mirror of
https://github.com/Ninjdai1/pokeemerald.git
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commit
342d23e0ba
3251
asm/ghost.s
3251
asm/ghost.s
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Load Diff
@ -130,6 +130,7 @@ void sub_80A7E6C(u8 spriteId);
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void sub_80A805C(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7);
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u8 sub_80A80C8(struct Task *task);
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void sub_80A8EE4(struct Sprite *);
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void sub_80A67F4(struct Sprite *);
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enum
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{
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@ -169,7 +169,7 @@ SECTIONS {
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asm/psychic.o(.text);
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src/bug.o(.text);
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src/rock.o(.text);
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asm/ghost.o(.text);
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src/ghost.o(.text);
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src/dragon.o(.text);
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asm/dark.o(.text);
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src/ground.o(.text);
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1161
src/ghost.c
1161
src/ghost.c
File diff suppressed because it is too large
Load Diff
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