egg hatch almost decompiled

This commit is contained in:
DizzyEggg 2017-09-18 23:48:47 +02:00
parent c253bf5e75
commit 2e7127284f
15 changed files with 381 additions and 1066 deletions

View File

@ -30996,7 +30996,7 @@ _08056D0A:
movs r0, 0x2 movs r0, 0x2
adds r2, r6, 0 adds r2, r6, 0
adds r3, r5, 0 adds r3, r5, 0
bl do_choose_name_or_words_screen bl DoNamingScreen
ldr r1, =gBattleCommunication ldr r1, =gBattleCommunication
ldrb r0, [r1] ldrb r0, [r1]
adds r0, 0x1 adds r0, 0x1

File diff suppressed because it is too large Load Diff

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@ -2951,7 +2951,7 @@ task_new_game_prof_birch_speech_17: @ 8031090
str r0, [sp, 0x4] str r0, [sp, 0x4]
movs r0, 0 movs r0, 0
movs r3, 0 movs r3, 0
bl do_choose_name_or_words_screen bl DoNamingScreen
_080310EC: _080310EC:
add sp, 0x8 add sp, 0x8
pop {r4,r5} pop {r4,r5}

View File

@ -5,9 +5,9 @@
.text .text
thumb_func_start do_choose_name_or_words_screen thumb_func_start DoNamingScreen
@ int do_choose_name_or_words_screen(u8 type, sav2 *sav2_ptr, s16 player_gender, s16 a4, int a5, void ( *after_finishing_callback)()) @ int DoNamingScreen(u8 type, sav2 *sav2_ptr, s16 player_gender, s16 a4, int a5, void ( *after_finishing_callback)())
do_choose_name_or_words_screen: @ 80E2D78 DoNamingScreen: @ 80E2D78
push {r4-r7,lr} push {r4-r7,lr}
mov r7, r8 mov r7, r8
push {r7} push {r7}
@ -65,7 +65,7 @@ _080E2DE2:
pop {r0} pop {r0}
bx r0 bx r0
.pool .pool
thumb_func_end do_choose_name_or_words_screen thumb_func_end DoNamingScreen
thumb_func_start c2_choose_name_or_words_screen thumb_func_start c2_choose_name_or_words_screen
c2_choose_name_or_words_screen: @ 80E2E04 c2_choose_name_or_words_screen: @ 80E2E04
@ -4197,7 +4197,7 @@ sub_80E5074: @ 80E5074
str r0, [sp, 0x4] str r0, [sp, 0x4]
movs r0, 0 movs r0, 0
movs r3, 0 movs r3, 0
bl do_choose_name_or_words_screen bl DoNamingScreen
add sp, 0x8 add sp, 0x8
pop {r0} pop {r0}
bx r0 bx r0
@ -4217,7 +4217,7 @@ sub_80E509C: @ 80E509C
str r0, [sp, 0x4] str r0, [sp, 0x4]
movs r0, 0x1 movs r0, 0x1
movs r3, 0 movs r3, 0
bl do_choose_name_or_words_screen bl DoNamingScreen
add sp, 0x8 add sp, 0x8
pop {r0} pop {r0}
bx r0 bx r0
@ -4237,7 +4237,7 @@ sub_80E50C4: @ 80E50C4
str r0, [sp, 0x4] str r0, [sp, 0x4]
movs r0, 0x2 movs r0, 0x2
movs r3, 0 movs r3, 0
bl do_choose_name_or_words_screen bl DoNamingScreen
add sp, 0x8 add sp, 0x8
pop {r0} pop {r0}
bx r0 bx r0
@ -4257,7 +4257,7 @@ sub_80E50EC: @ 80E50EC
str r0, [sp, 0x4] str r0, [sp, 0x4]
movs r0, 0x3 movs r0, 0x3
movs r3, 0 movs r3, 0
bl do_choose_name_or_words_screen bl DoNamingScreen
add sp, 0x8 add sp, 0x8
pop {r0} pop {r0}
bx r0 bx r0

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@ -5433,7 +5433,7 @@ _080C9F1C:
movs r0, 0x1 movs r0, 0x1
movs r2, 0 movs r2, 0
movs r3, 0 movs r3, 0
bl do_choose_name_or_words_screen bl DoNamingScreen
b _080C9F56 b _080C9F56
.pool .pool
_080C9F48: _080C9F48:

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@ -7530,7 +7530,7 @@ sub_80EFDDC: @ 80EFDDC
mov r1, r10 mov r1, r10
adds r2, r5, 0 adds r2, r5, 0
adds r3, r4, 0 adds r3, r4, 0
bl do_choose_name_or_words_screen bl DoNamingScreen
add sp, 0x8 add sp, 0x8
pop {r3-r5} pop {r3-r5}
mov r8, r3 mov r8, r3
@ -7604,7 +7604,7 @@ sub_80EFEC4: @ 80EFEC4
mov r1, r8 mov r1, r8
adds r2, r5, 0 adds r2, r5, 0
adds r3, r4, 0 adds r3, r4, 0
bl do_choose_name_or_words_screen bl DoNamingScreen
add sp, 0x8 add sp, 0x8
pop {r3} pop {r3}
mov r8, r3 mov r8, r3

View File

@ -22,7 +22,7 @@ walda_maybe: @ 81D99E4
adds r1, r4, 0 adds r1, r4, 0
movs r2, 0 movs r2, 0
movs r3, 0 movs r3, 0
bl do_choose_name_or_words_screen bl DoNamingScreen
add sp, 0x8 add sp, 0x8
pop {r4} pop {r4}
pop {r0} pop {r0}

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@ -50,7 +50,7 @@ gUnknown_0832C06C:: @ 832C06C
gUnknown_0832C07C:: @ 832C07C gUnknown_0832C07C:: @ 832C07C
.incbin "baserom.gba", 0x32c07c, 0x8 .incbin "baserom.gba", 0x32c07c, 0x8
gUnknown_0832C084:: @ 832C084 sEggShardVelocities:: @ 832C084
.incbin "baserom.gba", 0x32c084, 0x4c .incbin "baserom.gba", 0x32c084, 0x4c
gUnknown_0832C0D0:: @ 832C0D0 gUnknown_0832C0D0:: @ 832C0D0

View File

@ -2277,10 +2277,10 @@ gUnknown_085ED44A:: @ 85ED44A
.string "My POKéMON and I help$" .string "My POKéMON and I help$"
.string "my fathers research.$" .string "my fathers research.$"
gUnknown_085ED5A5:: @ 85ED5A5 gOtherText_HatchedFromEgg:: @ 85ED5A5
.string "{STR_VAR_1} hatched from the EGG!$" .string "{STR_VAR_1} hatched from the EGG!$"
gUnknown_085ED5BE:: @ 85ED5BE gOtherText_NickHatchPrompt:: @ 85ED5BE
.string "Would you like to nickname the newly\nhatched {STR_VAR_1}?$" .string "Would you like to nickname the newly\nhatched {STR_VAR_1}?$"
.align 2 .align 2

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@ -39,5 +39,7 @@ void UnsetBgTilemapBuffer(u8 bg);
void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset); void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset);
void CopyBgTilemapBufferToVram(u8 bg); void CopyBgTilemapBufferToVram(u8 bg);
u16 LoadBgTiles(u8 bg, const void* src, u16 size, u16 destOffset); u16 LoadBgTiles(u8 bg, const void* src, u16 size, u16 destOffset);
void ShowBg(u8 bg);
void HideBg(u8 bg);
#endif // GUARD_BG_H #endif // GUARD_BG_H

View File

@ -614,4 +614,8 @@ bool8 IsPokeSpriteNotFlipped(u16 species);
bool8 IsMonShiny(struct Pokemon *mon); bool8 IsMonShiny(struct Pokemon *mon);
bool8 IsShinyOtIdPersonality(u32 otId, u32 personality); bool8 IsShinyOtIdPersonality(u32 otId, u32 personality);
#include "sprite.h"
void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3);
#endif // GUARD_POKEMON_H #endif // GUARD_POKEMON_H

View File

@ -138,17 +138,26 @@ struct FontInfo
u8 shadowColor:4; u8 shadowColor:4;
}; };
struct GlyphWidthFunc{ struct GlyphWidthFunc
{
u32 font_id; u32 font_id;
u32 (*func)(u16 glyphId, bool32 isJapanese); u32 (*func)(u16 glyphId, bool32 isJapanese);
}; };
struct KeypadIcon { struct KeypadIcon
{
u16 tile_offset; u16 tile_offset;
u8 width; u8 width;
u8 height; u8 height;
}; };
struct __attribute__((packed)) TextColor
{
u8 fgColor;
u8 bgColor;
u8 shadowColor;
};
extern u8 gStringVar1[]; extern u8 gStringVar1[];
extern u8 gStringVar2[]; extern u8 gStringVar2[];
extern u8 gStringVar3[]; extern u8 gStringVar3[];
@ -159,7 +168,7 @@ void DeactivateAllTextPrinters(void);
u16 PrintTextOnWindow(u8 windowId, u8 fontId, u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16)); u16 PrintTextOnWindow(u8 windowId, u8 fontId, u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*callback)(struct TextSubPrinter *, u16)); bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
void RunTextPrinters(void); void RunTextPrinters(void);
bool8 IsTextPrinterActive(u8 id); bool16 IsTextPrinterActive(u8 id);
u32 RenderFont(struct TextPrinter *textPrinter); u32 RenderFont(struct TextPrinter *textPrinter);
void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor); void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor);
void SaveTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor); void SaveTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor);

View File

@ -31,20 +31,14 @@ struct EggHatchData
u8 CB2_state; u8 CB2_state;
u8 CB2_PalCounter; u8 CB2_PalCounter;
u8 eggPartyID; u8 eggPartyID;
u8 field_5; u8 unused_5;
u8 field_6; u8 unused_6;
u8 eggShardVelocityID; u8 eggShardVelocityID;
u8 field_8; u8 windowId;
u8 field_9; u8 unused_9;
u8 field_A; u8 unused_A;
u8 field_B;
u16 species; u16 species;
u8 field_E; struct TextColor textColor;
u8 field_F;
u8 field_10;
u8 field_11;
u8 field_12;
u8 field_13;
}; };
extern struct EggHatchData* gEggHatchData; extern struct EggHatchData* gEggHatchData;
@ -68,31 +62,36 @@ extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
extern u8* GetMonNick(struct Pokemon* mon, u8* dst); extern u8* GetMonNick(struct Pokemon* mon, u8* dst);
extern u8* GetBoxMonNick(struct BoxPokemon* boxMon, u8* dst); extern u8* GetBoxMonNick(struct BoxPokemon* boxMon, u8* dst);
extern u8 sav1_map_get_name(void); extern u8 sav1_map_get_name(void);
extern s8 sub_8198C58(void);
extern void sub_81DB5E8(u8* str1, u8* str2, u8); extern void sub_81DB5E8(u8* str1, u8* str2, u8);
extern void sub_806A068(u16, u8); extern void sub_806A068(u16, u8);
extern void fade_screen(u8, u8); extern void fade_screen(u8, u8);
extern void overworld_free_bg_tilemaps(void); extern void overworld_free_bg_tilemaps(void);
extern void sub_80AF168(void); extern void sub_80AF168(void);
extern void init_uns_table_pokemon_copy(void); extern void init_uns_table_pokemon_copy(void);
extern void sub_805F094(void);
extern void remove_some_task(void); extern void remove_some_task(void);
extern void reset_temp_tile_data_buffers(void); extern void reset_temp_tile_data_buffers(void);
extern void c2_exit_to_overworld_2_switch(void);
extern void play_some_sound(void);
extern void copy_decompressed_tile_data_to_vram_autofree(u8 bg_id, const void* src, u16 size, u16 offset, u8 mode); extern void copy_decompressed_tile_data_to_vram_autofree(u8 bg_id, const void* src, u16 size, u16 offset, u8 mode);
extern void CreateYesNoMenu(const u8*, u16, u8, u8);
extern void DoNamingScreen(u8, const u8*, u16, u8, u32, MainCallback);
extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor* colors, s8 speed, u8 *str);
void Task_EggHatch(u8 taskID); static void Task_EggHatch(u8 taskID);
void CB2_EggHatch_0(void); static void CB2_EggHatch_0(void);
void CB2_EggHatch_1(void); static void CB2_EggHatch_1(void);
void SpriteCB_Egg_0(struct Sprite* sprite); static void SpriteCB_Egg_0(struct Sprite* sprite);
void SpriteCB_Egg_1(struct Sprite* sprite); static void SpriteCB_Egg_1(struct Sprite* sprite);
void SpriteCB_Egg_2(struct Sprite* sprite); static void SpriteCB_Egg_2(struct Sprite* sprite);
void SpriteCB_Egg_3(struct Sprite* sprite); static void SpriteCB_Egg_3(struct Sprite* sprite);
void SpriteCB_Egg_4(struct Sprite* sprite); static void SpriteCB_Egg_4(struct Sprite* sprite);
void SpriteCB_Egg_5(struct Sprite* sprite); static void SpriteCB_Egg_5(struct Sprite* sprite);
void SpriteCB_EggShard(struct Sprite* sprite); static void SpriteCB_EggShard(struct Sprite* sprite);
void EggHatchPrintMessage2(u8* src); static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed);
void EggHatchPrintMessage1(u8* src); static void CreateRandomEggShardSprite(void);
bool8 EggHatchUpdateWindowText(void); static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);
void CreateRandomEggShardSprite(void);
void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);
static void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp) static void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
{ {
@ -148,7 +147,7 @@ static void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
*egg = *temp; *egg = *temp;
} }
void AddHatchedMonToParty(u8 id) static void AddHatchedMonToParty(u8 id)
{ {
u8 isEgg = 0x46; // ? u8 isEgg = 0x46; // ?
u16 pokeNum; u16 pokeNum;
@ -212,7 +211,7 @@ bool8 sub_8071614(void)
return sub_807158C(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004); return sub_807158C(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004);
} }
u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc) static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc)
{ {
u8 r5 = 0; u8 r5 = 0;
u8 spriteID = 0; u8 spriteID = 0;
@ -251,21 +250,21 @@ u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc)
return spriteID; return spriteID;
} }
void VBlankCB_EggHatch(void) static void VBlankCB_EggHatch(void)
{ {
LoadOam(); LoadOam();
ProcessSpriteCopyRequests(); ProcessSpriteCopyRequests();
TransferPlttBuffer(); TransferPlttBuffer();
} }
void EggHatch(void) static void EggHatch(void)
{ {
ScriptContext2_Enable(); ScriptContext2_Enable();
CreateTask(Task_EggHatch, 10); CreateTask(Task_EggHatch, 10);
fade_screen(1, 0); fade_screen(1, 0);
} }
void Task_EggHatch(u8 taskID) static void Task_EggHatch(u8 taskID)
{ {
if (!gPaletteFade.active) if (!gPaletteFade.active)
{ {
@ -276,7 +275,7 @@ void EggHatch(void)
} }
} }
void CB2_EggHatch_0(void) static void CB2_EggHatch_0(void)
{ {
switch (gMain.state) switch (gMain.state)
{ {
@ -315,7 +314,7 @@ void EggHatch(void)
break; break;
case 1: case 1:
InitWindows(gUnknown_0832C06C); InitWindows(gUnknown_0832C06C);
gEggHatchData->field_8 = 0; gEggHatchData->windowId = 0;
gMain.state++; gMain.state++;
break; break;
case 2: case 2:
@ -362,3 +361,315 @@ void EggHatch(void)
BuildOamBuffer(); BuildOamBuffer();
UpdatePaletteFade(); UpdatePaletteFade();
} }
static void EggHatchSetMonNickname(void)
{
SetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar3);
sub_805F094();
Free(gEggHatchData);
SetMainCallback2(c2_exit_to_overworld_2_switch);
}
static void Task_EggHatchPlayBGM(u8 taskID)
{
if (gTasks[taskID].data[0] == 0)
{
StopMapMusic();
play_some_sound();
}
if (gTasks[taskID].data[0] == 1)
PlayBGM(376);
if (gTasks[taskID].data[0] > 60)
{
PlayBGM(377);
DestroyTask(taskID);
// UB: task is destroyed, yet the value is incremented
}
gTasks[taskID].data[0]++;
}
extern const struct SpriteTemplate gUnknown_0832BFFC;
extern const u8 gUnknown_0832C07C[];
extern const u8 gOtherText_HatchedFromEgg[];
extern const u8 gOtherText_NickHatchPrompt[];
static void CB2_EggHatch_1(void)
{
u16 species;
u8 gender;
u32 personality;
switch (gEggHatchData->CB2_state)
{
case 0:
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
gEggHatchData->eggSpriteID = CreateSprite(&gUnknown_0832BFFC, 120, 75, 5);
ShowBg(0);
ShowBg(1);
gEggHatchData->CB2_state++;
CreateTask(Task_EggHatchPlayBGM, 5);
break;
case 1:
if (!gPaletteFade.active)
{
FillWindowPixelBuffer(gEggHatchData->windowId, 0);
gEggHatchData->CB2_PalCounter = 0;
gEggHatchData->CB2_state++;
}
break;
case 2:
if (++gEggHatchData->CB2_PalCounter > 30)
{
gEggHatchData->CB2_state++;
gSprites[gEggHatchData->eggSpriteID].callback = SpriteCB_Egg_0;
}
break;
case 3:
if (gSprites[gEggHatchData->eggSpriteID].callback == SpriteCallbackDummy)
{
species = GetMonData(&gPlayerParty[gEggHatchData->eggPartyID], MON_DATA_SPECIES);
DoMonFrontSpriteAnimation(&gSprites[gEggHatchData->pokeSpriteID], species, FALSE, 1);
gEggHatchData->CB2_state++;
}
break;
case 4:
if (gSprites[gEggHatchData->pokeSpriteID].callback == SpriteCallbackDummy)
{
gEggHatchData->CB2_state++;
}
break;
case 5:
GetMonNick(&gPlayerParty[gEggHatchData->eggPartyID], gStringVar1);
StringExpandPlaceholders(gStringVar4, gOtherText_HatchedFromEgg);
EggHatchPrintMessage(gEggHatchData->windowId, gStringVar4, 0, 3, 0xFF);
PlayFanfare(371);
gEggHatchData->CB2_state++;
PutWindowTilemap(gEggHatchData->windowId);
CopyWindowToVram(gEggHatchData->windowId, 3);
break;
case 6:
if (IsFanfareTaskInactive())
gEggHatchData->CB2_state++;
break;
case 7:
if (IsFanfareTaskInactive())
gEggHatchData->CB2_state++;
break;
case 8:
GetMonNick(&gPlayerParty[gEggHatchData->eggPartyID], gStringVar1);
StringExpandPlaceholders(gStringVar4, gOtherText_NickHatchPrompt);
EggHatchPrintMessage(gEggHatchData->windowId, gStringVar4, 0, 2, 1);
gEggHatchData->CB2_state++;
break;
case 9:
if (!IsTextPrinterActive(gEggHatchData->windowId))
{
sub_809882C(gEggHatchData->windowId, 0x140, 0xE0);
CreateYesNoMenu(gUnknown_0832C07C, 0x140, 0xE, 0);
gEggHatchData->CB2_state++;
}
break;
case 10:
switch (sub_8198C58())
{
case 0:
GetMonNick(&gPlayerParty[gEggHatchData->eggPartyID], gStringVar3);
species = GetMonData(&gPlayerParty[gEggHatchData->eggPartyID], MON_DATA_SPECIES);
gender = GetMonGender(&gPlayerParty[gEggHatchData->eggPartyID]);
personality = GetMonData(&gPlayerParty[gEggHatchData->eggPartyID], MON_DATA_PERSONALITY, 0);
DoNamingScreen(3, gStringVar3, species, gender, personality, EggHatchSetMonNickname);
break;
case 1:
case -1:
gEggHatchData->CB2_state++;
}
break;
case 11:
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
gEggHatchData->CB2_state++;
break;
case 12:
if (!gPaletteFade.active)
{
sub_805F094();
RemoveWindow(gEggHatchData->windowId);
UnsetBgTilemapBuffer(0);
UnsetBgTilemapBuffer(1);
Free(gEggHatchData);
SetMainCallback2(c2_exit_to_overworld_2_switch);
}
break;
}
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void SpriteCB_Egg_0(struct Sprite* sprite)
{
if (++sprite->data0 > 20)
{
sprite->callback = SpriteCB_Egg_1;
sprite->data0 = 0;
}
else
{
sprite->data1 = (sprite->data1 + 20) & 0xFF;
sprite->pos2.x = Sin(sprite->data1, 1);
if (sprite->data0 == 15)
{
PlaySE(SE_BOWA);
StartSpriteAnim(sprite, 1);
CreateRandomEggShardSprite();
}
}
}
static void SpriteCB_Egg_1(struct Sprite* sprite)
{
if (++sprite->data2 > 30)
{
if (++sprite->data0 > 20)
{
sprite->callback = SpriteCB_Egg_2;
sprite->data0 = 0;
sprite->data2 = 0;
}
else
{
sprite->data1 = (sprite->data1 + 20) & 0xFF;
sprite->pos2.x = Sin(sprite->data1, 2);
if (sprite->data0 == 15)
{
PlaySE(SE_BOWA);
StartSpriteAnim(sprite, 2);
}
}
}
}
static void SpriteCB_Egg_2(struct Sprite* sprite)
{
if (++sprite->data2 > 30)
{
if (++sprite->data0 > 38)
{
u16 species;
sprite->callback = SpriteCB_Egg_3;
sprite->data0 = 0;
species = GetMonData(&gPlayerParty[gEggHatchData->eggPartyID], MON_DATA_SPECIES);
gSprites[gEggHatchData->pokeSpriteID].pos2.x = 0;
gSprites[gEggHatchData->pokeSpriteID].pos2.y = 0;
}
else
{
sprite->data1 = (sprite->data1 + 20) & 0xFF;
sprite->pos2.x = Sin(sprite->data1, 2);
if (sprite->data0 == 15)
{
PlaySE(SE_BOWA);
StartSpriteAnim(sprite, 2);
CreateRandomEggShardSprite();
CreateRandomEggShardSprite();
}
if (sprite->data0 == 30)
PlaySE(SE_BOWA);
}
}
}
static void SpriteCB_Egg_3(struct Sprite* sprite)
{
if (++sprite->data0 > 50)
{
sprite->callback = SpriteCB_Egg_4;
sprite->data0 = 0;
}
}
static void SpriteCB_Egg_4(struct Sprite* sprite)
{
s16 i;
if (sprite->data0 == 0)
BeginNormalPaletteFade(-1, -1, 0, 0x10, 0xFFFF);
if (sprite->data0 < 4u)
{
for (i = 0; i <= 3; i++)
CreateRandomEggShardSprite();
}
sprite->data0++;
if (!gPaletteFade.active)
{
PlaySE(SE_TAMAGO);
sprite->invisible = 1;
sprite->callback = SpriteCB_Egg_5;
sprite->data0 = 0;
}
}
static void SpriteCB_Egg_5(struct Sprite* sprite)
{
if (sprite->data0 == 0)
{
gSprites[gEggHatchData->pokeSpriteID].invisible = 0;
StartSpriteAffineAnim(&gSprites[gEggHatchData->pokeSpriteID], 1);
}
if (sprite->data0 == 8)
BeginNormalPaletteFade(-1, -1, 0x10, 0, 0xFFFF);
if (sprite->data0 <= 9)
gSprites[gEggHatchData->pokeSpriteID].pos1.y -= 1;
if (sprite->data0 > 40)
sprite->callback = SpriteCallbackDummy;
sprite->data0++;
}
static void SpriteCB_EggShard(struct Sprite* sprite)
{
sprite->data4 += sprite->data1;
sprite->data5 += sprite->data2;
sprite->pos2.x = sprite->data4 / 256;
sprite->pos2.y = sprite->data5 / 256;
sprite->data2 += sprite->data3;
if (sprite->pos1.y + sprite->pos2.y > sprite->pos1.y + 20 && sprite->data2 > 0)
DestroySprite(sprite);
}
extern const s16 sEggShardVelocities[][2];
static void CreateRandomEggShardSprite(void)
{
u16 spriteAnimIndex;
s16 velocity1 = sEggShardVelocities[gEggHatchData->eggShardVelocityID][0];
s16 velocity2 = sEggShardVelocities[gEggHatchData->eggShardVelocityID][1];
gEggHatchData->eggShardVelocityID++;
spriteAnimIndex = Random() % 4;
CreateEggShardSprite(120, 60, velocity1, velocity2, 100, spriteAnimIndex);
}
extern const struct SpriteTemplate gUnknown_0832C04C;
static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex)
{
u8 spriteID = CreateSprite(&gUnknown_0832C04C, x, y, 4);
gSprites[spriteID].data1 = data1;
gSprites[spriteID].data2 = data2;
gSprites[spriteID].data3 = data3;
StartSpriteAnim(&gSprites[spriteID], spriteAnimIndex);
}
static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed)
{
FillWindowPixelBuffer(windowId, 0xFF);
gEggHatchData->textColor.fgColor = 0;
gEggHatchData->textColor.bgColor = 5;
gEggHatchData->textColor.shadowColor = 6;
AddTextPrinterParametrized2(windowId, 1, x, y, 0, 0, &gEggHatchData->textColor, speed, string);
}

View File

@ -1511,8 +1511,6 @@ static void Task_PokemonSummaryAnimateAfterDelay(u8 taskId)
} }
} }
void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3);
void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3) void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3)
{ {
if (gHitMarker & HITMARKER_NO_ANIMATIONS && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))) if (gHitMarker & HITMARKER_NO_ANIMATIONS && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)))

View File

@ -244,12 +244,11 @@ void RunTextPrinters(void)
} }
} }
bool8 IsTextPrinterActive(u8 id) bool16 IsTextPrinterActive(u8 id)
{ {
return gTextPrinters[id].sub_union.sub.active; return gTextPrinters[id].sub_union.sub.active;
} }
u32 RenderFont(struct TextPrinter *textPrinter) u32 RenderFont(struct TextPrinter *textPrinter)
{ {
u32 ret; u32 ret;