHIC,
#endif
.catchRate = 120,
.expYield = 97,
.evYield_SpAttack = 2,
@ -7174,8 +7393,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 80,
.baseSpAttack = 125,
.baseSpDefense = 115,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_PSYCHIC,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_PSYCHIC,
.type2 = TYPE_PSYCHIC,
#endif
.catchRate = 45,
.expYield = 233,
.evYield_SpAttack = 3,
@ -7222,8 +7446,13 @@ const struct BaseStats gBaseStats[] =
.baseHP = 70,
.baseAttack = 60,
.baseDefense = 62,
#if P_UPDATED_STATS >= GEN_7
.baseSpeed = 80,
.baseSpAttack = 100,
#else
.baseSpeed = 60,
.baseSpAttack = 80,
#endif
.baseSpDefense = 82,
.type1 = TYPE_BUG,
.type2 = TYPE_FLYING,
@ -7502,7 +7731,11 @@ const struct BaseStats gBaseStats[] =
.baseDefense = 63,
.baseSpeed = 68,
.baseSpAttack = 91,
#if P_UPDATED_STATS >= GEN_6
.baseSpDefense = 73,
#else
.baseSpDefense = 63,
#endif
.type1 = TYPE_NORMAL,
.type2 = TYPE_NORMAL,
.catchRate = 45,
@ -7580,8 +7813,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 20,
.baseSpAttack = 20,
.baseSpDefense = 40,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_NORMAL,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_NORMAL,
.type2 = TYPE_NORMAL,
#endif
.catchRate = 150,
.expYield = 38,
.evYield_HP = 1,
@ -7653,7 +7891,11 @@ const struct BaseStats gBaseStats[] =
.baseHP = 70,
.baseAttack = 65,
.baseDefense = 65,
#if P_UPDATED_STATS >= GEN_7
.baseSpeed = 90,
#else
.baseSpeed = 70,
#endif
.baseSpAttack = 55,
.baseSpDefense = 55,
.type1 = TYPE_NORMAL,
@ -7709,8 +7951,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 50,
.baseSpAttack = 55,
.baseSpDefense = 55,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_STEEL,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_STEEL,
.type2 = TYPE_STEEL,
#endif
.catchRate = 45,
.expYield = 133,
.evYield_Attack = 1,
@ -7962,10 +8209,17 @@ const struct BaseStats gBaseStats[] =
{
.baseHP = 65,
.baseAttack = 73,
#if P_UPDATED_STATS >= GEN_7
.baseDefense = 75,
.baseSpeed = 85,
.baseSpAttack = 47,
.baseSpDefense = 85,
#else
.baseDefense = 55,
.baseSpeed = 85,
.baseSpAttack = 47,
.baseSpDefense = 75,
#endif
.type1 = TYPE_BUG,
.type2 = TYPE_BUG,
.catchRate = 150,
@ -7988,10 +8242,17 @@ const struct BaseStats gBaseStats[] =
{
.baseHP = 65,
.baseAttack = 47,
#if P_UPDATED_STATS >= GEN_7
.baseDefense = 75,
.baseSpeed = 85,
.baseSpAttack = 73,
.baseSpDefense = 85,
#else
.baseDefense = 55,
.baseSpeed = 85,
.baseSpAttack = 73,
.baseSpDefense = 75,
#endif
.type1 = TYPE_BUG,
.type2 = TYPE_BUG,
.catchRate = 150,
@ -8578,7 +8839,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_LUNATONE] =
{
#if P_UPDATED_STATS >= GEN_7
.baseHP = 90,
#else
.baseHP = 70,
#endif
.baseAttack = 55,
.baseDefense = 65,
.baseSpeed = 70,
@ -8604,7 +8869,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_SOLROCK] =
{
#if P_UPDATED_STATS >= GEN_7
.baseHP = 90,
#else
.baseHP = 70,
#endif
.baseAttack = 95,
.baseDefense = 85,
.baseSpeed = 70,
@ -9113,12 +9382,21 @@ const struct BaseStats gBaseStats[] =
[SPECIES_CHIMECHO] =
{
#if P_UPDATED_STATS >= GEN_7
.baseHP = 75,
.baseAttack = 50,
.baseDefense = 80,
.baseSpeed = 65,
.baseSpAttack = 95,
.baseSpDefense = 90,
#else
.baseHP = 65,
.baseAttack = 50,
.baseDefense = 70,
.baseSpeed = 65,
.baseSpAttack = 95,
.baseSpDefense = 80,
#endif
.type1 = TYPE_PSYCHIC,
.type2 = TYPE_PSYCHIC,
.catchRate = 45,
@ -10138,7 +10416,11 @@ const struct BaseStats gBaseStats[] =
.baseDefense = 70,
.baseSpeed = 100,
.baseSpAttack = 50,
#if P_UPDATED_STATS >= GEN_6
.baseSpDefense = 60,
#else
.baseSpDefense = 50,
#endif
.type1 = TYPE_NORMAL,
.type2 = TYPE_FLYING,
.catchRate = 45,
@ -10363,7 +10645,11 @@ const struct BaseStats gBaseStats[] =
{
.baseHP = 60,
.baseAttack = 70,
#if P_UPDATED_STATS >= GEN_6
.baseDefense = 65,
#else
.baseDefense = 55,
#endif
.baseSpeed = 90,
.baseSpAttack = 125,
.baseSpDefense = 105,
@ -11177,8 +11463,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 60,
.baseSpAttack = 70,
.baseSpDefense = 90,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_PSYCHIC,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_PSYCHIC,
.type2 = TYPE_PSYCHIC,
#endif
.catchRate = 145,
.expYield = 62,
.evYield_SpDefense = 1,
@ -11920,8 +12211,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 80,
.baseSpAttack = 120,
.baseSpDefense = 115,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_FAIRY,
.type2 = TYPE_FLYING,
#else
.type1 = TYPE_NORMAL,
.type2 = TYPE_FLYING,
#endif
.catchRate = 30,
.expYield = 245,
.evYield_SpAttack = 2,
@ -12917,7 +13213,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_STOUTLAND] =
{
.baseHP = 85,
#if P_UPDATED_STATS >= GEN_6
.baseAttack = 110,
#else
.baseAttack = 100,
#endif
.baseDefense = 90,
.baseSpeed = 80,
.baseSpAttack = 45,
@ -13242,7 +13542,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_UNFEZANT] =
{
.baseHP = 80,
#if P_UPDATED_STATS >= GEN_6
.baseAttack = 115,
#else
.baseAttack = 105,
#endif
.baseDefense = 80,
.baseSpeed = 93,
.baseSpAttack = 65,
@ -13376,7 +13680,11 @@ const struct BaseStats gBaseStats[] =
.baseDefense = 130,
.baseSpeed = 25,
.baseSpAttack = 60,
#if P_UPDATED_STATS >= GEN_6
.baseSpDefense = 80,
#else
.baseSpDefense = 70,
#endif
.type1 = TYPE_ROCK,
.type2 = TYPE_ROCK,
.catchRate = 45,
@ -13398,7 +13706,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_WOOBAT] =
{
#if P_UPDATED_STATS >= GEN_7
.baseHP = 65,
#else
.baseHP = 55,
#endif
.baseAttack = 45,
.baseDefense = 43,
.baseSpeed = 72,
@ -13651,7 +13963,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_SEISMITOAD] =
{
.baseHP = 105,
#if P_UPDATED_STATS >= GEN_6
.baseAttack = 95,
#else
.baseAttack = 85,
#endif
.baseDefense = 75,
.baseSpeed = 74,
.baseSpAttack = 85,
@ -13784,7 +14100,11 @@ const struct BaseStats gBaseStats[] =
.baseDefense = 80,
.baseSpeed = 92,
.baseSpAttack = 70,
#if P_UPDATED_STATS >= GEN_6
.baseSpDefense = 80,
#else
.baseSpDefense = 70,
#endif
.type1 = TYPE_BUG,
.type2 = TYPE_GRASS,
.catchRate = 45,
@ -13858,7 +14178,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_SCOLIPEDE] =
{
.baseHP = 60,
#if P_UPDATED_STATS >= GEN_6
.baseAttack = 100,
#else
.baseAttack = 90,
#endif
.baseDefense = 89,
.baseSpeed = 112,
.baseSpAttack = 55,
@ -13889,8 +14213,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 66,
.baseSpAttack = 37,
.baseSpDefense = 50,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_GRASS,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_GRASS,
.type2 = TYPE_GRASS,
#endif
.catchRate = 190,
.expYield = 56,
.evYield_Speed = 1,
@ -13915,8 +14244,13 @@ const struct BaseStats gBaseStats[] =
.baseSpeed = 116,
.baseSpAttack = 77,
.baseSpDefense = 75,
#if P_UPDATED_TYPES >= GEN_6
.type1 = TYPE_GRASS,
.type2 = TYPE_FAIRY,
#else
.type1 = TYPE_GRASS,
.type2 = TYPE_GRASS,
#endif
.catchRate = 75,
.expYield = 168,
.evYield_Speed = 2,
@ -14067,7 +14401,11 @@ const struct BaseStats gBaseStats[] =
{
.baseHP = 95,
.baseAttack = 117,
#if P_UPDATED_STATS >= GEN_6
.baseDefense = 80,
#else
.baseDefense = 70,
#endif
.baseSpeed = 92,
.baseSpAttack = 65,
.baseSpDefense = 70,
@ -14194,7 +14532,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_CRUSTLE] =
{
.baseHP = 70,
#if P_UPDATED_STATS >= GEN_7
.baseAttack = 105,
#else
.baseAttack = 95,
#endif
.baseDefense = 125,
.baseSpeed = 45,
.baseSpAttack = 65,
@ -15602,7 +15944,11 @@ const struct BaseStats gBaseStats[] =
[SPECIES_BEARTIC] =
{
.baseHP = 95,
#if P_UPDATED_STATS >= GEN_7
.baseAttack = 130,
#else
.baseAttack = 110,
#endif
.baseDefense = 80,
.baseSpeed = 50,
.baseSpAttack = 70,
@ -15626,9 +15972,15 @@ const struct BaseStats gBaseStats[] =
[SPECIES_CRYOGONAL] =
{
#if P_UPDATED_STATS >= GEN_7
.baseHP = 80,
.baseAttack = 50,
.baseDefense = 50,
#else
.baseHP = 70,
.baseAttack = 50,
.baseDefense = 30,
#endif
.baseSpeed = 105,
.baseSpAttack = 95,
.baseSpDefense = 135,
@ -17281,10 +17633,15 @@ const struct BaseStats gBaseStats[] =
{
.baseHP = 60,
.baseAttack = 50,
.baseDefense = 150,
.baseSpeed = 60,
.baseSpAttack = 50,
#if P_UPDATED_STATS >= GEN_8
.baseDefense = 140,
.baseSpDefense = 140,
#else
.baseDefense = 150,
.baseSpDefense = 150,
#endif
.type1 = TYPE_STEEL,
.type2 = TYPE_GHOST,
.catchRate = 45,
@ -20666,7 +21023,11 @@ const struct BaseStats gBaseStats[] =
.baseDefense = 65,
.baseSpeed = 150,
.baseSpAttack = 175,
#if P_UPDATED_STATS >= GEN_7
.baseSpDefense = 105,
#else
.baseSpDefense = 95,
#endif
.type1 = TYPE_PSYCHIC,
.type2 = TYPE_PSYCHIC,
.catchRate = 50,
@ -25751,10 +26112,15 @@ const struct BaseStats gBaseStats[] =
[SPECIES_AEGISLASH_BLADE] =
{
.baseHP = 60,
.baseAttack = 150,
.baseDefense = 50,
.baseSpeed = 60,
#if P_UPDATED_STATS >= GEN_8
.baseAttack = 140,
.baseSpAttack = 140,
#else
.baseAttack = 150,
.baseSpAttack = 150,
#endif
.baseSpDefense = 50,
.type1 = TYPE_STEEL,
.type2 = TYPE_GHOST,

View File

@ -8418,19 +8418,57 @@ static const union AnimCmd sAnim_ZYGARDE_COMPLETE_1[] =
static const union AnimCmd sAnim_DEOXYS_ATTACK_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 26),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 16),
};
static const union AnimCmd sAnim_DEOXYS_ATTACK_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DEOXYS_DEFENSE_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 26),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 16),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DEOXYS_DEFENSE_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DEOXYS_SPEED_1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 26),
ANIMCMD_FRAME(1, 16),
ANIMCMD_FRAME(0, 16),
ANIMCMD_END,
};
static const union AnimCmd sAnim_DEOXYS_SPEED_2[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_FRAME(0, 20),
ANIMCMD_FRAME(2, 20),
ANIMCMD_END,
};
@ -13147,16 +13185,19 @@ static const union AnimCmd *const sAnims_ZYGARDE_COMPLETE[] ={
static const union AnimCmd *const sAnims_DEOXYS_ATTACK[] ={
sAnim_GeneralFrame0,
sAnim_DEOXYS_ATTACK_1,
sAnim_DEOXYS_ATTACK_2,
};
static const union AnimCmd *const sAnims_DEOXYS_DEFENSE[] ={
sAnim_GeneralFrame0,
sAnim_DEOXYS_DEFENSE_1,
sAnim_DEOXYS_DEFENSE_2,
};
static const union AnimCmd *const sAnims_DEOXYS_SPEED[] ={
sAnim_GeneralFrame0,
sAnim_DEOXYS_SPEED_1,
sAnim_DEOXYS_SPEED_2,
};
#define ANIM_CMD(name) [SPECIES_##name] = sAnims_##name