fix ability pop up for quick draw

This commit is contained in:
ghoulslash 2022-02-03 17:30:32 -05:00
parent 5dc6f1caa4
commit 36a824d8ab

View File

@ -4870,6 +4870,7 @@ static void CheckQuickClaw_CustapBerryActivation(void)
}
else if (gProtectStructs[gActiveBattler].quickDraw)
{
gBattlerAbility = gActiveBattler;
gProtectStructs[gActiveBattler].quickDraw = FALSE;
gLastUsedAbility = gBattleMons[gActiveBattler].ability;
PREPARE_ABILITY_BUFFER(gBattleTextBuff1, gLastUsedAbility);