Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts: # src/battle_script_commands.c
@ -9,7 +9,7 @@ If you run into trouble, ask for help on Discord or IRC (see [README.md](README.
|
||||
|
||||
## Windows
|
||||
Windows has instructions for building with three possible terminals, providing 3 different options in case the user stumbles upon unexpected errors.
|
||||
- [Windows 10 (WSL1)](#windows-10-wsl1) (**Fastest, highly recommended**, Windows 10 only)
|
||||
- [Windows 10/11 (WSL1)](#windows-1011-wsl1) (**Fastest, highly recommended**, Windows 10 and 11 only)
|
||||
- [Windows (msys2)](#windows-msys2) (Second fastest)
|
||||
- [Windows (Cygwin)](#windows-cygwin) (Slowest)
|
||||
|
||||
@ -26,7 +26,7 @@ All of the Windows instructions assume that the default drive is C:\\. If this d
|
||||
|
||||
**A note of caution**: As Windows 7 is officially unsupported by Microsoft and Windows 8 has very little usage, some maintainers are unwilling to maintain the Windows 7/8 instructions. Thus, these instructions may break in the future with fixes taking longer than fixes to the Windows 10 instructions.
|
||||
|
||||
## Windows 10 (WSL1)
|
||||
## Windows 10/11 (WSL1)
|
||||
WSL1 is the preferred terminal to build **pokeemerald**. The following instructions will explain how to install WSL1 (referred to interchangeably as WSL).
|
||||
- If WSL (Debian or Ubuntu) is **not installed**, then go to [Installing WSL1](#Installing-WSL1).
|
||||
- Otherwise, if WSL is installed, but it **hasn't previously been set up for another decompilation project**, then go to [Setting up WSL1](#Setting-up-WSL1).
|
||||
|
@ -1311,6 +1311,13 @@
|
||||
.4byte \ptr
|
||||
.endm
|
||||
|
||||
.macro jumpifholdeffect battler:req, holdEffect:req, ptr:req
|
||||
callnative BS_JumpIfHoldEffect
|
||||
.byte \battler
|
||||
.2byte \holdEffect
|
||||
.4byte \ptr
|
||||
.endm
|
||||
|
||||
@ various command changed to more readable macros
|
||||
.macro cancelmultiturnmoves battler:req
|
||||
various \battler, VARIOUS_CANCEL_MULTI_TURN_MOVES
|
||||
@ -2037,6 +2044,11 @@
|
||||
various \battler, VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES
|
||||
.endm
|
||||
|
||||
.macro jumpifnovalidtargets ptr:req
|
||||
various BS_ATTACKER, VARIOUS_JUMP_IF_NO_VALID_TARGETS
|
||||
.4byte \ptr
|
||||
.endm
|
||||
|
||||
@ helpful macros
|
||||
.macro setstatchanger stat:req, stages:req, down:req
|
||||
setbyte sSTATCHANGER, \stat | \stages << 3 | \down << 7
|
||||
|
@ -1069,7 +1069,7 @@ Move_HAMMER_ARM:
|
||||
Move_GYRO_BALL:
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER
|
||||
waitplaysewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER, 8
|
||||
@ -1245,7 +1245,7 @@ Move_METAL_BURST:
|
||||
loadspritegfx ANIM_TAG_ECLIPSING_ORB
|
||||
loadspritegfx ANIM_TAG_RED_ORB
|
||||
loopsewithpan SE_M_TRI_ATTACK, -64, 18, 3
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, FALSE
|
||||
createvisualtask AnimTask_DefenseCurlDeformMon, 5
|
||||
waitforvisualfinish
|
||||
setarg 7, -1
|
||||
@ -1260,7 +1260,7 @@ Move_METAL_BURST:
|
||||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 20, 192
|
||||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 224
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, TRUE
|
||||
waitforvisualfinish
|
||||
end
|
||||
|
||||
@ -3097,7 +3097,7 @@ Move_ZEN_HEADBUTT:
|
||||
|
||||
Move_MIRROR_SHOT:
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 1, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 1, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
loadspritegfx ANIM_TAG_WHITE_CIRCLE_OF_LIGHT
|
||||
@ -3161,7 +3161,7 @@ Move_FLASH_CANNON:
|
||||
playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER
|
||||
createvisualtask AnimTask_Flash, 2
|
||||
createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 1, 16, 0, 0x1f
|
||||
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 15, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 15, 1
|
||||
waitforvisualfinish
|
||||
clearmonbg ANIM_TARGET
|
||||
end
|
||||
@ -3632,7 +3632,7 @@ Move_IRON_HEAD:
|
||||
loadspritegfx ANIM_TAG_GUST
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 1, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 1, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0
|
||||
playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER
|
||||
@ -3646,7 +3646,7 @@ Move_IRON_HEAD:
|
||||
createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
|
||||
playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, TRUE
|
||||
waitforvisualfinish
|
||||
end
|
||||
|
||||
@ -4621,18 +4621,18 @@ ShadowForcePrep:
|
||||
monbg ANIM_ATTACKER
|
||||
playsewithpan SE_M_FAINT_ATTACK, SOUND_PAN_ATTACKER,
|
||||
createsprite gSimplePaletteBlendSpriteTemplate ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_BLACK
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_TARGET, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATK_PARTNER, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_DEF_PARTNER, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_TARGET, FALSE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, FALSE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATK_PARTNER, FALSE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_DEF_PARTNER, FALSE
|
||||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 3
|
||||
createvisualtask AnimTask_AttackerFadeToInvisible, 2, 1
|
||||
delay 80
|
||||
createsprite gSimplePaletteBlendSpriteTemplate ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_BLACK
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_TARGET, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATK_PARTNER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_DEF_PARTNER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_TARGET, TRUE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, TRUE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATK_PARTNER, TRUE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_DEF_PARTNER, TRUE
|
||||
waitforvisualfinish
|
||||
clearmonbg ANIM_ATTACKER
|
||||
invisible 0
|
||||
@ -4648,7 +4648,7 @@ ShadowForceAttack:
|
||||
playsewithpan SOUND_PAN_ATTACKER, 192
|
||||
createvisualtask AnimTask_NightShadeClone, 5, 85
|
||||
delay 70
|
||||
createvisualtask AnimTask_ShakeMon2 2, 1, 2, 0, 12, 1
|
||||
createvisualtask AnimTask_ShakeMon2 2, ANIM_TARGET, 2, 0, 12, 1
|
||||
createvisualtask AnimTask_BlendColorCycle 2, 4, 0, 2, 0, 13, 0
|
||||
waitforvisualfinish
|
||||
clearmonbg ANIM_ATTACKER
|
||||
@ -5010,7 +5010,7 @@ Move_HEAVY_SLAM:
|
||||
loadspritegfx ANIM_TAG_CLAW_SLASH
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
monbg ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
@ -5095,7 +5095,7 @@ Move_ELECTRO_BALL:
|
||||
createsprite gElectroBallCannonBallTemplate, ANIM_TARGET, 2, 16, 16, 8
|
||||
waitforvisualfinish
|
||||
playsewithpan SE_M_SAND_ATTACK, SOUND_PAN_TARGET
|
||||
createvisualtask AnimTask_ShakeMon2, 0x2, ANIM_TARGET, 0x4, 0x0, 0x8, 0x1
|
||||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 8, 1
|
||||
call ElectricityEffect
|
||||
waitforvisualfinish
|
||||
clearmonbg ANIM_TARGET
|
||||
@ -5118,7 +5118,7 @@ Move_SOAK:
|
||||
playsewithpan SE_M_BUBBLE, 192
|
||||
delay 30
|
||||
playsewithpan SE_M_WATERFALL, 63
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 17, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 17, 1
|
||||
createvisualtask AnimTask_BlendColorCycle, 2, 4, 1, 2, 0, 12, RGB_BLUE
|
||||
createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
|
||||
createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 0
|
||||
@ -10079,7 +10079,7 @@ Move_LIGHT_OF_RUIN::
|
||||
panse SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0
|
||||
launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x1 0x0 0xF 0x6B1F
|
||||
launchtask AnimTask_ShakeMon 0x2 0x5 ANIM_ATTACKER 0x0 0x4 0x32 0x1
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, 0x1f, 0x10, 0, 0
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, RGB_RED, 16, 0, 0
|
||||
call LightOfRuinBeam
|
||||
call LightOfRuinBeam
|
||||
call LightOfRuinBeam
|
||||
@ -12217,7 +12217,7 @@ Move_FLEUR_CANNON::
|
||||
waitforvisualfinish
|
||||
panse SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0
|
||||
launchtask AnimTask_ShakeMon 0x2 0x5 ANIM_ATTACKER 0x0 0x4 0x32 0x1
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, 0x1f, 16, 0, 0
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, RGB_RED, 16, 0, 0
|
||||
call FleurCannonBeam
|
||||
call FleurCannonBeam
|
||||
call FleurCannonBeam
|
||||
@ -12750,7 +12750,7 @@ Move_MOONGEIST_BEAM::
|
||||
delay 0x20
|
||||
createsoundtask SoundTask_LoopSEAdjustPanning, 0x7, 0xCC, 0xffc0, SOUND_PAN_TARGET, 0x1, 0xf, 0x0, 0x5
|
||||
launchtask AnimTask_ShakeMon 0x2 0x5 ANIM_ATTACKER 0x0 0x4 0x32 0x1
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, 0x1f, 0x10, 0, 0
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, RGB_RED, 16, 0, 0
|
||||
call MoongeistBeamOrbs
|
||||
call MoongeistBeamOrbs
|
||||
call MoongeistBeamOrbs
|
||||
@ -14106,7 +14106,7 @@ Move_ETERNA_BEAM::
|
||||
Move_STEEL_BEAM::
|
||||
loadspritegfx ANIM_TAG_CLAW_SLASH
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
delay 48
|
||||
loadspritegfx ANIM_TAG_ELECTRIC_ORBS
|
||||
loadspritegfx ANIM_TAG_GUST
|
||||
@ -15494,11 +15494,11 @@ FuryCutterStrongest:
|
||||
Move_SELF_DESTRUCT:
|
||||
loadspritegfx ANIM_TAG_EXPLOSION
|
||||
createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_ATTACKER, 1, 0, 9, RGB_RED
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 4, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 5, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 6, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 7, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 8, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_PLAYER_LEFT, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_PLAYER_RIGHT, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_OPPONENT_LEFT, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_OPPONENT_RIGHT, 6, 0, 38, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER_FORCE, 6, 0, 38, 1
|
||||
call SelfDestructExplode
|
||||
call SelfDestructExplode
|
||||
waitforvisualfinish
|
||||
@ -15660,11 +15660,11 @@ RisingWaterHitEffect:
|
||||
Move_EXPLOSION:
|
||||
loadspritegfx ANIM_TAG_EXPLOSION
|
||||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 8, 9, RGB(26, 8, 8), 8, RGB_BLACK, 8
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 6, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 7, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, 8, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_PLAYER_LEFT, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_PLAYER_RIGHT, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_OPPONENT_LEFT, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_OPPONENT_RIGHT, 8, 0, 40, 1
|
||||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER_FORCE, 8, 0, 40, 1
|
||||
call Explosion1
|
||||
call Explosion1
|
||||
waitforvisualfinish
|
||||
@ -15693,12 +15693,12 @@ Explosion1:
|
||||
Move_DEFENSE_CURL:
|
||||
loadspritegfx ANIM_TAG_ECLIPSING_ORB
|
||||
loopsewithpan SE_M_TRI_ATTACK, SOUND_PAN_ATTACKER, 18, 3
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, FALSE
|
||||
createvisualtask AnimTask_DefenseCurlDeformMon, 5
|
||||
waitforvisualfinish
|
||||
createsprite gEclipsingOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 6, 0, 1
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, TRUE
|
||||
waitforvisualfinish
|
||||
end
|
||||
|
||||
@ -17952,22 +17952,22 @@ Move_LUSTER_PURGE:
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_IMPACT, 0, 12, 12, RGB(0, 0, 23)
|
||||
waitforvisualfinish
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
delay 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
delay 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
delay 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
delay 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
delay 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 2
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 16, 0, RGB_WHITEALPHA
|
||||
@ -18392,7 +18392,7 @@ Move_AERIAL_ACE:
|
||||
|
||||
Move_IRON_DEFENSE:
|
||||
loopsewithpan SE_SHINY, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 8, 2, RGB_WHITEALPHA, 14, RGB_WHITEALPHA, 0
|
||||
waitforvisualfinish
|
||||
end
|
||||
@ -18405,7 +18405,7 @@ Move_BLOCK:
|
||||
|
||||
Move_HOWL:
|
||||
loadspritegfx ANIM_TAG_NOISE_LINE
|
||||
createvisualtask AnimTask_DeepInhale, 2, 0
|
||||
createvisualtask AnimTask_DeepInhale, 2, ANIM_ATTACKER
|
||||
delay 12
|
||||
call RoarEffect
|
||||
createvisualtask SoundTask_PlayCryHighPitch, 2, ANIM_ATTACKER, 3
|
||||
@ -18604,7 +18604,7 @@ Move_SHOCK_WAVE:
|
||||
|
||||
Move_HARDEN:
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
end
|
||||
|
||||
@ -19665,7 +19665,7 @@ HydroPumpBeams:
|
||||
createsprite gHydroPumpOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, -16
|
||||
delay 1
|
||||
return
|
||||
HydroPumpHitSplats :
|
||||
HydroPumpHitSplats:
|
||||
createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 15, ANIM_TARGET, 1
|
||||
createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, -15, ANIM_TARGET, 1
|
||||
return
|
||||
@ -21239,7 +21239,7 @@ Move_STEEL_WING:
|
||||
loadspritegfx ANIM_TAG_GUST
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
monbg ANIM_DEF_PARTNER
|
||||
splitbgprio ANIM_TARGET
|
||||
@ -21265,7 +21265,7 @@ Move_STEEL_WING:
|
||||
Move_IRON_TAIL:
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 1, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 1, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
monbg ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
@ -21275,7 +21275,7 @@ Move_IRON_TAIL:
|
||||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||||
playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, TRUE
|
||||
clearmonbg ANIM_TARGET
|
||||
blendoff
|
||||
waitforvisualfinish
|
||||
@ -21295,7 +21295,7 @@ Move_POISON_TAIL:
|
||||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||||
playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, TRUE
|
||||
clearmonbg ANIM_TARGET
|
||||
blendoff
|
||||
call PoisonBubblesEffect
|
||||
@ -21305,7 +21305,7 @@ Move_POISON_TAIL:
|
||||
Move_METAL_CLAW:
|
||||
loadspritegfx ANIM_TAG_CLAW_SLASH
|
||||
loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
|
||||
delay 2
|
||||
@ -21967,16 +21967,16 @@ Move_PERISH_SONG:
|
||||
panse SE_M_PERISH_SONG, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||||
delay 80
|
||||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 3, 0, 16, RGB_BLACK
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 4, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 5, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 6, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 7, 0
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_PLAYER_LEFT, FALSE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_PLAYER_RIGHT, FALSE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_OPPONENT_LEFT, FALSE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_OPPONENT_RIGHT, FALSE
|
||||
delay 100
|
||||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 3, 16, 0, RGB_BLACK
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 4, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 5, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 6, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 7, 1
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_PLAYER_LEFT, TRUE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_PLAYER_RIGHT, TRUE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_OPPONENT_LEFT, TRUE
|
||||
createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_OPPONENT_RIGHT, TRUE
|
||||
waitforvisualfinish
|
||||
end
|
||||
|
||||
@ -22122,7 +22122,7 @@ Move_ENCORE:
|
||||
loadspritegfx ANIM_TAG_SPOTLIGHT
|
||||
loadspritegfx ANIM_TAG_TAG_HAND
|
||||
createvisualtask AnimTask_CreateSpotlight, 2
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 0, 10, 0
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 0, 10, FALSE
|
||||
waitforvisualfinish
|
||||
createsprite gSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8
|
||||
createsprite gClappingHandSpriteTemplate, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9
|
||||
@ -22133,7 +22133,7 @@ Move_ENCORE:
|
||||
createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_ENCORE2, SOUND_PAN_TARGET
|
||||
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 10, 0, 1
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 10, 0, TRUE
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_RemoveSpotlight, 2
|
||||
end
|
||||
@ -22384,7 +22384,7 @@ Move_HYPER_BEAM:
|
||||
delay 30
|
||||
createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_HYPER_BEAM2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5
|
||||
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, RGB(31, 0, 0), 16, 0, 0
|
||||
createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, RGB_RED, 16, 0, 0
|
||||
call HyperBeamOrbs
|
||||
call HyperBeamOrbs
|
||||
call HyperBeamOrbs
|
||||
@ -22428,7 +22428,7 @@ Move_FLATTER:
|
||||
loadspritegfx ANIM_TAG_CONFETTI
|
||||
createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_ENCORE2, SOUND_PAN_TARGET
|
||||
createvisualtask AnimTask_CreateSpotlight, 2
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 0, 10, 0
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 0, 10, FALSE
|
||||
waitforvisualfinish
|
||||
createsprite gFlatterSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8, 80
|
||||
delay 0
|
||||
@ -22459,7 +22459,7 @@ Move_FLATTER:
|
||||
delay 5
|
||||
createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_FLATTER, SOUND_PAN_TARGET
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 10, 0, 1
|
||||
createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 10, 0, TRUE
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_RemoveSpotlight, 2
|
||||
end
|
||||
@ -23740,10 +23740,10 @@ Move_TWISTER:
|
||||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1
|
||||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_DEF_PARTNER, 3, 0, 12, 1
|
||||
delay 4
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 3
|
||||
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
|
||||
delay 4
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 3
|
||||
createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 3
|
||||
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
|
||||
delay 4
|
||||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 32, 20, ANIM_TARGET, 3
|
||||
|
@ -7171,6 +7171,7 @@ BattleScript_GulpMissileGulping::
|
||||
tryfaintmon BS_ATTACKER
|
||||
getbattlerfainted BS_ATTACKER
|
||||
jumpifbyte CMP_EQUAL, gBattleCommunication, TRUE, BattleScript_GulpMissileNoSecondEffectGulping
|
||||
jumpifholdeffect BS_ATTACKER, HOLD_EFFECT_CLEAR_AMULET, BattleScript_GulpMissileNoSecondEffectGulping
|
||||
jumpifability BS_ATTACKER, ABILITY_CLEAR_BODY, BattleScript_GulpMissileNoSecondEffectGulping
|
||||
jumpifability BS_ATTACKER, ABILITY_FULL_METAL_BODY, BattleScript_GulpMissileNoSecondEffectGulping
|
||||
jumpifability BS_ATTACKER, ABILITY_WHITE_SMOKE, BattleScript_GulpMissileNoSecondEffectGulping
|
||||
@ -8480,6 +8481,7 @@ BattleScript_TryAdrenalineOrbRet:
|
||||
return
|
||||
|
||||
BattleScript_IntimidateActivates::
|
||||
jumpifnovalidtargets BattleScript_IntimidateEnd
|
||||
showabilitypopup BS_ATTACKER
|
||||
pause B_WAIT_TIME_LONG
|
||||
destroyabilitypopup
|
||||
@ -8488,6 +8490,7 @@ BattleScript_IntimidateLoop:
|
||||
jumpifbyteequal gBattlerTarget, gBattlerAttacker, BattleScript_IntimidateLoopIncrement
|
||||
jumpiftargetally BattleScript_IntimidateLoopIncrement
|
||||
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_IntimidateLoopIncrement
|
||||
jumpifholdeffect BS_TARGET, HOLD_EFFECT_CLEAR_AMULET, BattleScript_IntimidatePrevented_Item
|
||||
jumpifability BS_TARGET, ABILITY_CLEAR_BODY, BattleScript_IntimidatePrevented
|
||||
jumpifability BS_TARGET, ABILITY_HYPER_CUTTER, BattleScript_IntimidatePrevented
|
||||
jumpifability BS_TARGET, ABILITY_WHITE_SMOKE, BattleScript_IntimidatePrevented
|
||||
@ -8518,6 +8521,7 @@ BattleScript_IntimidateEnd:
|
||||
BattleScript_IntimidatePrevented:
|
||||
call BattleScript_AbilityPopUp
|
||||
pause B_WAIT_TIME_LONG
|
||||
BattleScript_IntimidatePrevented_Item:
|
||||
setbyte gBattleCommunication STAT_ATK
|
||||
stattextbuffer BS_TARGET
|
||||
printstring STRINGID_STATWASNOTLOWERED
|
||||
|
@ -411,7 +411,13 @@ BattleFrontier_BattleTowerLobby_EventScript_SaveBeforeLinkMultisChallenge::
|
||||
special LoadPlayerParty
|
||||
closemessage
|
||||
delay 2
|
||||
@ The command tower_save ultimately calls TrySavingData(SAVE_LINK), which writes data in SaveBlock1 and SaveBlock2
|
||||
@ to the flash, but not data in PokemonStorage. The SaveGame script that follows asks the player to do a full save,
|
||||
@ which they can opt out of. As a result the player can save their party and quit without having saved the PC.
|
||||
@ This allows players to clone pokemon and their held items by withdrawing them (or erase them by despositing).
|
||||
.ifndef BUGFIX
|
||||
tower_save 0
|
||||
.endif
|
||||
call Common_EventScript_SaveGame
|
||||
setvar VAR_TEMP_0, 255
|
||||
goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerLobby_EventScript_CancelChallengeSaveFailed
|
||||
|
@ -430,7 +430,7 @@ gSpecials::
|
||||
def_special ShowWirelessCommunicationScreen
|
||||
def_special InitUnionRoom
|
||||
def_special BufferUnionRoomPlayerName
|
||||
def_special RetrieveWonderNewsVal
|
||||
def_special WonderNews_GetRewardInfo
|
||||
def_special ChooseMonForWirelessMinigame
|
||||
def_special Script_ResetUnionRoomTrade
|
||||
def_special IsBadEggInParty
|
||||
|
@ -1615,7 +1615,7 @@ void LoadSpritePalettes(const struct SpritePalette *palettes)
|
||||
|
||||
void DoLoadSpritePalette(const u16 *src, u16 paletteOffset)
|
||||
{
|
||||
LoadPalette(src, paletteOffset + 0x100, 32);
|
||||
LoadPalette(src, OBJ_PLTT_OFFSET + paletteOffset, PLTT_SIZE_4BPP);
|
||||
}
|
||||
|
||||
u8 AllocSpritePalette(u16 tag)
|
||||
|
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 2.4 KiB |
Before Width: | Height: | Size: 275 B After Width: | Height: | Size: 284 B |
Before Width: | Height: | Size: 103 B After Width: | Height: | Size: 158 B |
BIN
graphics/battle_interface/status.png
Normal file
After Width: | Height: | Size: 531 B |
Before Width: | Height: | Size: 198 B After Width: | Height: | Size: 531 B |
Before Width: | Height: | Size: 199 B After Width: | Height: | Size: 530 B |
Before Width: | Height: | Size: 198 B After Width: | Height: | Size: 530 B |
Before Width: | Height: | Size: 176 B |
Before Width: | Height: | Size: 177 B |
Before Width: | Height: | Size: 176 B |
Before Width: | Height: | Size: 176 B |
Before Width: | Height: | Size: 176 B |
@ -1,147 +0,0 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
144
|
||||
98 172 180
|
||||
255 213 156
|
||||
255 197 139
|
||||
255 164 106
|
||||
238 131 82
|
||||
222 123 74
|
||||
213 98 49
|
||||
197 82 41
|
||||
156 213 189
|
||||
123 180 156
|
||||
222 156 255
|
||||
172 123 222
|
||||
255 0 255
|
||||
255 0 255
|
||||
230 230 255
|
||||
65 74 90
|
||||
156 148 172
|
||||
255 213 156
|
||||
255 197 139
|
||||
255 164 106
|
||||
238 131 82
|
||||
222 123 74
|
||||
213 98 49
|
||||
197 82 41
|
||||
255 238 0
|
||||
230 189 0
|
||||
180 180 180
|
||||
139 139 139
|
||||
255 0 255
|
||||
255 0 255
|
||||
230 230 255
|
||||
65 74 90
|
||||
156 148 172
|
||||
255 213 156
|
||||
255 197 139
|
||||
255 164 106
|
||||
238 131 82
|
||||
222 123 74
|
||||
213 98 49
|
||||
197 82 41
|
||||
197 213 246
|
||||
255 255 255
|
||||
238 238 246
|
||||
205 205 213
|
||||
255 0 255
|
||||
255 0 255
|
||||
230 230 255
|
||||
65 74 90
|
||||
255 180 255
|
||||
164 172 172
|
||||
98 106 115
|
||||
123 131 139
|
||||
139 148 156
|
||||
148 222 164
|
||||
156 189 222
|
||||
197 213 246
|
||||
180 164 115
|
||||
205 189 148
|
||||
213 205 172
|
||||
230 222 189
|
||||
246 238 205
|
||||
139 123 74
|
||||
74 131 189
|
||||
65 74 90
|
||||
0 0 0
|
||||
148 222 164
|
||||
164 230 172
|
||||
180 238 189
|
||||
197 246 205
|
||||
213 255 222
|
||||
238 255 238
|
||||
255 255 255
|
||||
65 180 238
|
||||
255 255 255
|
||||
0 197 57
|
||||
255 255 255
|
||||
246 213 0
|
||||
255 0 255
|
||||
246 238 205
|
||||
139 123 74
|
||||
255 164 106
|
||||
164 172 172
|
||||
98 106 115
|
||||
123 131 139
|
||||
139 148 156
|
||||
115 156 189
|
||||
156 189 222
|
||||
197 213 246
|
||||
180 164 115
|
||||
205 189 148
|
||||
213 205 172
|
||||
230 222 189
|
||||
246 238 205
|
||||
139 123 74
|
||||
74 131 189
|
||||
65 74 90
|
||||
0 0 0
|
||||
148 222 164
|
||||
164 230 172
|
||||
180 238 189
|
||||
197 246 205
|
||||
213 255 222
|
||||
238 255 238
|
||||
255 255 255
|
||||
189 65 255
|
||||
255 255 255
|
||||
123 123 123
|
||||
255 0 255
|
||||
246 238 205
|
||||
139 123 74
|
||||
180 189 189
|
||||
255 255 255
|
||||
0 0 255
|
||||
164 172 172
|
||||
98 106 115
|
||||
123 131 139
|
||||
139 148 156
|
||||
115 156 189
|
||||
156 189 222
|
||||
148 222 164
|
||||
180 164 115
|
||||
205 189 148
|
||||
213 205 172
|
||||
230 222 189
|
||||
246 238 205
|
||||
139 123 74
|
||||
74 131 189
|
||||
65 74 90
|
||||
98 172 180
|
||||
41 41 57
|
||||
213 213 222
|
||||
205 205 205
|
||||
238 238 238
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 2.4 KiB |
@ -1,67 +0,0 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
64
|
||||
0 0 0
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
255 230 139
|
||||
238 205 123
|
||||
222 189 115
|
||||
205 172 106
|
||||
189 156 98
|
||||
180 139 90
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
0 0 0
|
||||
189 255 148
|
||||
156 222 98
|
||||
131 197 74
|
||||
106 164 49
|
||||
82 115 24
|
||||
57 82 0
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
0 0 0
|
||||
213 238 255
|
||||
189 230 255
|
||||
164 222 255
|
||||
139 213 255
|
||||
115 205 255
|
||||
98 205 255
|
||||
197 205 222
|
||||
189 189 197
|
||||
180 164 164
|
||||
156 131 131
|
||||
131 90 90
|
||||
123 65 65
|
||||
230 106 189
|
||||
230 106 189
|
||||
230 106 189
|
||||
0 0 0
|
||||
197 205 246
|
||||
172 189 238
|
||||
156 172 238
|
||||
131 156 230
|
||||
115 139 230
|
||||
98 123 230
|
||||
65 74 106
|
||||
0 0 0
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255 255 255
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||||
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|
||||
238 164 255
|
||||
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148 148 82
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106 148 0
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255 255 255
|
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74 65 57
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255 255 255
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246 255 255
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255 255 255
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98 180 106
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255 255 255
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230 8 8
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Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 2.2 KiB |
Before Width: | Height: | Size: 970 B |
Before Width: | Height: | Size: 1.4 KiB |
@ -1,51 +0,0 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
48
|
||||
139 98 115
|
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246 246 222
|
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|
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255 255 255
|
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|
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164 164 164
|
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123 123 123
|
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255 255 255
|
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|
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|
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|
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0 0 0
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Before Width: | Height: | Size: 587 B After Width: | Height: | Size: 587 B |
Before Width: | Height: | Size: 387 B After Width: | Height: | Size: 387 B |
BIN
graphics/trainer_card/frlg/tiles.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
@ -1,19 +1,51 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
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48
|
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139 98 115
|
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246 197 0
|
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205 164 0
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246 197 0
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246 197 0
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164 164 164
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123 123 123
|
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98 98 115
|
||||
41 57 65
|
||||
57 106 139
|
||||
65 139 197
|
||||
246 230 139
|
||||
230 213 49
|
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213 197 57
|
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156 115 57
|
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|
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||||
255 255 255
|
||||
230 230 238
|
||||
164 164 164
|
||||
123 123 123
|
||||
255 255 255
|
||||
230 230 238
|
||||
164 164 164
|
||||
123 123 123
|
||||
255 255 255
|
||||
230 230 238
|
||||
164 164 164
|
||||
123 123 123
|
||||
106 189 255
|
||||
205 205 205
|
||||
0 0 0
|
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|
19
graphics/trainer_card/star.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
139 98 115
|
||||
246 197 0
|
||||
205 164 0
|
||||
246 197 0
|
||||
246 197 0
|
||||
246 197 0
|
||||
246 197 0
|
||||
246 197 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
189 148 16
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255 213 82
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0 0 0
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0 0 0
|
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189 148 16
|
||||
246 197 0
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BIN
graphics/trainer_card/tiles.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
@ -651,9 +651,6 @@ $(WALLPAPERGFXDIR)/ludicolo/tiles.4bpp: $(WALLPAPERGFXDIR)/friends_frame2.4bpp $
|
||||
$(WALLPAPERGFXDIR)/whiscash/tiles.4bpp: $(WALLPAPERGFXDIR)/friends_frame2.4bpp $(WALLPAPERGFXDIR)/whiscash/bg.4bpp
|
||||
@cat $^ >$@
|
||||
|
||||
$(OBJEVENTGFXDIR)/pics/effects/unknown_4F6D38/0.4bpp: %.4bpp: %.png
|
||||
$(GFX) $< $@ -num_tiles 11 -Wnum_tiles
|
||||
|
||||
$(INTERFACEGFXDIR)/outline_cursor.4bpp: %.4bpp: %.png
|
||||
$(GFX) $< $@ -num_tiles 8 -Wnum_tiles
|
||||
|
||||
@ -694,9 +691,6 @@ $(POKEDEXGFXDIR)/region_map.8bpp: %.8bpp: %.png
|
||||
$(POKEDEXGFXDIR)/region_map_affine.8bpp: %.8bpp: %.png
|
||||
$(GFX) $< $@ -num_tiles 233 -Wnum_tiles
|
||||
|
||||
$(STARTERGFXDIR)/birch_help.4bpp: $(STARTERGFXDIR)/birch_bag.4bpp $(STARTERGFXDIR)/birch_grass.4bpp
|
||||
@cat $^ >$@
|
||||
|
||||
$(NAMINGGFXDIR)/cursor.4bpp: %.4bpp: %.png
|
||||
$(GFX) $< $@ -num_tiles 5 -Wnum_tiles
|
||||
|
||||
|
@ -149,6 +149,7 @@ struct ProtectStruct
|
||||
u16 quickDraw:1;
|
||||
u16 beakBlastCharge:1;
|
||||
u16 quash:1;
|
||||
u16 silkTrapped:1;
|
||||
u32 physicalDmg;
|
||||
u32 specialDmg;
|
||||
u8 physicalBattlerId;
|
||||
@ -681,11 +682,11 @@ struct BattleStruct
|
||||
gBattleMons[battlerId].type2 = type; \
|
||||
gBattleMons[battlerId].type3 = TYPE_MYSTERY; \
|
||||
}
|
||||
#define RESTORE_BATTLER_TYPE(battlerId) \
|
||||
{ \
|
||||
gBattleMons[battlerId].type1 = gSpeciesInfo[gBattleMons[battlerId].species].type1; \
|
||||
gBattleMons[battlerId].type2 = gSpeciesInfo[gBattleMons[battlerId].species].type2; \
|
||||
gBattleMons[battlerId].type3 = TYPE_MYSTERY; \
|
||||
#define RESTORE_BATTLER_TYPE(battlerId) \
|
||||
{ \
|
||||
gBattleMons[battlerId].type1 = gSpeciesInfo[gBattleMons[battlerId].species].types[0]; \
|
||||
gBattleMons[battlerId].type2 = gSpeciesInfo[gBattleMons[battlerId].species].types[1]; \
|
||||
gBattleMons[battlerId].type3 = TYPE_MYSTERY; \
|
||||
}
|
||||
|
||||
|
||||
@ -697,7 +698,8 @@ struct BattleStruct
|
||||
|| gProtectStructs[battlerId].spikyShielded \
|
||||
|| gProtectStructs[battlerId].kingsShielded \
|
||||
|| gProtectStructs[battlerId].banefulBunkered \
|
||||
|| gProtectStructs[battlerId].obstructed) \
|
||||
|| gProtectStructs[battlerId].obstructed \
|
||||
|| gProtectStructs[battlerId].silkTrapped)
|
||||
|
||||
#define GET_STAT_BUFF_ID(n)((n & 7)) // first three bits 0x1, 0x2, 0x4
|
||||
#define GET_STAT_BUFF_VALUE_WITH_SIGN(n)((n & 0xF8))
|
||||
|