Add symbols to music_player_table

Also rename gMPlay structs to gMPlayInfo
This commit is contained in:
Diegoisawesome 2018-01-09 21:30:54 -06:00
parent 73d3a21c2d
commit 3241b1405f
29 changed files with 149 additions and 137 deletions

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@ -20736,7 +20736,7 @@ _081A54D4:
bl HandleBattleWindow
movs r0, 0
bl CopyBgTilemapBufferToVram
ldr r0, =gMPlay_BGM
ldr r0, =gMPlayInfo_BGM
ldr r1, =0x0000ffff
movs r2, 0x80
lsls r2, 1

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@ -8891,7 +8891,7 @@ _080DC226:
ble _080DC284
movs r0, 0x60
bl PlaySE
ldr r4, =gMPlay_SE1
ldr r4, =gMPlayInfo_SE1
adds r0, r4, 0
bl m4aMPlayImmInit
ldr r1, =0x0000ffff

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@ -3342,11 +3342,11 @@ c2_800ACD4: @ 800AF30
movs r0, 0
movs r1, 0
bl SetGpuReg
ldr r0, =gMPlay_SE1
ldr r0, =gMPlayInfo_SE1
bl m4aMPlayStop
ldr r0, =gMPlay_SE2
ldr r0, =gMPlayInfo_SE2
bl m4aMPlayStop
ldr r0, =gMPlay_SE3
ldr r0, =gMPlayInfo_SE3
bl m4aMPlayStop
ldr r0, =0x02000000
movs r1, 0xE0

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@ -965,7 +965,7 @@ _08120850:
lsls r1, 1
adds r0, r1
strh r0, [r6, 0x6]
ldr r4, =gMPlay_SE2
ldr r4, =gMPlayInfo_SE2
ldr r5, =0x0000ffff
ldrh r2, [r6, 0x6]
adds r0, r4, 0
@ -1008,7 +1008,7 @@ _081208BC:
subs r0, 0x40
_081208C0:
strh r0, [r6, 0x8]
ldr r4, =gMPlay_SE2
ldr r4, =gMPlayInfo_SE2
ldr r5, =0x0000ffff
ldrh r2, [r6, 0x6]
adds r0, r4, 0
@ -1059,7 +1059,7 @@ _08120922:
lsls r0, 24
cmp r0, 0
bne _08120938
ldr r0, =gMPlay_SE2
ldr r0, =gMPlayInfo_SE2
bl m4aMPlayStop
movs r0, 0x4
_08120936:
@ -1228,7 +1228,7 @@ _08120A7E:
bne _08120AB0
movs r0, 0x6
bl FadeInBGM
ldr r0, =gMPlay_SE2
ldr r0, =gMPlayInfo_SE2
movs r1, 0x2
bl m4aMPlayFadeOutTemporarily
bl EnableBothScriptContexts

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@ -497,7 +497,7 @@ _080BB71C:
adds r1, r2
ldrb r1, [r1]
bl sub_80BC8D4
ldr r0, =gMPlay_BGM
ldr r0, =gMPlayInfo_BGM
ldr r1, =0x0000ffff
movs r2, 0x80
bl m4aMPlayVolumeControl
@ -1246,7 +1246,7 @@ _080BBE18:
bl DestroyTask
ldr r0, =sub_8086194
bl SetMainCallback2
ldr r0, =gMPlay_BGM
ldr r0, =gMPlayInfo_BGM
ldr r1, =0x0000ffff
movs r2, 0x80
lsls r2, 1
@ -7228,7 +7228,7 @@ _080BF2A8:
beq _080BF2B6
b _080BF5B2
_080BF2B6:
ldr r0, =gMPlay_BGM
ldr r0, =gMPlayInfo_BGM
bl m4aMPlayStop
ldr r5, =gUnknown_02039B4C
ldr r0, [r5]
@ -7592,7 +7592,7 @@ _080BF636:
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
ldr r0, =gMPlay_BGM
ldr r0, =gMPlayInfo_BGM
bl m4aMPlayContinue
ldr r0, =gUnknown_02039B4C
ldr r0, [r0]
@ -7634,7 +7634,7 @@ _080BF6B0:
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
ldr r0, =gMPlay_BGM
ldr r0, =gMPlayInfo_BGM
bl m4aMPlayContinue
ldr r0, =gUnknown_02039B4C
ldr r0, [r0]
@ -7689,7 +7689,7 @@ _080BF73C:
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
ldr r0, =gMPlay_BGM
ldr r0, =gMPlayInfo_BGM
bl m4aMPlayContinue
ldr r0, =gUnknown_02039B4C
ldr r0, [r0]

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@ -239,7 +239,7 @@ sub_8145534: @ 8145534
lsls r0, 16
lsrs r4, r0, 16
adds r5, r4, 0
ldr r0, =gMPlay_BGM
ldr r0, =gMPlayInfo_BGM
ldr r0, [r0, 0x4]
cmp r0, 0
bge _08145582

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@ -6841,14 +6841,14 @@ _08143BEA:
lsls r0, 24
cmp r0, 0
beq _08143C74
ldr r0, _08143C84 @ =gMPlay_SE1
ldr r0, _08143C84 @ =gMPlayInfo_SE1
ldr r4, _08143C88 @ =0x0000FFFF
ldrh r2, [r7, 0x24]
lsls r2, 24
asrs r2, 24
adds r1, r4, 0
bl m4aMPlayPanpotControl
ldr r0, _08143C8C @ =gMPlay_SE2
ldr r0, _08143C8C @ =gMPlayInfo_SE2
ldrh r2, [r7, 0x24]
lsls r2, 24
asrs r2, 24
@ -6864,11 +6864,11 @@ _08143C74:
_08143C80:
.4byte 0x00000000
_08143C84:
.4byte gMPlay_SE1
.4byte gMPlayInfo_SE1
_08143C88:
.4byte 0x0000FFFF
_08143C8C:
.4byte gMPlay_SE2
.4byte gMPlayInfo_SE2
thumb_func_end sub_8143B84
thumb_func_start sub_8143C90
@ -9385,14 +9385,14 @@ sub_81450D8: @ 81450D8
adds r4, r0
asrs r4, 1
negs r4, r4
ldr r0, =gMPlay_SE1
ldr r0, =gMPlayInfo_SE1
ldr r5, =0x0000ffff
lsls r4, 24
asrs r4, 24
adds r1, r5, 0
adds r2, r4, 0
bl m4aMPlayPanpotControl
ldr r0, =gMPlay_SE2
ldr r0, =gMPlayInfo_SE2
adds r1, r5, 0
adds r2, r4, 0
bl m4aMPlayPanpotControl

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@ -1169,7 +1169,7 @@ _080AAE30:
_080AAE72:
ldrb r0, [r3, 0x8]
bl title_screen_update_rayquaza_ring_palette
ldr r0, =gMPlay_BGM
ldr r0, =gMPlayInfo_BGM
ldr r1, =0x0000ffff
ldrh r0, [r0, 0x4]
cmp r0, 0

View File

@ -1,12 +1,12 @@
gSoundInfo
gPokemonCrySongs
gPokemonCryMusicPlayers
gMPlay_BGM
gMPlayInfo_BGM
gMPlayJumpTable
gCgbChans
gMPlay_SE1
gMPlay_SE2
gMPlayInfo_SE1
gMPlayInfo_SE2
gPokemonCryTracks
gPokemonCrySong
gMPlayMemAccArea
gMPlay_SE3
gMPlayInfo_SE3

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@ -1,6 +1,6 @@
.align 2
gMPlayTable:: @ 86B49C0
music_player gMPlay_BGM, 0x3001340, 10, 0
music_player gMPlay_SE1, 0x3001660, 3, 1
music_player gMPlay_SE2, 0x3001750, 9, 1
music_player gMPlay_SE3, 0x3001A20, 1, 0
music_player gMPlayInfo_BGM, gMPlayTrack_BGM, 10, 0
music_player gMPlayInfo_SE1, gMPlayTrack_SE1, 3, 1
music_player gMPlayInfo_SE2, gMPlayTrack_SE2, 9, 1
music_player gMPlayInfo_SE3, gMPlayTrack_SE3, 1, 0

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@ -92,8 +92,8 @@ extern struct UnknownPokemonStruct2 gUnknown_02022FF8[3]; // what is it used for
extern struct UnknownPokemonStruct2* gUnknown_02023058; // what is it used for?
extern u8 gUnknown_02039B28[]; // possibly a struct?
extern struct UnknownStruct6 gUnknown_02038C28; // todo: identify & document
extern struct MusicPlayerInfo gMPlay_SE1;
extern struct MusicPlayerInfo gMPlay_SE2;
extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern u8 gDecompressionBuffer[];
extern u16 gUnknown_020243FC;
extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
@ -1610,8 +1610,8 @@ void CB2_QuitRecordedBattle(void)
UpdatePaletteFade();
if (!gPaletteFade.active)
{
m4aMPlayStop(&gMPlay_SE1);
m4aMPlayStop(&gMPlay_SE2);
m4aMPlayStop(&gMPlayInfo_SE1);
m4aMPlayStop(&gMPlayInfo_SE2);
FreeRestoreBattleData();
FreeAllWindowBuffers();
SetMainCallback2(gMain.savedCallback);

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@ -37,9 +37,9 @@ extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlay_SE1;
extern struct MusicPlayerInfo gMPlay_SE2;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern u8 gDecompressionBuffer[];
extern const u16 gUnknown_082C8D64[];
@ -272,7 +272,7 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo
{
if (tableId == gUnknown_082C8D64[i])
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 128);
break;
}
}
@ -514,8 +514,8 @@ static void ScriptCmd_end(void)
}
else
{
m4aMPlayStop(&gMPlay_SE1);
m4aMPlayStop(&gMPlay_SE2);
m4aMPlayStop(&gMPlayInfo_SE1);
m4aMPlayStop(&gMPlayInfo_SE2);
}
}
@ -534,7 +534,7 @@ static void ScriptCmd_end(void)
if (!continuousAnim) // may have been used for debug?
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
if (!IsContest())
{
sub_80A8278();
@ -1650,8 +1650,8 @@ static void ScriptCmd_waitsound(void)
{
if (++sSoundAnimFramesToWait > 90)
{
m4aMPlayStop(&gMPlay_SE1);
m4aMPlayStop(&gMPlay_SE2);
m4aMPlayStop(&gMPlayInfo_SE1);
m4aMPlayStop(&gMPlayInfo_SE2);
sSoundAnimFramesToWait = 0;
}
else
@ -1833,7 +1833,7 @@ static void ScriptCmd_doublebattle_2E(void)
static void ScriptCmd_stopsound(void)
{
m4aMPlayStop(&gMPlay_SE1);
m4aMPlayStop(&gMPlay_SE2);
m4aMPlayStop(&gMPlayInfo_SE1);
m4aMPlayStop(&gMPlayInfo_SE2);
sBattleAnimScriptPtr++;
}

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@ -51,7 +51,7 @@ extern u8 gBankTarget;
extern u8 gAbsentBankFlags;
extern u8 gUnknown_020244B4[];
extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT];
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct UnusedControllerStruct gUnknown_02022D0C;
extern u16 gTrainerBattleOpponent_A;
extern u16 gTrainerBattleOpponent_B;
@ -353,11 +353,11 @@ static void sub_8064734(void)
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
{
if (GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON1)
m4aMPlayContinue(&gMPlay_BGM);
m4aMPlayContinue(&gMPlayInfo_BGM);
}
else
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
}
}
@ -499,7 +499,7 @@ static void sub_8064DD0(void)
if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy
|| gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy_2)
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
LinkOpponentBufferExecCompleted();
}
}

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@ -38,7 +38,7 @@ extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT];
extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void);
extern void *gUnknown_020244D8;
@ -350,10 +350,10 @@ static void sub_805F560(void)
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
{
if (GetBankIdentity(gActiveBank) == 1)
m4aMPlayContinue(&gMPlay_BGM);
m4aMPlayContinue(&gMPlayInfo_BGM);
}
else
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 1;
sp = TRUE;
@ -485,7 +485,7 @@ static void sub_805FC80(void)
{
if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy || gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy_2)
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
OpponentBufferExecCompleted();
}
}

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@ -43,7 +43,7 @@ extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
extern u8 gMultiUsePlayerCursor;
extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern u16 gPartnerTrainerId;
extern struct SpriteTemplate gUnknown_0202499C;
extern u8 gBattleMonForms[BATTLE_BANKS_COUNT];
@ -1054,9 +1054,9 @@ static void sub_8058B40(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20)
{
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
m4aMPlayContinue(&gMPlay_BGM);
m4aMPlayContinue(&gMPlayInfo_BGM);
else
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 1;
r9 = TRUE;
@ -1119,7 +1119,7 @@ static void sub_8058FC0(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive
&& !IsCryPlayingOrClearCrySongs())
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlayerBufferExecCompleted();
}
@ -1148,7 +1148,7 @@ void c3_0802FDF4(u8 taskId)
{
if (!IsCryPlayingOrClearCrySongs())
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
DestroyTask(taskId);
}
}

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@ -52,7 +52,7 @@ extern u8 gBankTarget;
extern u8 gAbsentBankFlags;
extern u8 gUnknown_020244B4[];
extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT];
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct UnusedControllerStruct gUnknown_02022D0C;
extern u16 gTrainerBattleOpponent_A;
extern u16 gTrainerBattleOpponent_B;
@ -331,11 +331,11 @@ static void sub_818686C(void)
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
{
if (GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON1)
m4aMPlayContinue(&gMPlay_BGM);
m4aMPlayContinue(&gMPlayInfo_BGM);
}
else
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
}
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 1;
@ -484,7 +484,7 @@ static void sub_8186F14(void)
if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy
|| gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy_2)
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
RecordedOpponentBufferExecCompleted();
}
}

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@ -54,7 +54,7 @@ extern u8 gUnknown_020244B4[];
extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT];
extern u8 gBattleCommunication[];
extern u8 gUnknown_0203C7B4;
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct UnusedControllerStruct gUnknown_02022D0C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
@ -354,11 +354,11 @@ static void sub_8189D40(void)
if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && (gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
if (GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON1)
m4aMPlayContinue(&gMPlay_BGM);
m4aMPlayContinue(&gMPlayInfo_BGM);
}
else
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
}
}

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@ -42,7 +42,7 @@ extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
extern u8 gMultiUsePlayerCursor;
extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern u16 gPartnerTrainerId;
extern struct SpriteTemplate gUnknown_0202499C;
extern u8 gBattleMonForms[BATTLE_BANKS_COUNT];

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@ -34,9 +34,9 @@ extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
extern u8 gBattleMonForms[BATTLE_BANKS_COUNT];
extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT];
extern struct MusicPlayerInfo gMPlay_SE1;
extern struct MusicPlayerInfo gMPlay_SE2;
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern const struct BattleMove gBattleMoves[];
extern const u8 gUnknown_0831C604[];
@ -527,8 +527,8 @@ bool8 mplay_80342A4(u8 bank)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_8 < 30)
return TRUE;
m4aMPlayStop(&gMPlay_SE1);
m4aMPlayStop(&gMPlay_SE2);
m4aMPlayStop(&gMPlayInfo_SE1);
m4aMPlayStop(&gMPlayInfo_SE2);
}
if (zero == 0)
{

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@ -112,7 +112,7 @@ extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
struct TrainerMoney
{
@ -7103,10 +7103,10 @@ static void atk76_various(void)
}
break;
case 21:
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x55);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x55);
break;
case 22:
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
break;
case 23:
gBattleStruct->field_2A2 |= gBitTable[gActiveBank];

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@ -127,8 +127,8 @@ struct BerryBlenderData
struct BlenderGameBlock gameBlock;
};
extern struct MusicPlayerInfo gMPlay_SE2;
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern u16 gSpecialVar_ItemId;
extern u8 gInGameOpponentsNo;
extern u8 gUnknown_020322D5;
@ -801,7 +801,7 @@ static const struct WindowTemplate sBlenderRecordWindowTemplate = {0, 6, 4, 0x12
static void Blender_ControlHitPitch(void)
{
m4aMPlayPitchControl(&gMPlay_SE2, 0xFFFF, 2 * (sBerryBlenderData->field_4C - 128));
m4aMPlayPitchControl(&gMPlayInfo_SE2, 0xFFFF, 2 * (sBerryBlenderData->field_4C - 128));
}
static void VBlankCB0_BerryBlender(void)
@ -1938,9 +1938,9 @@ static void sub_80814F4(void)
if (gRecvCmds[i][2] == 0x2345 || gRecvCmds[2][i] == 0x4523 || gRecvCmds[2][i] == 0x5432) // could be a bug, 2 and i are reversed
{
if (sBerryBlenderData->field_4C > 1500)
m4aMPlayTempoControl(&gMPlay_BGM, ((sBerryBlenderData->field_4C - 750) / 20) + 256);
m4aMPlayTempoControl(&gMPlayInfo_BGM, ((sBerryBlenderData->field_4C - 750) / 20) + 256);
else
m4aMPlayTempoControl(&gMPlay_BGM, 0x100);
m4aMPlayTempoControl(&gMPlayInfo_BGM, 0x100);
}
}
}
@ -2335,7 +2335,7 @@ static void CB2_HandleBlenderEndGame(void)
switch (sBerryBlenderData->gameEndState)
{
case 1:
m4aMPlayTempoControl(&gMPlay_BGM, 256);
m4aMPlayTempoControl(&gMPlayInfo_BGM, 256);
for (i = 0; i < gSpecialVar_0x8004; i++)
{
DestroyTask(sBerryBlenderData->field_120[i]);
@ -2355,7 +2355,7 @@ static void CB2_HandleBlenderEndGame(void)
sBerryBlenderData->gameEndState = 5;
sBerryBlenderData->mainState = 0;
m4aMPlayStop(&gMPlay_SE2);
m4aMPlayStop(&gMPlayInfo_SE2);
}
Blender_ControlHitPitch();
break;

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@ -54,7 +54,7 @@ static EWRAM_DATA struct HofGfx *sHofGfxPtr = NULL;
extern bool8 gHasHallOfFameRecords;
extern u32 gUnknown_0203BCD4;
extern u8 gDecompressionBuffer[];
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern MainCallback gGameContinueCallback;
extern u32 gDamagedSaveSectors;
extern u8 gReservedSpritePaletteCount;
@ -1040,7 +1040,7 @@ static void Task_HofPC_HandleInput(u8 taskId)
if (IsCryPlayingOrClearCrySongs())
{
StopCryAndClearCrySongs();
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
}
gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit;
}
@ -1050,7 +1050,7 @@ static void Task_HofPC_HandleInput(u8 taskId)
if (IsCryPlayingOrClearCrySongs())
{
StopCryAndClearCrySongs();
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
}
gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit;
}

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@ -11,10 +11,10 @@ void *gMPlayJumpTable[36];
struct CgbChannel gCgbChans[4];
struct MusicPlayerTrack gPokemonCryTracks[MAX_POKEMON_CRIES * 2];
struct PokemonCrySong gPokemonCrySong;
struct MusicPlayerInfo gMPlay_BGM;
struct MusicPlayerInfo gMPlay_SE1;
struct MusicPlayerInfo gMPlay_SE2;
struct MusicPlayerInfo gMPlay_SE3;
struct MusicPlayerInfo gMPlayInfo_BGM;
struct MusicPlayerInfo gMPlayInfo_SE1;
struct MusicPlayerInfo gMPlayInfo_SE2;
struct MusicPlayerInfo gMPlayInfo_SE3;
u8 gMPlayMemAccArea[0x10];
u32 MidiKeyToFreq(struct WaveData *wav, u8 key, u8 fineAdjust)

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@ -21,7 +21,7 @@ extern u8 gBankTarget;
extern u16 gBattlePartyID[];
extern u8 gBankSpriteIds[];
extern u8 gHealthBoxesIds[];
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
// this file's functions
static void Task_DoPokeballSendOutAnim(u8 taskId);
@ -773,11 +773,11 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
{
if (IsBGMPlaying())
m4aMPlayStop(&gMPlay_BGM);
m4aMPlayStop(&gMPlayInfo_BGM);
}
else
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 128);
}
}

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@ -50,7 +50,7 @@ struct PokeblockFeedStruct
};
extern u16 gSpecialVar_ItemId;
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct SpriteTemplate gUnknown_0202499C;
extern const u8 gBattleTerrainPalette_Frontier[];
@ -802,7 +802,7 @@ static void Task_ReturnAfterPaletteFade(u8 taskId)
{
ResetSpriteData();
FreeAllSpritePalettes();
m4aMPlayVolumeControl(&gMPlay_BGM, -1, 0x100);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, -1, 0x100);
SetMainCallback2(gMain.savedCallback);
DestroyTask(taskId);
FreeAllWindowBuffers();

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@ -41,7 +41,7 @@ struct ContestEffect
extern struct UnkSummaryStruct* gUnknown_0203CF1C;
extern struct BgTemplate gUnknown_0861CBB4;
extern u8 gUnknown_0203CF20;
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern s8 gUnknown_0861CC1C[];
extern u8 gUnknown_08329D22[];
extern u8 gUnknown_0203CF21;
@ -793,7 +793,7 @@ void sub_81C0484(u8 taskId)
ResetSpriteData();
FreeAllSpritePalettes();
StopCryAndClearCrySongs();
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
if (gMonSpritesGfxPtr == 0)
sub_806F47C(0);
sub_81C0434();

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@ -29,10 +29,10 @@ IWRAM_DATA static u16 sFanfareCounter;
bool8 gDisableMusic;
extern u32 gBattleTypeFlags;
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlay_SE1;
extern struct MusicPlayerInfo gMPlay_SE2;
extern struct MusicPlayerInfo gMPlay_SE3;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern struct MusicPlayerInfo gMPlayInfo_SE3;
extern struct ToneData gCryTable[];
extern struct ToneData gCryTable2[];
extern const struct Fanfare sFanfares[];
@ -171,7 +171,7 @@ bool8 IsNotWaitingForBGMStop(void)
void PlayFanfareByFanfareNum(u8 fanfareNum)
{
u16 songNum;
m4aMPlayStop(&gMPlay_BGM);
m4aMPlayStop(&gMPlayInfo_BGM);
songNum = sFanfares[fanfareNum].songNum;
sFanfareCounter = sFanfares[fanfareNum].duration;
m4aSongNumStart(songNum);
@ -187,7 +187,7 @@ bool8 WaitFanfare(bool8 stop)
else
{
if (!stop)
m4aMPlayContinue(&gMPlay_BGM);
m4aMPlayContinue(&gMPlayInfo_BGM);
else
m4aSongNumStart(MUS_DUMMY);
@ -232,7 +232,7 @@ static void Task_Fanfare(u8 taskId)
}
else
{
m4aMPlayContinue(&gMPlay_BGM);
m4aMPlayContinue(&gMPlayInfo_BGM);
DestroyTask(taskId);
}
}
@ -250,46 +250,46 @@ void FadeInNewBGM(u16 songNum, u8 speed)
if (songNum == 0xFFFF)
songNum = 0;
m4aSongNumStart(songNum);
m4aMPlayImmInit(&gMPlay_BGM);
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0);
m4aMPlayImmInit(&gMPlayInfo_BGM);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0);
m4aSongNumStop(songNum);
m4aMPlayFadeIn(&gMPlay_BGM, speed);
m4aMPlayFadeIn(&gMPlayInfo_BGM, speed);
}
void FadeOutBGMTemporarily(u8 speed)
{
m4aMPlayFadeOutTemporarily(&gMPlay_BGM, speed);
m4aMPlayFadeOutTemporarily(&gMPlayInfo_BGM, speed);
}
bool8 IsBGMPausedOrStopped(void)
{
if (gMPlay_BGM.status & MUSICPLAYER_STATUS_PAUSE)
if (gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_PAUSE)
return TRUE;
if (!(gMPlay_BGM.status & MUSICPLAYER_STATUS_TRACK))
if (!(gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_TRACK))
return TRUE;
return FALSE;
}
void FadeInBGM(u8 speed)
{
m4aMPlayFadeIn(&gMPlay_BGM, speed);
m4aMPlayFadeIn(&gMPlayInfo_BGM, speed);
}
void FadeOutBGM(u8 speed)
{
m4aMPlayFadeOut(&gMPlay_BGM, speed);
m4aMPlayFadeOut(&gMPlayInfo_BGM, speed);
}
bool8 IsBGMStopped(void)
{
if (!(gMPlay_BGM.status & MUSICPLAYER_STATUS_TRACK))
if (!(gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_TRACK))
return TRUE;
return FALSE;
}
void PlayCry1(u16 species, s8 pan)
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
PlayCryInternal(species, pan, CRY_VOLUME, 10, 0);
gPokemonCryBGMDuckingCounter = 2;
RestoreBGMVolumeAfterPokemonCry();
@ -308,7 +308,7 @@ void PlayCry3(u16 species, s8 pan, u8 mode)
}
else
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
PlayCryInternal(species, pan, CRY_VOLUME, 10, mode);
gPokemonCryBGMDuckingCounter = 2;
RestoreBGMVolumeAfterPokemonCry();
@ -324,7 +324,7 @@ void PlayCry4(u16 species, s8 pan, u8 mode)
else
{
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
PlayCryInternal(species, pan, CRY_VOLUME, 10, mode);
}
}
@ -337,7 +337,7 @@ void PlayCry6(u16 species, s8 pan, u8 mode) // not present in R/S
}
else
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
PlayCryInternal(species, pan, CRY_VOLUME, 10, mode);
gPokemonCryBGMDuckingCounter = 2;
}
@ -345,7 +345,7 @@ void PlayCry6(u16 species, s8 pan, u8 mode) // not present in R/S
void PlayCry5(u16 species, u8 mode)
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
PlayCryInternal(species, 0, CRY_VOLUME, 10, mode);
gPokemonCryBGMDuckingCounter = 2;
RestoreBGMVolumeAfterPokemonCry();
@ -529,7 +529,7 @@ static void Task_DuckBGMForPokemonCry(u8 taskId)
if (!IsPokemonCryPlaying(gMPlay_PokemonCry))
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
DestroyTask(taskId);
}
}
@ -557,55 +557,55 @@ void PlaySE(u16 songNum)
void PlaySE12WithPanning(u16 songNum, s8 pan)
{
m4aSongNumStart(songNum);
m4aMPlayImmInit(&gMPlay_SE1);
m4aMPlayImmInit(&gMPlay_SE2);
m4aMPlayPanpotControl(&gMPlay_SE1, 0xFFFF, pan);
m4aMPlayPanpotControl(&gMPlay_SE2, 0xFFFF, pan);
m4aMPlayImmInit(&gMPlayInfo_SE1);
m4aMPlayImmInit(&gMPlayInfo_SE2);
m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan);
m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan);
}
void PlaySE1WithPanning(u16 songNum, s8 pan)
{
m4aSongNumStart(songNum);
m4aMPlayImmInit(&gMPlay_SE1);
m4aMPlayPanpotControl(&gMPlay_SE1, 0xFFFF, pan);
m4aMPlayImmInit(&gMPlayInfo_SE1);
m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan);
}
void PlaySE2WithPanning(u16 songNum, s8 pan)
{
m4aSongNumStart(songNum);
m4aMPlayImmInit(&gMPlay_SE2);
m4aMPlayPanpotControl(&gMPlay_SE2, 0xFFFF, pan);
m4aMPlayImmInit(&gMPlayInfo_SE2);
m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan);
}
void SE12PanpotControl(s8 pan)
{
m4aMPlayPanpotControl(&gMPlay_SE1, 0xFFFF, pan);
m4aMPlayPanpotControl(&gMPlay_SE2, 0xFFFF, pan);
m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan);
m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan);
}
bool8 IsSEPlaying(void)
{
if ((gMPlay_SE1.status & MUSICPLAYER_STATUS_PAUSE) && (gMPlay_SE2.status & MUSICPLAYER_STATUS_PAUSE))
if ((gMPlayInfo_SE1.status & MUSICPLAYER_STATUS_PAUSE) && (gMPlayInfo_SE2.status & MUSICPLAYER_STATUS_PAUSE))
return FALSE;
if (!(gMPlay_SE1.status & MUSICPLAYER_STATUS_TRACK) && !(gMPlay_SE2.status & MUSICPLAYER_STATUS_TRACK))
if (!(gMPlayInfo_SE1.status & MUSICPLAYER_STATUS_TRACK) && !(gMPlayInfo_SE2.status & MUSICPLAYER_STATUS_TRACK))
return FALSE;
return TRUE;
}
bool8 IsBGMPlaying(void)
{
if (gMPlay_BGM.status & MUSICPLAYER_STATUS_PAUSE)
if (gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_PAUSE)
return FALSE;
if (!(gMPlay_BGM.status & MUSICPLAYER_STATUS_TRACK))
if (!(gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_TRACK))
return FALSE;
return TRUE;
}
bool8 IsSpecialSEPlaying(void)
{
if (gMPlay_SE3.status & MUSICPLAYER_STATUS_PAUSE)
if (gMPlayInfo_SE3.status & MUSICPLAYER_STATUS_PAUSE)
return FALSE;
if (!(gMPlay_SE3.status & MUSICPLAYER_STATUS_TRACK))
if (!(gMPlayInfo_SE3.status & MUSICPLAYER_STATUS_TRACK))
return FALSE;
return TRUE;
}

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@ -2418,12 +2418,12 @@ _08005ABA:\n\
strb r0, [r6, #0x9]\n\
b _08005A0A\n\
_08005ABE:\n\
ldr r0, =gMPlay_BGM\n\
ldr r0, =gMPlayInfo_BGM\n\
bl m4aMPlayStop\n\
b _08005A0A\n\
.pool\n\
_08005ACC:\n\
ldr r0, =gMPlay_BGM\n\
ldr r0, =gMPlayInfo_BGM\n\
bl m4aMPlayContinue\n\
b _08005A0A\n\
.pool\n\

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@ -192,7 +192,19 @@ gUnknown_030012FC: @ 30012FC
.space 0x4
gUnknown_03001300: @ 3001300
.space 0x770
.space 0x40
gMPlayTrack_BGM: @ 3001340
.space 0x320
gMPlayTrack_SE1: @ 3001660
.space 0xF0
gMPlayTrack_SE2: @ 3001750
.space 0x2D0
gMPlayTrack_SE3: @ 3001A20
.space 0x50
.include "src/agb_flash.o"
.include "src/siirtc.o"