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Fix for Avalanche's description. (#350)
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@ -3050,7 +3050,7 @@ const u8 *const gMoveDescriptionPointers[MOVES_COUNT - 1] =
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[MOVE_GIGA_IMPACT - 1] = sHyperBeamDescription,
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[MOVE_NASTY_PLOT - 1] = sNASTY_PLOTDescription,
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[MOVE_BULLET_PUNCH - 1] = sBULLET_PUNCHDescription,
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[MOVE_AVALANCHE - 1] = sAVALANCHEDescription,
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[MOVE_AVALANCHE - 1] = sRevengeDescription,
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[MOVE_ICE_SHARD - 1] = sICE_SHARDDescription,
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[MOVE_SHADOW_CLAW - 1] = sSHADOW_CLAWDescription,
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[MOVE_THUNDER_FANG - 1] = sTHUNDER_FANGDescription,
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