name one var

This commit is contained in:
DizzyEggg 2017-10-27 13:29:18 +02:00
parent a41b90ae62
commit 2d14e6bb67
9 changed files with 20 additions and 22 deletions

View File

@ -419,7 +419,7 @@ static void sub_8064B04(void)
static void CompleteOnHealthbarDone(void)
{
s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], 0, 0);
s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0);
SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);

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@ -301,7 +301,7 @@ static void sub_814B290(void)
static void CompleteOnHealthbarDone(void)
{
s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], 0, 0);
s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0);
SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);

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@ -31,7 +31,6 @@ extern u8 gActiveBank;
extern u8 gBankTarget;
extern u8 gAbsentBankFlags;
extern bool8 gDoingBattleAnim;
extern u8 gUnknown_020244CC;
extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
@ -412,7 +411,7 @@ static void sub_805F994(void)
static void CompleteOnHealthbarDone(void)
{
s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], 0, 0);
s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0);
SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);
if (hpValue != -1)
{

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@ -33,7 +33,7 @@ extern u8 gMoveSelectionCursor[BATTLE_BANKS_COUNT];
extern u8 gAbsentBankFlags;
extern u8 gNoOfAllBanks;
extern bool8 gDoingBattleAnim;
extern u8 gUnknown_020244CC;
extern u8 gPlayerDpadHoldFrames;
extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void);
extern void (*gPreBattleCallback1)(void);
extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
@ -243,7 +243,7 @@ void SetControllerToPlayer(void)
{
gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand;
gDoingBattleAnim = FALSE;
gUnknown_020244CC = 0;
gPlayerDpadHoldFrames = 0;
}
static void PlayerBufferExecCompleted(void)
@ -287,9 +287,9 @@ static void HandleInputChooseAction(void)
dp11b_obj_instanciate(gActiveBank, 0, 7, 1);
if (gMain.newAndRepeatedKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == 2)
gUnknown_020244CC++;
gPlayerDpadHoldFrames++;
else
gUnknown_020244CC = 0;
gPlayerDpadHoldFrames = 0;
if (gMain.newKeys & A_BUTTON)
{
@ -352,7 +352,7 @@ static void HandleInputChooseAction(void)
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0);
}
}
else if (gMain.newKeys & B_BUTTON || gUnknown_020244CC > 59)
else if (gMain.newKeys & B_BUTTON || gPlayerDpadHoldFrames > 59)
{
if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
&& GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON2
@ -406,9 +406,9 @@ static void HandleInputChooseTarget(void)
}
if (gMain.heldKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == 2)
gUnknown_020244CC++;
gPlayerDpadHoldFrames++;
else
gUnknown_020244CC = 0;
gPlayerDpadHoldFrames = 0;
if (gMain.newKeys & A_BUTTON)
{
@ -418,7 +418,7 @@ static void HandleInputChooseTarget(void)
dp11b_obj_free(gMultiUsePlayerCursor, 1);
PlayerBufferExecCompleted();
}
else if (gMain.newKeys & B_BUTTON || gUnknown_020244CC > 59)
else if (gMain.newKeys & B_BUTTON || gPlayerDpadHoldFrames > 59)
{
PlaySE(SE_SELECT);
gSprites[gBankSpriteIds[gMultiUsePlayerCursor]].callback = sub_8039B2C;
@ -519,9 +519,9 @@ static void HandleInputChooseMove(void)
struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBank][4]);
if (gMain.heldKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == 2)
gUnknown_020244CC++;
gPlayerDpadHoldFrames++;
else
gUnknown_020244CC = 0;
gPlayerDpadHoldFrames = 0;
if (gMain.newKeys & A_BUTTON)
{
@ -585,7 +585,7 @@ static void HandleInputChooseMove(void)
gSprites[gBankSpriteIds[gMultiUsePlayerCursor]].callback = sub_8039AD8;
}
}
else if (gMain.newKeys & B_BUTTON || gUnknown_020244CC > 59)
else if (gMain.newKeys & B_BUTTON || gPlayerDpadHoldFrames > 59)
{
PlaySE(SE_SELECT);
EmitTwoReturnValues(1, 10, 0xFFFF);
@ -1153,7 +1153,7 @@ void c3_0802FDF4(u8 taskId)
static void CompleteOnHealthbarDone(void)
{
s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], 0, 0);
s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0);
SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);

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@ -316,7 +316,7 @@ static void sub_81BB1D4(void)
static void CompleteOnHealthbarDone(void)
{
s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], 0, 0);
s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0);
SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);

View File

@ -403,7 +403,7 @@ static void sub_8186C48(void)
static void CompleteOnHealthbarDone(void)
{
s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], 0, 0);
s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0);
SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);

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@ -386,7 +386,7 @@ static void sub_818A064(void)
static void CompleteOnHealthbarDone(void)
{
s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], 0, 0);
s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0);
SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);

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@ -34,7 +34,6 @@ extern u8 gMoveSelectionCursor[BATTLE_BANKS_COUNT];
extern u8 gAbsentBankFlags;
extern u8 gNoOfAllBanks;
extern bool8 gDoingBattleAnim;
extern u8 gUnknown_020244CC;
extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void);
extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
@ -377,7 +376,7 @@ static void sub_8168818(void)
static void CompleteOnHealthbarDone(void)
{
s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], 0, 0);
s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0);
SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);

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@ -498,7 +498,7 @@ gDoingBattleAnim: @ 20244B9
gTransformedPersonalities: @ 20244BC
.space 0x10
gUnknown_020244CC: @ 20244CC
gPlayerDpadHoldFrames: @ 20244CC
.space 0x4
gBattleSpritesDataPtr: @ 20244D0