mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
oops
This commit is contained in:
parent
e38fd8347d
commit
2ecb9fcd13
@ -15,7 +15,6 @@ extern const struct SaveSectionOffsets gSaveSectionOffsets[0xE];
|
||||
extern void DoSaveFailedScreen(u8); // save_failed_screen
|
||||
extern void LoadSerializedGame(void); // load_save
|
||||
extern bool32 ProgramFlashSectorAndVerify(u8 sector, u8 *data);
|
||||
extern void ReadFlash(u8 sector, u32 arg1, void* data, u32 size);
|
||||
|
||||
// iwram common
|
||||
u16 gLastWrittenSector;
|
||||
@ -806,7 +805,7 @@ u32 sub_81535DC(u8 sector, u8* dst)
|
||||
|
||||
if (sector != 30 && sector != 31)
|
||||
return 0xFF;
|
||||
ReadFlash(sector, 0, &gSaveDataBuffer, sizeof(struct SaveSection));
|
||||
ReadFlash(sector, 0, (u8 *)&gSaveDataBuffer, sizeof(struct SaveSection));
|
||||
if (*(u32*)(&gSaveDataBuffer.data[0]) != 0xB39D)
|
||||
return 0xFF;
|
||||
// copies whole save section except u32 counter
|
||||
|
Loading…
Reference in New Issue
Block a user