apply some changes

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MCboy 2018-08-12 22:31:58 +04:30 committed by GitHub
parent f7c3151ef2
commit 2ddabca996
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@ -11,67 +11,36 @@
#include "overworld.h" #include "overworld.h"
#include "rotating_gate.h" #include "rotating_gate.h"
#include "constants/event_object_movement_constants.h" #include "constants/event_object_movement_constants.h"
#include "field_player_avatar.h"
bool8 ForcedMovement_None(void); extern void task_add_bump_boulder(u8, u8);
bool8 ForcedMovement_Slip(void); static bool8 ShouldJumpLedge(s16, s16, u8);
bool8 ForcedMovement_WalkSouth(void); static bool8 sub_808B1BC(s16, s16, u8);
bool8 ForcedMovement_WalkNorth(void); static u8 sub_808B164(struct EventObject *, s16, s16, u8, u8);
bool8 ForcedMovement_WalkWest(void); static u8 sub_808B238(s16, s16, u8);
bool8 ForcedMovement_WalkEast(void); static void check_acro_bike_metatile(s16, s16, u8, u8 *);
bool8 ForcedMovement_PushedSouthByCurrent(void); extern void PlayerNotOnBikeCollide(u8);
bool8 ForcedMovement_PushedNorthByCurrent(void); extern void PlayerNotOnBikeCollideWithFarawayIslandMew(u8);
bool8 ForcedMovement_PushedWestByCurrent(void); extern void PlayerRun(u8);
bool8 ForcedMovement_PushedEastByCurrent(void); static void MovePlayerNotOnBike(u8, u16);
bool8 ForcedMovement_SlideSouth(void); static u8 CheckMovementInputNotOnBike(u8);
bool8 ForcedMovement_SlideNorth(void); extern void sub_808C5B0(void);
bool8 ForcedMovement_SlideWest(void); extern void sub_808C4D8(void);
bool8 ForcedMovement_SlideEast(void); static u8 CheckForPlayerAvatarCollision(u8);
bool8 ForcedMovement_0xBB(void);
bool8 ForcedMovement_0xBC(void);
bool8 ForcedMovement_MuddySlope(void);
void task_add_bump_boulder(u8, u8);
u8 GetLedgeJumpDirection(s16 x, s16 y, u8 z);
bool32 CheckForRotatingGatePuzzleCollisionWithoutAnimation(u8, s16, s16); // from rotating_gate.c
bool8 ShouldJumpLedge(s16, s16, u8);
bool8 sub_808B1BC(s16, s16, u8);
u8 sub_808B164(struct EventObject *, s16, s16, u8, u8);
u8 CheckForEventObjectCollision(struct EventObject *, s16, s16, u8, u8);
u8 sub_808B238(s16, s16, u8);
void check_acro_bike_metatile(s16, s16, u8, u8 *);
void PlayerNotOnBikeCollide(u8);
void PlayerNotOnBikeCollideWithFarawayIslandMew(u8);
bool8 IsPlayerCollidingWithFarawayIslandMew(u8);
void PlayerRun(u8);
void PlayerTurnInPlace(u8);
void PlayerFaceDirection(u8);
u8 GetPlayerFacingDirection(void);
void MovePlayerNotOnBike(u8, u16);
u8 CheckMovementInputNotOnBike(u8);
u8 GetPlayerMovementDirection(void);
void sub_808C5B0(void);
void sub_808C4D8(void);
void PlayerJumpLedge(u8);
u8 CheckForPlayerAvatarCollision(u8);
void PlayerGoSpeed1(u8);
void PlayerGoSpeed2(u8);
void PlayerGoSpeed3(u8);
static u8 EventObjectCB2_NoMovement2(); static u8 EventObjectCB2_NoMovement2();
void sub_808C280(struct EventObject *); //struct EventObject *playerEventObj extern void sub_808C280(struct EventObject *);
bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *, u8); static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *, u8);
void npc_clear_strange_bits(struct EventObject *); void npc_clear_strange_bits(struct EventObject *);
u8 EventObjectGetHeldMovementActionId(struct EventObject *); extern void DoPlayerAvatarTransition(void);
void DoPlayerAvatarTransition(void); static bool8 TryDoMetatileBehaviorForcedMovement();
bool8 TryDoMetatileBehaviorForcedMovement(); static void MovePlayerAvatarUsingKeypadInput(u8, u16, u16);
void MovePlayerAvatarUsingKeypadInput(u8, u16, u16); static void PlayerAllowForcedMovementIfMovingSameDirection();
void PlayerAllowForcedMovementIfMovingSameDirection(); static u8 sub_808B028(u8);
void MovePlayerNotOnBike(u8 a, u16 b); static u8 GetForcedMovementByMetatileBehavior();
u8 sub_808B028(u8); static void PlayerNotOnBikeNotMoving(u8, u16);
u8 GetForcedMovementByMetatileBehavior(); static void PlayerNotOnBikeTurningInPlace(u8, u16);
void PlayerNotOnBikeNotMoving(u8, u16); static void PlayerNotOnBikeMoving(u8, u16);
void PlayerNotOnBikeTurningInPlace(u8, u16); extern void sub_808C750(u8);
void PlayerNotOnBikeMoving(u8, u16);
void sub_808C750(u8);
static bool8 (*const gUnknown_084973FC[])(u8) = static bool8 (*const gUnknown_084973FC[])(u8) =
{ {
@ -94,6 +63,7 @@ static bool8 (*const gUnknown_084973FC[])(u8) =
MetatileBehavior_IsSecretBaseSpinMat, MetatileBehavior_IsSecretBaseSpinMat,
MetatileBehavior_IsMuddySlope, MetatileBehavior_IsMuddySlope,
}; };
static bool8 (*const gUnknown_08497444[])(void) = static bool8 (*const gUnknown_08497444[])(void) =
{ {
ForcedMovement_None, ForcedMovement_None,
@ -116,6 +86,7 @@ static bool8 (*const gUnknown_08497444[])(void) =
ForcedMovement_0xBC, ForcedMovement_0xBC,
ForcedMovement_MuddySlope, ForcedMovement_MuddySlope,
}; };
static void (*const gUnknown_08497490[])(u8, u16) = static void (*const gUnknown_08497490[])(u8, u16) =
{ {
PlayerNotOnBikeNotMoving, PlayerNotOnBikeNotMoving,
@ -131,6 +102,7 @@ static bool8 (*const gUnknown_0849749C[])(u8) =
MetatileBehavior_IsVerticalRail, MetatileBehavior_IsVerticalRail,
MetatileBehavior_IsHorizontalRail, MetatileBehavior_IsHorizontalRail,
}; };
static const u8 gUnknown_084974B0[] = {9, 10, 11, 12, 13, 0, 0, 0}; static const u8 gUnknown_084974B0[] = {9, 10, 11, 12, 13, 0, 0, 0};
void MovementType_Player(struct Sprite *sprite) void MovementType_Player(struct Sprite *sprite)
@ -164,7 +136,7 @@ void player_step(u8 direction, u16 newKeys, u16 heldKeys)
} }
} }
bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *playerEventObj, u8 direction) static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *playerEventObj, u8 direction)
{ {
#ifdef NONMATCHING #ifdef NONMATCHING
u8 r5 = direction; u8 r5 = direction;
@ -213,7 +185,7 @@ void npc_clear_strange_bits(struct EventObject *eventObj)
gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_DASH; gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_DASH;
} }
void MovePlayerAvatarUsingKeypadInput(u8 direction, u16 newKeys, u16 heldKeys) static void MovePlayerAvatarUsingKeypadInput(u8 direction, u16 newKeys, u16 heldKeys)
{ {
if ((gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_MACH_BIKE) if ((gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_MACH_BIKE)
|| (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_ACRO_BIKE)) || (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_ACRO_BIKE))
@ -222,18 +194,18 @@ void MovePlayerAvatarUsingKeypadInput(u8 direction, u16 newKeys, u16 heldKeys)
MovePlayerNotOnBike(direction, heldKeys); MovePlayerNotOnBike(direction, heldKeys);
} }
void PlayerAllowForcedMovementIfMovingSameDirection(void) static void PlayerAllowForcedMovementIfMovingSameDirection(void)
{ {
if (gPlayerAvatar.runningState == MOVING) if (gPlayerAvatar.runningState == MOVING)
gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_5; gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_5;
} }
bool8 TryDoMetatileBehaviorForcedMovement() static bool8 TryDoMetatileBehaviorForcedMovement()
{ {
return gUnknown_08497444[GetForcedMovementByMetatileBehavior()](); return gUnknown_08497444[GetForcedMovementByMetatileBehavior()]();
} }
u8 GetForcedMovementByMetatileBehavior(void) static u8 GetForcedMovementByMetatileBehavior(void)
{ {
u8 i; u8 i;
@ -404,12 +376,12 @@ bool8 ForcedMovement_MuddySlope(void)
} }
} }
void MovePlayerNotOnBike(u8 direction, u16 heldKeys) static void MovePlayerNotOnBike(u8 direction, u16 heldKeys)
{ {
gUnknown_08497490[CheckMovementInputNotOnBike(direction)](direction, heldKeys); gUnknown_08497490[CheckMovementInputNotOnBike(direction)](direction, heldKeys);
} }
u8 CheckMovementInputNotOnBike(u8 direction) static u8 CheckMovementInputNotOnBike(u8 direction)
{ {
if (direction == DIR_NONE) if (direction == DIR_NONE)
{ {
@ -428,17 +400,17 @@ u8 CheckMovementInputNotOnBike(u8 direction)
} }
} }
void PlayerNotOnBikeNotMoving(u8 direction, u16 heldKeys) static void PlayerNotOnBikeNotMoving(u8 direction, u16 heldKeys)
{ {
PlayerFaceDirection(GetPlayerFacingDirection()); PlayerFaceDirection(GetPlayerFacingDirection());
} }
void PlayerNotOnBikeTurningInPlace(u8 direction, u16 heldKeys) static void PlayerNotOnBikeTurningInPlace(u8 direction, u16 heldKeys)
{ {
PlayerTurnInPlace(direction); PlayerTurnInPlace(direction);
} }
void PlayerNotOnBikeMoving(u8 direction, u16 heldKeys) static void PlayerNotOnBikeMoving(u8 direction, u16 heldKeys)
{ {
u8 r0 = CheckForPlayerAvatarCollision(direction); u8 r0 = CheckForPlayerAvatarCollision(direction);
@ -490,7 +462,7 @@ void PlayerNotOnBikeMoving(u8 direction, u16 heldKeys)
} }
} }
u8 CheckForPlayerAvatarCollision(u8 direction) static u8 CheckForPlayerAvatarCollision(u8 direction)
{ {
s16 x, y; s16 x, y;
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
@ -501,7 +473,7 @@ u8 CheckForPlayerAvatarCollision(u8 direction)
return CheckForEventObjectCollision(playerEventObj, x, y, direction, MapGridGetMetatileBehaviorAt(x, y)); return CheckForEventObjectCollision(playerEventObj, x, y, direction, MapGridGetMetatileBehaviorAt(x, y));
} }
u8 sub_808B028(u8 direction) static u8 sub_808B028(u8 direction)
{ {
s16 x, y; s16 x, y;
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
@ -536,7 +508,7 @@ u8 CheckForEventObjectCollision(struct EventObject *a, s16 x, s16 y, u8 directio
return collision; return collision;
} }
u8 sub_808B164(struct EventObject *a, s16 x, s16 y, u8 direction, u8 e) static u8 sub_808B164(struct EventObject *a, s16 x, s16 y, u8 direction, u8 e)
{ {
u8 collision = GetCollisionAtCoords(a, x, y, direction); u8 collision = GetCollisionAtCoords(a, x, y, direction);
@ -549,7 +521,7 @@ u8 sub_808B164(struct EventObject *a, s16 x, s16 y, u8 direction, u8 e)
return collision; return collision;
} }
bool8 sub_808B1BC(s16 x, s16 y, u8 direction) static bool8 sub_808B1BC(s16 x, s16 y, u8 direction)
{ {
if ((gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) if ((gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
&& MapGridGetZCoordAt(x, y) == 3 && MapGridGetZCoordAt(x, y) == 3
@ -564,7 +536,7 @@ bool8 sub_808B1BC(s16 x, s16 y, u8 direction)
} }
} }
bool8 ShouldJumpLedge(s16 x, s16 y, u8 z) static bool8 ShouldJumpLedge(s16 x, s16 y, u8 z)
{ {
if (GetLedgeJumpDirection(x, y, z) != 0) if (GetLedgeJumpDirection(x, y, z) != 0)
return TRUE; return TRUE;
@ -572,7 +544,7 @@ bool8 ShouldJumpLedge(s16 x, s16 y, u8 z)
return FALSE; return FALSE;
} }
u8 sub_808B238(s16 x, s16 y, u8 direction) static u8 sub_808B238(s16 x, s16 y, u8 direction)
{ {
if (FlagGet(FLAG_SYS_USE_STRENGTH)) if (FlagGet(FLAG_SYS_USE_STRENGTH))
{ {
@ -594,7 +566,7 @@ u8 sub_808B238(s16 x, s16 y, u8 direction)
return 0; return 0;
} }
void check_acro_bike_metatile(s16 unused1, s16 unused2, u8 c, u8 *d) static void check_acro_bike_metatile(s16 unused1, s16 unused2, u8 c, u8 *d)
{ {
u8 i; u8 i;