mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
Document pokedex.c
This commit is contained in:
parent
c805c4cc6f
commit
31b0cbe9b4
@ -1,2 +1,2 @@
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gUnusedPokedexU8
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gUnknown_030060B4
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gPokedexVBlankCB
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Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
File diff suppressed because it is too large
Load Diff
@ -3282,25 +3282,24 @@ extern const u32 gBattleTerrainPalette_StadiumDrake[];
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extern const u32 gBattleTerrainPalette_StadiumWallace[];
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// pokedex
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extern const u32 gPokedexMenu2_Gfx[];
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extern const u16 gPokedexText_Pal[];
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extern const u32 gPokedexInterface_Gfx[];
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extern const u16 gPokedexBgHoenn_Pal[];
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extern const u32 gPokedexMenu_Gfx[];
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extern const u8 gPokedexTilemap_Main[];
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extern const u8 gPokedexTilemap_MainUnderlay[];
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extern const u8 gPokedexTilemap_StartMenu1[];
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extern const u8 gPokedexTilemap_StartMenu2[];
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extern const u16 gPokedexHoennBg_Pal[];
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extern const u16 gPokedexText_Pal[];
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extern const u16 gPokedexNationalBg_Pal[];
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extern const u8 gPokedexTilemap_DescriptionScreen[];
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extern const u8 gPokedexTilemap_CryScreen[];
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extern const u8 gPokedexTilemap_SizeScreen[];
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extern const u8 gPokedexTilemap_ScreenSelectBar1[];
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extern const u8 gPokedexTilemap_ScreenSelectBar2[];
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extern const u16 gPokedexCaughtScreenFade_Pal[];
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extern const u8 gPokedexList_Tilemap[];
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extern const u8 gPokedexListUnderlay_Tilemap[];
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extern const u8 gPokedexStartMenuMain_Tilemap[];
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extern const u8 gPokedexStartMenuSearchResults_Tilemap[];
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extern const u16 gPokedexSearchResults_Pal[];
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extern const u16 gPokedexBgNational_Pal[];
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extern const u8 gPokedexInfoScreen_Tilemap[];
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extern const u8 gPokedexCryScreen_Tilemap[];
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extern const u8 gPokedexSizeScreen_Tilemap[];
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extern const u8 gPokedexScreenSelectBarMain_Tilemap[];
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extern const u8 gPokedexScreenSelectBarSubmenu_Tilemap[];
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extern const u16 gPokedexCaughtScreen_Pal[];
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extern const u32 gPokedexSearchMenu_Gfx[];
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extern const u32 gPokedexSearch2_Tilemap[];
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extern const u32 gPokedexSearch1_Tilemap[];
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extern const u32 gPokedexSearchMenuHoenn_Tilemap[];
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extern const u32 gPokedexSearchMenuNational_Tilemap[];
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extern const u16 gPokedexSearchMenu_Pal[];
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// berry tag screen
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@ -2,11 +2,7 @@
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#define GUARD_POKEDEX_H
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extern u8 gUnusedPokedexU8;
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extern void (*gUnknown_030060B4)(void);
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#define KANTO_DEX_COUNT 151
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#define HOENN_DEX_COUNT 202
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#define NATIONAL_DEX_COUNT 386
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extern void (*gPokedexVBlankCB)(void);
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enum
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{
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@ -39,12 +35,12 @@ void ResetPokedex(void);
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u16 GetPokedexHeightWeight(u16 dexNum, u8 data);
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u16 GetNationalPokedexCount(u8);
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u16 GetHoennPokedexCount(u8);
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u8 CreateDexDisplayMonDataTask(u16 dexNum, u32 trainerId, u32 personality);
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u8 DisplayCaughtMonDexPage(u16 dexNum, u32 otId, u32 personality);
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s8 GetSetPokedexFlag(u16 nationalNum, u8 caseId);
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u16 CreateMonSpriteFromNationalDexNumber(u16, s16, s16, u16);
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bool16 HasAllHoennMons(void);
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void ResetPokedexScrollPositions(void);
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bool16 HasAllMons(void);
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void CB2_Pokedex(void);
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void CB2_OpenPokedex(void);
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#endif // GUARD_POKEDEX_H
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@ -3,8 +3,8 @@
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struct CryRelatedStruct
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{
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u16 unk0;
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u8 unk2;
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u16 unk0; // Assigned to val that's never read
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u8 unk2; // Never read
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u8 paletteNo;
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u8 xPos;
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u8 yPos;
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@ -12,10 +12,10 @@ struct CryRelatedStruct
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extern u8 gDexCryScreenState;
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bool8 sub_8145354(struct CryRelatedStruct*, u8);
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void sub_814545C(u8);
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void sub_8145534(u16);
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bool8 sub_8145850(struct CryRelatedStruct*, u8);
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void sub_8145914(void);
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bool8 LoadCryWaveformWindow(struct CryRelatedStruct*, u8);
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void UpdateCryWaveformWindow(u8);
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void CryScreenPlayButton(u16);
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bool8 LoadCryMeter(struct CryRelatedStruct*, u8);
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void FreeCryScreen(void);
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#endif
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@ -10263,7 +10263,7 @@ static void Cmd_displaydexinfo(void)
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if (!gPaletteFade.active)
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{
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FreeAllWindowBuffers();
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gBattleCommunication[TASK_ID] = CreateDexDisplayMonDataTask(SpeciesToNationalPokedexNum(species),
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gBattleCommunication[TASK_ID] = DisplayCaughtMonDexPage(SpeciesToNationalPokedexNum(species),
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gBattleMons[gBattlerTarget].otId,
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gBattleMons[gBattlerTarget].personality);
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gBattleCommunication[0]++;
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@ -23,6 +23,7 @@
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#include "constants/vars.h"
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#include "event_data.h"
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#include "random.h"
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#include "constants/species.h"
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enum
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{
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@ -1257,32 +1257,27 @@ const u16 gFrontierPassMapCursor_Pal[] = INCBIN_U16("graphics/frontier_pass/map_
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const u16 gFrontierPassMedalsSilver_Pal[] = INCBIN_U16("graphics/frontier_pass/silver.gbapal");
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const u16 gFrontierPassMedalsGold_Pal[] = INCBIN_U16("graphics/frontier_pass/gold.gbapal");
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const u16 gPokedexText_Pal[] = INCBIN_U16("graphics/pokedex/text.gbapal");
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const u16 gPokedexCaughtScreenFade_Pal[] = INCBIN_U16("graphics/pokedex/fade.gbapal");
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const u16 gPokedexHoennBg_Pal[] = INCBIN_U16("graphics/pokedex/hoenn_bg.gbapal");
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const u16 gPokedexNationalBg_Pal[] = INCBIN_U16("graphics/pokedex/national_bg.gbapal");
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// Pokedex
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const u16 gPokedexBgHoenn_Pal[] = INCBIN_U16("graphics/pokedex/bg_hoenn.gbapal");
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const u16 gPokedexCaughtScreen_Pal[] = INCBIN_U16("graphics/pokedex/caught_screen.gbapal");
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const u16 gPokedexSearchResults_Pal[] = INCBIN_U16("graphics/pokedex/search_results_bg.gbapal");
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const u16 gPokedexBgNational_Pal[] = INCBIN_U16("graphics/pokedex/bg_national.gbapal");
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const u32 gPokedexMenu_Gfx[] = INCBIN_U32("graphics/pokedex/menu.4bpp.lz");
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const u32 gPokedexMenu2_Gfx[] = INCBIN_U32("graphics/pokedex/menu2.4bpp.lz");
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const u32 gPokedexInterface_Gfx[] = INCBIN_U32("graphics/pokedex/interface.4bpp.lz");
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const u32 gUnused_PokedexNoBall[] = INCBIN_U32("graphics/pokedex/noball_unused.4bpp.lz");
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const u32 gPokedexTilemap_StartMenu1[] = INCBIN_U32("graphics/pokedex/tilemap1.bin.lz");
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const u32 gPokedexTilemap_StartMenu2[] = INCBIN_U32("graphics/pokedex/tilemap2.bin.lz");
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const u32 gPokedexTilemap_Main[] = INCBIN_U32("graphics/pokedex/tilemap3.bin.lz");
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const u32 gPokedexTilemap_MainUnderlay[] = INCBIN_U32("graphics/pokedex/tilemap4.bin.lz");
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const u32 gPokedexTilemap_SizeScreen[] = INCBIN_U32("graphics/pokedex/tilemap5.bin.lz");
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const u32 gPokedexTilemap_ScreenSelectBar1[] = INCBIN_U32("graphics/pokedex/tilemap6.bin.lz");
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const u32 gPokedexTilemap_ScreenSelectBar2[] = INCBIN_U32("graphics/pokedex/tilemap7.bin.lz");
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const u32 gPokedexTilemap_DescriptionScreen[] = INCBIN_U32("graphics/pokedex/tilemap8.bin.lz");
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const u32 gPokedexTilemap_CryScreen[] = INCBIN_U32("graphics/pokedex/tilemap9.bin.lz");
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const u32 gPokedexStartMenuMain_Tilemap[] = INCBIN_U32("graphics/pokedex/start_menu_main.bin.lz");
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const u32 gPokedexStartMenuSearchResults_Tilemap[] = INCBIN_U32("graphics/pokedex/start_menu_search_results.bin.lz");
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const u32 gPokedexList_Tilemap[] = INCBIN_U32("graphics/pokedex/list.bin.lz");
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const u32 gPokedexListUnderlay_Tilemap[] = INCBIN_U32("graphics/pokedex/list_underlay.bin.lz");
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const u32 gPokedexSizeScreen_Tilemap[] = INCBIN_U32("graphics/pokedex/size_screen.bin.lz");
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const u32 gPokedexScreenSelectBarMain_Tilemap[] = INCBIN_U32("graphics/pokedex/screen_select_bar_main.bin.lz");
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const u32 gPokedexScreenSelectBarSubmenu_Tilemap[] = INCBIN_U32("graphics/pokedex/screen_select_bar_submenu.bin.lz");
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const u32 gPokedexInfoScreen_Tilemap[] = INCBIN_U32("graphics/pokedex/info_screen.bin.lz");
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const u32 gPokedexCryScreen_Tilemap[] = INCBIN_U32("graphics/pokedex/cry_screen.bin.lz");
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const u16 gPokedexSearchMenu_Pal[] = INCBIN_U16("graphics/pokedex/search_menu.gbapal");
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const u32 gPokedexSearchMenu_Gfx[] = INCBIN_U32("graphics/pokedex/search_menu.4bpp.lz");
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const u32 gPokedexSearch1_Tilemap[] = INCBIN_U32("graphics/pokedex/search1.bin.lz");
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const u32 gPokedexSearch2_Tilemap[] = INCBIN_U32("graphics/pokedex/search2.bin.lz");
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const u32 gPokedexSearchMenuNational_Tilemap[] = INCBIN_U32("graphics/pokedex/search_menu_national.bin.lz");
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const u32 gPokedexSearchMenuHoenn_Tilemap[] = INCBIN_U32("graphics/pokedex/search_menu_hoenn.bin.lz");
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const u16 gSummaryScreenPowAcc_Tilemap[] = INCBIN_U16("graphics/interface/powacc_tilemap.bin");
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4998
src/pokedex.c
4998
src/pokedex.c
File diff suppressed because it is too large
Load Diff
@ -66,7 +66,7 @@ struct PokeDexAreaScreen
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/*0x6E0*/ u16 numAreaMarkerSprites;
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/*0x6E2*/ u16 unk6E2;
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/*0x6E4*/ u16 unk6E4;
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/*0x6E8*/ u8 *errno;
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/*0x6E8*/ u8 *screenSwitchState;
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/*0x6EC*/ struct RegionMap regionMap;
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/*0xF70*/ u8 charBuffer[0x40];
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/*0xFB0*/ struct Sprite * areaUnknownSprites[3];
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@ -83,11 +83,11 @@ static u16 GetRegionMapSectionId(u8, u8);
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static bool8 MapHasMon(const struct WildPokemonHeader *, u16);
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static bool8 MonListHasMon(const struct WildPokemonInfo *, u16, u16);
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static void DoAreaGlow(void);
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static void Task_PokedexAreaScreen_0(u8);
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static void Task_ShowPokedexAreaScreen(u8);
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static void CreateAreaMarkerSprites(void);
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static void LoadAreaUnknownGraphics(void);
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static void CreateAreaUnknownSprites(void);
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static void Task_PokedexAreaScreen_1(u8);
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static void Task_HandlePokedexAreaScreenInput(u8);
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static void sub_813D6B4(void);
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static void DestroyAreaMarkerSprites(void);
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@ -637,21 +637,23 @@ static void DoAreaGlow(void)
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}
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}
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void ShowPokedexAreaScreen(u16 species, u8 *errno)
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#define tState data[0]
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void ShowPokedexAreaScreen(u16 species, u8 *screenSwitchState)
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{
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u8 taskId;
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sPokedexAreaScreen = AllocZeroed(sizeof(*sPokedexAreaScreen));
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sPokedexAreaScreen->species = species;
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sPokedexAreaScreen->errno = errno;
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errno[0] = 0;
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taskId = CreateTask(Task_PokedexAreaScreen_0, 0);
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gTasks[taskId].data[0] = 0;
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sPokedexAreaScreen->screenSwitchState = screenSwitchState;
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screenSwitchState[0] = 0;
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taskId = CreateTask(Task_ShowPokedexAreaScreen, 0);
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gTasks[taskId].tState = 0;
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}
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static void Task_PokedexAreaScreen_0(u8 taskId)
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static void Task_ShowPokedexAreaScreen(u8 taskId)
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{
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switch (gTasks[taskId].data[0])
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switch (gTasks[taskId].tState)
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{
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case 0:
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ResetSpriteData();
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@ -702,21 +704,21 @@ static void Task_PokedexAreaScreen_0(u8 taskId)
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SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON);
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break;
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case 11:
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gTasks[taskId].func = Task_PokedexAreaScreen_1;
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gTasks[taskId].data[0] = 0;
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gTasks[taskId].func = Task_HandlePokedexAreaScreenInput;
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gTasks[taskId].tState = 0;
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return;
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}
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gTasks[taskId].data[0]++;
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gTasks[taskId].tState++;
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}
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static void Task_PokedexAreaScreen_1(u8 taskId)
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static void Task_HandlePokedexAreaScreenInput(u8 taskId)
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{
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DoAreaGlow();
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switch (gTasks[taskId].data[0])
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switch (gTasks[taskId].tState)
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{
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default:
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gTasks[taskId].data[0] = 0;
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gTasks[taskId].tState = 0;
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// fall through
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case 0:
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if (gPaletteFade.active)
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@ -737,13 +739,13 @@ static void Task_PokedexAreaScreen_1(u8 taskId)
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return;
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break;
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case 2:
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BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 16, RGB(0, 0, 0));
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BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 16, RGB_BLACK);
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break;
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case 3:
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if (gPaletteFade.active)
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return;
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DestroyAreaMarkerSprites();
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sPokedexAreaScreen->errno[0] = gTasks[taskId].data[1];
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sPokedexAreaScreen->screenSwitchState[0] = gTasks[taskId].data[1];
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sub_813D6B4();
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DestroyTask(taskId);
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sub_81C4EB4();
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@ -751,7 +753,7 @@ static void Task_PokedexAreaScreen_1(u8 taskId)
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return;
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}
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gTasks[taskId].data[0]++;
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gTasks[taskId].tState++;
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}
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static void sub_813D6B4(void)
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@ -29,14 +29,14 @@ struct PokedexCryScreen
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u8 unk1B;
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};
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static void sub_8145588(u16);
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static void PlayCryScreenCry(u16);
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static void sub_81455A8(void);
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static void sub_814560C(void);
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static void DrawWaveformFlatline(void);
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static void sub_8145648(u8);
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static void sub_81456A8(u8, u8);
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static void DrawWaveformSegment(u8, u8);
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static void sub_8145814(u8);
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static void sub_8145824(u8, s16, u8);
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static void sub_814596C(struct Sprite *);
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static void SpriteCB_CryMeterNeedle(struct Sprite *);
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static void sub_8145B24(s8);
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// IWRAM common
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@ -47,12 +47,12 @@ static EWRAM_DATA struct PokedexCryScreen *sDexCryScreen = NULL;
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static EWRAM_DATA u8 *sCryWaveformWindowTiledata = NULL;
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static EWRAM_DATA struct PokedexCryVolumeMeter *sCryVolumeMeter = NULL;
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const u16 CryMeterNeedlePalette[] = INCBIN_U16("graphics/pokedex/cry_meter_needle.gbapal");
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const u8 CryMeterNeedleTiles[] = INCBIN_U8("graphics/pokedex/cry_meter_needle.4bpp");
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static const u16 sCryMeterNeedle_Pal[] = INCBIN_U16("graphics/pokedex/cry_meter_needle.gbapal");
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static const u8 sCryMeterNeedle_Gfx[] = INCBIN_U8("graphics/pokedex/cry_meter_needle.4bpp");
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const u16 gUnknown_085B8378[] = INCBIN_U16("graphics/pokedex/cry_meter_map.bin");
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const u16 gUnknown_085B8418[] = INCBIN_U16("graphics/pokedex/cry_meter.gbapal");
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const u8 gUnknown_085B8438[] = INCBIN_U8("graphics/pokedex/cry_meter.4bpp.lz");
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static const u16 sCryMeter_Tilemap[] = INCBIN_U16("graphics/pokedex/cry_meter_map.bin"); // Unused
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static const u16 sCryMeter_Pal[] = INCBIN_U16("graphics/pokedex/cry_meter.gbapal");
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static const u8 sCryMeter_Gfx[] = INCBIN_U8("graphics/pokedex/cry_meter.4bpp.lz");
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const u16 gUnknown_085B8770[][72] =
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{
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@ -139,8 +139,8 @@ const u16 gUnknown_085B8770[][72] =
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}
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};
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const u16 gUnknown_085B8BF0[] = INCBIN_U16("graphics/pokedex/85B8C10.gbapal");
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const u8 gUnknown_085B8C10[] = INCBIN_U8("graphics/pokedex/85B8C10.4bpp");
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static const u16 sCryScreenBg_Pal[] = INCBIN_U16("graphics/pokedex/85B8C10.gbapal");
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static const u8 sCryScreenBg_Gfx[] = INCBIN_U8("graphics/pokedex/85B8C10.4bpp");
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const u8 gUnknown_085B8C30[] = {0xF0, 0x0F};
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const u8 gUnknown_085B8C32[][16] =
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@ -154,18 +154,18 @@ const u8 gUnknown_085B8C32[][16] =
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}
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};
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const union AnimCmd gSpriteAnim_85B8C54[] =
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static const union AnimCmd sSpriteAnim_CryMeterNeedle[] =
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{
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ANIMCMD_FRAME(0, 30),
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ANIMCMD_END
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};
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const union AnimCmd *const gSpriteAnimTable_85B8C5C[] =
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static const union AnimCmd *const sSpriteAnimTable_CryMeterNeedle[] =
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{
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gSpriteAnim_85B8C54
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sSpriteAnim_CryMeterNeedle
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};
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const struct OamData gOamData_85B8C60 =
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static const struct OamData sOamData_CryMeterNeedle =
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{
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.y = 160,
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.affineMode = ST_OAM_AFFINE_NORMAL,
|
||||
@ -179,33 +179,33 @@ const struct OamData gOamData_85B8C60 =
|
||||
.paletteNum = 0,
|
||||
};
|
||||
|
||||
const struct SpriteTemplate gUnknown_085B8C68 =
|
||||
static const struct SpriteTemplate sCryMeterNeedleSpriteTemplate =
|
||||
{
|
||||
0x2000,
|
||||
0x2000,
|
||||
&gOamData_85B8C60,
|
||||
gSpriteAnimTable_85B8C5C,
|
||||
NULL,
|
||||
gDummySpriteAffineAnimTable,
|
||||
sub_814596C
|
||||
.tileTag = 0x2000,
|
||||
.paletteTag = 0x2000,
|
||||
.oam = &sOamData_CryMeterNeedle,
|
||||
.anims = sSpriteAnimTable_CryMeterNeedle,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCB_CryMeterNeedle
|
||||
};
|
||||
|
||||
const struct SpriteSheet gCryMeterNeedleSpriteSheets[] =
|
||||
static const struct SpriteSheet sCryMeterNeedleSpriteSheets[] =
|
||||
{
|
||||
{CryMeterNeedleTiles, 0x800, 0x2000},
|
||||
{sCryMeterNeedle_Gfx, 0x800, 0x2000},
|
||||
{}
|
||||
};
|
||||
|
||||
const struct SpritePalette gCryMeterNeedleSpritePalettes[] =
|
||||
static const struct SpritePalette sCryMeterNeedleSpritePalettes[] =
|
||||
{
|
||||
{CryMeterNeedlePalette, 0x2000},
|
||||
{sCryMeterNeedle_Pal, 0x2000},
|
||||
{}
|
||||
};
|
||||
|
||||
bool8 sub_8145354(struct CryRelatedStruct *arg0, u8 windowId)
|
||||
bool8 LoadCryWaveformWindow(struct CryRelatedStruct *arg0, u8 windowId)
|
||||
{
|
||||
u8 i;
|
||||
u8 retVal = FALSE;
|
||||
u8 finished = FALSE;
|
||||
|
||||
switch (gDexCryScreenState)
|
||||
{
|
||||
@ -225,27 +225,27 @@ bool8 sub_8145354(struct CryRelatedStruct *arg0, u8 windowId)
|
||||
sDexCryScreen->unk11 = 0;
|
||||
sub_8145824(windowId, -8 * arg0->xPos, 1);
|
||||
for (i = 0; i < 224; i++)
|
||||
CopyToWindowPixelBuffer(windowId, gUnknown_085B8C10, TILE_SIZE_4BPP, i);
|
||||
CopyToWindowPixelBuffer(windowId, sCryScreenBg_Gfx, TILE_SIZE_4BPP, i);
|
||||
|
||||
gDexCryScreenState++;
|
||||
break;
|
||||
case 1:
|
||||
for (i = 0; i < sDexCryScreen->unk16 * 8; i++)
|
||||
sub_81456A8(i, 0);
|
||||
DrawWaveformSegment(i, 0);
|
||||
|
||||
gDexCryScreenState++;
|
||||
break;
|
||||
case 2:
|
||||
sub_8145814(windowId);
|
||||
LoadPalette(gUnknown_085B8BF0, arg0->paletteNo * 16, 32);
|
||||
retVal = TRUE;
|
||||
LoadPalette(sCryScreenBg_Pal, arg0->paletteNo * 16, 32);
|
||||
finished = TRUE;
|
||||
break;
|
||||
}
|
||||
|
||||
return retVal;
|
||||
return finished;
|
||||
}
|
||||
|
||||
void sub_814545C(u8 windowId)
|
||||
void UpdateCryWaveformWindow(u8 windowId)
|
||||
{
|
||||
u8 var0;
|
||||
|
||||
@ -259,15 +259,15 @@ void sub_814545C(u8 windowId)
|
||||
sDexCryScreen->unk1A--;
|
||||
if (!sDexCryScreen->unk1A)
|
||||
{
|
||||
sub_8145588(sDexCryScreen->species);
|
||||
sub_814560C();
|
||||
PlayCryScreenCry(sDexCryScreen->species);
|
||||
DrawWaveformFlatline();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (sDexCryScreen->unk10 == 0)
|
||||
{
|
||||
sub_814560C();
|
||||
DrawWaveformFlatline();
|
||||
return;
|
||||
}
|
||||
|
||||
@ -279,7 +279,7 @@ void sub_814545C(u8 windowId)
|
||||
{
|
||||
if (!IsCryPlaying())
|
||||
{
|
||||
sub_814560C();
|
||||
DrawWaveformFlatline();
|
||||
sDexCryScreen->unk10 = 0;
|
||||
return;
|
||||
}
|
||||
@ -289,12 +289,12 @@ void sub_814545C(u8 windowId)
|
||||
}
|
||||
|
||||
var0 = 2 * (sDexCryScreen->unk10 - 1);
|
||||
sub_81456A8(sDexCryScreen->unk16 * 8 + sDexCryScreen->unk11 - 2, sDexCryScreen->unk0[var0]);
|
||||
sub_81456A8(sDexCryScreen->unk16 * 8 + sDexCryScreen->unk11 - 1, sDexCryScreen->unk0[var0 + 1]);
|
||||
DrawWaveformSegment(sDexCryScreen->unk16 * 8 + sDexCryScreen->unk11 - 2, sDexCryScreen->unk0[var0]);
|
||||
DrawWaveformSegment(sDexCryScreen->unk16 * 8 + sDexCryScreen->unk11 - 1, sDexCryScreen->unk0[var0 + 1]);
|
||||
sDexCryScreen->unk10++;
|
||||
}
|
||||
|
||||
void sub_8145534(u16 species)
|
||||
void CryScreenPlayButton(u16 species)
|
||||
{
|
||||
if (gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_PAUSE && !sDexCryScreen->unk1A)
|
||||
{
|
||||
@ -309,13 +309,13 @@ void sub_8145534(u16 species)
|
||||
}
|
||||
else
|
||||
{
|
||||
sub_8145588(species);
|
||||
PlayCryScreenCry(species);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_8145588(u16 species)
|
||||
static void PlayCryScreenCry(u16 species)
|
||||
{
|
||||
PlayCry2(species, 0, 0x7d, 10);
|
||||
sDexCryScreen->unk10 = 1;
|
||||
@ -333,14 +333,14 @@ static void sub_81455A8(void)
|
||||
baseBuffer = gSoundInfo.pcmBuffer + (gSoundInfo.pcmDmaPeriod + 1 - gPcmDmaCounter) * gSoundInfo.pcmSamplesPerVBlank;
|
||||
|
||||
buffer = baseBuffer + 0x630;
|
||||
for (i = 0; i < 16; i++)
|
||||
for (i = 0; i < ARRAY_COUNT(sDexCryScreen->unk0); i++)
|
||||
sDexCryScreen->unk0[i] = buffer[i * 2] * 2;
|
||||
}
|
||||
|
||||
static void sub_814560C(void)
|
||||
static void DrawWaveformFlatline(void)
|
||||
{
|
||||
sub_81456A8(sDexCryScreen->unk16 * 8 + sDexCryScreen->unk11 - 2, 0);
|
||||
sub_81456A8(sDexCryScreen->unk16 * 8 + sDexCryScreen->unk11 - 1, 0);
|
||||
DrawWaveformSegment(sDexCryScreen->unk16 * 8 + sDexCryScreen->unk11 - 2, 0);
|
||||
DrawWaveformSegment(sDexCryScreen->unk16 * 8 + sDexCryScreen->unk11 - 1, 0);
|
||||
}
|
||||
|
||||
static void sub_8145648(u8 windowId)
|
||||
@ -352,10 +352,10 @@ static void sub_8145648(u8 windowId)
|
||||
sDexCryScreen->unk11 += 2;
|
||||
offset = (sDexCryScreen->unk11 / 8 + sDexCryScreen->unk16 + 1) % 32;
|
||||
for (i = 0; i < 7; i++)
|
||||
CopyToWindowPixelBuffer(windowId, gUnknown_085B8C10, TILE_SIZE_4BPP, offset + (i * TILE_SIZE_4BPP));
|
||||
CopyToWindowPixelBuffer(windowId, sCryScreenBg_Gfx, TILE_SIZE_4BPP, offset + (i * TILE_SIZE_4BPP));
|
||||
}
|
||||
|
||||
static void sub_81456A8(u8 a0, u8 a1)
|
||||
static void DrawWaveformSegment(u8 a0, u8 a1)
|
||||
{
|
||||
u8 sp0;
|
||||
u8 r6;
|
||||
@ -408,9 +408,9 @@ static void sub_8145824(u8 windowId, s16 arg1, u8 arg2)
|
||||
}
|
||||
}
|
||||
|
||||
bool8 sub_8145850(struct CryRelatedStruct *arg0, u8 windowId)
|
||||
bool8 LoadCryMeter(struct CryRelatedStruct *arg0, u8 windowId)
|
||||
{
|
||||
int retVal = FALSE;
|
||||
bool8 finished = FALSE;
|
||||
|
||||
switch (gDexCryScreenState)
|
||||
{
|
||||
@ -418,25 +418,25 @@ bool8 sub_8145850(struct CryRelatedStruct *arg0, u8 windowId)
|
||||
if (!sCryVolumeMeter)
|
||||
sCryVolumeMeter = AllocZeroed(sizeof(*sCryVolumeMeter));
|
||||
|
||||
CopyToWindowPixelBuffer(windowId, gUnknown_085B8438, 0, 0);
|
||||
LoadPalette(gUnknown_085B8418, arg0->paletteNo * 16, 32);
|
||||
CopyToWindowPixelBuffer(windowId, sCryMeter_Gfx, 0, 0);
|
||||
LoadPalette(sCryMeter_Pal, arg0->paletteNo * 16, 32);
|
||||
gDexCryScreenState++;
|
||||
break;
|
||||
case 1:
|
||||
LoadSpriteSheets(gCryMeterNeedleSpriteSheets);
|
||||
LoadSpritePalettes(gCryMeterNeedleSpritePalettes);
|
||||
sCryVolumeMeter->needleSpriteId = CreateSprite(&gUnknown_085B8C68, 40 + arg0->xPos * 8, 56 + arg0->yPos * 8, 1);
|
||||
sCryVolumeMeter->unk0 = 0x20;
|
||||
sCryVolumeMeter->unk1 = 0x20;
|
||||
LoadSpriteSheets(sCryMeterNeedleSpriteSheets);
|
||||
LoadSpritePalettes(sCryMeterNeedleSpritePalettes);
|
||||
sCryVolumeMeter->needleSpriteId = CreateSprite(&sCryMeterNeedleSpriteTemplate, 40 + arg0->xPos * 8, 56 + arg0->yPos * 8, 1);
|
||||
sCryVolumeMeter->unk0 = 32;
|
||||
sCryVolumeMeter->unk1 = 32;
|
||||
sCryVolumeMeter->unk2 = 0;
|
||||
retVal = TRUE;
|
||||
finished = TRUE;
|
||||
break;
|
||||
}
|
||||
|
||||
return retVal;
|
||||
return finished;
|
||||
}
|
||||
|
||||
void sub_8145914(void)
|
||||
void FreeCryScreen(void)
|
||||
{
|
||||
FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(gSprites[sCryVolumeMeter->needleSpriteId].oam.paletteNum));
|
||||
DestroySprite(gSprites + sCryVolumeMeter->needleSpriteId);
|
||||
@ -444,7 +444,7 @@ void sub_8145914(void)
|
||||
FREE_AND_SET_NULL(sCryVolumeMeter);
|
||||
}
|
||||
|
||||
static void sub_814596C(struct Sprite *sprite)
|
||||
static void SpriteCB_CryMeterNeedle(struct Sprite *sprite)
|
||||
{
|
||||
u16 i;
|
||||
s8 r3;
|
||||
@ -458,29 +458,29 @@ static void sub_814596C(struct Sprite *sprite)
|
||||
gSprites[sCryVolumeMeter->needleSpriteId].oam.affineParam = 0;
|
||||
switch (sDexCryScreen->unk10)
|
||||
{
|
||||
case 0:
|
||||
sCryVolumeMeter->unk1 = 0x20;
|
||||
if (sCryVolumeMeter->unk0 > 0)
|
||||
{
|
||||
if (sCryVolumeMeter->unk2 != 1)
|
||||
sCryVolumeMeter->unk2--;
|
||||
}
|
||||
else
|
||||
sCryVolumeMeter->unk2 = 5;
|
||||
break;
|
||||
case 2:
|
||||
r3 = 0;
|
||||
for (i = 0; i < 16; i++)
|
||||
{
|
||||
if (r3 < sDexCryScreen->unk0[i])
|
||||
r3 = sDexCryScreen->unk0[i];
|
||||
}
|
||||
sub_8145B24(r3 * 0xd0 / 0x100);
|
||||
break;
|
||||
case 6:
|
||||
var0 = &sDexCryScreen->unk0[10];
|
||||
sub_8145B24(*var0 * 0xd0 / 0x100);
|
||||
break;
|
||||
case 0:
|
||||
sCryVolumeMeter->unk1 = 32;
|
||||
if (sCryVolumeMeter->unk0 > 0)
|
||||
{
|
||||
if (sCryVolumeMeter->unk2 != 1)
|
||||
sCryVolumeMeter->unk2--;
|
||||
}
|
||||
else
|
||||
sCryVolumeMeter->unk2 = 5;
|
||||
break;
|
||||
case 2:
|
||||
r3 = 0;
|
||||
for (i = 0; i < ARRAY_COUNT(sDexCryScreen->unk0); i++)
|
||||
{
|
||||
if (r3 < sDexCryScreen->unk0[i])
|
||||
r3 = sDexCryScreen->unk0[i];
|
||||
}
|
||||
sub_8145B24(r3 * 0xd0 / 0x100);
|
||||
break;
|
||||
case 6:
|
||||
var0 = &sDexCryScreen->unk0[10];
|
||||
sub_8145B24(*var0 * 0xd0 / 0x100);
|
||||
break;
|
||||
}
|
||||
|
||||
if (sCryVolumeMeter->unk0 == sCryVolumeMeter->unk1)
|
||||
@ -512,7 +512,7 @@ static void sub_814596C(struct Sprite *sprite)
|
||||
ObjAffineSet(&affine, &matrix, 1, 2);
|
||||
SetOamMatrix(0, matrix.a, matrix.b, matrix.c, matrix.d);
|
||||
x = gSineTable[((sCryVolumeMeter->unk0 + 0x7F) & 0xFF)];
|
||||
y = gSineTable[((sCryVolumeMeter->unk0 + 0x7F) & 0xFF) + 0x40];
|
||||
y = gSineTable[((sCryVolumeMeter->unk0 + 0x7F) & 0xFF) + 64];
|
||||
sprite->pos2.x = x * 24 / 256;
|
||||
sprite->pos2.y = y * 24 / 256;
|
||||
}
|
||||
|
@ -603,7 +603,7 @@ static bool8 StartMenuPokedexCallback(void)
|
||||
PlayRainStoppingSoundEffect();
|
||||
RemoveExtraStartMenuWindows();
|
||||
CleanupOverworldWindowsAndTilemaps();
|
||||
SetMainCallback2(CB2_Pokedex);
|
||||
SetMainCallback2(CB2_OpenPokedex);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user