From 33d7f224947ddb3c47e1ebe42260ea38cc9682b5 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Fri, 11 Dec 2020 21:49:03 -0300 Subject: [PATCH] Improved the comment of B_STANCE_CHANGE_FAIL --- include/constants/battle_config.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/constants/battle_config.h b/include/constants/battle_config.h index 55c62af98..9b017833d 100644 --- a/include/constants/battle_config.h +++ b/include/constants/battle_config.h @@ -113,7 +113,7 @@ // Ability settings #define B_ABILITY_WEATHER GEN_6 // In Gen5+, weather caused by abilities lasts the same amount of turns as induced from a move. Before, they lasted till the battle's end or weather change by a move. #define B_GALE_WINGS GEN_6 // In Gen7+ requires full HP to trigger. -#define B_STANCE_CHANGE_FAIL GEN_7 // In Gen7+, Aegislash's form change does not happen, if the Pokémon cannot use a move, because of confusion, paralysis, etc. In gen6, the form change occurs despite not being able to move. +#define B_STANCE_CHANGE_FAIL GEN_7 // In Gen7+, Stance Change fails if the Pokémon is unable to use a move because of confusion, paralysis, etc. In Gen6, it doesn't. #define B_GHOSTS_ESCAPE GEN_6 // In Gen6+, ghosts can escape even when blocked by abilities such as Shadow Tag. #define B_MOODY_ACC_EVASION GEN_6 // In Gen8+, Moody CANNOT raise Accuray and Evasion any more. #define B_FLASH_FIRE_FROZEN GEN_6 // In Gen5+, Flash Fire can trigger even when frozen, when it couldn't before.