mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
Sync trade
This commit is contained in:
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dc24fde7f6
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@ -148,7 +148,7 @@ void AnimThrowProjectile(struct Sprite *sprite);
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void GetBgDataForTransform(struct BattleAnimBgData *dest, u8 battlerId);
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u8 CreateAdditionalMonSpriteForMoveAnim(u16 species, bool8 isBackpic, u8 id, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, bool32 ignoreDeoxysForm);
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void ResetSpriteRotScale_PreserveAffine(struct Sprite *sprite);
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void TradeMenuBouncePartySprites(struct Sprite *sprite);
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void Trade_MoveSelectedMonToTarget(struct Sprite *sprite);
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void DestroyAnimVisualTaskAndDisableBlend(u8 taskId);
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void DestroySpriteAndFreeResources_(struct Sprite *sprite);
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void SetBattlerSpriteYOffsetFromOtherYScale(u8 spriteId, u8 otherSpriteId);
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@ -12,21 +12,13 @@
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#define INGAME_TRADE_HORSEA 2
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#define INGAME_TRADE_MEOWTH 3
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// Flag IDs for sending link data
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#define INITIATE_TRADE 1
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#define CANCEL_TRADE 2
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#define WANTS_TO_TRADE 1
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#define WANTS_TO_CANCEL 2
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#define READY_FINISH_TRADE 1
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#define FINISH_TRADE 2
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// Return values for CanTradeSelectedMon and CanSpinTradeMon
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#define CAN_TRADE_MON 0
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#define CANT_TRADE_LAST_MON 1
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#define CANT_TRADE_NATIONAL 2
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#define CANT_TRADE_EGG_YET 3
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#define CANT_TRADE_INVALID_MON 4
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#define CANT_TRADE_EGG_YET2 5
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#define CAN_TRADE_MON 0
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#define CANT_TRADE_LAST_MON 1
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#define CANT_TRADE_NATIONAL 2
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#define CANT_TRADE_EGG_YET 3
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#define CANT_TRADE_INVALID_MON 4
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#define CANT_TRADE_PARTNER_EGG_YET 5
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// Return values for CheckValidityOfTradeMons
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#define PLAYER_MON_INVALID 0
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@ -38,63 +30,6 @@
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#define TRADE_PLAYER_NOT_READY 1
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#define TRADE_PARTNER_NOT_READY 2
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// Indexes for sTradeActionTexts
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#define TRADE_TEXT_CANCEL 0
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#define TRADE_TEXT_CHOOSE_MON 1
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#define TRADE_TEXT_SUMMARY 2
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#define TRADE_TEXT_TRADE 3
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#define TRADE_TEXT_CANCEL_TRADE 4
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#define TRADE_TEXT_JP_QUIT 5
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// Checked to confirm DrawTradeMenuParty has reached final state
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#define DRAW_PARTY_FINISH 5
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// Message indexes for sTradeMessages
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#define TRADE_MSG_STANDBY 0
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#define TRADE_MSG_CANCELED 1
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#define TRADE_MSG_ONLY_MON1 2
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#define TRADE_MSG_ONLY_MON2 3
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#define TRADE_MSG_WAITING_FOR_FRIEND 4
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#define TRADE_MSG_FRIEND_WANTS_TO_TRADE 5
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#define TRADE_MSG_MON_CANT_BE_TRADED 6
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#define TRADE_MSG_EGG_CANT_BE_TRADED 7
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#define TRADE_MSG_FRIENDS_MON_CANT_BE_TRADED 8
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// IDs for QueueAction
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#define QUEUE_SEND_DATA 0
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#define QUEUE_STANDBY 1
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#define QUEUE_ONLY_MON1 2
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#define QUEUE_ONLY_MON2 3
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#define QUEUE_UNUSED1 4
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#define QUEUE_UNUSED2 5
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#define QUEUE_MON_CANT_BE_TRADED 6
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#define QUEUE_EGG_CANT_BE_TRADED 7
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#define QUEUE_FRIENDS_MON_CANT_BE_TRADED 8
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#define QUEUE_DELAY_MSG 3
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#define QUEUE_DELAY_DATA 5
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// IDs for CallTradeMenuFunc
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#define TRADEMENUFUNC_MAIN_MENU 0
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#define TRADEMENUFUNC_SELECTED_MON 1
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#define TRADEMENUFUNC_SHOW_MON_SUMMARY 2
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#define TRADEMENUFUNC_CONFIRM_OR_CANCEL_TRADE 3
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#define TRADEMENUFUNC_CANCEL_TRADE_PROMPT 4
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#define TRADEMENUFUNC_UNUSED_5 5
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#define TRADEMENUFUNC_BOTH_MONS_SELECTED 6
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#define TRADEMENUFUNC_CONFIRM_TRADE_PROMPT 7
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#define TRADEMENUFUNC_REDRAW_MAIN_MENU 8
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#define TRADEMENUFUNC_LINK_TRADE_FADE_OUT 9
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#define TRADEMENUFUNC_LINK_TRADE_WAIT_FADE 10
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#define TRADEMENUFUNC_CANCEL_TRADE_1 11
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#define TRADEMENUFUNC_CANCEL_TRADE_2 12
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#define TRADEMENUFUNC_START_LINK_TRADE 13
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#define TRADEMENUFUNC_DELAY_TRADE_CONFIRM 14
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#define TRADEMENUFUNC_UNUSED_15 15
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#define TRADEMENUFUNC_LINK_TRADE_WAIT_QUEUE 16
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#define TRADEMENUFUNC_PARTNER_MON_INVALID 17
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#define TRADEMENUFUNC_STANDBY 100
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// Message indexes for sUnionRoomTradeMessages
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#define UR_TRADE_MSG_NONE 0
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#define UR_TRADE_MSG_NOT_MON_PARTNER_WANTS 1
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@ -83,7 +83,7 @@ struct RfuGameCompatibilityData
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u16 hasNews:1;
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u16 hasCard:1;
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u16 unknown:1; // Never read
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u16 isChampion:1;
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u16 canLinkNationally:1;
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u16 hasNationalDex:1;
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u16 gameClear:1;
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u16 version:4;
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@ -1047,7 +1047,7 @@ void UpdateAnimBg3ScreenSize(bool8 largeScreenSize)
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}
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}
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void TradeMenuBouncePartySprites(struct Sprite *sprite)
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void Trade_MoveSelectedMonToTarget(struct Sprite *sprite)
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{
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sprite->data[1] = sprite->x;
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sprite->data[3] = sprite->y;
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@ -301,11 +301,28 @@ const struct OamData gOamData_BattleSpritePlayerSide =
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.affineParam = 0,
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};
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// Unknown and unused data. Feel free to remove.
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static const u16 sUnused1[] = {0, 5, 0xfffe, 0};
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static const u16 *const sUnused1Ptr = sUnused1;
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static const u16 sUnused2[] = {0xfff0, 0, 0x0400, 0, 0, 0, 0x3c00, 0, 0x7ffe, 1, 0, 0};
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static const u16 *const sUnused2Ptr = sUnused2;
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static const union AnimCmd sAnim_Unused[] =
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{
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ANIMCMD_FRAME(0, 5),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd *const sAnims_Unused[] =
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{
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sAnim_Unused,
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};
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static const union AffineAnimCmd sAffineAnim_Unused[] =
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{
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AFFINEANIMCMD_FRAME(-0x10, 0x0, 0, 4),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 0x3C),
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AFFINEANIMCMD_JUMP(1),
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};
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static const union AffineAnimCmd *const sAffineAnims_Unused[] =
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{
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sAffineAnim_Unused,
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};
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static const s8 sCenterToCornerVecXs[8] ={-32, -16, -16, -32, -32};
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173
src/data/trade.h
173
src/data/trade.h
@ -55,7 +55,7 @@ static const u8 sText_OnlyPkmnForBattle[] = _("That's your only\nPOKéMON for ba
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static const u8 sText_WaitingForYourFriend[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}Waiting for your friend\nto finish…");
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static const u8 sText_YourFriendWantsToTrade[] = _("Your friend wants\nto trade POKéMON.");
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static const struct OamData sTradeOamData_32x16 =
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static const struct OamData sOamData_MenuText =
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{
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.shape = SPRITE_SHAPE(32x16),
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.size = SPRITE_SIZE(32x16),
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@ -167,17 +167,17 @@ static const struct SpriteTemplate sSpriteTemplate_MenuText =
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{
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.tileTag = GFXTAG_MENU_TEXT,
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.paletteTag = PALTAG_MENU_TEXT,
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.oam = &sTradeOamData_32x16,
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.oam = &sOamData_MenuText,
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.anims = sAnims_MenuText,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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static const u16 sTradeScreenTextPalette[] = INCBIN_U16("graphics/trade/text.gbapal");
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static const struct SpritePalette sSpritePalette_TradeScreenText =
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static const u16 sMenuText_Pal[] = INCBIN_U16("graphics/trade/text.gbapal");
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static const struct SpritePalette sSpritePalette_MenuText =
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{
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.data = sTradeScreenTextPalette,
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.data = sMenuText_Pal,
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.tag = PALTAG_MENU_TEXT
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};
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@ -193,7 +193,7 @@ static const struct SpritePalette sSpritePalette_TradeScreenText =
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// 1st array is the current positions
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// 2nd array is directions of input
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// 3rd array is the next positions to go to (unoccupied spaces are skipped over)
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static const u8 sTradeNextSelectedMonTable[(PARTY_SIZE * 2) + 1][4][PARTY_SIZE] =
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static const u8 sCursorMoveDestinations[(PARTY_SIZE * 2) + 1][4][PARTY_SIZE] =
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{
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{
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{4, 2, 12, 12, 0, 0}, // UP
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@ -275,86 +275,67 @@ static const u8 sTradeNextSelectedMonTable[(PARTY_SIZE * 2) + 1][4][PARTY_SIZE]
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}
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};
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#define COL0_X 1
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#define COL1_X 8
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#define COL2_X 16
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#define COL3_X 23
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#define ROW0_Y 5
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#define ROW1_Y 10
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#define ROW2_Y 15
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#define ROW3_Y 18
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static const u8 sTradeMonSpriteCoords[(PARTY_SIZE * 2) + 1][2] =
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{
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// Your party
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{1, 5 },
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{8, 5 },
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{1, 10},
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{8, 10},
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{1, 15},
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{8, 15},
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// Friend's party
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{16, 5 },
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{23, 5 },
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{16, 10},
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{23, 10},
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{16, 15},
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{23, 15},
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{23, 18} // CANCEL
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// Player's party
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{COL0_X, ROW0_Y },
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{COL1_X, ROW0_Y },
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{COL0_X, ROW1_Y},
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{COL1_X, ROW1_Y},
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{COL0_X, ROW2_Y},
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{COL1_X, ROW2_Y},
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// Partners's party
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{COL2_X, ROW0_Y },
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{COL3_X, ROW0_Y },
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{COL2_X, ROW1_Y},
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{COL3_X, ROW1_Y},
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{COL2_X, ROW2_Y},
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{COL3_X, ROW2_Y},
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// Cancel
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{COL3_X, ROW3_Y}
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};
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static const u8 sTradeMonLevelCoords[][2][2] =
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{
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// Your party
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{
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{5, 4},
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{12, 4},
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},
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{
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{5, 9},
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{12, 9},
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},
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{
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{5, 14},
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static const u8 sTradeMonLevelCoords[PARTY_SIZE * 2][2] = {
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[TRADE_PLAYER] =
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{ 5, 4},
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{12, 4},
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{ 5, 9},
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{12, 9},
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{ 5, 14},
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{12, 14},
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},
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// Friend's party
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{
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{20, 4},
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{27, 4},
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},
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{
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{20, 9},
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{27, 9},
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},
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{
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[TRADE_PARTNER * PARTY_SIZE] =
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{20, 4},
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{27, 4},
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{20, 9},
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{27, 9},
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{20, 14},
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{27, 14},
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},
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};
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static const u8 sTradeMonBoxCoords[][2][2] =
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{
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// Your party
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{
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{1, 3},
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{8, 3},
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},
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{
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{1, 8},
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{8, 8},
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},
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{
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{1, 13},
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{8, 13},
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},
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// Friend's party
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{
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{16, 3},
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{23, 3},
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},
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{
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{16, 8},
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{23, 8},
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},
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{
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static const u8 sTradeMonBoxCoords[PARTY_SIZE * 2][2] = {
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[TRADE_PLAYER] =
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{ 1, 3},
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{ 8, 3},
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{ 1, 8},
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{ 8, 8},
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{ 1, 13},
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{ 8, 13},
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[TRADE_PARTNER * PARTY_SIZE] =
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{16, 3},
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{23, 3},
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{16, 8},
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{23, 8},
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{16, 13},
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{23, 13},
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},
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};
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static const u8 sUnusedCoords[][2] =
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@ -379,14 +360,14 @@ static const u8 sUnusedCoords[][2] =
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{23, 12}
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};
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static const u8 *const sTradeActionTexts[] =
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static const u8 *const sActionTexts[] =
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{
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[TRADE_TEXT_CANCEL] = sText_Cancel,
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[TRADE_TEXT_CHOOSE_MON] = sText_ChooseAPkmn,
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[TRADE_TEXT_SUMMARY] = sText_Summary,
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[TRADE_TEXT_TRADE] = sText_Trade,
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[TRADE_TEXT_CANCEL_TRADE] = sText_CancelTrade,
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[TRADE_TEXT_JP_QUIT] = sJPText_PressBButtonToQuit
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[TEXT_CANCEL] = sText_Cancel,
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[TEXT_CHOOSE_MON] = sText_ChooseAPkmn,
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[TEXT_SUMMARY] = sText_Summary,
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[TEXT_TRADE] = sText_Trade,
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[TEXT_CANCEL_TRADE] = sText_CancelTrade,
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[TEXT_JP_QUIT] = sJPText_PressBButtonToQuit
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};
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static const struct MenuAction sSelectTradeMonActions[] =
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@ -395,17 +376,17 @@ static const struct MenuAction sSelectTradeMonActions[] =
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{sText_Trade2, Task_DrawSelectionTrade}
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};
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static const u8 *const sTradeMessages[] =
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static const u8 *const sMessages[] =
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{
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[TRADE_MSG_STANDBY] = sText_CommunicationStandby,
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[TRADE_MSG_CANCELED] = sText_TheTradeHasBeenCanceled,
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[TRADE_MSG_ONLY_MON1] = sText_OnlyPkmnForBattle,
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[TRADE_MSG_ONLY_MON2] = gText_OnlyPkmnForBattle, //identical text to above
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[TRADE_MSG_WAITING_FOR_FRIEND] = sText_WaitingForYourFriend,
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[TRADE_MSG_FRIEND_WANTS_TO_TRADE] = sText_YourFriendWantsToTrade,
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[TRADE_MSG_MON_CANT_BE_TRADED] = gText_PkmnCantBeTradedNow,
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[TRADE_MSG_EGG_CANT_BE_TRADED] = gText_EggCantBeTradedNow,
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[TRADE_MSG_FRIENDS_MON_CANT_BE_TRADED] = gText_OtherTrainersPkmnCantBeTraded
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[MSG_STANDBY] = sText_CommunicationStandby,
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[MSG_CANCELED] = sText_TheTradeHasBeenCanceled,
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[MSG_ONLY_MON1] = sText_OnlyPkmnForBattle,
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[MSG_ONLY_MON2] = gText_OnlyPkmnForBattle, //identical text to above
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[MSG_WAITING_FOR_FRIEND] = sText_WaitingForYourFriend,
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[MSG_FRIEND_WANTS_TO_TRADE] = sText_YourFriendWantsToTrade,
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[MSG_MON_CANT_BE_TRADED] = gText_PkmnCantBeTradedNow,
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[MSG_EGG_CANT_BE_TRADED] = gText_EggCantBeTradedNow,
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[MSG_FRIENDS_MON_CANT_BE_TRADED] = gText_OtherTrainersPkmnCantBeTraded
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};
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static const u8 sTradeTextColors[] =
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@ -415,7 +396,7 @@ static const u8 sTradeTextColors[] =
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TEXT_COLOR_DARK_GRAY //shadow color
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};
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static const struct BgTemplate sTradeMenuBgTemplates[] =
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static const struct BgTemplate sBgTemplates[] =
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{
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{
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.bg = 0,
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@ -455,7 +436,7 @@ static const struct BgTemplate sTradeMenuBgTemplates[] =
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},
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};
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static const struct WindowTemplate sTradeMenuWindowTemplates[] =
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static const struct WindowTemplate sWindowTemplates[] =
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{
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{
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.bg = 0,
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@ -633,8 +614,8 @@ static const struct WindowTemplate sTradeYesNoWindowTemplate =
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.baseBlock = 582
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};
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static const u8 sJPText_Shedinja[] = _("ヌケニン");
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static const u8 sTradeMenuPartyMonBoxDimensions[3][2] =
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static const u8 sText_ShedinjaJP[] = _("ヌケニン");
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static const u8 sSelectedMonLevelGenderCoords[3][2] =
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{
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[TRADE_PLAYER] = {4, 3},
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[TRADE_PARTNER] = {19, 3}
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@ -677,7 +677,7 @@ void InitHostRfuGameData(struct RfuGameData *data, u8 activity, bool32 startedAc
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data->compatibility.hasNews = FALSE;
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data->compatibility.hasCard = FALSE;
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data->compatibility.unknown = FALSE;
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data->compatibility.isChampion = FlagGet(FLAG_IS_CHAMPION);
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data->compatibility.canLinkNationally = FlagGet(FLAG_IS_CHAMPION);
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data->compatibility.hasNationalDex = IsNationalPokedexEnabled();
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data->compatibility.gameClear = FlagGet(FLAG_SYS_GAME_CLEAR);
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}
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1319
src/trade.c
1319
src/trade.c
File diff suppressed because it is too large
Load Diff
@ -689,8 +689,8 @@ void TryPrepareSecondApproachingTrainer(void)
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||||
#define sLocalId data[0]
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#define sMapNum data[1]
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#define sMapGroup data[2]
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#define sData3 data[3]
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#define sData4 data[4]
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#define sYVelocity data[3]
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#define sYOffset data[4]
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#define sFldEffId data[7]
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u8 FldEff_ExclamationMarkIcon(void)
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@ -736,7 +736,7 @@ static void SetIconSpriteData(struct Sprite *sprite, u16 fldEffId, u8 spriteAnim
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sprite->sLocalId = gFieldEffectArguments[0];
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sprite->sMapNum = gFieldEffectArguments[1];
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sprite->sMapGroup = gFieldEffectArguments[2];
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sprite->sData3 = -5;
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sprite->sYVelocity = -5;
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sprite->sFldEffId = fldEffId;
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StartSpriteAnim(sprite, spriteAnimNum);
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@ -754,23 +754,23 @@ static void SpriteCB_TrainerIcons(struct Sprite *sprite)
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else
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{
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struct Sprite *objEventSprite = &gSprites[gObjectEvents[objEventId].spriteId];
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sprite->sData4 += sprite->sData3;
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sprite->sYOffset += sprite->sYVelocity;
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sprite->x = objEventSprite->x;
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sprite->y = objEventSprite->y - 16;
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sprite->x2 = objEventSprite->x2;
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sprite->y2 = objEventSprite->y2 + sprite->sData4;
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if (sprite->sData4)
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sprite->sData3++;
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sprite->y2 = objEventSprite->y2 + sprite->sYOffset;
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if (sprite->sYOffset)
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sprite->sYVelocity++;
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else
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sprite->sData3 = 0;
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sprite->sYVelocity = 0;
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}
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}
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#undef sLocalId
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#undef sMapNum
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#undef sMapGroup
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#undef sData3
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#undef sData4
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#undef sYVelocity
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#undef sYOffset
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#undef sFldEffId
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||||
u8 GetCurrentApproachingTrainerObjectEventId(void)
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||||
|
@ -1271,7 +1271,7 @@ static u32 IsTryingToTradeAcrossVersionTooSoon(struct WirelessLink_Group *data,
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{
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if (!(gSaveBlock2Ptr->specialSaveWarpFlags & CHAMPION_SAVEWARP))
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return UR_TRADE_PLAYER_NOT_READY;
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||||
else if (partner->rfu.data.compatibility.isChampion)
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else if (partner->rfu.data.compatibility.canLinkNationally)
|
||||
return UR_TRADE_READY;
|
||||
}
|
||||
else
|
||||
|
Loading…
Reference in New Issue
Block a user