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Add new item variables and defines
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@ -159,6 +159,7 @@
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#define HOLD_EFFECT_PUNCHING_GLOVE 178
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#define HOLD_EFFECT_COVERT_CLOAK 179
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#define HOLD_EFFECT_LOADED_DICE 180
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#define HOLD_EFFECT_BOOSTER_ENERGY 181 // Not implemented.
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#define HOLD_EFFECT_CHOICE(holdEffect)((holdEffect == HOLD_EFFECT_CHOICE_BAND || holdEffect == HOLD_EFFECT_CHOICE_SCARF || holdEffect == HOLD_EFFECT_CHOICE_SPECS))
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@ -928,13 +928,44 @@
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#define ITEM_RUBY 756
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#define ITEM_SAPPHIRE 757
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// GEN IX ITEMS
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#define ITEM_ABILITY_SHIELD 758
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#define ITEM_CLEAR_AMULET 759
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#define ITEM_PUNCHING_GLOVE 760
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#define ITEM_COVERT_CLOAK 761
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#define ITEM_LOADED_DICE 762
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#define ITEM_AUSPICIOUS_ARMOR 763
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#define ITEM_BOOSTER_ENERGY 764
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#define ITEM_BIG_BAMBOO_SHOOT 765
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#define ITEM_GIMMIGHOUL_COIN 766
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#define ITEM_LEADERS_CREST 767
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#define ITEM_MALICIOUS_ARMOR 768
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#define ITEM_MIRROR_HERB 769
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#define ITEM_SCROLL_OF_DARKNESS 770
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#define ITEM_SCROLL_OF_WATERS 771
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#define ITEM_TERA_ORB 772
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#define ITEM_TINY_BAMBOO_SHOOT 773
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#define ITEMS_COUNT 763
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#define ITEM_BUG_TERA_SHARD 774
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#define ITEM_DARK_TERA_SHARD 775
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#define ITEM_DRAGON_TERA_SHARD 776
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#define ITEM_ELECTRIC_TERA_SHARD 777
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#define ITEM_FAIRY_TERA_SHARD 778
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#define ITEM_FIGHTING_TERA_SHARD 779
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#define ITEM_FIRE_TERA_SHARD 780
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#define ITEM_FLYING_TERA_SHARD 781
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#define ITEM_GHOST_TERA_SHARD 782
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#define ITEM_GRASS_TERA_SHARD 783
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#define ITEM_GROUND_TERA_SHARD 784
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#define ITEM_ICE_TERA_SHARD 785
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#define ITEM_NORMAL_TERA_SHARD 786
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#define ITEM_POISON_TERA_SHARD 787
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#define ITEM_PSYCHIC_TERA_SHARD 788
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#define ITEM_ROCK_TERA_SHARD 789
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#define ITEM_STEEL_TERA_SHARD 790
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#define ITEM_WATER_TERA_SHARD 791
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#define ITEMS_COUNT 792
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#define ITEM_FIELD_ARROW ITEMS_COUNT
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// A special item id associated with "Cancel"/"Exit" etc. in a list of items or decorations
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@ -808,6 +808,35 @@ const u32 *const gItemIconTable[ITEMS_COUNT + 1][2] =
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[ITEM_PUNCHING_GLOVE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_PunchingGlove, gItemIconPalette_PunchingGlove},
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[ITEM_COVERT_CLOAK] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_CovertCloak, gItemIconPalette_CovertCloak},
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[ITEM_LOADED_DICE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_LoadedDice, gItemIconPalette_LoadedDice},
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[ITEM_AUSPICIOUS_ARMOR] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_AuspiciousArmor, gItemIconPalette_AuspiciousArmor},
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[ITEM_BOOSTER_ENERGY] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_BoosterEnergy, gItemIconPalette_BoosterEnergy},
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[ITEM_BIG_BAMBOO_SHOOT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_BigBambooShoot, gItemIconPalette_BigBambooShoot},
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[ITEM_GIMMIGHOUL_COIN] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_GimmighoulCoin, gItemIconPalette_GimmighoulCoin},
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[ITEM_LEADERS_CREST] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_LeadersCrest, gItemIconPalette_LeadersCrest},
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[ITEM_MALICIOUS_ARMOR] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_MaliciousArmor, gItemIconPalette_MaliciousArmor},
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[ITEM_MIRROR_HERB] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_MirrorHerb, gItemIconPalette_MirrorHerb},
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[ITEM_SCROLL_OF_DARKNESS] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_ScrollOfDarkness, gItemIconPalette_ScrollOfDarkness},
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[ITEM_SCROLL_OF_WATERS] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_ScrollOfWaters, gItemIconPalette_ScrollOfWaters},
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[ITEM_TERA_ORB] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_TeraOrb, gItemIconPalette_TeraOrb},
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[ITEM_TINY_BAMBOO_SHOOT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_TinyBambooShoot, gItemIconPalette_TinyBambooShoot},
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[ITEM_BUG_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_BugTeraShard, gItemIconPalette_BugTeraShard},
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[ITEM_DARK_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_DarkTeraShard, gItemIconPalette_DarkTeraShard},
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[ITEM_DRAGON_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_DragonTeraShard, gItemIconPalette_DragonTeraShard},
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[ITEM_ELECTRIC_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_ElectricTeraShard, gItemIconPalette_ElectricTeraShard},
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[ITEM_FAIRY_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_FairyTeraShard, gItemIconPalette_FairyTeraShard},
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[ITEM_FIGHTING_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_FightingTeraShard, gItemIconPalette_FightingTeraShard},
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[ITEM_FIRE_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_FireTeraShard, gItemIconPalette_FireTeraShard},
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[ITEM_FLYING_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_FlyingTeraShard, gItemIconPalette_FlyingTeraShard},
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[ITEM_GHOST_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_GhostTeraShard, gItemIconPalette_GhostTeraShard},
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[ITEM_GRASS_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_GrassTeraShard, gItemIconPalette_GrassTeraShard},
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[ITEM_GROUND_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_GroundTeraShard, gItemIconPalette_GroundTeraShard},
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[ITEM_ICE_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_IceTeraShard, gItemIconPalette_IceTeraShard},
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[ITEM_NORMAL_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_NormalTeraShard, gItemIconPalette_NormalTeraShard},
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[ITEM_POISON_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_PoisonTeraShard, gItemIconPalette_PoisonTeraShard},
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[ITEM_PSYCHIC_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_PsychicTeraShard, gItemIconPalette_PsychicTeraShard},
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[ITEM_ROCK_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_RockTeraShard, gItemIconPalette_RockTeraShard},
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[ITEM_STEEL_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_SteelTeraShard, gItemIconPalette_SteelTeraShard},
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[ITEM_WATER_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_WaterTeraShard, gItemIconPalette_WaterTeraShard},
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// Return to field arrow
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[ITEMS_COUNT] = {gItemIcon_ReturnToFieldArrow, gItemIconPalette_ReturnToFieldArrow},
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};
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331
src/data/items.h
331
src/data/items.h
@ -9907,7 +9907,6 @@ const struct Item gItems[] =
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[ITEM_LOADED_DICE] =
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{
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//YellwApricorn
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.name = _("Loaded Dice"),
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.itemId = ITEM_LOADED_DICE,
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.price = 20000,
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@ -9918,4 +9917,334 @@ const struct Item gItems[] =
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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.flingPower = 30,
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},
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[ITEM_AUSPICIOUS_ARMOR] =
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{
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.name = _("AuspciousArmr"),
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.itemId = ITEM_AUSPICIOUS_ARMOR,
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.price = 3000,
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.description = sAuspiciousArmorDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
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.flingPower = 30,
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},
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[ITEM_BOOSTER_ENERGY] =
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{
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.name = _("BoosterEnergy"),
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.itemId = ITEM_BOOSTER_ENERGY,
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.price = 0,
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.holdEffect = HOLD_EFFECT_BOOSTER_ENERGY,
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.description = sBoosterEnergyDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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.flingPower = 30,
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},
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[ITEM_BIG_BAMBOO_SHOOT] =
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{
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.name = _("BigBmbooShoot"),
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.itemId = ITEM_BIG_BAMBOO_SHOOT,
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.price = 3000,
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.description = sBigBambooShootDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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.flingPower = 30,
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},
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[ITEM_GIMMIGHOUL_COIN] =
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{
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.name = _("GimighoulCoin"),
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.itemId = ITEM_GIMMIGHOUL_COIN,
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.price = 400,
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.description = sGimmighoulCoinDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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},
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[ITEM_LEADERS_CREST] =
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{
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.name = _("Leader'sCrest"),
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.itemId = ITEM_LEADERS_CREST,
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.price = 3000,
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.description = sLeadersCrestDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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},
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[ITEM_MALICIOUS_ARMOR] =
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{
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.name = _("MaliciousArmr"),
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.itemId = ITEM_MALICIOUS_ARMOR,
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.price = 3000,
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.description = sMaliciousArmorDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
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.flingPower = 30,
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},
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[ITEM_MIRROR_HERB] =
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{
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.name = _("Mirror Herb"),
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.itemId = ITEM_MIRROR_HERB,
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.price = 30000,
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.holdEffect = HOLD_EFFECT_MIRROR_HERB,
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.description = sMirrorHerbDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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.flingPower = 30,
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},
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[ITEM_SCROLL_OF_DARKNESS] =
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{
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.name = _("ScrllOfDrknss"),
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.itemId = ITEM_SCROLL_OF_DARKNESS,
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.price = 0,
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.description = sScrollOfDarknessDesc,
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.importance = 1,
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.pocket = POCKET_KEY_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
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},
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[ITEM_SCROLL_OF_WATERS] =
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{
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.name = _("ScrollOfWatrs"),
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.itemId = ITEM_SCROLL_OF_WATERS,
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.price = 0,
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.description = sScrollOfWatersDesc,
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.importance = 1,
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.pocket = POCKET_KEY_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
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},
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[ITEM_TERA_ORB] =
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{
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.name = _("Tera Orb"),
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.itemId = ITEM_TERA_ORB,
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.price = 0,
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.description = sTeraOrbDesc,
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.importance = 1,
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.pocket = POCKET_KEY_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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},
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[ITEM_TINY_BAMBOO_SHOOT] =
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{
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.name = _("TinyBmbooShot"),
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.itemId = ITEM_TINY_BAMBOO_SHOOT,
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.price = 750,
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.description = sTinyBambooShootDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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.flingPower = 30,
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},
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[ITEM_BUG_TERA_SHARD] =
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{
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.name = _("Bug TeraShard"),
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.itemId = ITEM_BUG_TERA_SHARD,
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.price = 0,
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.description = sTeraShardDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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},
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[ITEM_DARK_TERA_SHARD] =
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{
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.name = _("DarkTeraShard"),
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.itemId = ITEM_DARK_TERA_SHARD,
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.price = 0,
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.description = sTeraShardDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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},
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[ITEM_DRAGON_TERA_SHARD] =
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{
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.name = _("DragnTeraShrd"),
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.itemId = ITEM_DRAGON_TERA_SHARD,
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.price = 0,
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.description = sTeraShardDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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},
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[ITEM_ELECTRIC_TERA_SHARD] =
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{
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.name = _("EltrcTeraShrd"),
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.itemId = ITEM_ELECTRIC_TERA_SHARD,
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.price = 0,
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.description = sTeraShardDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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},
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[ITEM_FAIRY_TERA_SHARD] =
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{
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.name = _("FairyTeraShrd"),
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.itemId = ITEM_FAIRY_TERA_SHARD,
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.price = 0,
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.description = sTeraShardDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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},
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[ITEM_FIGHTING_TERA_SHARD] =
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{
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.name = _("FghtngTerShrd"),
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.itemId = ITEM_FIGHTING_TERA_SHARD,
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.price = 0,
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.description = sTeraShardDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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},
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[ITEM_FIRE_TERA_SHARD] =
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{
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.name = _("FireTeraShard"),
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.itemId = ITEM_FIRE_TERA_SHARD,
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.price = 0,
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.description = sTeraShardDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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},
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[ITEM_FLYING_TERA_SHARD] =
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{
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.name = _("FlyngTeraShrd"),
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.itemId = ITEM_FLYING_TERA_SHARD,
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.price = 0,
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.description = sTeraShardDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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},
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[ITEM_GHOST_TERA_SHARD] =
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{
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.name = _("GhostTeraShrd"),
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.itemId = ITEM_GHOST_TERA_SHARD,
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.price = 0,
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.description = sTeraShardDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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},
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[ITEM_GRASS_TERA_SHARD] =
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{
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.name = _("GrassTeraShrd"),
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.itemId = ITEM_GRASS_TERA_SHARD,
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.price = 0,
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.description = sTeraShardDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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},
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[ITEM_GROUND_TERA_SHARD] =
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{
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.name = _("GrondTeraShrd"),
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.itemId = ITEM_GROUND_TERA_SHARD,
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.price = 0,
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.description = sTeraShardDesc,
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_BAG_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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},
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[ITEM_ICE_TERA_SHARD] =
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{
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.name = _("Ice TeraShard"),
|
||||
.itemId = ITEM_ICE_TERA_SHARD,
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_BAG_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
},
|
||||
|
||||
[ITEM_NORMAL_TERA_SHARD] =
|
||||
{
|
||||
.name = _("NormlTeraShrd"),
|
||||
.itemId = ITEM_NORMAL_TERA_SHARD,
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_BAG_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
},
|
||||
|
||||
[ITEM_POISON_TERA_SHARD] =
|
||||
{
|
||||
.name = _("PoisnTeraShrd"),
|
||||
.itemId = ITEM_POISON_TERA_SHARD,
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_BAG_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
},
|
||||
|
||||
[ITEM_PSYCHIC_TERA_SHARD] =
|
||||
{
|
||||
.name = _("PschcTeraShrd"),
|
||||
.itemId = ITEM_PSYCHIC_TERA_SHARD,
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_BAG_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
},
|
||||
|
||||
[ITEM_ROCK_TERA_SHARD] =
|
||||
{
|
||||
.name = _("RockTeraShard"),
|
||||
.itemId = ITEM_ROCK_TERA_SHARD,
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_BAG_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
},
|
||||
|
||||
[ITEM_STEEL_TERA_SHARD] =
|
||||
{
|
||||
.name = _("SteelTeraShrd"),
|
||||
.itemId = ITEM_STEEL_TERA_SHARD,
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_BAG_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
},
|
||||
|
||||
[ITEM_WATER_TERA_SHARD] =
|
||||
{
|
||||
.name = _("WaterTeraShrd"),
|
||||
.itemId = ITEM_WATER_TERA_SHARD,
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_BAG_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
},
|
||||
};
|
||||
|
@ -3817,3 +3817,63 @@ static const u8 sLoadedDiceDesc[] = _(
|
||||
"Rolls high numbers.\n"
|
||||
"Multihit strikes\n"
|
||||
"hit more times.");
|
||||
|
||||
static const u8 sAuspiciousArmorDesc[] = _(
|
||||
"Armor inhabited by\n"
|
||||
"auspicious wishes.\n"
|
||||
"Causes evolution.");
|
||||
|
||||
static const u8 sBoosterEnergyDesc[] = _(
|
||||
"Encapsuled energy\n"
|
||||
"ups Pokémon with\n"
|
||||
"certain Abilities.");
|
||||
|
||||
static const u8 sBigBambooShootDesc[] = _(
|
||||
"A large and rare\n"
|
||||
"bamboo shoot. Best\n"
|
||||
"sold to gourmands.");
|
||||
|
||||
static const u8 sGimmighoulCoinDesc[] = _(
|
||||
"Gimmighoul hoard\n"
|
||||
"and treasure these\n"
|
||||
"curious coins.");
|
||||
|
||||
static const u8 sLeadersCrestDesc[] = _(
|
||||
"A shard of an old\n"
|
||||
"blade of some sort.\n"
|
||||
"Held by Bisharp.");
|
||||
|
||||
static const u8 sMaliciousArmorDesc[] = _(
|
||||
"Armor inhabited by\n"
|
||||
"malicious will.\n"
|
||||
"Causes evolution.");
|
||||
|
||||
static const u8 sMirrorHerbDesc[] = _(
|
||||
"Mirrors an enemy's\n"
|
||||
"stat increases\n"
|
||||
"but only once.");
|
||||
|
||||
static const u8 sScrollOfDarknessDesc[] = _(
|
||||
"A peculiar scroll\n"
|
||||
"with secrets of\n"
|
||||
"the dark path.");
|
||||
|
||||
static const u8 sScrollOfWatersDesc[] = _(
|
||||
"A peculiar scroll\n"
|
||||
"with secrets of\n"
|
||||
"the water path.");
|
||||
|
||||
static const u8 sTeraOrbDesc[] = _(
|
||||
"Energy charges can\n"
|
||||
"be used to cause\n"
|
||||
"Terastallization.");
|
||||
|
||||
static const u8 sTinyBambooShootDesc[] = _(
|
||||
"A small and rare\n"
|
||||
"bamboo shoot. Best\n"
|
||||
"sold to gourmands.");
|
||||
|
||||
static const u8 sTeraShardDesc[] = _(
|
||||
"These shards may\n"
|
||||
"form when a Tera\n"
|
||||
"Pokémon faints.");
|
||||
|
Loading…
Reference in New Issue
Block a user