mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
start decompiling overworld.s
This commit is contained in:
parent
a4787bc06a
commit
382442c4c8
@ -14665,7 +14665,7 @@ sub_819672C: @ 819672C
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ldrh r2, [r0, 0xA]
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ldrh r1, [r0, 0xC]
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adds r0, r2, 0
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bl get_mapheader_by_bank_and_number
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bl Overworld_GetMapHeaderByGroupAndId
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ldrb r0, [r0, 0x14]
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pop {r1}
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bx r1
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@ -18683,7 +18683,7 @@ _081A4294:
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adds r0, r3, r4
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ldrh r1, [r0]
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movs r0, 0x20
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bl sav12_xor_set
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bl SetGameStat
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ldr r1, [r7]
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adds r0, r1, r6
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adds r0, r4
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@ -31002,7 +31002,7 @@ sub_81AA810: @ 81AA810
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ldrb r1, [r3]
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adds r1, 0x2C
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movs r0, 0x19
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bl get_mapheader_by_bank_and_number
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bl Overworld_GetMapHeaderByGroupAndId
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adds r5, r0, 0
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movs r7, 0
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ldr r1, [r5, 0x4]
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@ -45,13 +45,13 @@ _0813BFCA:
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bge _0813BFCA
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movs r0, 0x17
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movs r1, 0
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bl sav12_xor_set
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bl SetGameStat
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movs r0, 0x18
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movs r1, 0
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bl sav12_xor_set
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bl SetGameStat
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movs r0, 0x19
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movs r1, 0
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bl sav12_xor_set
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bl SetGameStat
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pop {r4,r5}
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pop {r0}
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bx r0
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@ -2006,7 +2006,7 @@ _0809CF20:
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bl sub_8084D5C
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ldrb r0, [r5, 0x7]
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ldrb r1, [r5, 0x6]
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bl get_mapheader_by_bank_and_number
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bl Overworld_GetMapHeaderByGroupAndId
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ldr r1, [r0, 0x4]
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ldrb r0, [r5, 0x5]
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ldr r1, [r1, 0x8]
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@ -2008,7 +2008,7 @@ _080B6A64:
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lsls r0, 24
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cmp r0, 0
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bne _080B6A8A
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bl flag_var_implications_of_teleport_
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bl Overworld_ResetStateAfterFly
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bl warp_in
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ldr r0, =c2_load_new_map
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bl SetMainCallback2
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@ -4881,7 +4881,7 @@ _080B81B8:
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lsrs r0, 24
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cmp r0, 0x1
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bne _080B81E6
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bl copy_saved_warp3_bank_and_enter_x_to_warp1
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bl Overworld_SetWarpDestToLastHealLoc
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bl warp_in
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ldr r0, =c2_load_new_map
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bl SetMainCallback2
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@ -5211,7 +5211,7 @@ _080B8484:
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thumb_func_start sub_80B849C
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sub_80B849C: @ 80B849C
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push {r4,lr}
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bl sav1_map_get_light_level
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bl Overworld_GetMapTypeOfSaveblockLocation
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lsls r0, 24
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lsrs r0, 24
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bl is_light_level_1_2_3_5_or_6
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@ -7855,7 +7855,7 @@ pal_fill_for_maplights: @ 80AF040
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adds r4, r0, 0
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lsls r4, 24
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lsrs r4, 24
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bl sav1_map_get_light_level
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bl Overworld_GetMapTypeOfSaveblockLocation
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adds r1, r0, 0
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lsls r1, 24
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lsrs r1, 24
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@ -7910,7 +7910,7 @@ pal_fill_black: @ 80AF0A0
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thumb_func_start sub_80AF0B4
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sub_80AF0B4: @ 80AF0B4
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push {r4,lr}
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bl sav1_map_get_light_level
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bl Overworld_GetMapTypeOfSaveblockLocation
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adds r4, r0, 0
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lsls r4, 24
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lsrs r4, 24
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@ -11,7 +11,7 @@ mapconnection_get_mapheader: @ 8087D44
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ldrb r2, [r0, 0x8]
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ldrb r1, [r0, 0x9]
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adds r0, r2, 0
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bl get_mapheader_by_bank_and_number
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bl Overworld_GetMapHeaderByGroupAndId
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pop {r1}
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bx r1
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thumb_func_end mapconnection_get_mapheader
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@ -217,7 +217,7 @@ sub_8137304: @ 8137304
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bl get_map_light_from_warp0
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lsls r0, 24
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lsrs r6, r0, 24
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bl sav1_map_get_light_level
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bl Overworld_GetMapTypeOfSaveblockLocation
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lsls r0, 24
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lsrs r5, r0, 24
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movs r3, 0
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1073
asm/overworld.s
1073
asm/overworld.s
File diff suppressed because it is too large
Load Diff
@ -10032,7 +10032,7 @@ _081B557C:
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asrs r1, 24
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lsls r1, 16
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lsrs r1, 16
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bl get_mapheader_by_bank_and_number
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bl Overworld_GetMapHeaderByGroupAndId
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adds r1, r0, 0
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ldr r0, =gStringVar1
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ldrb r1, [r1, 0x14]
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@ -10057,7 +10057,7 @@ _081B55B8:
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asrs r1, 24
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lsls r1, 16
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lsrs r1, 16
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bl get_mapheader_by_bank_and_number
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bl Overworld_GetMapHeaderByGroupAndId
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adds r1, r0, 0
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ldr r0, =gStringVar1
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ldrb r1, [r1, 0x14]
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@ -308,7 +308,7 @@ _0813CCB8:
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ldr r1, [r5]
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ldrb r0, [r1, 0x10]
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ldrb r1, [r1, 0x11]
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bl get_mapheader_by_bank_and_number
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bl Overworld_GetMapHeaderByGroupAndId
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ldr r1, [r5]
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ldrb r0, [r0, 0x14]
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strh r0, [r1, 0x12]
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@ -360,7 +360,7 @@ sub_813CD04: @ 813CD04
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strb r3, [r1, 0x11]
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adds r0, r5, 0
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adds r1, r3, 0
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bl get_mapheader_by_bank_and_number
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bl Overworld_GetMapHeaderByGroupAndId
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ldrb r0, [r0, 0x14]
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bl CorrectSpecialMapSecId
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ldr r2, [r4]
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@ -496,7 +496,7 @@ sub_813CE34: @ 813CE34
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lsrs r0, 24
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lsls r1, 24
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lsrs r1, 24
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bl get_mapheader_by_bank_and_number
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bl Overworld_GetMapHeaderByGroupAndId
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ldrb r0, [r0, 0x14]
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pop {r1}
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bx r1
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@ -8095,7 +8095,7 @@ sub_81CB0C8: @ 81CB0C8
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ldrh r2, [r0, 0xA]
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ldrh r1, [r0, 0xC]
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adds r0, r2, 0
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bl get_mapheader_by_bank_and_number
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bl Overworld_GetMapHeaderByGroupAndId
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ldrb r0, [r0, 0x14]
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pop {r1}
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bx r1
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@ -30295,7 +30295,7 @@ sub_81D6120: @ 81D6120
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push {lr}
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movs r0, 0x1A
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movs r1, 0x40
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bl get_mapheader_by_bank_and_number
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bl Overworld_GetMapHeaderByGroupAndId
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ldr r0, [r0, 0x4]
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ldr r0, [r0, 0x8]
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adds r0, 0x8
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@ -30334,7 +30334,7 @@ _081D6162:
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adds r0, r1
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ldrh r1, [r0]
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movs r0, 0x1A
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bl get_mapheader_by_bank_and_number
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bl Overworld_GetMapHeaderByGroupAndId
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ldr r0, [r0, 0x4]
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ldr r0, [r0, 0x8]
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_081D6176:
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@ -44,7 +44,7 @@ _0813776C:
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ldrb r0, [r2, 0x11]
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orrs r1, r0
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movs r0, 0x1
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bl sav12_xor_set
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bl SetGameStat
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_0813778E:
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bl sub_8076D48
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ldr r0, =gSaveBlock2Ptr
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@ -376,7 +376,7 @@ _0813574C:
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thumb_func_start hm2_dig
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hm2_dig: @ 8135760
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push {lr}
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bl flagmods_08054D70
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bl Overworld_ResetStateAfterDigEscRope
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movs r0, 0x26
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bl FieldEffectStart
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bl GetCursorSelectionMonId
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@ -2570,7 +2570,7 @@ sub_8141800: @ 8141800
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movs r0, 0x1E
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ldrsh r1, [r4, r0]
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movs r0, 0x1D
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bl sav12_xor_set
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bl SetGameStat
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_08141848:
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ldr r1, =sub_8141A18
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ldr r2, =0x0000ffff
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@ -1287,12 +1287,12 @@ EverGrandeCity_HallOfFame_EventScript_271851:: @ 8271851
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setvar VAR_0x40D3, 1
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return
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EverGrandeCity_HallOfFame_EventScript_271857:: @ 8271857
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EventScript_WhiteOut:: @ 8271857
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call EverGrandeCity_HallOfFame_EventScript_2718CC
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goto EverGrandeCity_HallOfFame_EventScript_271862
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goto EventScript_271862
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end
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EverGrandeCity_HallOfFame_EventScript_271862:: @ 8271862
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EventScript_271862:: @ 8271862
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compare VAR_0x4096, 1
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goto_eq EverGrandeCity_HallOfFame_EventScript_271884
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compare VAR_0x4096, 2
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@ -1,52 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2, 0
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gUnknown_08339D3C:: @ 8339D3C
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.4byte 0xFFFFFF, 0xFFFFFFFF, 0x4B0, 0xE10, 0x4B0, 0x960, 0x32, 0x50, 0xFFFFFFD4, 0x2C
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gUnknown_08339D64:: @ 8339D64
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.4byte 0, 0
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.4byte 0, 1
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.4byte 0, -1
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.4byte -1, 0
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.4byte 1, 0
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.4byte -1, 1
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.4byte 1, 1
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.4byte -1, -1
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.4byte 1, -1
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gUnknown_08339DAC:: @ 8339DAC
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.4byte 0x1F8
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.4byte 0x11D1
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.4byte 0x21C2
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.4byte 0x31E3
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gUnknown_08339DBC:: @ 8339DBC
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.4byte REG_WIN0H
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.4byte 0xa2600001
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.byte 1, 0
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.align 2
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gUnknown_08339DC8:: @ 8339DC8
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.4byte sub_80879D8
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.4byte sub_80879F8
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.4byte sub_80879FC
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gUnknown_08339DD4:: @ 8339DD4
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.4byte sub_8087A1C
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.4byte sub_8087A20
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.4byte sub_8087A20
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.4byte sub_8087A20
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.4byte sub_8087A20
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.4byte sub_8087A1C
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.4byte sub_8087A1C
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.4byte sub_8087A88
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.4byte sub_8087A88
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.4byte sub_8087A88
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.4byte sub_8087A88
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gUnknown_08339E00:: @ 8339E00
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.4byte sub_8087AA0
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.4byte sub_8087AA8
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@ -51,9 +51,10 @@
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#define GAME_STAT_USED_DAYCARE 47
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#define GAME_STAT_RODE_CABLE_CAR 48
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#define GAME_STAT_ENTERED_HOT_SPRINGS 49
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#define GAME_STAT_50 50
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#define GAME_STAT_51 51
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/*TODO: add new stats added in Emerald*/
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#define NUM_USED_GAME_STATS 52
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#define NUM_GAME_STATS 64
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#endif // GUARD_CONSTANTS_GAME_STAT_H
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@ -618,7 +618,7 @@ struct SaveBlock1
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/*0x04*/ struct WarpData location;
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/*0x0C*/ struct WarpData warp1;
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/*0x14*/ struct WarpData warp2;
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/*0x1C*/ struct WarpData warp3;
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/*0x1C*/ struct WarpData lastHealLocation;
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/*0x24*/ struct WarpData warp4;
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/*0x2C*/ u16 battleMusic;
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/*0x2E*/ u8 weather;
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@ -705,6 +705,23 @@ struct SaveBlock1
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extern struct SaveBlock1* gSaveBlock1Ptr;
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struct MapPosition
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{
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s16 x;
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s16 y;
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u8 height;
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};
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struct UnkStruct_8054FF8
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{
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u8 a;
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u8 b;
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u8 c;
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u8 d;
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struct MapPosition sub;
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u16 field_C;
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};
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struct Bitmap // TODO: Find a better spot for this
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{
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u8* pixels;
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@ -25,11 +25,49 @@ struct UCoords32
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extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4];
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extern MainCallback gFieldCallback;
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void DoWhiteOut(void);
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void Overworld_ResetStateAfterFly(void);
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void Overworld_ResetStateAfterTeleport(void);
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void Overworld_ResetStateAfterDigEscRope(void);
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void sub_8084788(void);
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void ResetGameStats(void);
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void IncrementGameStat(u8 index);
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u32 GetGameStat(u8 index);
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void SetGameStat(u8 index, u32 value);
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void ApplyNewEncryptionKeyToGameStats(u32 newKey);
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void LoadMapObjTemplatesFromHeader(void);
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void LoadSaveblockMapObjScripts(void);
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void Overworld_SetMapObjTemplateCoords(u8 localId, s16 x, s16 y);
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void Overworld_SetMapObjTemplateMovementType(u8 localId, u8 movementType);
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void mapdata_load_assets_to_gpu_and_full_redraw(void);
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struct MapData *get_mapdata_header(void);
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void ApplyCurrentWarp(void);
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void set_warp2_warp3_to_neg_1(void);
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void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
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bool32 warp_data_is_not_neg_1(struct WarpData *warp);
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struct MapHeader *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum);
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struct MapHeader *const warp1_get_mapheader(void);
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void set_current_map_header_from_sav1_save_old_name(void);
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void LoadSaveblockMapHeader(void);
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void update_camera_pos_from_warpid(void);
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void warp_in(void);
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void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
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void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpId);
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void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId);
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void saved_warp2_set_2(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
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void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused);
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void sub_8084CCC(u8 a1);
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void Overworld_SetWarpDestToLastHealLoc(void);
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void Overworld_SetHealLocationWarp(u8 healLocationId);
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void sub_8084D5C(s16 a1, s16 a2);
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void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
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// to erase later
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u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum);
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u8 Overworld_GetMapTypeOfSaveblockLocation(void);
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void Overworld_SetMapObjTemplateCoords(u8, s16, s16);
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void Overworld_SetMapObjTemplateMovementType(u8, u8);
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void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
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void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId);
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void saved_warp2_set_2(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
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void Overworld_SetHealLocationWarp(u8);
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@ -37,25 +75,18 @@ void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
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void sub_8084E2C(s8, s8, s8, s8, s8);
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void sub_8084E80(s8, s8, s8, s8, s8);
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void sub_8084EBC(s16, s16);
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void player_avatar_init_params_reset(void);
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bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType);
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void Overworld_ResetStateAfterTeleport(void);
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void Overworld_SetFlashLevel(s32 a1);
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//u8 Overworld_GetFlashLevel(void);
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void sub_8085524(u16);
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void Overworld_SetSavedMusic(u16);
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void Overworld_ChangeMusicToDefault(void);
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void Overworld_ChangeMusicTo(u16);
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bool32 is_c1_link_related_active(void);
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extern u16 gUnknown_03005DA8;
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void strange_npc_table_clear(void);
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const struct MapHeader *get_mapheader_by_bank_and_number(u16, u16);
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void FieldObjectMoveDestCoords(struct MapObject *, u32, s16 *, s16 *);
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void sub_8086230(void);
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void c2_exit_to_overworld_2_switch(void);
|
||||
@ -71,13 +102,11 @@ void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused);
|
||||
void mapldr_default(void);
|
||||
u8 get_map_light_from_warp0(void);
|
||||
bool8 is_light_level_1_2_3_5_or_6(u8 a1);
|
||||
|
||||
bool32 sub_80875C8(void);
|
||||
bool32 sub_8087634(void);
|
||||
bool32 sub_808766C(void);
|
||||
void IncrementGameStat(u8);
|
||||
u32 GetGameStat(u8);
|
||||
|
||||
void CB2_OverworldBasic(void);
|
||||
|
||||
#endif //GUARD_ROM4_H
|
||||
|
@ -86,6 +86,7 @@ SECTIONS {
|
||||
src/berry_blender.o(.text);
|
||||
src/play_time.o(.text);
|
||||
src/new_game.o(.text);
|
||||
src/overworld.o(.text);
|
||||
asm/overworld.o(.text);
|
||||
asm/fieldmap.o(.text);
|
||||
src/metatile_behavior.o(.text);
|
||||
@ -393,7 +394,7 @@ SECTIONS {
|
||||
data/trade.o(.rodata);
|
||||
src/berry_blender.o(.rodata);
|
||||
src/new_game.o(.rodata);
|
||||
data/overworld.o(.rodata);
|
||||
src/overworld.o(.rodata);
|
||||
data/tilesets.o(.rodata);
|
||||
data/maps.o(.rodata);
|
||||
data/fieldmap.o(.rodata);
|
||||
|
@ -76,7 +76,7 @@ extern bool8 sub_81B1250(void); // ?
|
||||
extern bool8 InBattlePike(void);
|
||||
extern bool8 InBattlePyramid(void);
|
||||
extern u16 GetBattlePyramidPickupItemId(void);
|
||||
extern u8 sav1_map_get_light_level(void);
|
||||
extern u8 Overworld_GetMapTypeOfSaveblockLocation(void);
|
||||
extern u8 sub_813B21C(void);
|
||||
extern u16 get_unknown_box_id(void);
|
||||
|
||||
@ -10578,7 +10578,7 @@ static void atkEF_handleballthrow(void)
|
||||
ballMultiplier = 10;
|
||||
break;
|
||||
case ITEM_DIVE_BALL:
|
||||
if (sav1_map_get_light_level() == 5)
|
||||
if (Overworld_GetMapTypeOfSaveblockLocation() == 5)
|
||||
ballMultiplier = 35;
|
||||
else
|
||||
ballMultiplier = 10;
|
||||
|
@ -1673,7 +1673,7 @@ struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8 localId, u8 m
|
||||
}
|
||||
else
|
||||
{
|
||||
mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum);
|
||||
mapHeader = Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum);
|
||||
templates = mapHeader->events->mapObjects;
|
||||
count = mapHeader->events->mapObjectCount;
|
||||
}
|
||||
|
@ -85,7 +85,7 @@ extern void sub_81C59BC(void);
|
||||
extern void sub_81AB9A8(u8);
|
||||
extern void sub_81ABA88(u8);
|
||||
extern void sub_80B7CC8(void);
|
||||
extern void flagmods_08054D70(void);
|
||||
extern void Overworld_ResetStateAfterDigEscRope(void);
|
||||
extern u8* sub_806CF78(u16);
|
||||
extern void sub_81B89F0(void);
|
||||
extern u8 GetItemEffectType(u16);
|
||||
@ -904,7 +904,7 @@ void task08_080A1C44(u8 taskId)
|
||||
|
||||
void re_escape_rope(u8 taskId)
|
||||
{
|
||||
flagmods_08054D70();
|
||||
Overworld_ResetStateAfterDigEscRope();
|
||||
sub_80FE058();
|
||||
gTasks[taskId].data[0] = 0;
|
||||
DisplayItemMessageOnField(taskId, gStringVar4, task08_080A1C44);
|
||||
|
541
src/overworld.c
541
src/overworld.c
@ -1,10 +1,82 @@
|
||||
|
||||
// Includes
|
||||
#include "global.h"
|
||||
#include "overworld.h"
|
||||
#include "battle_setup.h"
|
||||
#include "berry.h"
|
||||
// #include "cable_club.h"
|
||||
#include "clock.h"
|
||||
#include "event_data.h"
|
||||
#include "field_camera.h"
|
||||
// #include "field_control_avatar.h"
|
||||
#include "field_effect.h"
|
||||
#include "field_fadetransition.h"
|
||||
#include "field_ground_effect.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "field_map_obj_helpers.h"
|
||||
#include "field_message_box.h"
|
||||
#include "field_player_avatar.h"
|
||||
#include "field_screen_effect.h"
|
||||
// #include "field_special_scene.h"
|
||||
#include "field_specials.h"
|
||||
#include "field_tasks.h"
|
||||
#include "field_weather.h"
|
||||
#include "fieldmap.h"
|
||||
// #include "fldeff_flash.h"
|
||||
#include "heal_location.h"
|
||||
#include "link.h"
|
||||
#include "load_save.h"
|
||||
#include "main.h"
|
||||
#include "m4a.h"
|
||||
#include "constants/maps.h"
|
||||
#include "map_name_popup.h"
|
||||
#include "menu.h"
|
||||
#include "metatile_behavior.h"
|
||||
#include "new_game.h"
|
||||
#include "palette.h"
|
||||
#include "play_time.h"
|
||||
#include "random.h"
|
||||
#include "roamer.h"
|
||||
// #include "rotating_gate.h"
|
||||
#include "safari_zone.h"
|
||||
#include "script.h"
|
||||
// #include "script_pokemon_80C4.h"
|
||||
#include "secret_base.h"
|
||||
#include "constants/songs.h"
|
||||
#include "sound.h"
|
||||
#include "constants/species.h"
|
||||
#include "start_menu.h"
|
||||
#include "task.h"
|
||||
// #include "tileset_anim.h"
|
||||
#include "time_events.h"
|
||||
#include "tv.h"
|
||||
#include "scanline_effect.h"
|
||||
#include "wild_encounter.h"
|
||||
#include "bg.h"
|
||||
#include "money.h"
|
||||
|
||||
// Static type declarations
|
||||
// event scripts
|
||||
extern const u8 EventScript_WhiteOut[];
|
||||
extern const u8 EventScript_271862[];
|
||||
|
||||
// Static RAM declarations
|
||||
// vars
|
||||
extern struct MapData * const gMapAttributes[];
|
||||
extern struct MapHeader * const * const gMapGroups[];
|
||||
extern s32 gMaxFlashLevel;
|
||||
|
||||
// functions
|
||||
extern void HealPlayerParty(void);
|
||||
extern void move_tilemap_camera_to_upper_left_corner(void);
|
||||
extern void cur_mapheader_run_tileset_funcs_after_some_cpuset(void);
|
||||
extern void DrawWholeMapView(void);
|
||||
extern void copy_map_tileset1_tileset2_to_vram(struct MapData *);
|
||||
extern void apply_map_tileset1_tileset2_palette(struct MapData *);
|
||||
extern void ResetCyclingRoadChallengeData(void);
|
||||
extern void ApplyNewEncryptionKeyToWord(u32 *word, u32 newKey);
|
||||
|
||||
// this file's functions
|
||||
static void Overworld_ResetStateAfterWhiteOut(void);
|
||||
void ChooseAmbientCrySpecies(void);
|
||||
|
||||
// IWRAM bss vars
|
||||
IWRAM_DATA void *gUnknown_03000E0C;
|
||||
IWRAM_DATA u8 gUnknown_03000E10[4];
|
||||
IWRAM_DATA u8 (*gUnknown_03000E14)(u32);
|
||||
@ -12,8 +84,463 @@ IWRAM_DATA u8 gUnknown_03000E18;
|
||||
IWRAM_DATA u8 gUnknown_03000E19;
|
||||
IWRAM_DATA void *rom4_c_unused_03000e1c;
|
||||
|
||||
// Static ROM declarations
|
||||
// EWRAM vars
|
||||
EWRAM_DATA struct WarpData gUnknown_020322DC = {0};
|
||||
EWRAM_DATA struct WarpData gWarpDestination = {0}; // new warp position
|
||||
EWRAM_DATA struct WarpData gUnknown_020322EC = {0};
|
||||
EWRAM_DATA struct WarpData gUnknown_020322F4 = {0};
|
||||
EWRAM_DATA u16 gLastMapSectionId = 0;
|
||||
// EWRAM_DATA struct UnkPlayerStruct gUnknown_02029810 = {0};
|
||||
// EWRAM_DATA u16 sAmbientCrySpecies = 0;
|
||||
// EWRAM_DATA bool8 sIsAmbientCryWaterMon = FALSE;
|
||||
// EWRAM_DATA struct LinkPlayerMapObject gLinkPlayerMapObjects[4] = {0};
|
||||
|
||||
// .rodata
|
||||
// const rom data
|
||||
const struct WarpData sDummyWarpData =
|
||||
{
|
||||
.mapGroup = -1,
|
||||
.mapNum = -1,
|
||||
.warpId = -1,
|
||||
.x = -1,
|
||||
.y = -1,
|
||||
};
|
||||
|
||||
// .text
|
||||
const u8 sUnusedData[] =
|
||||
{
|
||||
0xB0, 0x04, 0x00, 0x00,
|
||||
0x10, 0x0E, 0x00, 0x00,
|
||||
0xB0, 0x04, 0x00, 0x00,
|
||||
0x60, 0x09, 0x00, 0x00,
|
||||
0x32, 0x00, 0x00, 0x00,
|
||||
0x50, 0x00, 0x00, 0x00,
|
||||
0xD4, 0xFF, 0xFF, 0xFF,
|
||||
0x2C, 0x00, 0x00, 0x00,
|
||||
};
|
||||
|
||||
const struct UCoords32 gUnknown_08339D64[] =
|
||||
{
|
||||
{ 0, 0},
|
||||
{ 0, 1},
|
||||
{ 0, -1},
|
||||
{-1, 0},
|
||||
{ 1, 0},
|
||||
{-1, 1},
|
||||
{ 1, 1},
|
||||
{-1, -1},
|
||||
{ 1, -1},
|
||||
};
|
||||
|
||||
const struct BgTemplate gUnknown_08339DAC[] =
|
||||
{
|
||||
{
|
||||
.bg = 0,
|
||||
.charBaseIndex = 2,
|
||||
.mapBaseIndex = 31,
|
||||
.screenSize = 0,
|
||||
.paletteMode = 0,
|
||||
.priority = 0,
|
||||
.baseTile = 0
|
||||
},
|
||||
{
|
||||
.bg = 1,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 29,
|
||||
.screenSize = 0,
|
||||
.paletteMode = 0,
|
||||
.priority = 1,
|
||||
.baseTile = 0
|
||||
},
|
||||
{
|
||||
.bg = 2,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 28,
|
||||
.screenSize = 0,
|
||||
.paletteMode = 0,
|
||||
.priority = 2,
|
||||
.baseTile = 0
|
||||
},
|
||||
{
|
||||
.bg = 3,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 30,
|
||||
.screenSize = 0,
|
||||
.paletteMode = 0,
|
||||
.priority = 3,
|
||||
.baseTile = 0
|
||||
}
|
||||
};
|
||||
|
||||
const struct ScanlineEffectParams gUnknown_08339DBC =
|
||||
{
|
||||
(void *)REG_ADDR_WIN0H,
|
||||
((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1,
|
||||
1,
|
||||
0,
|
||||
};
|
||||
|
||||
u8 sub_80879D8(struct LinkPlayerMapObject *, struct MapObject *, u8);
|
||||
u8 sub_80879F8(struct LinkPlayerMapObject *, struct MapObject *, u8);
|
||||
u8 sub_80879FC(struct LinkPlayerMapObject *, struct MapObject *, u8);
|
||||
|
||||
u8 (*const gUnknown_08339DC8[])(struct LinkPlayerMapObject *, struct MapObject *, u8) =
|
||||
{
|
||||
sub_80879D8,
|
||||
sub_80879F8,
|
||||
sub_80879FC,
|
||||
};
|
||||
|
||||
u8 sub_8087A1C(struct LinkPlayerMapObject *, struct MapObject *, u8);
|
||||
u8 sub_8087A20(struct LinkPlayerMapObject *, struct MapObject *, u8);
|
||||
u8 sub_8087A88(struct LinkPlayerMapObject *, struct MapObject *, u8);
|
||||
|
||||
u8 (*const gUnknown_08339DD4[])(struct LinkPlayerMapObject *, struct MapObject *, u8) =
|
||||
{
|
||||
sub_8087A1C,
|
||||
sub_8087A20,
|
||||
sub_8087A20,
|
||||
sub_8087A20,
|
||||
sub_8087A20,
|
||||
sub_8087A1C,
|
||||
sub_8087A1C,
|
||||
sub_8087A88,
|
||||
sub_8087A88,
|
||||
sub_8087A88,
|
||||
sub_8087A88,
|
||||
};
|
||||
|
||||
void sub_8087AA0(struct LinkPlayerMapObject *, struct MapObject *);
|
||||
void sub_8087AA8(struct LinkPlayerMapObject *, struct MapObject *);
|
||||
|
||||
void (*const gUnknown_08339E00[])(struct LinkPlayerMapObject *, struct MapObject *) =
|
||||
{
|
||||
sub_8087AA0,
|
||||
sub_8087AA8,
|
||||
};
|
||||
|
||||
// code
|
||||
void DoWhiteOut(void)
|
||||
{
|
||||
ScriptContext2_RunNewScript(EventScript_WhiteOut);
|
||||
SetMoney(&gSaveBlock1Ptr->money, GetMoney(&gSaveBlock1Ptr->money) / 2);
|
||||
HealPlayerParty();
|
||||
Overworld_ResetStateAfterWhiteOut();
|
||||
Overworld_SetWarpDestToLastHealLoc();
|
||||
warp_in();
|
||||
}
|
||||
|
||||
void Overworld_ResetStateAfterFly(void)
|
||||
{
|
||||
player_avatar_init_params_reset();
|
||||
FlagClear(FLAG_SYS_CYCLING_ROAD);
|
||||
FlagClear(FLAG_SYS_CRUISE_MODE);
|
||||
FlagClear(FLAG_SYS_SAFARI_MODE);
|
||||
FlagClear(FLAG_SYS_USE_STRENGTH);
|
||||
FlagClear(FLAG_SYS_USE_FLASH);
|
||||
}
|
||||
|
||||
void Overworld_ResetStateAfterTeleport(void)
|
||||
{
|
||||
player_avatar_init_params_reset();
|
||||
FlagClear(FLAG_SYS_CYCLING_ROAD);
|
||||
FlagClear(FLAG_SYS_CRUISE_MODE);
|
||||
FlagClear(FLAG_SYS_SAFARI_MODE);
|
||||
FlagClear(FLAG_SYS_USE_STRENGTH);
|
||||
FlagClear(FLAG_SYS_USE_FLASH);
|
||||
ScriptContext2_RunNewScript(EventScript_271862);
|
||||
}
|
||||
|
||||
void Overworld_ResetStateAfterDigEscRope(void)
|
||||
{
|
||||
player_avatar_init_params_reset();
|
||||
FlagClear(FLAG_SYS_CYCLING_ROAD);
|
||||
FlagClear(FLAG_SYS_CRUISE_MODE);
|
||||
FlagClear(FLAG_SYS_SAFARI_MODE);
|
||||
FlagClear(FLAG_SYS_USE_STRENGTH);
|
||||
FlagClear(FLAG_SYS_USE_FLASH);
|
||||
}
|
||||
|
||||
static void Overworld_ResetStateAfterWhiteOut(void)
|
||||
{
|
||||
player_avatar_init_params_reset();
|
||||
FlagClear(FLAG_SYS_CYCLING_ROAD);
|
||||
FlagClear(FLAG_SYS_CRUISE_MODE);
|
||||
FlagClear(FLAG_SYS_SAFARI_MODE);
|
||||
FlagClear(FLAG_SYS_USE_STRENGTH);
|
||||
FlagClear(FLAG_SYS_USE_FLASH);
|
||||
if (VarGet(VAR_0x4039) == 1)
|
||||
{
|
||||
VarSet(VAR_0x4039, 0);
|
||||
VarSet(VAR_0x4037, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8084788(void)
|
||||
{
|
||||
FlagClear(FLAG_SYS_SAFARI_MODE);
|
||||
ChooseAmbientCrySpecies();
|
||||
ResetCyclingRoadChallengeData();
|
||||
UpdateLocationHistoryForRoamer();
|
||||
RoamerMoveToOtherLocationSet();
|
||||
}
|
||||
|
||||
void ResetGameStats(void)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < NUM_GAME_STATS; i++)
|
||||
SetGameStat(i, 0);
|
||||
}
|
||||
|
||||
void IncrementGameStat(u8 index)
|
||||
{
|
||||
if (index < NUM_USED_GAME_STATS)
|
||||
{
|
||||
u32 statVal = GetGameStat(index);
|
||||
if (statVal < 0xFFFFFF)
|
||||
statVal++;
|
||||
else
|
||||
statVal = 0xFFFFFF;
|
||||
|
||||
SetGameStat(index, statVal);
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetGameStat(u8 index)
|
||||
{
|
||||
if (index >= NUM_USED_GAME_STATS)
|
||||
return 0;
|
||||
|
||||
return gSaveBlock1Ptr->gameStats[index] ^ gSaveBlock2Ptr->encryptionKey;
|
||||
}
|
||||
|
||||
void SetGameStat(u8 index, u32 value)
|
||||
{
|
||||
if (index < NUM_USED_GAME_STATS)
|
||||
gSaveBlock1Ptr->gameStats[index] = value ^ gSaveBlock2Ptr->encryptionKey;
|
||||
}
|
||||
|
||||
void ApplyNewEncryptionKeyToGameStats(u32 newKey)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
for (i = 0; i < NUM_GAME_STATS; i++)
|
||||
ApplyNewEncryptionKeyToWord(&gSaveBlock1Ptr->gameStats[i], newKey);
|
||||
}
|
||||
|
||||
void LoadMapObjTemplatesFromHeader(void)
|
||||
{
|
||||
// Clear map object templates
|
||||
CpuFill32(0, gSaveBlock1Ptr->mapObjectTemplates, sizeof(gSaveBlock1Ptr->mapObjectTemplates));
|
||||
|
||||
// Copy map header events to save block
|
||||
CpuCopy32(gMapHeader.events->mapObjects,
|
||||
gSaveBlock1Ptr->mapObjectTemplates,
|
||||
gMapHeader.events->mapObjectCount * sizeof(struct MapObjectTemplate));
|
||||
}
|
||||
|
||||
void LoadSaveblockMapObjScripts(void)
|
||||
{
|
||||
struct MapObjectTemplate *mapHeaderObjTemplates = gMapHeader.events->mapObjects;
|
||||
struct MapObjectTemplate *savObjTemplates = gSaveBlock1Ptr->mapObjectTemplates;
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 64; i++)
|
||||
savObjTemplates[i].script = mapHeaderObjTemplates[i].script;
|
||||
}
|
||||
|
||||
void Overworld_SetMapObjTemplateCoords(u8 localId, s16 x, s16 y)
|
||||
{
|
||||
s32 i;
|
||||
struct MapObjectTemplate *savObjTemplates = gSaveBlock1Ptr->mapObjectTemplates;
|
||||
|
||||
for (i = 0; i < 64; i++)
|
||||
{
|
||||
struct MapObjectTemplate *mapObjectTemplate = &savObjTemplates[i];
|
||||
if (mapObjectTemplate->localId == localId)
|
||||
{
|
||||
mapObjectTemplate->x = x;
|
||||
mapObjectTemplate->y = y;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Overworld_SetMapObjTemplateMovementType(u8 localId, u8 movementType)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
struct MapObjectTemplate *savObjTemplates = gSaveBlock1Ptr->mapObjectTemplates;
|
||||
for (i = 0; i < 64; i++)
|
||||
{
|
||||
struct MapObjectTemplate *mapObjectTemplate = &savObjTemplates[i];
|
||||
if (mapObjectTemplate->localId == localId)
|
||||
{
|
||||
mapObjectTemplate->movementType = movementType;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void mapdata_load_assets_to_gpu_and_full_redraw(void)
|
||||
{
|
||||
move_tilemap_camera_to_upper_left_corner();
|
||||
copy_map_tileset1_tileset2_to_vram(gMapHeader.mapData);
|
||||
apply_map_tileset1_tileset2_palette(gMapHeader.mapData);
|
||||
DrawWholeMapView();
|
||||
cur_mapheader_run_tileset_funcs_after_some_cpuset();
|
||||
}
|
||||
|
||||
struct MapData *get_mapdata_header(void)
|
||||
{
|
||||
u16 mapDataId = gSaveBlock1Ptr->mapDataId;
|
||||
if (mapDataId)
|
||||
return gMapAttributes[mapDataId - 1];
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void ApplyCurrentWarp(void)
|
||||
{
|
||||
gUnknown_020322DC = gSaveBlock1Ptr->location;
|
||||
gSaveBlock1Ptr->location = gWarpDestination;
|
||||
gUnknown_020322EC = sDummyWarpData;
|
||||
gUnknown_020322F4 = sDummyWarpData;
|
||||
}
|
||||
|
||||
void set_warp2_warp3_to_neg_1(void)
|
||||
{
|
||||
gUnknown_020322EC = sDummyWarpData;
|
||||
gUnknown_020322F4 = sDummyWarpData;
|
||||
}
|
||||
|
||||
void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
|
||||
{
|
||||
warp->mapGroup = mapGroup;
|
||||
warp->mapNum = mapNum;
|
||||
warp->warpId = warpId;
|
||||
warp->x = x;
|
||||
warp->y = y;
|
||||
}
|
||||
|
||||
bool32 warp_data_is_not_neg_1(struct WarpData *warp)
|
||||
{
|
||||
if (warp->mapGroup != -1)
|
||||
return FALSE;
|
||||
if (warp->mapNum != -1)
|
||||
return FALSE;
|
||||
if (warp->warpId != -1)
|
||||
return FALSE;
|
||||
if (warp->x != -1)
|
||||
return FALSE;
|
||||
if (warp->y != -1)
|
||||
return FALSE;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
struct MapHeader *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum)
|
||||
{
|
||||
return gMapGroups[mapGroup][mapNum];
|
||||
}
|
||||
|
||||
struct MapHeader *const warp1_get_mapheader(void)
|
||||
{
|
||||
return Overworld_GetMapHeaderByGroupAndId(gWarpDestination.mapGroup, gWarpDestination.mapNum);
|
||||
}
|
||||
|
||||
void set_current_map_header_from_sav1_save_old_name(void)
|
||||
{
|
||||
gLastMapSectionId = gMapHeader.regionMapSectionId;
|
||||
gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
|
||||
gSaveBlock1Ptr->mapDataId = gMapHeader.mapDataId;
|
||||
gMapHeader.mapData = get_mapdata_header();
|
||||
}
|
||||
|
||||
void LoadSaveblockMapHeader(void)
|
||||
{
|
||||
gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
|
||||
gMapHeader.mapData = get_mapdata_header();
|
||||
}
|
||||
|
||||
void update_camera_pos_from_warpid(void)
|
||||
{
|
||||
if (gSaveBlock1Ptr->location.warpId >= 0 && gSaveBlock1Ptr->location.warpId < gMapHeader.events->warpCount)
|
||||
{
|
||||
gSaveBlock1Ptr->pos.x = gMapHeader.events->warps[gSaveBlock1Ptr->location.warpId].x;
|
||||
gSaveBlock1Ptr->pos.y = gMapHeader.events->warps[gSaveBlock1Ptr->location.warpId].y;
|
||||
}
|
||||
else if (gSaveBlock1Ptr->location.x >= 0 && gSaveBlock1Ptr->location.y >= 0)
|
||||
{
|
||||
gSaveBlock1Ptr->pos.x = gSaveBlock1Ptr->location.x;
|
||||
gSaveBlock1Ptr->pos.y = gSaveBlock1Ptr->location.y;
|
||||
}
|
||||
else
|
||||
{
|
||||
gSaveBlock1Ptr->pos.x = gMapHeader.mapData->width / 2;
|
||||
gSaveBlock1Ptr->pos.y = gMapHeader.mapData->height / 2;
|
||||
}
|
||||
}
|
||||
|
||||
void warp_in(void)
|
||||
{
|
||||
ApplyCurrentWarp();
|
||||
set_current_map_header_from_sav1_save_old_name();
|
||||
update_camera_pos_from_warpid();
|
||||
}
|
||||
|
||||
void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
|
||||
{
|
||||
SetWarpData(&gWarpDestination, mapGroup, mapNum, warpId, x, y);
|
||||
}
|
||||
|
||||
void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpId)
|
||||
{
|
||||
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, -1, -1);
|
||||
}
|
||||
|
||||
void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId)
|
||||
{
|
||||
SetWarpData(&gSaveBlock1Ptr->warp2, mapGroup, mapNum, warpId, gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y);
|
||||
}
|
||||
|
||||
void saved_warp2_set_2(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
|
||||
{
|
||||
SetWarpData(&gSaveBlock1Ptr->warp2, mapGroup, mapNum, warpId, x, y);
|
||||
}
|
||||
|
||||
void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused)
|
||||
{
|
||||
gWarpDestination = gSaveBlock1Ptr->warp2;
|
||||
}
|
||||
|
||||
void sub_8084CCC(u8 a1)
|
||||
{
|
||||
const struct HealLocation *warp = GetHealLocationPointer(a1);
|
||||
|
||||
if (warp)
|
||||
Overworld_SetWarpDestination(warp->group, warp->map, -1, warp->x, warp->y);
|
||||
}
|
||||
|
||||
void Overworld_SetWarpDestToLastHealLoc(void)
|
||||
{
|
||||
gWarpDestination = gSaveBlock1Ptr->lastHealLocation;
|
||||
}
|
||||
|
||||
void Overworld_SetHealLocationWarp(u8 healLocationId)
|
||||
{
|
||||
const struct HealLocation *healLocation = GetHealLocationPointer(healLocationId);
|
||||
|
||||
if (healLocation != NULL)
|
||||
SetWarpData(&gSaveBlock1Ptr->lastHealLocation, healLocation->group, healLocation->map, -1, healLocation->x, healLocation->y);
|
||||
}
|
||||
|
||||
void sub_8084D5C(s16 a1, s16 a2)
|
||||
{
|
||||
u8 currMapType = Overworld_GetMapTypeOfSaveblockLocation();
|
||||
u8 destMapType = GetMapTypeByGroupAndId(gWarpDestination.mapGroup, gWarpDestination.mapNum);
|
||||
if (is_light_level_1_2_3_5_or_6(currMapType) && is_light_level_1_2_3_5_or_6(destMapType) != TRUE)
|
||||
sub_8084DD4(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, a1 - 7, a2 - 6);
|
||||
}
|
||||
|
||||
void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
|
||||
{
|
||||
SetWarpData(&gSaveBlock1Ptr->warp4, mapGroup, mapNum, warpId, x, y);
|
||||
}
|
||||
|
@ -881,7 +881,7 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void)
|
||||
return;
|
||||
}
|
||||
|
||||
switch (get_map_light_level_by_bank_and_number(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum))
|
||||
switch (GetMapTypeByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum))
|
||||
{
|
||||
default:
|
||||
case 1:
|
||||
@ -904,7 +904,7 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void)
|
||||
case 7:
|
||||
if (gMapHeader.flags & 0x02)
|
||||
{
|
||||
mapHeader = get_mapheader_by_bank_and_number(gSaveBlock1Ptr->warp4.mapGroup, gSaveBlock1Ptr->warp4.mapNum);
|
||||
mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->warp4.mapGroup, gSaveBlock1Ptr->warp4.mapNum);
|
||||
gRegionMap->mapSecId = mapHeader->regionMapSectionId;
|
||||
gRegionMap->playerIsInCave = TRUE;
|
||||
mapWidth = mapHeader->mapData->width;
|
||||
@ -923,7 +923,7 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void)
|
||||
}
|
||||
break;
|
||||
case 9:
|
||||
mapHeader = get_mapheader_by_bank_and_number((u16)gSaveBlock1Ptr->warp2.mapGroup, (u16)gSaveBlock1Ptr->warp2.mapNum);
|
||||
mapHeader = Overworld_GetMapHeaderByGroupAndId((u16)gSaveBlock1Ptr->warp2.mapGroup, (u16)gSaveBlock1Ptr->warp2.mapNum);
|
||||
gRegionMap->mapSecId = mapHeader->regionMapSectionId;
|
||||
gRegionMap->playerIsInCave = TRUE;
|
||||
mapWidth = mapHeader->mapData->width;
|
||||
@ -937,12 +937,12 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void)
|
||||
if (gRegionMap->mapSecId != MAPSEC_DYNAMIC)
|
||||
{
|
||||
storedWarp = &gSaveBlock1Ptr->warp4;
|
||||
mapHeader = get_mapheader_by_bank_and_number(storedWarp->mapGroup, storedWarp->mapNum);
|
||||
mapHeader = Overworld_GetMapHeaderByGroupAndId(storedWarp->mapGroup, storedWarp->mapNum);
|
||||
}
|
||||
else
|
||||
{
|
||||
storedWarp = &gSaveBlock1Ptr->warp2;
|
||||
mapHeader = get_mapheader_by_bank_and_number(storedWarp->mapGroup, storedWarp->mapNum);
|
||||
mapHeader = Overworld_GetMapHeaderByGroupAndId(storedWarp->mapGroup, storedWarp->mapNum);
|
||||
gRegionMap->mapSecId = mapHeader->regionMapSectionId;
|
||||
}
|
||||
if (RegionMap_IsPlayerInCave(gRegionMap->mapSecId))
|
||||
@ -1065,7 +1065,7 @@ static void RegionMap_InitializeStateBasedOnSSTidalLocation(void)
|
||||
break;
|
||||
default:
|
||||
case 0:
|
||||
mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum);
|
||||
mapHeader = Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum);
|
||||
|
||||
gRegionMap->mapSecId = mapHeader->regionMapSectionId;
|
||||
dimensionScale = mapHeader->mapData->width / gRegionMapEntries[gRegionMap->mapSecId].width;
|
||||
|
@ -214,21 +214,9 @@ gUnknown_020322D5: @ 20322D5
|
||||
gUnknown_020322D8: @ 20322D8
|
||||
.space 0x4
|
||||
|
||||
gUnknown_020322DC: @ 20322DC
|
||||
.space 0x8
|
||||
|
||||
gUnknown_020322E4: @ 20322E4
|
||||
.space 0x8
|
||||
|
||||
gUnknown_020322EC: @ 20322EC
|
||||
.space 0x8
|
||||
|
||||
gUnknown_020322F4: @ 20322F4
|
||||
.space 0x8
|
||||
|
||||
gUnknown_020322FC: @ 20322FC
|
||||
.space 0x4
|
||||
.include "src/overworld.o"
|
||||
|
||||
.align 2
|
||||
gUnknown_02032300: @ 2032300
|
||||
.space 0x4
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user