Document showing pokemon in credits

This commit is contained in:
Tustin2121 2019-11-03 01:33:46 -04:00 committed by huderlem
parent 033c6cea3b
commit 2fe9d7a81f

View File

@ -128,16 +128,17 @@ enum
TDE_TASK_A_ID = 2,
};
struct Unk201C000
#define NUM_PKMN_SLIDES 71
struct CreditsData
{
u16 unk0[71];
u16 unk8E;
u16 unk90;
u16 unk92;
u16 unk94;
u16 unk96[NATIONAL_DEX_COUNT];
u16 unk39A;
u16 unk39C[7];
u16 pkmnToShow[NUM_PKMN_SLIDES]; // List of Pokemon species ids that will show during the credits
u16 imgCounter; //how many mon images have been shown
u16 nextImgPos; //if the next image spawns left/center/right
u16 currShownPkmn; //index into pkmnToShow
u16 numPkmnToShow; //number of pokemon to show, always NUM_PKMN_SLIDES after determine function
u16 caughtPkmnIds[NATIONAL_DEX_COUNT]; //temporary location to hold a condensed array of all caught pokemon
u16 numCaughtPkmn; //count of filled spaces in caughtPkmnIds
u16 unk39C[7]; // unused padding?
};
struct CreditsEntry
@ -151,7 +152,7 @@ static EWRAM_DATA s16 gUnknown_0203BCE0 = 0;
static EWRAM_DATA u16 gUnknown_0203BCE2 = 0; // TASK A
EWRAM_DATA bool8 gHasHallOfFameRecords = 0;
static EWRAM_DATA u8 gUnknown_0203BCE5 = 0;
static EWRAM_DATA struct Unk201C000 *gUnknown_0203BCE8 = {0};
static EWRAM_DATA struct CreditsData *sCreditsData = {0};
static const u16 gUnknown_085E56F0[][16] =
{
@ -959,7 +960,7 @@ static const struct WindowTemplate sWindowTemplates[] =
},
DUMMY_WIN_TEMPLATE,
};
static const u8 gUnknown_085E6F7C[][2] =
static const u8 sMonSpritePos[][2] =
{
{104, 36},
{120, 36},
@ -1127,8 +1128,8 @@ static void LoadTheEndScreen(u16, u16, u16);
static void sub_8176E40(u16 arg0, u16 palette);
static void sub_8176EE8(struct Sprite *sprite);
static void sub_8176F90(struct Sprite *sprite);
static u8 sub_8177224(u16 species, s16 x, s16 y, u16 position);
static void sub_8177388(void);
static u8 MakeMonSprite(u16 species, s16 x, s16 y, u16 position);
static void DeterminePokemonToShow(void);
static void CreditsVBlankCallback(void)
{
@ -1241,13 +1242,13 @@ void CB2_StartCreditsSequence(void)
m4aSongNumStart(MUS_THANKFOR);
SetMainCallback2(CB2_RunCreditsSequence);
gUnknown_0203BCE5 = 0;
gUnknown_0203BCE8 = AllocZeroed(sizeof(struct Unk201C000));
sCreditsData = AllocZeroed(sizeof(struct CreditsData));
sub_8177388();
DeterminePokemonToShow();
gUnknown_0203BCE8->unk8E = 0;
gUnknown_0203BCE8->unk90 = 0;
gUnknown_0203BCE8->unk92 = 0;
sCreditsData->imgCounter = 0;
sCreditsData->nextImgPos = 0;
sCreditsData->currShownPkmn = 0;
gUnknown_0203BCE2 = taskIdA;
}
@ -1604,7 +1605,7 @@ static void sub_8175DA0(u8 taskIdB)
gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_4] = 1;
DestroyTask(taskIdB);
sub_81755A4();
FREE_AND_SET_NULL(gUnknown_0203BCE8);
FREE_AND_SET_NULL(sCreditsData);
return;
}
}
@ -1683,29 +1684,29 @@ static void sub_81760FC(u8 taskIdD)
case 0:
break;
case 1:
if (gUnknown_0203BCE8->unk90 == 0 && gTasks[gTasks[taskIdD].data[TDD_TASK_A_ID]].data[TDA_14] == 0)
if (sCreditsData->nextImgPos == 0 && gTasks[gTasks[taskIdD].data[TDD_TASK_A_ID]].data[TDA_14] == 0)
break;
gTasks[taskIdD].data[TDD_STATE]++;
break;
case 2:
if (gUnknown_0203BCE8->unk8E == 71 || gTasks[gTasks[taskIdD].data[TDD_TASK_A_ID]].func != Task_ProgressCreditTasks)
if (sCreditsData->imgCounter == NUM_PKMN_SLIDES || gTasks[gTasks[taskIdD].data[TDD_TASK_A_ID]].func != Task_ProgressCreditTasks)
break;
r2 = sub_8177224(gUnknown_0203BCE8->unk0[gUnknown_0203BCE8->unk92], gUnknown_085E6F7C[gUnknown_0203BCE8->unk90][0], gUnknown_085E6F7C[gUnknown_0203BCE8->unk90][1], gUnknown_0203BCE8->unk90);
if (gUnknown_0203BCE8->unk92 < gUnknown_0203BCE8->unk94 - 1)
r2 = MakeMonSprite(sCreditsData->pkmnToShow[sCreditsData->currShownPkmn], sMonSpritePos[sCreditsData->nextImgPos][0], sMonSpritePos[sCreditsData->nextImgPos][1], sCreditsData->nextImgPos);
if (sCreditsData->currShownPkmn < sCreditsData->numPkmnToShow - 1)
{
gUnknown_0203BCE8->unk92++;
sCreditsData->currShownPkmn++;
gSprites[r2].data[3] = 50;
}
else
{
gUnknown_0203BCE8->unk92 = 0;
sCreditsData->currShownPkmn = 0;
gSprites[r2].data[3] = 512;
}
gUnknown_0203BCE8->unk8E++;
if (gUnknown_0203BCE8->unk90 == 2)
gUnknown_0203BCE8->unk90 = 0;
sCreditsData->imgCounter++;
if (sCreditsData->nextImgPos == 2)
sCreditsData->nextImgPos = 0;
else
gUnknown_0203BCE8->unk90++;
sCreditsData->nextImgPos++;
gTasks[taskIdD].data[TDD_3] = 50;
gTasks[taskIdD].data[TDD_STATE]++;
break;
@ -2256,7 +2257,7 @@ static void sub_8177050(struct Sprite *sprite)
}
}
static u8 sub_8177224(u16 nationalDexNum, s16 x, s16 y, u16 position)
static u8 MakeMonSprite(u16 nationalDexNum, s16 x, s16 y, u16 position)
{
u8 spriteId;
u8 spriteId2;
@ -2292,73 +2293,86 @@ static void sub_81772B8(struct Sprite *sprite)
sprite->pos1.y = gSprites[sprite->data[0]].pos1.y;
}
static void sub_8177388(void)
static void DeterminePokemonToShow(void)
{
u16 starter = SpeciesToNationalPokedexNum(GetStarterPokemon(VarGet(VAR_STARTER_MON)));
u16 page;
u16 dexNum;
u16 j;
// Go through the Pokedex, and anything that has gotten caught we put into our massive array.
// This basically packs all of the caught pokemon into the front of the array
for (dexNum = 1, j = 0; dexNum < NATIONAL_DEX_COUNT; dexNum++)
{
if (GetSetPokedexFlag(dexNum, FLAG_GET_CAUGHT))
{
gUnknown_0203BCE8->unk96[j] = dexNum;
sCreditsData->caughtPkmnIds[j] = dexNum;
j++;
}
}
// Fill the rest of the array with zeroes
for (dexNum = j; dexNum < NATIONAL_DEX_COUNT; dexNum++)
gUnknown_0203BCE8->unk96[dexNum] = 0;
sCreditsData->caughtPkmnIds[dexNum] = 0;
gUnknown_0203BCE8->unk39A = j;
if (gUnknown_0203BCE8->unk39A < 71)
gUnknown_0203BCE8->unk94 = j;
// Cap the number of pokemon we care about to NUM_PKMN_SLIDES, the max we show in the credits scene (-1 for the starter)
sCreditsData->numCaughtPkmn = j;
if (sCreditsData->numCaughtPkmn < NUM_PKMN_SLIDES)
sCreditsData->numPkmnToShow = j;
else
gUnknown_0203BCE8->unk94 = 71;
sCreditsData->numPkmnToShow = NUM_PKMN_SLIDES;
// Loop through our list of caught pokemon and select randomly from it to fill the images to show
j = 0;
do
{
page = Random() % gUnknown_0203BCE8->unk39A;
gUnknown_0203BCE8->unk0[j] = gUnknown_0203BCE8->unk96[page];
// Select a random mon, insert into array
page = Random() % sCreditsData->numCaughtPkmn;
sCreditsData->pkmnToShow[j] = sCreditsData->caughtPkmnIds[page];
// Remove the select mon from the array, and condense array entries
j++;
gUnknown_0203BCE8->unk96[page] = 0;
gUnknown_0203BCE8->unk39A--;
if (page != gUnknown_0203BCE8->unk39A)
sCreditsData->caughtPkmnIds[page] = 0;
sCreditsData->numCaughtPkmn--;
if (page != sCreditsData->numCaughtPkmn)
{
gUnknown_0203BCE8->unk96[page] = gUnknown_0203BCE8->unk96[gUnknown_0203BCE8->unk39A];
gUnknown_0203BCE8->unk96[gUnknown_0203BCE8->unk39A] = 0;
// Instead of looping through and moving everything down, just take from the end. Order doesn't matter after all.
sCreditsData->caughtPkmnIds[page] = sCreditsData->caughtPkmnIds[sCreditsData->numCaughtPkmn];
sCreditsData->caughtPkmnIds[sCreditsData->numCaughtPkmn] = 0;
}
}
while (gUnknown_0203BCE8->unk39A != 0 && j < 71);
while (sCreditsData->numCaughtPkmn != 0 && j < NUM_PKMN_SLIDES);
if (gUnknown_0203BCE8->unk94 < 71)
// If we don't have enough pokemon in the dex to fill everything, copy the selected mon into the end of the array, so it loops
if (sCreditsData->numPkmnToShow < NUM_PKMN_SLIDES)
{
for (j = gUnknown_0203BCE8->unk94, page = 0; j < 71; j++)
for (j = sCreditsData->numPkmnToShow, page = 0; j < NUM_PKMN_SLIDES; j++)
{
gUnknown_0203BCE8->unk0[j] = gUnknown_0203BCE8->unk0[page];
sCreditsData->pkmnToShow[j] = sCreditsData->pkmnToShow[page];
page++;
if (page == gUnknown_0203BCE8->unk94)
if (page == sCreditsData->numPkmnToShow)
page = 0;
}
gUnknown_0203BCE8->unk0[70] = starter;
// Ensure the last pokemon is our starter
sCreditsData->pkmnToShow[NUM_PKMN_SLIDES-1] = starter;
}
else
{
for (dexNum = 0; gUnknown_0203BCE8->unk0[dexNum] != starter && dexNum < 71; dexNum++);
// Check to see if our starter has already appeared in this list, break if it has
for (dexNum = 0; sCreditsData->pkmnToShow[dexNum] != starter && dexNum < NUM_PKMN_SLIDES; dexNum++);
if (dexNum < gUnknown_0203BCE8->unk94 - 1)
// If it has, swap it with the last pokemon, to ensure our starter is the last image
if (dexNum < sCreditsData->numPkmnToShow - 1)
{
gUnknown_0203BCE8->unk0[dexNum] = gUnknown_0203BCE8->unk0[70];
gUnknown_0203BCE8->unk0[70] = starter;
sCreditsData->pkmnToShow[dexNum] = sCreditsData->pkmnToShow[NUM_PKMN_SLIDES-1];
sCreditsData->pkmnToShow[NUM_PKMN_SLIDES-1] = starter;
}
else
{
gUnknown_0203BCE8->unk0[70] = starter;
// Ensure the last pokemon is our starter
sCreditsData->pkmnToShow[NUM_PKMN_SLIDES-1] = starter;
}
}
gUnknown_0203BCE8->unk94 = 71;
sCreditsData->numPkmnToShow = NUM_PKMN_SLIDES;
}