fix terrain bg on subsequent battle start

This commit is contained in:
Evan 2020-12-05 20:25:03 -07:00
parent e05b5fc8a3
commit 37aeeae277

View File

@ -45,7 +45,8 @@ void FreeBattleResources(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
FreeTrainerHillBattleStruct();
gFieldStatuses = 0;
if (gBattleResources != NULL)
{
FREE_AND_SET_NULL(gBattleStruct);