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Merge pull request #18 from LOuroboros/patch-10
Update move_descriptions.h
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@ -2345,10 +2345,18 @@ static const u8 sSPIRIT_SHACKLEDescription[] = _(
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"After being hit, foes can\n"
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"no longer escape.");
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static const u8 sDARKEST_LARIATDescription[] = _(
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"Swings the arms to strike\n"
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"It ignores stat changes.");
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static const u8 sSPARKLING_ARIADescription[] = _(
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"Sings with bubbles. Cures\n"
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"burns on contact.");
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static const u8 sICE_HAMMERDescription[] = _(
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"Swings the fist to strike.\n"
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"Lowers the user’s SPEED.");
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static const u8 sFLORAL_HEALINGDescription[] = _(
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"Restores an ally’s HP.\n"
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"Heals more on grass.");
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@ -2393,6 +2401,10 @@ static const u8 sPOLLEN_PUFFDescription[] = _(
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"Explodes on foes, but\n"
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"restores ally’s HP.");
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static const u8 sANCHOR_SHOTDescription[] = _(
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"Strangles the foe with a\n"
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"chain. The foe can’t flinch.");
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static const u8 sPSYCHIC_TERRAINDescription[] = _(
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"The ground turns weird for\n"
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"5 turns. Blocks priority.");
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@ -2405,6 +2417,10 @@ static const u8 sFIRE_LASHDescription[] = _(
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"Whips the foe with fire\n"
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"lowering its Defense.");
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static const u8 sPOWER_TRIPDescription[] = _(
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"It hits harder the more\n"
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"stat boosts the user has.");
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static const u8 sBURN_UPDescription[] = _(
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"Burns out the user fully\n"
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"removing the Fire type.");
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@ -3145,4 +3161,54 @@ const u8 *const gMoveDescriptionPointers[MOVES_COUNT - 1] =
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[MOVE_PRECIPICE_BLADES - 1] = sPRECIPICE_BLADESDescription,
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[MOVE_DRAGON_ASCENT - 1] = sCLOSE_COMBATDescription,
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[MOVE_HYPERSPACE_FURY - 1] = sHYPERSPACE_HOLEDescription,
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[MOVE_SHORE_UP - 1] = sSHORE_UPDescription,
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[MOVE_FIRST_IMPRESSION - 1] = sFIRST_IMPRESSIONDescription,
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[MOVE_BANEFUL_BUNKER - 1] = sBANEFUL_BUNKERDescription,
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[MOVE_SPIRIT_SHACKLE - 1] = sSPIRIT_SHACKLEDescription,
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[MOVE_DARKEST_LARIAT - 1] = sDARKEST_LARIATDescription,
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[MOVE_SPARKLING_ARIA - 1] = sSPARKLING_ARIADescription,
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[MOVE_ICE_HAMMER - 1] = sICE_HAMMERDescription,
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[MOVE_FLORAL_HEALING - 1] = sFLORAL_HEALINGDescription,
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[MOVE_HIGH_HORSEPOWER - 1] = sHIGH_HORSEPOWERDescription,
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[MOVE_STRENGTH_SAP - 1] = sSTRENGTH_SAPDescription,
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[MOVE_SOLAR_BLADE - 1] = sSOLAR_BLADEDescription,
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[MOVE_LEAFAGE - 1] = sLEAFAGEDescription,
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[MOVE_SPOTLIGHT - 1] = sSPOTLIGHTDescription,
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[MOVE_TOXIC_THREAD - 1] = sTOXIC_THREADDescription,
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[MOVE_LASER_FOCUS - 1] = sLASER_FOCUSDescription,
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[MOVE_GEAR_UP - 1] = sGEAR_UPDescription,
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[MOVE_THROAT_CHOP - 1] = sTHROAT_CHOPDescription,
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[MOVE_POLLEN_PUFF - 1] = sPOLLEN_PUFFDescription,
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[MOVE_ANCHOR_SHOT - 1] = sANCHOR_SHOTDescription,
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[MOVE_PSYCHIC_TERRAIN - 1] = sPSYCHIC_TERRAINDescription,
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[MOVE_LUNGE - 1] = sLUNGEDescription,
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[MOVE_FIRE_LASH - 1] = sFIRE_LASHDescription,
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[MOVE_POWER_TRIP - 1] = sPOWER_TRIPDescription,
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[MOVE_BURN_UP - 1] = sBURN_UPDescription,
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[MOVE_SPEED_SWAP - 1] = sSPEED_SWAPDescription,
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[MOVE_SMART_STRIKE - 1] = sSMART_STRIKEDescription,
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[MOVE_PURIFY - 1] = sPURIFYDescription,
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[MOVE_REVELATION_DANCE - 1] = sREVELATION_DANCEDescription,
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[MOVE_CORE_ENFORCER - 1] = sCORE_ENFORCERDescription,
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[MOVE_TROP_KICK - 1] = sTROP_KICKDescription,
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[MOVE_INSTRUCT - 1] = sINSTRUCTDescription,
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[MOVE_BEAK_BLAST - 1] = sBEAK_BLASTDescription,
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[MOVE_CLANGING_SCALES - 1] = sCLANGING_SCALESDescription,
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[MOVE_DRAGON_HAMMER - 1] = sDRAGON_HAMMERDescription,
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[MOVE_BRUTAL_SWING - 1] = sBRUTAL_SWINGDescription,
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[MOVE_SHELL_TRAP - 1] = sSHELL_TRAPDescription,
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[MOVE_FLEUR_CANNON - 1] = sFLEUR_CANNONDescription,
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[MOVE_PSYCHIC_FANGS - 1] = sPSYCHIC_FANGSDescription,
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[MOVE_STOMPING_TANTRUM - 1] = sSTOMPING_TANTRUMDescription,
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[MOVE_SHADOW_BONE - 1] = sSHADOW_BONEDescription,
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[MOVE_ACCELEROCK - 1] = sACCELEROCKDescription,
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[MOVE_LIQUIDATION - 1] = sLIQUIDATIONDescription,
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[MOVE_PRISMATIC_LASER - 1] = sPRISMATIC_LASERDescription,
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[MOVE_SPECTRAL_THIEF - 1] = sSPECTRAL_THIEFDescription,
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[MOVE_SUNSTEEL_STRIKE - 1] = sSUNSTEEL_STRIKEDescription,
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[MOVE_MOONGEIST_BEAM - 1] = sMOONGEIST_BEAMDescription,
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[MOVE_TEARFUL_LOOK - 1] = sTEARFUL_LOOKDescription,
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[MOVE_ZING_ZAP - 1] = sZING_ZAPDescription,
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[MOVE_NATURES_MADNESS - 1] = sNATURES_MADNESSDescription,
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[MOVE_MULTI_ATTACK - 1] = sMULTI_ATTACKDescription,
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};
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