Clean up berry_fix_program

This commit is contained in:
GriffinR 2021-02-24 16:45:18 -05:00
parent f172ff84c9
commit 2dfa84c10f

View File

@ -12,40 +12,42 @@
#include "text.h"
#include "menu.h"
#include "m4a.h"
#include "constants/rgb.h"
// Static type declarations
typedef struct {
struct {
u8 state;
u8 unk1;
u16 unk2;
u8 curScene;
u16 timer;
struct MultiBootParam mb;
} berryfix_t;
} static * sBerryFix;
// Static RAM declarations
static berryfix_t *berry_fix_mb_manager;
// Static ROM declarations
static void berry_fix_main(void);
static void berry_fix_gpu_set(void);
static int berry_fix_text_update(int);
static void berry_fix_text_print(int);
static void berry_fix_bg_hide(void);
// .rodata
static void BerryFix_Main(void);
static void BerryFix_GpuSet(void);
static int BerryFix_TrySetScene(int);
static void BerryFix_SetScene(int);
static void BerryFix_HideScene(void);
static const u8 sText_BerryProgramUpdate[] = _("Berry Program Update");
static const u8 sText_RubySapphire[] = _("Ruby/Sapphire");
static const u8 sText_Emerald[] = _("Emerald");
static const u8 sText_BerryProgramWillBeUpdatedPressA[] = _("The Berry Program on your POKéMON\nRuby/Sapphire Game Pak will be updated.\n{COLOR RED}{SHADOW LIGHT_RED}Press the A Button.");
static const u8 sText_EnsureGBAConnectionMatches[] = _("Please ensure the connection of your\nGame Boy Advance system matches this.\n{COLOR RED}{SHADOW LIGHT_RED}YES: Press the A Button.\nNO: Turn off the power and try again.");
static const u8 sText_TurnOffPowerHoldingStartSelect[] = _("Please turn on the power of POKéMON\nRuby/Sapphire while holding START and\nSELECT simultaneously. Then, ensure\nthe picture above appears.");
static const u8 sText_TransmittingPleaseWait[] = _("Transmitting. Please wait.\n{COLOR RED}{SHADOW LIGHT_RED}Please do not turn off the power or\nunplug the Game Boy Advance Game\nLink Cable.");
static const u8 sText_PleaseFollowInstructionsOnScreen[] = _("Please follow the instructions on your\nPOKéMON Ruby/Sapphire screen.");
static const u8 sText_TransmissionFailureTryAgain[] = _("Transmission failure.\n{COLOR RED}{SHADOW LIGHT_RED}Please try again.");
static const u8 sText_BerryProgramWillBeUpdatedPressA[] = _("The Berry Program on your POKéMON\n"
"Ruby/Sapphire Game Pak will be updated.\n"
"{COLOR RED}{SHADOW LIGHT_RED}Press the A Button.");
static const u8 sText_EnsureGBAConnectionMatches[] = _("Please ensure the connection of your\n"
"Game Boy Advance system matches this.\n"
"{COLOR RED}{SHADOW LIGHT_RED}YES: Press the A Button.\n"
"NO: Turn off the power and try again.");
static const u8 sText_TurnOffPowerHoldingStartSelect[] = _("Please turn on the power of POKéMON\n"
"Ruby/Sapphire while holding START and\n"
"SELECT simultaneously. Then, ensure\n"
"the picture above appears.");
static const u8 sText_TransmittingPleaseWait[] = _("Transmitting. Please wait.\n"
"{COLOR RED}{SHADOW LIGHT_RED}Please do not turn off the power or\n"
"unplug the Game Boy Advance Game\nLink Cable.");
static const u8 sText_PleaseFollowInstructionsOnScreen[] = _("Please follow the instructions on your\n"
"POKéMON Ruby/Sapphire screen.");
static const u8 sText_TransmissionFailureTryAgain[] = _("Transmission failure.\n"
"{COLOR RED}{SHADOW LIGHT_RED}Please try again.");
static const struct BgTemplate sBerryFixBgTemplates[] = {
{
@ -108,52 +110,66 @@ static const struct WindowTemplate sBerryFixWindowTemplates[] = {
DUMMY_WIN_TEMPLATE
};
static const u16 sUnknown_08618138[] = {
0x7fff, 0x7fff, 0x318c, 0x675a,
0x043c, 0x3aff, 0x0664, 0x4bd2,
0x6546, 0x7b14, 0x7fff, 0x318c,
0x675a, 0, 0, 0
static const u16 sBerryFixPalColors[] = {
RGB_WHITE, RGB_WHITE, RGB(12, 12, 12), RGB(26, 26, 25),
RGB(28, 1, 1), RGB(31, 23, 14), RGB(4, 19, 1), RGB(18, 30, 18),
RGB(6, 10, 25), RGB(20, 24, 30), RGB_WHITE, RGB(12, 12, 12),
RGB(26, 26, 25), RGB_BLACK, RGB_BLACK, RGB_BLACK
};
static const u8 sBerryProgramTextColors[] = {TEXT_DYNAMIC_COLOR_1, TEXT_DYNAMIC_COLOR_2, TEXT_DYNAMIC_COLOR_3};
static const u8 sGameTitleTextColors[] = { TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_DYNAMIC_COLOR_4};
static const u8 *const sBerryProgramTexts[] = {
sText_EnsureGBAConnectionMatches,
sText_TurnOffPowerHoldingStartSelect,
sText_TransmittingPleaseWait,
sText_PleaseFollowInstructionsOnScreen,
sText_TransmissionFailureTryAgain,
sText_BerryProgramWillBeUpdatedPressA
enum {
SCENE_ENSURE_CONNECT,
SCENE_TURN_OFF_POWER,
SCENE_TRANSMITTING,
SCENE_FOLLOW_INSTRUCT,
SCENE_TRANSMIT_FAILED,
SCENE_BEGIN,
SCENE_NONE
};
static const u8 *const sBerryProgramTexts[] = {
[SCENE_ENSURE_CONNECT] = sText_EnsureGBAConnectionMatches,
[SCENE_TURN_OFF_POWER] = sText_TurnOffPowerHoldingStartSelect,
[SCENE_TRANSMITTING] = sText_TransmittingPleaseWait,
[SCENE_FOLLOW_INSTRUCT] = sText_PleaseFollowInstructionsOnScreen,
[SCENE_TRANSMIT_FAILED] = sText_TransmissionFailureTryAgain,
[SCENE_BEGIN] = sText_BerryProgramWillBeUpdatedPressA
};
static const struct {
const u32 *gfx;
const u32 *tilemap;
const u16 *pltt;
const u16 *palette;
} sBerryFixGraphics[] = {
{
[SCENE_ENSURE_CONNECT] = {
gBerryFixGameboy_Gfx,
gBerryFixGameboy_Tilemap,
gBerryFixGameboy_Pal
}, {
},
[SCENE_TURN_OFF_POWER] = {
gBerryFixGameboyLogo_Gfx,
gBerryFixGameboyLogo_Tilemap,
gBerryFixGameboyLogo_Pal
}, {
},
[SCENE_TRANSMITTING] = {
gBerryFixGbaTransfer_Gfx,
gBerryFixGbaTransfer_Tilemap,
gBerryFixGbaTransfer_Pal
}, {
},
[SCENE_FOLLOW_INSTRUCT] = {
gBerryFixGbaTransferHighlight_Gfx,
gBerryFixGbaTransferHighlight_Tilemap,
gBerryFixGbaTransferHighlight_Pal
}, {
},
[SCENE_TRANSMIT_FAILED] = {
gBerryFixGbaTransferError_Gfx,
gBerryFixGbaTransferError_Tilemap,
gBerryFixGbaTransferError_Pal
}, {
},
[SCENE_BEGIN] = {
gBerryFixWindow_Gfx,
gBerryFixWindow_Tilemap,
gBerryFixWindow_Pal
@ -163,7 +179,16 @@ static const struct {
extern const u8 gMultiBootProgram_BerryGlitchFix_Start[0x3BF4];
extern const u8 gMultiBootProgram_BerryGlitchFix_End[];
// .text
enum {
MAINSTATE_INIT,
MAINSTATE_BEGIN,
MAINSTATE_CONNECT,
MAINSTATE_INIT_MULTIBOOT,
MAINSTATE_MULTIBOOT,
MAINSTATE_TRANSMIT,
MAINSTATE_EXIT,
MAINSTATE_FAILED,
};
void CB2_InitBerryFixProgram(void)
{
@ -175,81 +200,79 @@ void CB2_InitBerryFixProgram(void)
ResetTasks();
ScanlineEffect_Stop();
SetGpuReg(REG_OFFSET_DISPCNT, 0);
berry_fix_mb_manager = AllocZeroed(0x50);
berry_fix_mb_manager->state = 0;
berry_fix_mb_manager->unk1 = 6;
SetMainCallback2(berry_fix_main);
sBerryFix = AllocZeroed(sizeof(*sBerryFix));
sBerryFix->state = MAINSTATE_INIT;
sBerryFix->curScene = SCENE_NONE;
SetMainCallback2(BerryFix_Main);
}
static void berry_fix_main(void)
#define TryScene(sceneNum) BerryFix_TrySetScene(sceneNum) == (sceneNum)
static void BerryFix_Main(void)
{
switch (berry_fix_mb_manager->state)
switch (sBerryFix->state)
{
case 0:
berry_fix_gpu_set();
berry_fix_mb_manager->state = 1;
case MAINSTATE_INIT:
BerryFix_GpuSet();
sBerryFix->state = MAINSTATE_BEGIN;
break;
case 1:
if (berry_fix_text_update(5) == 5 && (JOY_NEW(A_BUTTON)))
case MAINSTATE_BEGIN:
if (TryScene(SCENE_BEGIN) && (JOY_NEW(A_BUTTON)))
sBerryFix->state = MAINSTATE_CONNECT;
break;
case MAINSTATE_CONNECT:
if (TryScene(SCENE_ENSURE_CONNECT) && (JOY_NEW(A_BUTTON)))
sBerryFix->state = MAINSTATE_INIT_MULTIBOOT;
break;
case MAINSTATE_INIT_MULTIBOOT:
if (TryScene(SCENE_TURN_OFF_POWER))
{
berry_fix_mb_manager->state = 2;
sBerryFix->mb.masterp = gMultiBootProgram_BerryGlitchFix_Start;
sBerryFix->mb.server_type = 0;
MultiBootInit(&sBerryFix->mb);
sBerryFix->timer = 0;
sBerryFix->state = MAINSTATE_MULTIBOOT;
}
break;
case 2:
if (berry_fix_text_update(0) == 0 && (JOY_NEW(A_BUTTON)))
case MAINSTATE_MULTIBOOT:
MultiBootMain(&sBerryFix->mb);
if (sBerryFix->mb.probe_count != 0 || (!(sBerryFix->mb.response_bit & 2) || !(sBerryFix->mb.client_bit & 2)))
{
berry_fix_mb_manager->state = 3;
sBerryFix->timer = 0;
}
else if (++sBerryFix->timer > 180)
{
MultiBootStartMaster(&sBerryFix->mb,
gMultiBootProgram_BerryGlitchFix_Start + ROM_HEADER_SIZE,
(u32)(gMultiBootProgram_BerryGlitchFix_End - (gMultiBootProgram_BerryGlitchFix_Start + ROM_HEADER_SIZE)),
4,
1);
sBerryFix->state = MAINSTATE_TRANSMIT;
}
break;
case 3:
if (berry_fix_text_update(1) == 1)
case MAINSTATE_TRANSMIT:
if (TryScene(SCENE_TRANSMITTING))
{
berry_fix_mb_manager->mb.masterp = gMultiBootProgram_BerryGlitchFix_Start;
berry_fix_mb_manager->mb.server_type = 0;
MultiBootInit(&berry_fix_mb_manager->mb);
berry_fix_mb_manager->unk2 = 0;
berry_fix_mb_manager->state = 4;
MultiBootMain(&sBerryFix->mb);
if (MultiBootCheckComplete(&sBerryFix->mb))
sBerryFix->state = MAINSTATE_EXIT;
else if (!(sBerryFix->mb.client_bit & 2))
sBerryFix->state = MAINSTATE_FAILED;
}
break;
case 4:
MultiBootMain(&berry_fix_mb_manager->mb);
if (berry_fix_mb_manager->mb.probe_count != 0 || (!(berry_fix_mb_manager->mb.response_bit & 2) || !(berry_fix_mb_manager->mb.client_bit & 2)))
{
berry_fix_mb_manager->unk2 = 0;
}
else if (++ berry_fix_mb_manager->unk2 > 180)
{
MultiBootStartMaster(&berry_fix_mb_manager->mb, gMultiBootProgram_BerryGlitchFix_Start + ROM_HEADER_SIZE, (u32)(gMultiBootProgram_BerryGlitchFix_End - (gMultiBootProgram_BerryGlitchFix_Start + ROM_HEADER_SIZE)), 4, 1);
berry_fix_mb_manager->state = 5;
}
break;
case 5:
if (berry_fix_text_update(2) == 2) {
MultiBootMain(&berry_fix_mb_manager->mb);
if (MultiBootCheckComplete(&berry_fix_mb_manager->mb)) {
berry_fix_mb_manager->state = 6;
}
else if (!(berry_fix_mb_manager->mb.client_bit & 2)) {
berry_fix_mb_manager->state = 7;
}
}
break;
case 6:
if (berry_fix_text_update(3) == 3 && JOY_NEW(A_BUTTON))
{
case MAINSTATE_EXIT:
if (TryScene(SCENE_FOLLOW_INSTRUCT) && JOY_NEW(A_BUTTON))
DoSoftReset();
}
break;
case 7:
if (berry_fix_text_update(4) == 4 && JOY_NEW(A_BUTTON))
{
berry_fix_mb_manager->state = 1;
}
case MAINSTATE_FAILED:
if (TryScene(SCENE_TRANSMIT_FAILED) && JOY_NEW(A_BUTTON))
sBerryFix->state = MAINSTATE_BEGIN;
break;
}
}
static void berry_fix_gpu_set(void)
static void BerryFix_GpuSet(void)
{
s32 width, left;
@ -274,26 +297,26 @@ static void berry_fix_gpu_set(void)
InitWindows(sBerryFixWindowTemplates);
DeactivateAllTextPrinters();
DmaCopy32(3, sUnknown_08618138, BG_PLTT + 0x1E0, 0x20);
DmaCopy32(3, sBerryFixPalColors, BG_PLTT + 0x1E0, sizeof(sBerryFixPalColors));
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP);
FillWindowPixelBuffer(2, PIXEL_FILL(0));
FillWindowPixelBuffer(3, PIXEL_FILL(0));
FillWindowPixelBuffer(0, PIXEL_FILL(0xA));
FillWindowPixelBuffer(0, PIXEL_FILL(10));
width = GetStringWidth(0, sText_Emerald, 0);
left = (0x78 - width) / 2;
left = (120 - width) / 2;
AddTextPrinterParameterized3(2, 0, left, 3, sGameTitleTextColors, TEXT_SPEED_FF, sText_Emerald);
width = GetStringWidth(0, sText_RubySapphire, 0);
left = (0x78 - width) / 2 + 0x78;
left = (120 - width) / 2 + 120;
AddTextPrinterParameterized3(2, 0, left, 3, sGameTitleTextColors, TEXT_SPEED_FF, sText_RubySapphire);
width = GetStringWidth(0, sText_RubySapphire, 0);
left = (0x70 - width) / 2;
left = (112 - width) / 2;
AddTextPrinterParameterized3(3, 0, left, 0, sGameTitleTextColors, TEXT_SPEED_FF, sText_RubySapphire);
width = GetStringWidth(1, sText_BerryProgramUpdate, 0);
left = (0xD0 - width) / 2;
left = (208 - width) / 2;
AddTextPrinterParameterized3(0, 1, left, 2, sBerryProgramTextColors, TEXT_SPEED_FF, sText_BerryProgramUpdate);
CopyWindowToVram(2, 2);
@ -301,56 +324,55 @@ static void berry_fix_gpu_set(void)
CopyWindowToVram(0, 2);
}
static int berry_fix_text_update(int checkval)
static int BerryFix_TrySetScene(int scene)
{
if (berry_fix_mb_manager->unk1 == checkval)
if (sBerryFix->curScene == scene)
return scene;
if (sBerryFix->curScene == SCENE_NONE)
{
return checkval;
}
if (berry_fix_mb_manager->unk1 == 6)
{
berry_fix_text_print(checkval);
berry_fix_mb_manager->unk1 = checkval;
BerryFix_SetScene(scene);
sBerryFix->curScene = scene;
}
else
{
berry_fix_bg_hide();
berry_fix_mb_manager->unk1 = 6;
BerryFix_HideScene();
sBerryFix->curScene = SCENE_NONE;
}
return berry_fix_mb_manager->unk1;
return sBerryFix->curScene;
}
static void berry_fix_text_print(int scene)
static void BerryFix_SetScene(int scene)
{
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
FillWindowPixelBuffer(1, PIXEL_FILL(0xA));
FillWindowPixelBuffer(1, PIXEL_FILL(10));
AddTextPrinterParameterized3(1, 1, 0, 0, sBerryProgramTextColors, -1, sBerryProgramTexts[scene]);
PutWindowTilemap(1);
CopyWindowToVram(1, 2);
switch (scene)
{
case 0:
case 2:
case 3:
case 4:
PutWindowTilemap(2);
break;
case 1:
PutWindowTilemap(3);
break;
case 5:
PutWindowTilemap(0);
break;
case SCENE_ENSURE_CONNECT:
case SCENE_TRANSMITTING:
case SCENE_FOLLOW_INSTRUCT:
case SCENE_TRANSMIT_FAILED:
PutWindowTilemap(2);
break;
case SCENE_TURN_OFF_POWER:
PutWindowTilemap(3);
break;
case SCENE_BEGIN:
PutWindowTilemap(0);
break;
}
CopyBgTilemapBufferToVram(0);
LZ77UnCompVram(sBerryFixGraphics[scene].gfx, (void *)BG_CHAR_ADDR(1));
LZ77UnCompVram(sBerryFixGraphics[scene].tilemap, (void *)BG_SCREEN_ADDR(31));
CpuCopy32(sBerryFixGraphics[scene].pltt, (void *)BG_PLTT, 0x100);
CpuCopy32(sBerryFixGraphics[scene].palette, (void *)BG_PLTT, 0x100);
ShowBg(0);
ShowBg(1);
}
static void berry_fix_bg_hide(void)
static void BerryFix_HideScene(void)
{
HideBg(0);
HideBg(1);