From 2c7112ce8fea1d94c624dbd164892009d4c455c2 Mon Sep 17 00:00:00 2001 From: ProjectRevoTPP Date: Sun, 24 Dec 2017 22:39:43 -0500 Subject: [PATCH] ninth wave of graphics.s dumps --- data/graphics.s | 207 ++++++++++++------ graphics/battle_terrain/building/anim_map.bin | Bin 0 -> 2048 bytes .../battle_terrain/building/anim_tiles.png | Bin 0 -> 308 bytes graphics/battle_terrain/building/map.bin | Bin 0 -> 4096 bytes graphics/battle_terrain/building/palette.pal | 51 +++++ graphics/battle_terrain/building/palette2.pal | 51 +++++ graphics/battle_terrain/building/palette3.pal | 51 +++++ graphics/battle_terrain/building/tiles.png | Bin 0 -> 709 bytes graphics/battle_terrain/cave/anim_map.bin | Bin 0 -> 2048 bytes graphics/battle_terrain/cave/anim_tiles.png | Bin 0 -> 1416 bytes graphics/battle_terrain/cave/groudon.pal | 51 +++++ graphics/battle_terrain/cave/map.bin | Bin 0 -> 4096 bytes graphics/battle_terrain/cave/palette.pal | 51 +++++ graphics/battle_terrain/cave/tiles.png | Bin 0 -> 864 bytes .../battle_terrain/long_grass/anim_map.bin | Bin 0 -> 2048 bytes .../battle_terrain/long_grass/anim_tiles.png | Bin 0 -> 1127 bytes graphics/battle_terrain/long_grass/map.bin | Bin 0 -> 4096 bytes .../battle_terrain/long_grass/palette.pal | 51 +++++ graphics/battle_terrain/long_grass/tiles.png | Bin 0 -> 900 bytes graphics/battle_terrain/plain/palette.pal | 51 +++++ .../battle_terrain/pond_water/anim_map.bin | Bin 0 -> 2048 bytes .../battle_terrain/pond_water/anim_tiles.png | Bin 0 -> 592 bytes graphics/battle_terrain/pond_water/map.bin | Bin 0 -> 4096 bytes .../battle_terrain/pond_water/palette.pal | 51 +++++ graphics/battle_terrain/pond_water/tiles.png | Bin 0 -> 732 bytes graphics/battle_terrain/rock/anim_map.bin | Bin 0 -> 2048 bytes graphics/battle_terrain/rock/anim_tiles.png | Bin 0 -> 760 bytes graphics/battle_terrain/rock/map.bin | Bin 0 -> 4096 bytes graphics/battle_terrain/rock/palette.pal | 51 +++++ graphics/battle_terrain/rock/tiles.png | Bin 0 -> 725 bytes graphics/battle_terrain/sand/anim_map.bin | Bin 0 -> 2048 bytes graphics/battle_terrain/sand/anim_tiles.png | Bin 0 -> 644 bytes graphics/battle_terrain/sand/map.bin | Bin 0 -> 4096 bytes graphics/battle_terrain/sand/palette.pal | 51 +++++ graphics/battle_terrain/sand/tiles.png | Bin 0 -> 805 bytes graphics/battle_terrain/sky/anim_map.bin | Bin 0 -> 2048 bytes graphics/battle_terrain/sky/anim_tiles.png | Bin 0 -> 961 bytes graphics/battle_terrain/sky/map.bin | Bin 0 -> 4096 bytes graphics/battle_terrain/sky/palette.pal | 51 +++++ graphics/battle_terrain/sky/tiles.png | Bin 0 -> 820 bytes .../stadium/battle_frontier.pal | 51 +++++ graphics/battle_terrain/stadium/map.bin | Bin 0 -> 4096 bytes graphics/battle_terrain/stadium/palette1.pal | 51 +++++ graphics/battle_terrain/stadium/palette2.pal | 51 +++++ graphics/battle_terrain/stadium/palette3.pal | 51 +++++ graphics/battle_terrain/stadium/palette4.pal | 51 +++++ graphics/battle_terrain/stadium/palette5.pal | 51 +++++ graphics/battle_terrain/stadium/palette6.pal | 51 +++++ graphics/battle_terrain/stadium/palette7.pal | 51 +++++ graphics/battle_terrain/stadium/tiles.png | Bin 0 -> 712 bytes .../battle_terrain/tall_grass/anim_map.bin | Bin 0 -> 2048 bytes .../battle_terrain/tall_grass/anim_tiles.png | Bin 0 -> 793 bytes graphics/battle_terrain/tall_grass/map.bin | Bin 0 -> 4096 bytes .../battle_terrain/tall_grass/palette.pal | 51 +++++ graphics/battle_terrain/tall_grass/tiles.png | Bin 0 -> 739 bytes .../battle_terrain/underwater/anim_map.bin | Bin 0 -> 2048 bytes .../battle_terrain/underwater/anim_tiles.png | Bin 0 -> 506 bytes graphics/battle_terrain/underwater/map.bin | Bin 0 -> 4096 bytes .../battle_terrain/underwater/palette.pal | 51 +++++ graphics/battle_terrain/underwater/tiles.png | Bin 0 -> 773 bytes graphics/battle_terrain/water/anim_map.bin | Bin 0 -> 2048 bytes graphics/battle_terrain/water/anim_tiles.png | Bin 0 -> 887 bytes graphics/battle_terrain/water/kyogre.pal | 51 +++++ graphics/battle_terrain/water/map.bin | Bin 0 -> 4096 bytes graphics/battle_terrain/water/palette.pal | 51 +++++ graphics/battle_terrain/water/tiles.png | Bin 0 -> 766 bytes graphics/battle_transitions/vs.png | Bin 0 -> 343 bytes graphics/battle_transitions/vs_frame.bin | Bin 0 -> 2048 bytes graphics/battle_transitions/vs_frame.png | Bin 0 -> 317 bytes graphics_file_rules.mk | 4 + 70 files changed, 1315 insertions(+), 69 deletions(-) create mode 100755 graphics/battle_terrain/building/anim_map.bin create mode 100755 graphics/battle_terrain/building/anim_tiles.png create mode 100755 graphics/battle_terrain/building/map.bin create mode 100755 graphics/battle_terrain/building/palette.pal create mode 100755 graphics/battle_terrain/building/palette2.pal create mode 100755 graphics/battle_terrain/building/palette3.pal create mode 100755 graphics/battle_terrain/building/tiles.png create mode 100755 graphics/battle_terrain/cave/anim_map.bin create mode 100755 graphics/battle_terrain/cave/anim_tiles.png create mode 100755 graphics/battle_terrain/cave/groudon.pal create mode 100755 graphics/battle_terrain/cave/map.bin create mode 100755 graphics/battle_terrain/cave/palette.pal create mode 100755 graphics/battle_terrain/cave/tiles.png create mode 100755 graphics/battle_terrain/long_grass/anim_map.bin create mode 100755 graphics/battle_terrain/long_grass/anim_tiles.png create mode 100755 graphics/battle_terrain/long_grass/map.bin create mode 100755 graphics/battle_terrain/long_grass/palette.pal create mode 100755 graphics/battle_terrain/long_grass/tiles.png create mode 100755 graphics/battle_terrain/plain/palette.pal create mode 100755 graphics/battle_terrain/pond_water/anim_map.bin create mode 100755 graphics/battle_terrain/pond_water/anim_tiles.png create mode 100755 graphics/battle_terrain/pond_water/map.bin create mode 100755 graphics/battle_terrain/pond_water/palette.pal create mode 100755 graphics/battle_terrain/pond_water/tiles.png create mode 100755 graphics/battle_terrain/rock/anim_map.bin create mode 100755 graphics/battle_terrain/rock/anim_tiles.png create mode 100755 graphics/battle_terrain/rock/map.bin create mode 100755 graphics/battle_terrain/rock/palette.pal create mode 100755 graphics/battle_terrain/rock/tiles.png create mode 100755 graphics/battle_terrain/sand/anim_map.bin create mode 100755 graphics/battle_terrain/sand/anim_tiles.png create mode 100755 graphics/battle_terrain/sand/map.bin create mode 100755 graphics/battle_terrain/sand/palette.pal create mode 100755 graphics/battle_terrain/sand/tiles.png create mode 100755 graphics/battle_terrain/sky/anim_map.bin create mode 100755 graphics/battle_terrain/sky/anim_tiles.png create mode 100755 graphics/battle_terrain/sky/map.bin create mode 100755 graphics/battle_terrain/sky/palette.pal create mode 100755 graphics/battle_terrain/sky/tiles.png create mode 100755 graphics/battle_terrain/stadium/battle_frontier.pal create mode 100755 graphics/battle_terrain/stadium/map.bin create mode 100755 graphics/battle_terrain/stadium/palette1.pal create mode 100755 graphics/battle_terrain/stadium/palette2.pal create mode 100755 graphics/battle_terrain/stadium/palette3.pal create mode 100755 graphics/battle_terrain/stadium/palette4.pal create mode 100755 graphics/battle_terrain/stadium/palette5.pal create mode 100755 graphics/battle_terrain/stadium/palette6.pal create mode 100755 graphics/battle_terrain/stadium/palette7.pal create mode 100755 graphics/battle_terrain/stadium/tiles.png create mode 100755 graphics/battle_terrain/tall_grass/anim_map.bin create mode 100755 graphics/battle_terrain/tall_grass/anim_tiles.png create mode 100755 graphics/battle_terrain/tall_grass/map.bin create mode 100755 graphics/battle_terrain/tall_grass/palette.pal create mode 100755 graphics/battle_terrain/tall_grass/tiles.png create mode 100755 graphics/battle_terrain/underwater/anim_map.bin create mode 100755 graphics/battle_terrain/underwater/anim_tiles.png create mode 100755 graphics/battle_terrain/underwater/map.bin create mode 100755 graphics/battle_terrain/underwater/palette.pal create mode 100755 graphics/battle_terrain/underwater/tiles.png create mode 100755 graphics/battle_terrain/water/anim_map.bin create mode 100755 graphics/battle_terrain/water/anim_tiles.png create mode 100755 graphics/battle_terrain/water/kyogre.pal create mode 100755 graphics/battle_terrain/water/map.bin create mode 100755 graphics/battle_terrain/water/palette.pal create mode 100755 graphics/battle_terrain/water/tiles.png create mode 100755 graphics/battle_transitions/vs.png create mode 100755 graphics/battle_transitions/vs_frame.bin create mode 100755 graphics/battle_transitions/vs_frame.png diff --git a/data/graphics.s b/data/graphics.s index 7028028d3..c350cef72 100644 --- a/data/graphics.s +++ b/data/graphics.s @@ -2551,212 +2551,281 @@ gMonIcon_QuestionMark:: @ 8D774D0 gMonFootprint_QuestionMark:: @ 8D778D0 .incbin "graphics/pokemon/footprints/question_mark_footprint.1bpp" + .align 2 gUnknown_08D778F0:: @ 8D778F0 - .incbin "baserom.gba", 0xd778f0, 0xe8 + .incbin "graphics/battle_transitions/vs_frame.4bpp.lz" + .align 2 gUnknown_08D779D8:: @ 8D779D8 - .incbin "baserom.gba", 0xd779d8, 0x10c + .incbin "graphics/battle_transitions/vs_frame.bin.lz" + .align 2 gUnknown_08D77AE4:: @ 8D77AE4 - .incbin "baserom.gba", 0xd77ae4, 0x28 + .incbin "graphics/battle_transitions/vs_frame.gbapal.lz" + .align 2 gUnknown_08D77B0C:: @ 8D77B0C - .incbin "baserom.gba", 0xd77b0c, 0x25c + .incbin "graphics/battle_transitions/vs.4bpp.lz" + .align 2 gBattleTerrainTiles_TallGrass:: @ 8D77D68 - .incbin "baserom.gba", 0xd77d68, 0x5b0 + .incbin "graphics/battle_terrain/tall_grass/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_TallGrass:: @ 8D78318 - .incbin "baserom.gba", 0xd78318, 0x38 + .incbin "graphics/battle_terrain/tall_grass/palette.gbapal.lz" + .align 2 gBattleTerrainTilemap_TallGrass:: @ 8D78350 - .incbin "baserom.gba", 0xd78350, 0x2b0 + .incbin "graphics/battle_terrain/tall_grass/map.bin.lz" + .align 2 gBattleTerrainTiles_LongGrass:: @ 8D78600 - .incbin "baserom.gba", 0xd78600, 0x678 + .incbin "graphics/battle_terrain/long_grass/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_LongGrass:: @ 8D78C78 - .incbin "baserom.gba", 0xd78C78, 0x40 + .incbin "graphics/battle_terrain/long_grass/palette.gbapal.lz" + .align 2 gBattleTerrainTilemap_LongGrass:: @ 8D78CB8 - .incbin "baserom.gba", 0xd78CB8, 0x2b0 + .incbin "graphics/battle_terrain/long_grass/map.bin.lz" + .align 2 gBattleTerrainTiles_Sand:: @ 8D78F68 - .incbin "baserom.gba", 0xd78f68, 0x5f8 + .incbin "graphics/battle_terrain/sand/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_Sand:: @ 8D79560 - .incbin "baserom.gba", 0xd79560, 0x48 + .incbin "graphics/battle_terrain/sand/palette.gbapal.lz" + .align 2 gBattleTerrainTilemap_Sand:: @ 8D795A8 - .incbin "baserom.gba", 0xd795A8, 0x2b0 + .incbin "graphics/battle_terrain/sand/map.bin.lz" + .align 2 gBattleTerrainTiles_Underwater:: @ 8D79858 - .incbin "baserom.gba", 0xd79858, 0x5b8 + .incbin "graphics/battle_terrain/underwater/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_Underwater:: @ 8D79E10 - .incbin "baserom.gba", 0xd79E10, 0x48 + .incbin "graphics/battle_terrain/underwater/palette.gbapal.lz" + .align 2 gBattleTerrainTilemap_Underwater:: @ 8D79E58 - .incbin "baserom.gba", 0xd79e58, 0x2b0 + .incbin "graphics/battle_terrain/underwater/map.bin.lz" + .align 2 gBattleTerrainTiles_Water:: @ 8D7A108 - .incbin "baserom.gba", 0xd7a108, 0x5d4 + .incbin "graphics/battle_terrain/water/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_Water:: @ 8D7A6DC - .incbin "baserom.gba", 0xd7a6DC, 0x44 + .incbin "graphics/battle_terrain/water/palette.gbapal.lz" + .align 2 gBattleTerrainTilemap_Water:: @ 8D7A720 - .incbin "baserom.gba", 0xd7a720, 0x2b0 + .incbin "graphics/battle_terrain/water/map.bin.lz" + .align 2 gBattleTerrainTiles_PondWater:: @ 8D7A9D0 - .incbin "baserom.gba", 0xd7a9D0, 0x5a8 + .incbin "graphics/battle_terrain/pond_water/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_PondWater:: @ 8D7AF78 - .incbin "baserom.gba", 0xd7af78, 0x40 + .incbin "graphics/battle_terrain/pond_water/palette.gbapal.lz" + .align 2 gBattleTerrainTilemap_PondWater:: @ 8D7AFB8 - .incbin "baserom.gba", 0xd7aFB8, 0x2b0 + .incbin "graphics/battle_terrain/pond_water/map.bin.lz" + .align 2 gBattleTerrainTiles_Rock:: @ 8D7B268 - .incbin "baserom.gba", 0xd7b268, 0x5c0 + .incbin "graphics/battle_terrain/rock/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_Rock:: @ 8D7B828 - .incbin "baserom.gba", 0xd7b828, 0x3c + .incbin "graphics/battle_terrain/rock/palette.gbapal.lz" + .align 2 gBattleTerrainTilemap_Rock:: @ 8D7B864 - .incbin "baserom.gba", 0xd7b864, 0x2b0 + .incbin "graphics/battle_terrain/rock/map.bin.lz" + .align 2 gBattleTerrainTiles_Cave:: @ 8D7BB14 - .incbin "baserom.gba", 0xd7bb14, 0x5f8 + .incbin "graphics/battle_terrain/cave/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_Cave:: @ 8D7C10C - .incbin "baserom.gba", 0xd7c10c, 0x48 + .incbin "graphics/battle_terrain/cave/palette.gbapal.lz" + .align 2 gBattleTerrainTilemap_Cave:: @ 8D7C154 - .incbin "baserom.gba", 0xd7c154, 0x2b0 + .incbin "graphics/battle_terrain/cave/map.bin.lz" + .align 2 gBattleTerrainPalette_Plain:: @ 8D7C404 - .incbin "baserom.gba", 0xd7c404, 0x3c + .incbin "graphics/battle_terrain/plain/palette.gbapal.lz" + .align 2 gBattleTerrainTiles_Building:: @ 8D7C440 - .incbin "baserom.gba", 0xd7c440, 0x5ac + .incbin "graphics/battle_terrain/building/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_Frontier:: @ 8D7C9EC - .incbin "baserom.gba", 0xd7c9ec, 0x3c + .incbin "graphics/battle_terrain/stadium/battle_frontier.gbapal.lz" @ this is also used for link battles + .align 2 gBattleTerrainTilemap_Building:: @ 8D7CA28 - .incbin "baserom.gba", 0xd7ca28, 0x2b0 + .incbin "graphics/battle_terrain/building/map.bin.lz" + .align 2 gBattleTerrainTiles_Stadium:: @ 8D7CCD8 - .incbin "baserom.gba", 0xd7ccd8, 0x608 + .incbin "graphics/battle_terrain/stadium/tiles.4bpp.lz" + .align 2 gBattleTerrainTilemap_Stadium:: @ 8D7D2E0 - .incbin "baserom.gba", 0xd7d2e0, 0x2b0 + .incbin "graphics/battle_terrain/stadium/map.bin.lz" + .align 2 gBattleTerrainTiles_Rayquaza:: @ 8D7D590 - .incbin "baserom.gba", 0xd7d590, 0x674 + .incbin "graphics/battle_terrain/sky/tiles.4bpp.lz" + .align 2 gBattleTerrainTilemap_Rayquaza:: @ 8D7DC04 - .incbin "baserom.gba", 0xd7dc04, 0x2b0 + .incbin "graphics/battle_terrain/sky/map.bin.lz" + .align 2 gBattleTerrainPalette_Building:: @ 8D7DEB4 - .incbin "baserom.gba", 0xd7deb4, 0x40 + .incbin "graphics/battle_terrain/building/palette.gbapal.lz" + .align 2 gBattleTerrainPalette_Kyogre:: @ 8D7DEF4 - .incbin "baserom.gba", 0xd7def4, 0x3c + .incbin "graphics/battle_terrain/water/kyogre.gbapal.lz" + .align 2 gBattleTerrainPalette_Groudon:: @ 8D7DF30 - .incbin "baserom.gba", 0xd7df30, 0x58 + .incbin "graphics/battle_terrain/cave/groudon.gbapal.lz" + .align 2 gBattleTerrainPalette_BuildingGym:: @ 8D7DF88 - .incbin "baserom.gba", 0xd7df88, 0x3c + .incbin "graphics/battle_terrain/building/palette2.gbapal.lz" + .align 2 gBattleTerrainPalette_BuildingLeader:: @ 8D7DFC4 - .incbin "baserom.gba", 0xd7dfc4, 0x3c + .incbin "graphics/battle_terrain/building/palette3.gbapal.lz" + .align 2 gBattleTerrainPalette_StadiumAqua:: @ 8D7E000 - .incbin "baserom.gba", 0xd7e000, 0x60 + .incbin "graphics/battle_terrain/stadium/palette1.gbapal.lz" + .align 2 gBattleTerrainPalette_StadiumMagma:: @ 8D7E060 - .incbin "baserom.gba", 0xd7e060, 0x6c + .incbin "graphics/battle_terrain/stadium/palette2.gbapal.lz" + .align 2 gBattleTerrainPalette_StadiumSidney:: @ 8D7E0CC - .incbin "baserom.gba", 0xd7e0cc, 0x50 + .incbin "graphics/battle_terrain/stadium/palette3.gbapal.lz" + .align 2 gBattleTerrainPalette_StadiumPhoebe:: @ 8D7E11C - .incbin "baserom.gba", 0xd7e11c, 0x48 + .incbin "graphics/battle_terrain/stadium/palette4.gbapal.lz" + .align 2 gBattleTerrainPalette_StadiumGlacia:: @ 8D7E164 - .incbin "baserom.gba", 0xd7e164, 0x44 + .incbin "graphics/battle_terrain/stadium/palette5.gbapal.lz" + .align 2 gBattleTerrainPalette_StadiumDrake:: @ 8D7E1A8 - .incbin "baserom.gba", 0xd7e1a8, 0x50 + .incbin "graphics/battle_terrain/stadium/palette6.gbapal.lz" + .align 2 gBattleTerrainPalette_StadiumWallace:: @ 8D7E1F8 - .incbin "baserom.gba", 0xd7e1f8, 0x3c + .incbin "graphics/battle_terrain/stadium/palette7.gbapal.lz" + .align 2 gBattleTerrainPalette_Rayquaza:: @ 8D7E234 - .incbin "baserom.gba", 0xd7e234, 0x4c + .incbin "graphics/battle_terrain/sky/palette.gbapal.lz" + .align 2 gBattleTerrainAnimTiles_TallGrass:: @ 8D7E280 - .incbin "baserom.gba", 0xd7e280, 0x588 + .incbin "graphics/battle_terrain/tall_grass/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_TallGrass:: @ 8D7E808 - .incbin "baserom.gba", 0xd7e808, 0x1bc + .incbin "graphics/battle_terrain/tall_grass/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_LongGrass:: @ 8D7E9C4 - .incbin "baserom.gba", 0xd7e9C4, 0x710 + .incbin "graphics/battle_terrain/long_grass/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_LongGrass:: @ 8D7F0D4 - .incbin "baserom.gba", 0xd7F0D4, 0x238 + .incbin "graphics/battle_terrain/long_grass/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_Sand:: @ 8D7F30C - .incbin "baserom.gba", 0xd7F30c, 0x544 + .incbin "graphics/battle_terrain/sand/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_Sand:: @ 8D7F850 - .incbin "baserom.gba", 0xd7F850, 0x1a8 + .incbin "graphics/battle_terrain/sand/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_Underwater:: @ 8D7F9F8 - .incbin "baserom.gba", 0xd7f9f8, 0x4cc + .incbin "graphics/battle_terrain/underwater/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_Underwater:: @ 8D7FEC4 - .incbin "baserom.gba", 0xd7fec4, 0x190 + .incbin "graphics/battle_terrain/underwater/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_Water:: @ 8D80054 - .incbin "baserom.gba", 0xd80054, 0x60c + .incbin "graphics/battle_terrain/water/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_Water:: @ 8D80660 - .incbin "baserom.gba", 0xd80660, 0x1a4 + .incbin "graphics/battle_terrain/water/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_PondWater:: @ 8D80804 - .incbin "baserom.gba", 0xd80804, 0x54c + .incbin "graphics/battle_terrain/pond_water/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_PondWater:: @ 8D80D50 - .incbin "baserom.gba", 0xd80d50, 0x14C + .incbin "graphics/battle_terrain/pond_water/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_Rock:: @ 8D80E9C - .incbin "baserom.gba", 0xd80e9c, 0x5e0 + .incbin "graphics/battle_terrain/rock/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_Rock:: @ 8D8147C - .incbin "baserom.gba", 0xd8147C, 0x194 + .incbin "graphics/battle_terrain/rock/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_Cave:: @ 8D81610 - .incbin "baserom.gba", 0xd81610, 0x81c + .incbin "graphics/battle_terrain/cave/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_Cave:: @ 8D81E2C - .incbin "baserom.gba", 0xd81e2c, 0x2a8 + .incbin "graphics/battle_terrain/cave/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_Building:: @ 8D820D4 - .incbin "baserom.gba", 0xd820d4, 0x410 + .incbin "graphics/battle_terrain/building/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_Building:: @ 8D824E4 - .incbin "baserom.gba", 0xd824e4, 0x124 + .incbin "graphics/battle_terrain/building/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_Rayquaza:: @ 8D82608 - .incbin "baserom.gba", 0xd82608, 0x668 + .incbin "graphics/battle_terrain/sky/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_Rayquaza:: @ 8D82C70 - .incbin "baserom.gba", 0xd82c70, 0x2a0 + .incbin "graphics/battle_terrain/sky/anim_map.bin.lz" gUnknown_08D82F10:: @ 8D82F10 .incbin "baserom.gba", 0xd82f10, 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