From 34f54dd43889ba1c879d6e18251542088c175a1e Mon Sep 17 00:00:00 2001 From: PokeCodec <67983839+PokeCodec@users.noreply.github.com> Date: Tue, 8 Sep 2020 20:46:08 -0400 Subject: [PATCH] Fix Battle util fakematch --- src/battle_util.c | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) diff --git a/src/battle_util.c b/src/battle_util.c index 201e653a5..eb3907157 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -2241,16 +2241,8 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2) } else { - // FIXME: Compiler insists on moving r4 into r1 before doing the eor. - #ifndef NONMATCHING - register u32 var asm("r1"); - #else - u32 var; - #endif // NONMATCHING - party = gEnemyParty; - var = battler ^ BIT_SIDE; - if (var == 0) + if (battler == 1) id1 = 0; else id1 = 1;