From 30c983d9cac69431e5865ed6559c8c0541ad217f Mon Sep 17 00:00:00 2001 From: BuffelSaft Date: Sun, 8 Aug 2021 13:14:51 +1200 Subject: [PATCH] Define Burmy forms in battle engine Title. BE needs these to compile on its own. --- include/constants/battle_config.h | 3 +++ 1 file changed, 3 insertions(+) diff --git a/include/constants/battle_config.h b/include/constants/battle_config.h index bf31c77b3..cdeadfbf7 100644 --- a/include/constants/battle_config.h +++ b/include/constants/battle_config.h @@ -37,6 +37,9 @@ #define SPECIES_ZYGARDE 0 // 50% #define SPECIES_ZYGARDE_10 10011 // 10 % #define SPECIES_ZYGARDE_COMPLETE 10012 // 100 % + #define SPECIES_BURMY 0 + #define SPECIES_BURMY_SANDY_CLOAK 10013 + #define SPECIES_BURMY_TRASH_CLOAK 10014 #endif // Items with peculiar battle effects.