Move B_BEAT_UP_DMG to other move settings

This is more of a mechanical change like gen 8's change to Teleport, so it should go in the same block of settings.
This commit is contained in:
BuffelSaft 2022-10-26 23:29:09 +13:00
parent d9cc98a4fe
commit 3327758cdb

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@ -29,7 +29,6 @@
#define B_KNOCK_OFF_DMG GEN_LATEST // In Gen6+, Knock Off deals 50% more damage when knocking off an item.
#define B_SPORT_DMG_REDUCTION GEN_LATEST // In Gen5+, Water/Mud Sport reduce Fire/Electric Damage by 67% instead of 50%.
#define B_EXPLOSION_DEFENSE GEN_LATEST // In Gen5+, Self-Destruct and Explosion don't halve the targets' defense.
#define B_BEAT_UP_DMG GEN_LATEST // In Gen5+, Beat Up uses a different formula to calculate the damage of each hit, and deals Dark-type damage.
#define B_PARENTAL_BOND_DAMAGE GEN_LATEST // In Gen7+, Parental Bond's second hit does 25% of the initial hits damage. Before, it did 50%.
// Type settings
@ -91,6 +90,7 @@
#define B_ROOTED_GROUNDING GEN_LATEST // In Gen4+, Ingrain causes the affected Pokémon to become grounded.
#define B_METRONOME_MOVES GEN_LATEST // This config will determine up to which generation will Metronome pull moves from.
#define B_TELEPORT_BEHAVIOR GEN_LATEST // In Gen7+, starting with Pokémon LGPE, Teleport allows the user to swap out with another party member.
#define B_BEAT_UP_DMG GEN_LATEST // In Gen5+, Beat Up uses a different formula to calculate the damage of each hit, and deals Dark-type damage.
// Ability settings
#define B_EXPANDED_ABILITY_NAMES TRUE // If TRUE, ability names are increased from 12 characters to 16 characters.