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Apply suggestions from code review
Co-authored-by: Salem <65783283+CallmeEchoo@users.noreply.github.com>
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@ -3,7 +3,7 @@
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ASSUMPTIONS
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{
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gItems[ITEM_MIRROR_HERB].holdEffect == HOLD_EFFECT_MIRROR_HERB;
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ASSUME(gItems[ITEM_MIRROR_HERB].holdEffect == HOLD_EFFECT_MIRROR_HERB);
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};
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SINGLE_BATTLE_TEST("Mirror Herb copies all of foe's stat changes in a turn", s16 damage)
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@ -12,7 +12,6 @@ SINGLE_BATTLE_TEST("Mirror Herb copies all of foe's stat changes in a turn", s16
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PARAMETRIZE{ item = ITEM_NONE; }
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PARAMETRIZE{ item = ITEM_MIRROR_HERB; }
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GIVEN {
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ASSUME(gItems[ITEM_MIRROR_HERB].holdEffect == HOLD_EFFECT_MIRROR_HERB);
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PLAYER(SPECIES_WOBBUFFET) { Speed(4); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(5); Item(item); }
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} WHEN {
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@ -38,7 +37,6 @@ SINGLE_BATTLE_TEST("Mirror Herb copies all of foe's stat changes in a turn", s16
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SINGLE_BATTLE_TEST("Mirror Herb copies all of of Stuff Cheeks", s16 damage)
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{
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GIVEN {
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ASSUME(gItems[ITEM_MIRROR_HERB].holdEffect == HOLD_EFFECT_MIRROR_HERB);
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ASSUME(gItems[ITEM_LIECHI_BERRY].holdEffect == HOLD_EFFECT_ATTACK_UP);
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PLAYER(SPECIES_SKWOVET) { Item(ITEM_LIECHI_BERRY); }
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OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_MIRROR_HERB); }
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