mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Merge pull request #88 from DizzyEggg/decompile_battle_interface
decompile battle interface
This commit is contained in:
commit
35a96cb0c0
@ -1955,8 +1955,8 @@ _0805E1AE:
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bx r1
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thumb_func_end BattleLoadAllHealthBoxesGfx
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thumb_func_start load_gfxc_health_bar
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load_gfxc_health_bar: @ 805E1B8
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thumb_func_start LoadBattleBarGfx
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LoadBattleBarGfx: @ 805E1B8
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push {lr}
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ldr r0, =gUnknown_08C093F0
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ldr r1, =gMonSpritesGfxPtr
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@ -1969,7 +1969,7 @@ load_gfxc_health_bar: @ 805E1B8
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pop {r0}
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bx r0
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.pool
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thumb_func_end load_gfxc_health_bar
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thumb_func_end LoadBattleBarGfx
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thumb_func_start BattleInitAllSprites
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BattleInitAllSprites: @ 805E1D8
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@ -2048,7 +2048,7 @@ _0805E260:
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adds r0, r1, r0
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ldrb r0, [r0]
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movs r1, 0
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bl nullsub_30
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bl DummyBattleInterfaceFunc
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b _0805E30E
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.pool
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_0805E288:
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@ -2056,7 +2056,7 @@ _0805E288:
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adds r0, r1, r0
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ldrb r0, [r0]
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movs r1, 0x1
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bl nullsub_30
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bl DummyBattleInterfaceFunc
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b _0805E30E
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.pool
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_0805E29C:
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@ -2857,7 +2857,7 @@ sub_805E990: @ 805E990
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lsls r1, 16
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asrs r1, 16
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adds r0, r4, 0
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bl sub_8075060
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bl GetHPBarLevel
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lsls r0, 24
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lsrs r0, 24
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cmp r0, 0x1
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@ -2997,7 +2997,7 @@ sub_805EAB4: @ 805EAB4
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lsls r1, 16
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asrs r1, 16
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adds r0, r4, 0
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bl sub_8075060
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bl GetHPBarLevel
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lsls r0, 24
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lsrs r0, 24
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pop {r4,r5}
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@ -3796,7 +3796,7 @@ sub_805F110: @ 805F110
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lsls r1, 16
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asrs r1, 16
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adds r0, r4, 0
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bl sub_8075060
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bl GetHPBarLevel
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lsls r0, 24
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lsrs r0, 24
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cmp r0, 0x2
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@ -2379,7 +2379,7 @@ _0817185A:
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movs r1, 0
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strb r1, [r0]
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movs r0, 0x1
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bl sub_8072A88
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bl UpdateOamPriorityInAllHealthboxes
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bl m4aMPlayAllStop
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ldr r0, =0x00000213
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bl PlaySE
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@ -2879,7 +2879,7 @@ _08171C24:
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ldr r0, =gDoingBattleAnim
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strb r6, [r0]
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movs r0, 0x1
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bl sub_8072A88
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bl UpdateOamPriorityInAllHealthboxes
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_08171C8A:
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pop {r4-r7}
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pop {r0}
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@ -2974,7 +2974,7 @@ _08171D3E:
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movs r0, 0
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strb r0, [r1]
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movs r0, 0x1
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bl sub_8072A88
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bl UpdateOamPriorityInAllHealthboxes
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_08171D52:
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pop {r4}
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pop {r0}
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@ -985,7 +985,7 @@ sub_8064BC0: @ 8064BC0
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adds r0, r5
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ldrb r0, [r0]
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movs r2, 0
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bl heathbar_draw_hp
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bl UpdateHpTextInHealthbox
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b _08064C0C
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.pool
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_08064C08:
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@ -5124,7 +5124,7 @@ sub_80670A0: @ 80670A0
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push {r6,r7}
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sub sp, 0x4
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movs r0, 0
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bl load_gfxc_health_bar
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bl LoadBattleBarGfx
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ldr r3, =gBattleBufferA
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ldr r0, =gActiveBank
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mov r9, r0
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@ -5171,7 +5171,7 @@ sub_80670A0: @ 80670A0
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ldrb r1, [r1]
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str r7, [sp]
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mov r2, r8
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bl sub_807294C
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bl SetBattleBarStruct
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b _0806715A
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.pool
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_08067130:
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@ -5193,7 +5193,7 @@ _08067130:
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ldrb r1, [r1]
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str r7, [sp]
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movs r3, 0
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bl sub_807294C
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bl SetBattleBarStruct
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_0806715A:
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ldr r1, =gBattleBankFunc
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ldr r0, =gActiveBank
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@ -5954,7 +5954,7 @@ _080677B4:
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subs r4, 0x2
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adds r3, r4
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ldrb r3, [r3]
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bl sub_80735DC
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bl CreatePartyStatusSummarySprites
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ldr r2, =gUnknown_020244B4
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ldrb r1, [r5]
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adds r1, r2
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@ -509,7 +509,7 @@ bx_t4_healthbar_update: @ 814B2D0
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adds r0, r6
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ldrb r0, [r0]
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movs r2, 0
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bl heathbar_draw_hp
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bl UpdateHpTextInHealthbox
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b _0814B332
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.pool
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_0814B318:
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@ -4433,7 +4433,7 @@ sub_814D63C: @ 814D63C
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push {r6,r7}
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sub sp, 0x4
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movs r0, 0
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bl load_gfxc_health_bar
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bl LoadBattleBarGfx
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ldr r3, =gBattleBufferA
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ldr r0, =gActiveBank
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mov r9, r0
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@ -4480,7 +4480,7 @@ sub_814D63C: @ 814D63C
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ldrb r1, [r1]
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str r7, [sp]
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mov r2, r8
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bl sub_807294C
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bl SetBattleBarStruct
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b _0814D6F6
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.pool
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_0814D6CC:
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@ -4502,7 +4502,7 @@ _0814D6CC:
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ldrb r1, [r1]
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str r7, [sp]
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movs r3, 0
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bl sub_807294C
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bl SetBattleBarStruct
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_0814D6F6:
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ldr r1, =gBattleBankFunc
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ldr r0, =gActiveBank
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@ -5349,7 +5349,7 @@ _0814DE08:
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subs r4, 0x2
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adds r3, r4
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ldrb r3, [r3]
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bl sub_80735DC
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bl CreatePartyStatusSummarySprites
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ldr r2, =gUnknown_020244B4
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ldrb r1, [r5]
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adds r1, r2
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@ -1079,7 +1079,7 @@ sub_805FA70: @ 805FA70
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adds r0, r5
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ldrb r0, [r0]
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movs r2, 0
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bl heathbar_draw_hp
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bl UpdateHpTextInHealthbox
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b _0805FABC
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.pool
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_0805FAB8:
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@ -5574,7 +5574,7 @@ sub_8062294: @ 8062294
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push {r6,r7}
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sub sp, 0x4
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movs r0, 0
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bl load_gfxc_health_bar
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bl LoadBattleBarGfx
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ldr r3, =gBattleBufferA
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ldr r0, =gActiveBank
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mov r9, r0
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@ -5621,7 +5621,7 @@ sub_8062294: @ 8062294
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ldrb r1, [r1]
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str r7, [sp]
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mov r2, r8
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bl sub_807294C
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bl SetBattleBarStruct
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b _0806234E
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.pool
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_08062324:
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@ -5643,7 +5643,7 @@ _08062324:
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ldrb r1, [r1]
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str r7, [sp]
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movs r3, 0
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bl sub_807294C
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bl SetBattleBarStruct
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_0806234E:
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ldr r1, =gBattleBankFunc
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ldr r0, =gActiveBank
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@ -6409,7 +6409,7 @@ _080629B4:
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subs r4, 0x2
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adds r3, r4
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ldrb r3, [r3]
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bl sub_80735DC
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bl CreatePartyStatusSummarySprites
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ldr r2, =gUnknown_020244B4
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ldrb r1, [r5]
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adds r1, r2
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@ -403,7 +403,7 @@ _080577DC:
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ands r0, r2
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cmp r0, 0
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beq _080577E8
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bl sub_8073314
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bl SwapHpBarsWithHpText
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_080577E8:
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pop {r4-r7}
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pop {r0}
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@ -3278,7 +3278,7 @@ bx_t1_healthbar_update: @ 8059130
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adds r0, r6
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ldrb r0, [r0]
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movs r2, 0
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bl heathbar_draw_hp
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bl UpdateHpTextInHealthbox
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b _08059192
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.pool
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_08059178:
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@ -3557,7 +3557,7 @@ sub_8059330: @ 8059330
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negs r0, r0
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str r0, [sp]
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mov r0, r10
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bl sub_807294C
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bl SetBattleBarStruct
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movs r0, 0x21
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bl PlaySE
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ldr r0, =sub_8059400
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@ -8936,7 +8936,7 @@ sub_805C410: @ 805C410
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push {r6,r7}
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sub sp, 0x4
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movs r0, 0
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bl load_gfxc_health_bar
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bl LoadBattleBarGfx
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ldr r3, =gBattleBufferA
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ldr r0, =gActiveBank
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mov r9, r0
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@ -8992,7 +8992,7 @@ _0805C44A:
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ldrb r1, [r1]
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str r7, [sp]
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mov r2, r8
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bl sub_807294C
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bl SetBattleBarStruct
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b _0805C4F2
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.pool
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_0805C4B4:
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@ -9016,14 +9016,14 @@ _0805C4B4:
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ldrb r1, [r1]
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str r7, [sp]
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movs r3, 0
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bl sub_807294C
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bl SetBattleBarStruct
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mov r2, r9
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ldrb r0, [r2]
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adds r0, r4
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ldrb r0, [r0]
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movs r1, 0
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movs r2, 0
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bl heathbar_draw_hp
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bl UpdateHpTextInHealthbox
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_0805C4F2:
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ldr r1, =gBattleBankFunc
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ldr r0, =gActiveBank
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@ -9067,7 +9067,7 @@ sub_805C528: @ 805C528
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.pool
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_0805C560:
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movs r0, 0x1
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bl load_gfxc_health_bar
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bl LoadBattleBarGfx
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adds r0, r4, 0
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movs r1, 0xB
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bl GetMonData
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@ -10038,7 +10038,7 @@ _0805CDA4:
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subs r4, 0x2
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adds r3, r4
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ldrb r3, [r3]
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bl sub_80735DC
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bl CreatePartyStatusSummarySprites
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ldr r2, =gUnknown_020244B4
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ldrb r1, [r5]
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adds r1, r2
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@ -510,7 +510,7 @@ bx_t3_healthbar_update: @ 81BB214
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adds r0, r6
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ldrb r0, [r0]
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movs r2, 0
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bl heathbar_draw_hp
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bl UpdateHpTextInHealthbox
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b _081BB276
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.pool
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_081BB25C:
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@ -789,7 +789,7 @@ sub_81BB414: @ 81BB414
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negs r0, r0
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str r0, [sp]
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mov r0, r10
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bl sub_807294C
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bl SetBattleBarStruct
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movs r0, 0x21
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bl PlaySE
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ldr r0, =sub_81BB4E4
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@ -5162,7 +5162,7 @@ sub_81BDC10: @ 81BDC10
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push {r6,r7}
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sub sp, 0x4
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movs r0, 0
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bl load_gfxc_health_bar
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bl LoadBattleBarGfx
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ldr r3, =gBattleBufferA
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ldr r0, =gActiveBank
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mov r9, r0
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@ -5209,7 +5209,7 @@ sub_81BDC10: @ 81BDC10
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ldrb r1, [r1]
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str r7, [sp]
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mov r2, r8
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bl sub_807294C
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bl SetBattleBarStruct
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b _081BDCCA
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.pool
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_081BDCA0:
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@ -5231,7 +5231,7 @@ _081BDCA0:
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ldrb r1, [r1]
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str r7, [sp]
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movs r3, 0
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bl sub_807294C
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bl SetBattleBarStruct
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_081BDCCA:
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ldr r1, =gBattleBankFunc
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ldr r0, =gActiveBank
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@ -5275,7 +5275,7 @@ sub_81BDD00: @ 81BDD00
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.pool
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_081BDD38:
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movs r0, 0x1
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bl load_gfxc_health_bar
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bl LoadBattleBarGfx
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adds r0, r4, 0
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movs r1, 0xB
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bl GetMonData
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@ -6082,7 +6082,7 @@ _081BE404:
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subs r4, 0x2
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adds r3, r4
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ldrb r3, [r3]
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bl sub_80735DC
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bl CreatePartyStatusSummarySprites
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ldr r2, =gUnknown_020244B4
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ldrb r1, [r5]
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adds r1, r2
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|
@ -966,7 +966,7 @@ sub_8186D04: @ 8186D04
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adds r0, r5
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ldrb r0, [r0]
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movs r2, 0
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bl heathbar_draw_hp
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bl UpdateHpTextInHealthbox
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b _08186D50
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.pool
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_08186D4C:
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@ -4863,7 +4863,7 @@ sub_8188FD0: @ 8188FD0
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push {r6,r7}
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sub sp, 0x4
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movs r0, 0
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bl load_gfxc_health_bar
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bl LoadBattleBarGfx
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ldr r3, =gBattleBufferA
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ldr r0, =gActiveBank
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mov r9, r0
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@ -4910,7 +4910,7 @@ sub_8188FD0: @ 8188FD0
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ldrb r1, [r1]
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str r7, [sp]
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mov r2, r8
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bl sub_807294C
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bl SetBattleBarStruct
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b _0818908A
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.pool
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_08189060:
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@ -4932,7 +4932,7 @@ _08189060:
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ldrb r1, [r1]
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str r7, [sp]
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movs r3, 0
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bl sub_807294C
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bl SetBattleBarStruct
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_0818908A:
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ldr r1, =gBattleBankFunc
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ldr r0, =gActiveBank
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@ -5693,7 +5693,7 @@ _081896E4:
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subs r4, 0x2
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adds r3, r4
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||||
ldrb r3, [r3]
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bl sub_80735DC
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bl CreatePartyStatusSummarySprites
|
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ldr r2, =gUnknown_020244B4
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ldrb r1, [r5]
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adds r1, r2
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||||
|
@ -885,7 +885,7 @@ sub_818A0A4: @ 818A0A4
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||||
adds r0, r6
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||||
ldrb r0, [r0]
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||||
movs r2, 0
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bl heathbar_draw_hp
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||||
bl UpdateHpTextInHealthbox
|
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b _0818A106
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.pool
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||||
_0818A0EC:
|
||||
@ -5007,7 +5007,7 @@ sub_818C5E8: @ 818C5E8
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||||
push {r6,r7}
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||||
sub sp, 0x4
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movs r0, 0
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bl load_gfxc_health_bar
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bl LoadBattleBarGfx
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ldr r3, =gBattleBufferA
|
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ldr r0, =gActiveBank
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mov r9, r0
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@ -5054,7 +5054,7 @@ sub_818C5E8: @ 818C5E8
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ldrb r1, [r1]
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str r7, [sp]
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mov r2, r8
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bl sub_807294C
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bl SetBattleBarStruct
|
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b _0818C6B2
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.pool
|
||||
_0818C678:
|
||||
@ -5076,14 +5076,14 @@ _0818C678:
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||||
ldrb r1, [r1]
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||||
str r7, [sp]
|
||||
movs r3, 0
|
||||
bl sub_807294C
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bl SetBattleBarStruct
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mov r1, r9
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ldrb r0, [r1]
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||||
adds r0, r4
|
||||
ldrb r0, [r0]
|
||||
movs r1, 0
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||||
movs r2, 0
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||||
bl heathbar_draw_hp
|
||||
bl UpdateHpTextInHealthbox
|
||||
_0818C6B2:
|
||||
ldr r1, =gBattleBankFunc
|
||||
ldr r0, =gActiveBank
|
||||
@ -5878,7 +5878,7 @@ _0818CD60:
|
||||
subs r4, 0x2
|
||||
adds r3, r4
|
||||
ldrb r3, [r3]
|
||||
bl sub_80735DC
|
||||
bl CreatePartyStatusSummarySprites
|
||||
ldr r2, =gUnknown_020244B4
|
||||
ldrb r1, [r5]
|
||||
adds r1, r2
|
||||
|
@ -676,7 +676,7 @@ sub_8168934: @ 8168934
|
||||
adds r0, r6
|
||||
ldrb r0, [r0]
|
||||
movs r2, 0
|
||||
bl heathbar_draw_hp
|
||||
bl UpdateHpTextInHealthbox
|
||||
b _08168996
|
||||
.pool
|
||||
_0816897C:
|
||||
@ -3836,7 +3836,7 @@ sub_816A5D4: @ 816A5D4
|
||||
push {r6,r7}
|
||||
sub sp, 0x4
|
||||
movs r0, 0
|
||||
bl load_gfxc_health_bar
|
||||
bl LoadBattleBarGfx
|
||||
ldr r3, =gBattleBufferA
|
||||
ldr r0, =gActiveBank
|
||||
mov r9, r0
|
||||
@ -3883,7 +3883,7 @@ sub_816A5D4: @ 816A5D4
|
||||
ldrb r1, [r1]
|
||||
str r7, [sp]
|
||||
mov r2, r8
|
||||
bl sub_807294C
|
||||
bl SetBattleBarStruct
|
||||
b _0816A69E
|
||||
.pool
|
||||
_0816A664:
|
||||
@ -3905,14 +3905,14 @@ _0816A664:
|
||||
ldrb r1, [r1]
|
||||
str r7, [sp]
|
||||
movs r3, 0
|
||||
bl sub_807294C
|
||||
bl SetBattleBarStruct
|
||||
mov r1, r9
|
||||
ldrb r0, [r1]
|
||||
adds r0, r4
|
||||
ldrb r0, [r0]
|
||||
movs r1, 0
|
||||
movs r2, 0
|
||||
bl heathbar_draw_hp
|
||||
bl UpdateHpTextInHealthbox
|
||||
_0816A69E:
|
||||
ldr r1, =gBattleBankFunc
|
||||
ldr r0, =gActiveBank
|
||||
@ -4645,7 +4645,7 @@ _0816ACA8:
|
||||
subs r3, 0x2
|
||||
adds r4, r3
|
||||
ldrb r3, [r4]
|
||||
bl sub_80735DC
|
||||
bl CreatePartyStatusSummarySprites
|
||||
ldr r2, =gUnknown_020244B4
|
||||
ldrb r1, [r5]
|
||||
adds r1, r2
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -5441,7 +5441,7 @@ sub_81B2E64: @ 81B2E64
|
||||
mov r2, r9
|
||||
lsls r1, r2, 16
|
||||
asrs r1, 16
|
||||
bl sub_8075060
|
||||
bl GetHPBarLevel
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r0, 0x2
|
||||
@ -10452,7 +10452,7 @@ sub_81B5A8C: @ 81B5A8C
|
||||
asrs r2, 16
|
||||
adds r0, r1, 0
|
||||
adds r1, r2, 0
|
||||
bl sub_8075060
|
||||
bl GetHPBarLevel
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r0, 0x2
|
||||
|
@ -5954,7 +5954,7 @@ _0807A488:
|
||||
asrs r0, 16
|
||||
lsls r1, 16
|
||||
asrs r1, 16
|
||||
bl sub_8075060
|
||||
bl GetHPBarLevel
|
||||
ldr r1, [r7]
|
||||
adds r1, 0x5D
|
||||
adds r1, r6
|
||||
@ -5997,7 +5997,7 @@ _0807A4E8:
|
||||
asrs r0, 16
|
||||
lsls r1, 16
|
||||
asrs r1, 16
|
||||
bl sub_8075060
|
||||
bl GetHPBarLevel
|
||||
ldr r1, [r7]
|
||||
adds r1, 0x63
|
||||
adds r1, r6
|
||||
|
@ -1,180 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.section .rodata
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_0832C138:: @ 832C138
|
||||
.byte 0x00, 0x40, 0x00, 0xc0, 0x00, 0x04, 0x00, 0x00
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C140:: @ 832C140
|
||||
spr_template 0xd6ff, 0xd6ff, gUnknown_0832C138, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C158:: @ 832C158
|
||||
spr_template 0xd700, 0xd6ff, gUnknown_0832C138, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C170:: @ 832C170
|
||||
spr_template 0xd701, 0xd6ff, gUnknown_0832C138, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C188:: @ 832C188
|
||||
spr_template 0xd702, 0xd6ff, gUnknown_0832C138, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C1A0:: @ 832C1A0
|
||||
spr_template 0xd70b, 0xd6ff, gUnknown_0832C138, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C1B8:: @ 832C1B8
|
||||
.byte 0x00, 0x40, 0x00, 0x40, 0x00, 0x04, 0x00, 0x00
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C1C0:: @ 832C1C0
|
||||
spr_template 0xd704, 0xd704, gUnknown_0832C1B8, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80728B4
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C1D8:: @ 832C1D8
|
||||
spr_template 0xd705, 0xd704, gUnknown_0832C1B8, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80728B4
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C1F0:: @ 832C1F0
|
||||
spr_template 0xd706, 0xd704, gUnknown_0832C1B8, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80728B4
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C208:: @ 832C208
|
||||
spr_template 0xd707, 0xd704, gUnknown_0832C1B8, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80728B4
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C220:: @ 832C220
|
||||
.byte 0xf0, 0x00, 0x0d, 0x40, 0x30, 0x00, 0x08, 0x42
|
||||
.byte 0xf0, 0x20, 0x05, 0x43, 0x10, 0x20, 0x45, 0x43
|
||||
.byte 0x30, 0x20, 0x85, 0x43
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C234:: @ 832C234
|
||||
.byte 0xf0, 0x00, 0x0d, 0x44, 0x30, 0x00, 0x08, 0x46
|
||||
.byte 0xf0, 0x20, 0x05, 0x47, 0x10, 0x20, 0x45, 0x47
|
||||
.byte 0x30, 0x20, 0x85, 0x47
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C248:: @ 832C248
|
||||
.byte 0xf0, 0x00, 0x0d, 0x40, 0x30, 0x00, 0x08, 0x42
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C250:: @ 832C250
|
||||
.byte 0xf0, 0x00, 0x0d, 0x40, 0x30, 0x00, 0x08, 0x42
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C258:: @ 832C258
|
||||
.byte 0xf0, 0x00, 0x05, 0x40, 0x10, 0x00, 0x45, 0x40
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C260:: @ 832C260
|
||||
.byte 0xf0, 0x00, 0x05, 0x40, 0x10, 0x00, 0x45, 0x40
|
||||
.byte 0xe0, 0x00, 0x80, 0x40
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C26C:: @ 832C26C
|
||||
.4byte 0x00000005, gUnknown_0832C220
|
||||
.4byte 0x00000002, gUnknown_0832C248
|
||||
.4byte 0x00000005, gUnknown_0832C234
|
||||
.4byte 0x00000002, gUnknown_0832C250
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C28C:: @ 832C28C
|
||||
.4byte 0x00000002, gUnknown_0832C258
|
||||
.4byte 0x00000003, gUnknown_0832C260
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C29C:: @ 832C29C
|
||||
.byte 0xa0, 0x00, 0x05, 0x40, 0xc0, 0x00, 0x45, 0x40
|
||||
.byte 0xe0, 0x00, 0x85, 0x40, 0x00, 0x00, 0xc5, 0x40
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C2AC:: @ 832C2AC
|
||||
.byte 0xa0, 0x00, 0x05, 0x40, 0xc0, 0x00, 0x45, 0x40
|
||||
.byte 0xe0, 0x00, 0x85, 0x40, 0x00, 0x00, 0x85, 0x40
|
||||
.byte 0x20, 0x00, 0x85, 0x40, 0x40, 0x00, 0xc5, 0x40
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C2C4:: @ 832C2C4
|
||||
.4byte 0x00000004, gUnknown_0832C29C
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C2CC:: @ 832C2CC
|
||||
.4byte 0x00000006, gUnknown_0832C2AC
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C2D4:: @ 832C2D4
|
||||
.2byte 0x0000, 0x0000, 0x3333, 0x3333, 0x4444, 0x4444, 0x2222, 0x2222
|
||||
.2byte 0x7777, 0x7777, 0x7777, 0x7777, 0x7777, 0x7777, 0x7777, 0x7777
|
||||
|
||||
.2byte 0x0000, 0x0000, 0x3333, 0x3333, 0x4444, 0x4444, 0x2222, 0x2222
|
||||
.2byte 0x7777, 0x7777, 0x7777, 0x7717, 0x1777, 0x7177, 0x7777, 0x7771
|
||||
|
||||
.2byte 0x0000, 0x0000, 0x3333, 0x3333, 0x4444, 0x4444, 0x2222, 0x2222
|
||||
.2byte 0x7777, 0x7777, 0x7777, 0x7111, 0x7777, 0x7171, 0x7777, 0x7111
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C334:: @ 832C334
|
||||
obj_tiles gBattleInterface_BallStatusBarGfx, 0x0200, 0xd70c
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C33C:: @ 832C33C
|
||||
obj_pal gBattleInterface_BallStatusBarPal, 0xd710
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C344:: @ 832C344
|
||||
obj_pal gBattleInterface_BallDisplayPal, 0xd712
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C34C:: @ 832C34C
|
||||
obj_tiles gBattleInterface_BallDisplayGfx, 0x0080, 0xd714
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C354:: @ 832C354
|
||||
.byte 0x00, 0x40, 0x00, 0xc0, 0x00, 0x04, 0x00, 0x00
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C35C:: @ 832C35C
|
||||
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C364:: @ 832C364
|
||||
spr_template 0xd70c, 0xd710, gUnknown_0832C138, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8074078
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C37C:: @ 832C37C
|
||||
spr_template 0xd70c, 0xd710, gUnknown_0832C138, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8074078
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C394:: @ 832C394
|
||||
spr_template 0xd714, 0xd712, gUnknown_0832C35C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80740C4
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C3AC:: @ 832C3AC
|
||||
spr_template 0xd714, 0xd712, gUnknown_0832C35C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80740C4
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C3C4:: @ 832C3C4
|
||||
.byte 0xfc, 0x01, 0x01, 0xfc, 0x02, 0x02, 0x00, 0x00
|
||||
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
.byte 0x00, 0x00, 0x00, 0x00
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C3D8:: @ 832C3D8
|
||||
.byte 0xfc, 0x01, 0x01, 0xfc, 0x02, 0x00, 0x00, 0x00
|
||||
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
.byte 0x00, 0x00, 0x00, 0x00
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C3EC:: @ 832C3EC
|
||||
.byte 0x98, 0x61, 0xf7, 0x0e, 0x94, 0x46, 0xd1, 0x72
|
||||
.byte 0xdc, 0x29, 0x00, 0x00
|
||||
|
||||
.align 2
|
||||
gUnknown_0832C3F8:: @ 832C3F8
|
||||
.byte 0x00, 0x00, 0x00, 0x08, 0x02, 0x00, 0x00, 0x00
|
@ -39,7 +39,7 @@ gBattleInterface_BallDisplayPal:: @ 8C11BBC
|
||||
.incbin "graphics/battle_interface/ball_display.gbapal"
|
||||
|
||||
.align 2
|
||||
gUnknown_08C11BDC:: @ 8C11BDC
|
||||
gHealthboxElementsGfxTable:: @ 8C11BDC
|
||||
.incbin "baserom.gba", 0xc11bdc, 0x840
|
||||
|
||||
.align 2
|
||||
|
BIN
graphics/battle_interface/unknown_32C2D4.png
Normal file
BIN
graphics/battle_interface/unknown_32C2D4.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 102 B |
@ -888,6 +888,19 @@ struct BattleSpriteInfo
|
||||
struct BattleAnimationInfo
|
||||
{
|
||||
u16 field; // to fill up later
|
||||
u8 field_2;
|
||||
u8 field_3;
|
||||
u8 field_4;
|
||||
u8 field_5;
|
||||
u8 field_6;
|
||||
u8 field_7;
|
||||
u8 field_8;
|
||||
u8 field_9_x1 : 1;
|
||||
u8 field_9_x2 : 1;
|
||||
u8 field_9_x1C : 3;
|
||||
u8 field_9_x20 : 1;
|
||||
u8 field_9_x40 : 1;
|
||||
u8 field_9_x80 : 1;
|
||||
};
|
||||
|
||||
struct BattleHealthboxInfo
|
||||
@ -910,11 +923,21 @@ struct BattleHealthboxInfo
|
||||
u8 field_B;
|
||||
};
|
||||
|
||||
struct BattleBarInfo
|
||||
{
|
||||
u8 healthboxSpriteId;
|
||||
s32 maxValue;
|
||||
s32 currentValue;
|
||||
s32 field_C;
|
||||
s32 field_10;
|
||||
};
|
||||
|
||||
struct BattleSpriteData
|
||||
{
|
||||
struct BattleSpriteInfo *bankData;
|
||||
struct BattleHealthboxInfo *healthBoxesData;
|
||||
struct BattleAnimationInfo *animationData;
|
||||
struct BattleBarInfo *battleBars;
|
||||
};
|
||||
|
||||
extern struct BattleSpriteData *gBattleSpritesDataPtr;
|
||||
@ -933,6 +956,8 @@ struct MonSpritesGfx
|
||||
void* firstDecompressed; // ptr to the decompressed sprite of the first pokemon
|
||||
void* sprites[4];
|
||||
struct SpriteTemplate templates[4];
|
||||
u8 field_74[0x100];
|
||||
u8 *fontPixels;
|
||||
};
|
||||
|
||||
extern struct BattleSpritesGfx* gMonSpritesGfx;
|
||||
|
@ -39,8 +39,8 @@ struct BattleAnimBackground
|
||||
|
||||
#define ANIM_ARGS_COUNT 8
|
||||
|
||||
#define PAN_ATTACKER_PLAYER -64
|
||||
#define PAN_ATTACKER_OPPONENT 63
|
||||
#define PAN_SIDE_PLAYER -64
|
||||
#define PAN_SIDE_OPPONENT 63
|
||||
|
||||
extern void (*gAnimScriptCallback)(void);
|
||||
extern bool8 gAnimScriptActive;
|
||||
|
@ -1,6 +1,22 @@
|
||||
#ifndef GUARD_BATTLE_INTERFACE_H
|
||||
#define GUARD_BATTLE_INTERFACE_H
|
||||
|
||||
#include "battle_controllers.h"
|
||||
|
||||
#define TAG_HEALTHBOX_PLAYER1_TILE 0xD6FF
|
||||
#define TAG_HEALTHBOX_PLAYER2_TILE 0xD700
|
||||
#define TAG_HEALTHBOX_OPPONENT1_TILE 0xD701
|
||||
#define TAG_HEALTHBOX_OPPONENT2_TILE 0xD702
|
||||
|
||||
#define TAG_HEALTHBOX_SAFARI_TILE 0xD70B
|
||||
|
||||
#define TAG_STATUS_SUMMARY_BAR_TILE 0xD70C
|
||||
#define TAG_STATUS_SUMMARY_BALLS_TILE 0xD714
|
||||
|
||||
#define TAG_HEALTHBOX_PAL 0xD6FF
|
||||
#define TAG_STATUS_SUMMARY_BAR_PAL 0xD710
|
||||
#define TAG_STATUS_SUMMARY_BALLS_PAL 0xD712
|
||||
|
||||
enum
|
||||
{
|
||||
HEALTHBOX_ALL,
|
||||
@ -10,8 +26,8 @@ enum
|
||||
HEALTHBOX_NICK,
|
||||
HEALTHBOX_HEALTH_BAR,
|
||||
HEALTHBOX_EXP_BAR,
|
||||
HEALTHBOX_7,
|
||||
HEALTHBOX_8,
|
||||
HEALTHBOX_UNUSED_7,
|
||||
HEALTHBOX_UNUSED_8,
|
||||
HEALTHBOX_STATUS_ICON,
|
||||
HEALTHBOX_SAFARI_ALL_TEXT,
|
||||
HEALTHBOX_SAFARI_BALLS_TEXT
|
||||
@ -19,11 +35,20 @@ enum
|
||||
|
||||
u8 CreateBankHealthboxSprites(u8 bank);
|
||||
u8 CreateSafariPlayerHealthboxSprites(void);
|
||||
void SetBankHealthboxSpritePos(u8 bank);
|
||||
void SetHealthboxSpriteVisible(u8 healthboxSpriteId);
|
||||
void SetBattleBarStruct(u8 bank, u8 healthboxSpriteId, s32 maxVal, s32 currVal, s32 field_C);
|
||||
void SetHealthboxSpriteInvisible(u8 healthboxSpriteId);
|
||||
void SetHealthboxSpriteVisible(u8 healthboxSpriteId);
|
||||
void DestoryHealthboxSprite(u8 healthboxSpriteId);
|
||||
void DummyBattleInterfaceFunc(u8 healthboxSpriteId, bool8 isDoubleBattleBankOnly);
|
||||
void UpdateOamPriorityInAllHealthboxes(u8 priority);
|
||||
void SetBankHealthboxSpritePos(u8 bank);
|
||||
void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent);
|
||||
void SwapHpBarsWithHpText(void);
|
||||
u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart);
|
||||
void sub_8073C30(u8 taskId);
|
||||
void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elementId);
|
||||
void nullsub_30(u8 healthboxSpriteId, bool8 isDoubleBattleBankOnly);
|
||||
void sub_8072A88(u8 arg0);
|
||||
s32 sub_8074AA0(u8 bank, u8 healthboxSpriteId, u8 whichBar, u8 arg3);
|
||||
u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale);
|
||||
u8 GetHPBarLevel(s16 hp, s16 maxhp);
|
||||
|
||||
#endif // GUARD_BATTLE_INTERFACE_H
|
||||
|
@ -39,18 +39,18 @@ struct PlttData
|
||||
struct OamData
|
||||
{
|
||||
/*0x00*/ u32 y:8;
|
||||
/*0x01*/ u32 affineMode:2;
|
||||
u32 objMode:2;
|
||||
u32 mosaic:1;
|
||||
u32 bpp:1;
|
||||
u32 shape:2;
|
||||
/*0x01*/ u32 affineMode:2; // 0x1, 0x2 -> 0x4
|
||||
u32 objMode:2; // 0x4, 0x8 -> 0xC
|
||||
u32 mosaic:1; // 0x10
|
||||
u32 bpp:1; // 0x20
|
||||
u32 shape:2; // 0x40, 0x80 -> 0xC0
|
||||
|
||||
/*0x02*/ u32 x:9;
|
||||
u32 matrixNum:5; // bits 3/4 are h-flip/v-flip if not in affine mode
|
||||
u32 size:2;
|
||||
|
||||
/*0x04*/ u16 tileNum:10;
|
||||
u16 priority:2;
|
||||
/*0x04*/ u16 tileNum:10; // 0x33F
|
||||
u16 priority:2; // 0x400, 0x800 -> 0xC00
|
||||
u16 paletteNum:4;
|
||||
/*0x06*/ u16 affineParam;
|
||||
};
|
||||
|
@ -79,7 +79,7 @@ SECTIONS {
|
||||
src/blend_palette.o(.text);
|
||||
asm/daycare.o(.text);
|
||||
src/egg_hatch.o(.text);
|
||||
asm/battle_interface.o(.text);
|
||||
src/battle_interface.o(.text);
|
||||
asm/smokescreen.o(.text);
|
||||
asm/pokeball.o(.text);
|
||||
src/load_save.o(.text);
|
||||
@ -340,7 +340,7 @@ SECTIONS {
|
||||
data/daycare.o(.rodata);
|
||||
src/egg_hatch.o(.rodata);
|
||||
data/battle_7.o(.rodata);
|
||||
data/battle_interface.o(.rodata);
|
||||
src/battle_interface.o(.rodata);
|
||||
data/pokeball.o(.rodata);
|
||||
data/trade.o(.rodata);
|
||||
data/berry_blender.o(.rodata);
|
||||
|
@ -244,7 +244,7 @@ void DoBattleAnim(const u8 *const animsTable[], u16 tableId, bool8 isMoveAnim)
|
||||
if (!IsContest())
|
||||
{
|
||||
sub_80A8278();
|
||||
sub_8072A88(0);
|
||||
UpdateOamPriorityInAllHealthboxes(0);
|
||||
for (i = 0; i < BATTLE_BANKS_COUNT; i++)
|
||||
{
|
||||
if (GetBankSide(i) != 0)
|
||||
@ -549,7 +549,7 @@ static void ScriptCmd_end(void)
|
||||
if (!IsContest())
|
||||
{
|
||||
sub_80A8278();
|
||||
sub_8072A88(1);
|
||||
UpdateOamPriorityInAllHealthboxes(1);
|
||||
}
|
||||
gAnimScriptActive = FALSE;
|
||||
}
|
||||
@ -1284,39 +1284,39 @@ s8 BattleAnimAdjustPanning(s8 pan)
|
||||
if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gAnimBankAttacker].flag_x10)
|
||||
{
|
||||
if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
|
||||
pan = PAN_ATTACKER_OPPONENT;
|
||||
pan = PAN_SIDE_OPPONENT;
|
||||
else
|
||||
pan = PAN_ATTACKER_PLAYER;
|
||||
pan = PAN_SIDE_PLAYER;
|
||||
}
|
||||
else if (IsContest())
|
||||
{
|
||||
if (gAnimBankAttacker != gAnimBankTarget || gAnimBankAttacker != 2 || pan != PAN_ATTACKER_OPPONENT)
|
||||
if (gAnimBankAttacker != gAnimBankTarget || gAnimBankAttacker != 2 || pan != PAN_SIDE_OPPONENT)
|
||||
pan *= -1;
|
||||
}
|
||||
else if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER)
|
||||
{
|
||||
if (GetBankSide(gAnimBankTarget) == SIDE_PLAYER)
|
||||
{
|
||||
if (pan == PAN_ATTACKER_OPPONENT)
|
||||
pan = PAN_ATTACKER_PLAYER;
|
||||
else if (pan != PAN_ATTACKER_PLAYER)
|
||||
if (pan == PAN_SIDE_OPPONENT)
|
||||
pan = PAN_SIDE_PLAYER;
|
||||
else if (pan != PAN_SIDE_PLAYER)
|
||||
pan *= -1;
|
||||
}
|
||||
}
|
||||
else if (GetBankSide(gAnimBankTarget) == SIDE_OPPONENT)
|
||||
{
|
||||
if (pan == PAN_ATTACKER_PLAYER)
|
||||
pan = PAN_ATTACKER_OPPONENT;
|
||||
if (pan == PAN_SIDE_PLAYER)
|
||||
pan = PAN_SIDE_OPPONENT;
|
||||
}
|
||||
else
|
||||
{
|
||||
pan *= -1;
|
||||
}
|
||||
|
||||
if (pan > PAN_ATTACKER_OPPONENT)
|
||||
pan = PAN_ATTACKER_OPPONENT;
|
||||
else if (pan < PAN_ATTACKER_PLAYER)
|
||||
pan = PAN_ATTACKER_PLAYER;
|
||||
if (pan > PAN_SIDE_OPPONENT)
|
||||
pan = PAN_SIDE_OPPONENT;
|
||||
else if (pan < PAN_SIDE_PLAYER)
|
||||
pan = PAN_SIDE_PLAYER;
|
||||
|
||||
return pan;
|
||||
}
|
||||
@ -1326,9 +1326,9 @@ s8 BattleAnimAdjustPanning2(s8 pan)
|
||||
if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gAnimBankAttacker].flag_x10)
|
||||
{
|
||||
if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
|
||||
pan = PAN_ATTACKER_OPPONENT;
|
||||
pan = PAN_SIDE_OPPONENT;
|
||||
else
|
||||
pan = PAN_ATTACKER_PLAYER;
|
||||
pan = PAN_SIDE_PLAYER;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
2632
src/battle_interface.c
Normal file
2632
src/battle_interface.c
Normal file
File diff suppressed because it is too large
Load Diff
@ -336,9 +336,9 @@ static void CreateHealthboxSprite(u8 bank)
|
||||
UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gPlayerParty[gBattlePartyID[bank]], HEALTHBOX_ALL);
|
||||
|
||||
if (GetBankIdentity(bank) == IDENTITY_OPPONENT_MON2 || GetBankIdentity(bank) == IDENTITY_PLAYER_MON2)
|
||||
nullsub_30(gHealthBoxesIds[bank], TRUE);
|
||||
DummyBattleInterfaceFunc(gHealthBoxesIds[bank], TRUE);
|
||||
else
|
||||
nullsub_30(gHealthBoxesIds[bank], FALSE);
|
||||
DummyBattleInterfaceFunc(gHealthBoxesIds[bank], FALSE);
|
||||
|
||||
if (GetBankSide(bank) != SIDE_PLAYER)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user