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Fix disobedience wrong move effect issue (#3089)
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@ -9535,6 +9535,7 @@ BattleScript_IgnoresWhileAsleep::
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BattleScript_IgnoresAndUsesRandomMove::
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printstring STRINGID_PKMNIGNOREDORDERS
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waitmessage B_WAIT_TIME_LONG
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setbyte sMOVE_EFFECT, 0
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jumptocalledmove FALSE
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BattleScript_MoveUsedLoafingAround::
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