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fix terrain bg on subsequent battle start
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@ -45,7 +45,8 @@ void FreeBattleResources(void)
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{
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if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
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FreeTrainerHillBattleStruct();
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gFieldStatuses = 0;
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if (gBattleResources != NULL)
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{
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FREE_AND_SET_NULL(gBattleStruct);
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