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fixed revival blessing failure still showing anim (#3010)
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@ -435,9 +435,9 @@ BattleScript_EffectRevivalBlessing::
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attackcanceler
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attackstring
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ppreduce
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tryrevivalblessing BattleScript_ButItFailed
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attackanimation
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waitanimation
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tryrevivalblessing BattleScript_ButItFailed
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printstring STRINGID_PKMNREVIVEDREADYTOFIGHT
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waitmessage B_WAIT_TIME_LONG
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jumpifbyte CMP_EQUAL, gBattleCommunication, TRUE, BattleScript_EffectRevivalBlessingSendOut
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